New Halo Reach Info.. Graphics engine not new.. Just modified Halo 3 engine

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Doctor-McNinja

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#51 Doctor-McNinja
Member since 2009 • 1515 Posts

Bungie doesnt seem to know how to develop a graphics engine to be on par with that of games like Gears Of War 2, U2 and even MW2

Kennysolidsnake

MW2 and Uncharted 2 are heavily scripted games which limit you to small spaces and fake all the rest of the environment around you. Halo is a sandbox game where the combat is simulated, not scripted. It can play out completely differently every time. In MW2 the enemies will spawn in the same spots, take cover in the same general positions. It's more or less duck-hunt. That is not the case in Halo. It has proper combat AI, not scripted enemies. I would rather have that and a sandbox environment than a scripted game which may as well be on rails, but that's just my opinion.

And as for your comment about Bungie being one-trick ponies, i have to say that's pretty uninformed. Myth and Marathon were both AAA franchises. Indeed, Gamespot's review for Myth (or it might have been Myth 2....) says its one of the best games ever made.

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Martin_G_N

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#52 Martin_G_N
Member since 2006 • 2124 Posts

So now we know that Halo Reach won't be graphics king, though it will probably look better than Halo 3. This does'nt really matter to them anyways, Halo Reach could have been made in 2d and the fans would still buy millions of copies. The game will sell in huge numbers no matter how the game plays or looks.

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deactivated-63f6895020e66

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#53 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
They are overrated devs.. they have one blockbuster franchise that happens to have a large following of fans that will play the game online until Christ's 2nd coming.. They have no other games in their portfolio whatsoever other than what? oni?, they are the true definition of one trick ponys.Kennysolidsnake
If they weren't as good as they are, that would mean having such a franchise is easy. Which would mean that every dev could have such a franchise. Which, obviously, isn't the case. ;)
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Chutebox

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#54 Chutebox
Member since 2007 • 51605 Posts

[QUOTE="Kennysolidsnake"]

Bungie doesnt seem to know how to develop a graphics engine to be on par with that of games like Gears Of War 2, U2 and even MW2

Doctor-McNinja

MW2 and Uncharted 2 are heavily scripted games which limit you to small spaces and fake all the rest of the environment around you. Halo is a sandbox game where the combat is simulated, not scripted. It can play out completely differently every time. In MW2 the enemies will spawn in the same spots, take cover in the same general positions. It's more or less duck-hunt. That is not the case in Halo. It has proper combat AI, not scripted enemies. I would rather have that and a sandbox environment than a scripted game which may as well be on rails, but that's just my opinion.

And as for your comment about Bungie being one-trick ponies, i have to say that's pretty uninformed. Myth and Marathon were both AAA franchises. Indeed, Gamespot's review for Myth (or it might have been Myth 2....) says its one of the best games ever made.

Halo a sanbox game? You sure about that?

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Doctor-McNinja

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#55 Doctor-McNinja
Member since 2009 • 1515 Posts

Halo a sanbox game? You sure about that?

Chutebox

Halo is absolutely a sandbox game. In fact there's an interview up on Edge.com right now with Bungie about how they intend to change the way their sandbox operates with Reach.

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Syn_Valence

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#56 Syn_Valence
Member since 2004 • 2172 Posts

lol, microsoft the king of the copy and paste method of game development, bungie has no excuse for what they're doing besides being lazy...look at poly they actaully take time with their games..........so much time infact its maddening.......but not microsoft...the ps3 has proven that its a much much better system then the 360 and this year looks like its going to be hell for microsoft......this is where the tide turns for the better

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Doctor-McNinja

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#57 Doctor-McNinja
Member since 2009 • 1515 Posts

lol, microsoft the king of the copy and paste method of game development, bungie has no excuse for what they're doing besides being lazy...look at poly they actaully take time with their games..........so much time infact its maddening.......but not microsoft...the ps3 has proven that its a much much better system then the 360 and this year looks like its going to be hell for microsoft......this is where the tide turns for the better

Syn_Valence
Are people just choosing to not read? They completely overhauled the engine; just because the TC has posted an inaccurate topic title doesn't mean that's the truth. It's not 'just a modified Halo 3 engine', bungie said in an interview that the engine has been 'completely gutted' with no area left unchanged. The engine also has a new name and a new version number, which the engine used for Halo 3 did not.
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kolkov01

