MW2 and Uncharted 2 are heavily scripted games which limit you to small spaces and fake all the rest of the environment around you. Halo is a sandbox game where the combat is simulated, not scripted. It can play out completely differently every time. In MW2 the enemies will spawn in the same spots, take cover in the same general positions. It's more or less duck-hunt. That is not the case in Halo. It has proper combat AI, not scripted enemies. I would rather have that and a sandbox environment than a scripted game which may as well be on rails, but that's just my opinion.Bungie doesnt seem to know how to develop a graphics engine to be on par with that of games like Gears Of War 2, U2 and even MW2
Kennysolidsnake
And as for your comment about Bungie being one-trick ponies, i have to say that's pretty uninformed. Myth and Marathon were both AAA franchises. Indeed, Gamespot's review for Myth (or it might have been Myth 2....) says its one of the best games ever made.
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