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#58 kolkov01
Member since 2009 • 2350 Posts

lol, microsoft the king of the copy and paste method of game development, bungie has no excuse for what they're doing besides being lazy...look at poly they actaully take time with their games..........so much time infact its maddening.......but not microsoft...the ps3 has proven that its a much much better system then the 360 and this year looks like its going to be hell for microsoft......this is where the tide turns for the better

Syn_Valence
mm... should I have 2/3 AAA games every 5 years or one AAA game every year? yeah I think i'll stick with more games instead of less games
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waynehead895

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#59 waynehead895
Member since 2005 • 18660 Posts
And this means nothing to me at all. Still going to get it. Didn't care what engine was used before because it never hindered Halo from being awesome. I don't see this happening in Reach.
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roddollente

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#60 roddollente
Member since 2008 • 1543 Posts

No one said this game would be a graphical darling anyway.clubsammich91

are you kidding? did you see all the threads when the first Reach trailer was shown? everyone went 'teh lighting' and 'teh grafix'.

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Cherokee_Jack

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#61 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="Cherokee_Jack"]Well, MW2 uses a modified Quake 3 engine, so whatever.kolkov01
really? do you have a link? noty saying I don't trust you, but i'd like to know more about it

I can't find any solid confirmation of that, but I believe it is.
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SecretPolice

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#62 SecretPolice
Member since 2007 • 45675 Posts

[QUOTE="Doctor-McNinja"]

[QUOTE="Kennysolidsnake"]

Bungie doesnt seem to know how to develop a graphics engine to be on par with that of games like Gears Of War 2, U2 and even MW2

Chutebox

MW2 and Uncharted 2 are heavily scripted games which limit you to small spaces and fake all the rest of the environment around you. Halo is a sandbox game where the combat is simulated, not scripted. It can play out completely differently every time. In MW2 the enemies will spawn in the same spots, take cover in the same general positions. It's more or less duck-hunt. That is not the case in Halo. It has proper combat AI, not scripted enemies. I would rather have that and a sandbox environment than a scripted game which may as well be on rails, but that's just my opinion.

And as for your comment about Bungie being one-trick ponies, i have to say that's pretty uninformed. Myth and Marathon were both AAA franchises. Indeed, Gamespot's review for Myth (or it might have been Myth 2....) says its one of the best games ever made.

Halo a sanbox game? You sure about that?

Sandbox scull.. yes.. :P

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tbone802

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#63 tbone802
Member since 2006 • 1195 Posts
Doesn't Uncharted 2 just use a re-vamped Uncharted 1 engine?
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Phoenix534

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#64 Phoenix534
Member since 2008 • 17774 Posts

[QUOTE="kolkov01"][QUOTE="Cherokee_Jack"]Well, MW2 uses a modified Quake 3 engine, so whatever.Cherokee_Jack
really? do you have a link? noty saying I don't trust you, but i'd like to know more about it

I can't find any solid confirmation of that, but I believe it is.

It uses Infinity Ward's proprietary engine, IW 4.0, which is a modded IW 3, which is a modded IW 2, which is a modded IW 1, which branches from id Tech 3, aka the Quake 3 engine.

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General_X

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#65 General_X
Member since 2003 • 9137 Posts
And Gears, Mass Effect, and Mirrors edge all use the same engine with different modifications. That doesn't guarantee that they'll look the same.
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DropTarget

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#66 DropTarget
Member since 2009 • 375 Posts
[QUOTE="DropTarget"]

What is wrong with a modified Halo 3 engine? The game looks and plays great and is loved by many. I don't see what the real problem is here.

Kennysolidsnake
No just no.. Go play Halo 3 today and it just looks downright bad compared to today's standards.. the game is still hella fun but in terms of graphics it hasnt aged well whatsoever.

There is better, but there is much much worse. It has aged perfectly fine. You must be looking for specifically the bad elements, because as a whole, it looks pretty good.
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Doctor-McNinja

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#67 Doctor-McNinja
Member since 2009 • 1515 Posts
Doesn't Uncharted 2 just use a re-vamped Uncharted 1 engine? tbone802
Practically every game just uses a re-vamped engine of something which came before. Unreal Engine 3 is just Unreal Engine 2 but heavily modified and upgraded. This thread is a typical example of just not knowing what you're talking about. Making your own engine from scratch is incredibly rare. Even the 'big' engines like Source and Unreal are still built on the foundations of their previous versions.
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themyth01

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#68 themyth01
Member since 2003 • 13924 Posts

http://www.relyonhorror.com/content/new-haloreach-facts-gamepro "Halo: Reach's graphic engine is NOT new. It is a heavily modified Halo 3 engine" sorry my browser wont let me link.. Hmm looks like this is not a new engine afterall but just a "modified" Halo 3 engine, guess the 360 is maxed out afterall.

Kennysolidsnake

If you take something and change every aspect of it, it might as well be new. Once you understand what an engine is, then you'll understand how the graphics are rendered in a completely new way, despite having a modified engine.

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roddollente

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#69 roddollente
Member since 2008 • 1543 Posts

Doesn't Uncharted 2 just use a re-vamped Uncharted 1 engine? tbone802

yes, but Naughty Dog built the engine from scratch for the PS3. on the other hand, Reach is a mod of Halo 3, and Halo 3 was a mod of Halo 2, and Halo 2 was a...you know what i mean.

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cainetao11

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#70 cainetao11
Member since 2006 • 38076 Posts
[QUOTE="DropTarget"]

What is wrong with a modified Halo 3 engine? The game looks and plays great and is loved by many. I don't see what the real problem is here.

Kennysolidsnake
No just no.. Go play Halo 3 today and it just looks downright bad compared to today's standards.. the game is still hella fun but in terms of graphics it hasnt aged well whatsoever.

That's the problem, you play standards. It's BS so people can play their status games about whatever they put them on. The game is a fun experience, imo. I have been gaming so long and remember graphics that were so basic. Any game today looks beautiful to me. Some actually play that way. Halo 3 is one imo.
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Phoenix534

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#71 Phoenix534
Member since 2008 • 17774 Posts

Doesn't Uncharted 2 just use a re-vamped Uncharted 1 engine? tbone802

Basically. Uncharted 1 used Naughty Dog Engine 1 while Uncharted 2 used Naughty Dog Engine 2 complemented by Havok.

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rolo107

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#72 rolo107
Member since 2007 • 5469 Posts
All of the CoDs are on the same engine, look at the graphical jumps there. They just keep upgrading it as they go along. They gutted the Halo 3 engine and rebuilt everything.
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Martin_G_N

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#73 Martin_G_N
Member since 2006 • 2124 Posts
Doesn't Uncharted 2 just use a re-vamped Uncharted 1 engine? tbone802
I think there is a difference. The Halo 3 engine is based on the engine from the Halo games on the first Xbox. While Uncharted 2 uses an engine Naughty Dog has been working on ever since they started developing for the PS3. Halo Reach will sell tons of copies no matter how similar the games is to the previous games, and the devs knows this.
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#74 themyth01
Member since 2003 • 13924 Posts

[QUOTE="tbone802"]Doesn't Uncharted 2 just use a re-vamped Uncharted 1 engine? roddollente

yes, but Naughty Dog built the engine from scratch for the PS3. on the other hand, Reach is a mod of Halo 3, and Halo 3 was a mod of Halo 2, and Halo 2 was a...you know what i mean.

You have no idea what you're talking about. Following your philosophy Uncharted 2 is a mod of Uncharted 1, and every UE3 game is a mod of Unreal Tournament 3, now go look at Mirrors' Edge and see how wrong you are.

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Doctor-McNinja

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#75 Doctor-McNinja
Member since 2009 • 1515 Posts

[QUOTE="tbone802"]Doesn't Uncharted 2 just use a re-vamped Uncharted 1 engine? roddollente

yes, but Naughty Dog built the engine from scratch for the PS3. on the other hand, Reach is a mod of Halo 3, and Halo 3 was a mod of Halo 2, and Halo 2 was a...you know what i mean.

Completely false. Halo 2 wasn't a mod of anything, it was a completely new engine built from scratch; hence why Halo 2 took so long to come out. Three quarters of the game's development was spent just making the engine; the actual game itself was made in an astonishingly short space of time when they had to rush to get it finished to meet Microsoft's deadline. Halo 3 ran on a modified version of that engine. Halo Reach is not a 'modded' version of that engine at all, but an entirely new version of it, which Halo 3 was not. Halo 3 was basically the Halo 2 engine modified to get some extra juice out of it on an HD console. The Reach engine is a completely gutted overhaul of that engine, hence the new name and new version number. That's what bungie have said in interviews anyway.
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CwlHeddwyn

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#76 CwlHeddwyn
Member since 2005 • 5314 Posts

the fanboyism is strong in the OP.

the fact that the Halo Reach game engine is not a brand new engine means nothing.

It's far easier to heavily-modify an existing game engine than it is to build one from the scratch, particularly when considering that the Halo3 engine has excellent lighting and physics effects already. Bungie probably figured: hey we've hit the nail on the head in these areas but we've gotta improve in others & that's where modifying the existing engine came in. They have after all worked in Halo3 and ODST- so that's years of experience working with a single engine, building a brand new engine from scratch and getting used to it is a lot harder than improving what you've got.

Developers are constantly modifying game engines to improve them.

I'm not saying Halo Reach is going to look the best on the planet but from what we've seen so far it's gonna look MIGHTY good.

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themyth01

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#77 themyth01
Member since 2003 • 13924 Posts
[QUOTE="tbone802"]Doesn't Uncharted 2 just use a re-vamped Uncharted 1 engine? Martin_G_N
I think there is a difference. The Halo 3 engine is based on the engine from the Halo games on the first Xbox. While Uncharted 2 uses an engine Naughty Dog has been working on ever since they started developing for the PS3. Halo Reach will sell tons of copies no matter how similar the games is to the previous games, and the devs knows this.

An engine != Graphics Engine. The graphics rendering in Halo Reach is very much new.
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tbone802

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#78 tbone802
Member since 2006 • 1195 Posts
[QUOTE="tbone802"]Doesn't Uncharted 2 just use a re-vamped Uncharted 1 engine? Doctor-McNinja
Practically every game just uses a re-vamped engine of something which came before. Unreal Engine 3 is just Unreal Engine 2 but heavily modified and upgraded. This thread is a typical example of just not knowing what you're talking about. Making your own engine from scratch is incredibly rare. Even the 'big' engines like Source and Unreal are still built on the foundations of their previous versions.

So I'm not the only one who finds Kennysolidsnakes topic to be heavily rooted in fanboyism because it's a crime for bungie to not make a new engine while ND, and everyone else, do the same thing. Can we vote to have his "new topic" rights revoked, his constant drivel and flip flopping is nauseating.
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EliteKitteh

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#79 EliteKitteh
Member since 2008 • 805 Posts

Twilight Princess uses a heavily modified Wind Waker engine and those games look nothing alike :|

This doesn't mean Halo Reach will look bad.

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Phoenix534

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#80 Phoenix534
Member since 2008 • 17774 Posts

[QUOTE="Doctor-McNinja"][QUOTE="tbone802"]Doesn't Uncharted 2 just use a re-vamped Uncharted 1 engine? tbone802
Practically every game just uses a re-vamped engine of something which came before. Unreal Engine 3 is just Unreal Engine 2 but heavily modified and upgraded. This thread is a typical example of just not knowing what you're talking about. Making your own engine from scratch is incredibly rare. Even the 'big' engines like Source and Unreal are still built on the foundations of their previous versions.

So I'm not the only one who finds Kennysolidsnakes topic to be heavily rooted in fanboyism because it's a crime for bungie to not make a new engine while ND, and everyone else, do the same thing. Can we vote to have his "new topic" rights revoked, his constant drivel and flip flopping is nauseating.

You're definitely not the only one. Hell, all of his topics feel like they're filled to the brim with milk.

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Doctor-McNinja

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#81 Doctor-McNinja
Member since 2009 • 1515 Posts
[QUOTE="tbone802"]Doesn't Uncharted 2 just use a re-vamped Uncharted 1 engine? Martin_G_N
The Halo 3 engine is based on the engine from the Halo games on the first Xbox. Halo Reach will sell tons of copies no matter how similar the games is to the previous games, and the devs knows this.

Again, absolutely wrong. The original Halo ran on an entirely separate engine to Halo 2. Like i said in another post, Halo 2's engine was completely new and made from scratch which is incredibly rare due to the immense resources you need to make your own engine. Halo 3 ran on a modified version of that engine. Halo Reach does NOT run on a modified version of that engine, but a totally new version of that engine, in exactly the same way that Gears of War runs on Unreal Engine 3, which is a completely new version from Unreal Engine 2.
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roddollente

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#82 roddollente
Member since 2008 • 1543 Posts

[QUOTE="roddollente"]

[QUOTE="tbone802"]Doesn't Uncharted 2 just use a re-vamped Uncharted 1 engine? themyth01

yes, but Naughty Dog built the engine from scratch for the PS3. on the other hand, Reach is a mod of Halo 3, and Halo 3 was a mod of Halo 2, and Halo 2 was a...you know what i mean.

You have no idea what you're talking about. Following your philosophy Uncharted 2 is a mod of Uncharted 1, and every UE3 game is a mod of Unreal Tournament 3, now go look at Mirrors' Edge and see how wrong you are.

huh...yes. Uncharted 2 was a mod of Uncharted 1. but Uncharted 1 was a PS3 game. a 2007 game. Reach will be a mod of Halo 3 (a 2007 game). Halo 3 a mod of Halo 2 (a 2004 Xbox game). and Halo 2 a mod of Halo CE (a 2001 Xbox game). so what's your point?

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johnnyblazed88

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#83 johnnyblazed88
Member since 2008 • 4240 Posts

still looks great and you can tell its gonna be a different feel then the other halos

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tehsystemwarior

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#84 tehsystemwarior
Member since 2009 • 1812 Posts
Itll still look great, and play fantasmic
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Doctor-McNinja

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#85 Doctor-McNinja
Member since 2009 • 1515 Posts

huh...yes. Uncharted 2 was a mod of Uncharted 1. but Uncharted 1 was a PS3 game. a 2007 game. Reach will be a mod of Halo 3 (a 2007 game). Halo 3 a mod of Halo 2 (a 2004 Xbox game). and Halo 2 a mod of Halo CE (a 2001 Xbox game). so what's your point?

roddollente

You have no idea what you're talking about.

Halo 2 was not 'a mod' of Halo CE. It had an entirely new engine built from scratch which took bungie years to produce; longer than it took them to make Halo 2 itself. I just told you this, yet you repeat the same misinformation. Neither Halo 3 nor Halo Reach run on 'mods'. Halo 3 ran on the same engine as Halo 2 (which makes sense... it was pretty much brand new....) only altered to run on an HD machine at higher resolutions.

Halo Reach runs on a NEW version of that engine. The TC's topic title is completely false, as is the content of that post.

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kolkov01

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#86 kolkov01
Member since 2009 • 2350 Posts

huh...yes. Uncharted 2 was a mod of Uncharted 1. but Uncharted 1 was a PS3 game. a 2007 game. Reach will be a mod of Halo 3 (a 2007 game). Halo 3 a mod of Halo 2 (a 2004 Xbox game). and Halo 2 a mod of Halo CE (a 2001 Xbox game). so what's your point?

roddollente
do you even know what a mod is :|
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Anjunaddict

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#87 Anjunaddict
Member since 2010 • 4178 Posts
Its funny that graphics is really the only thing you can bash Halo on. Everything else is top notch. And guess what, gameplay among other things are far more important than graphics. Who cares.
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snowyfleury

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#88 snowyfleury
Member since 2008 • 296 Posts

What is wrong with a modified Halo 3 engine? The game looks and plays great and is loved by many. I don't see what the real problem is here.

DropTarget
tons of longstanding graphical glitches? low digital fidelity, low framerates for poor graphics? HORRIBLE AI? the only thing halo did right was give you some retard SP enemies to wale on (grunts) and their multiplayer. the SP sucked....
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ujjval16

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#89 ujjval16
Member since 2008 • 1669 Posts
This is what a Bungie employee said on their website. "If you take a car, replace the motor, the wheels, the timing bells, the windshield wipers, the windshield, all of the interior details, the body, everything but the frame, is it still the same car"
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tehsystemwarior

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#90 tehsystemwarior
Member since 2009 • 1812 Posts
[QUOTE="DropTarget"]

What is wrong with a modified Halo 3 engine? The game looks and plays great and is loved by many. I don't see what the real problem is here.

snowyfleury
tons of longstanding graphical glitches? low digital fidelity, low framerates for poor graphics? HORRIBLE AI? the only thing halo did right was give you some retard SP enemies to wale on (grunts) and their multiplayer. the SP sucked....

What are you talking about?
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roddollente

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#91 roddollente
Member since 2008 • 1543 Posts

[QUOTE="roddollente"]

huh...yes. Uncharted 2 was a mod of Uncharted 1. but Uncharted 1 was a PS3 game. a 2007 game. Reach will be a mod of Halo 3 (a 2007 game). Halo 3 a mod of Halo 2 (a 2004 Xbox game). and Halo 2 a mod of Halo CE (a 2001 Xbox game). so what's your point?

Doctor-McNinja

You have no idea what you're talking about.

Halo 2 was not 'a mod' of Halo CE. It had an entirely new engine built from scratch which took bungie years to produce; longer than it took them to make Halo 2 itself. I just told you this, yet you repeat the same misinformation. Neither Halo 3 nor Halo Reach run on 'mods'. Halo 3 ran on the same engine as Halo 2 (which makes sense... it was pretty much brand new....) only altered to run on an HD machine at higher resolutions.

Halo Reach runs on a NEW version of that engine. The TC's topic title is completely false, as is the content of that post.

lol even then, it will be using a 2004, last-gen engine. that's what you call brand new? uhhh..i guess you don't know that 'mod' is a shortcut for modification. not a 'mod' as in Counter-Strike is a mod of Half-life.

GoW3 will use a new engine, so will GT5, so did Uncharted 2, MAG, Heavy Rain, etc. on the other hand, Gears used Unreal 3, Halo Reach will use a 2004 engine, and Left 4 Dead 2 used Source. wow.

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EliteKitteh

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#92 EliteKitteh
Member since 2008 • 805 Posts

This is what a Bungie employee said on their website. "If you take a car, replace the motor, the wheels, the timing bells, the windshield wipers, the windshield, all of the interior details, the body, everything but the frame, is it still the same car"ujjval16

A Hyundai is still a Hyundai no matter how much you spend on it :lol:

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roddollente

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#93 roddollente
Member since 2008 • 1543 Posts

[QUOTE="roddollente"]

huh...yes. Uncharted 2 was a mod of Uncharted 1. but Uncharted 1 was a PS3 game. a 2007 game. Reach will be a mod of Halo 3 (a 2007 game). Halo 3 a mod of Halo 2 (a 2004 Xbox game). and Halo 2 a mod of Halo CE (a 2001 Xbox game). so what's your point?

kolkov01

do you even know what a mod is :|

do you even know what context means? im not talking about Left 4 Dead being a 'mod' of Source. im talking about modification=tweak=upgrade. get it?

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waynehead895

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#94 waynehead895
Member since 2005 • 18660 Posts

This is what a Bungie employee said on their website. "If you take a car, replace the motor, the wheels, the timing bells, the windshield wipers, the windshield, all of the interior details, the body, everything but the frame, is it still the same car"ujjval16

It is the same car according to some in this thread :lol:

Also... why is Bungie taking all the flak for this when they aren't the only ones nor the first ones to re-tool an engine from a previous game?

We've all seen Halo reach so far and it looks much better than 3 and ODST.

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Vandalvideo

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#95 Vandalvideo
Member since 2003 • 39655 Posts
Whelp, guess its an XPACK then.
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roddollente

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#96 roddollente
Member since 2008 • 1543 Posts

This is what a Bungie employee said on their website. "If you take a car, replace the motor, the wheels, the timing bells, the windshield wipers, the windshield, all of the interior details, the body, everything but the frame, is it still the same car"ujjval16

then why dont you just buy a new car with those stuff put in, so you don't have to replace ever damn part? oh, i get it. you're lazy.

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Vandalvideo

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#97 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="ujjval16"]This is what a Bungie employee said on their website. "If you take a car, replace the motor, the wheels, the timing bells, the windshield wipers, the windshield, all of the interior details, the body, everything but the frame, is it still the same car"

According to Leibniz? Yes, yes it is.
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Doctor-McNinja

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#98 Doctor-McNinja
Member since 2009 • 1515 Posts

lol even then, it will be using a 2004, last-gen engine. that's what you call brand new? uhhh..i guess you don't know that 'mod' is a shortcut for modification. not a 'mod' as in Counter-Strike is a mod of Half-life.

GoW3 will use a new engine, so will GT5, so did Uncharted 2, MAG, Heavy Rain, etc. on the other hand, Gears used Unreal 3, Halo Reach will use a 2004 engine, and Left 4 Dead 2 used Source. wow.

roddollente

You just completely side-stepped the fact that you have no idea what you're talking about. Look at what you just claimed; you said Halo 2 ran on a 'mod' of Halo CE's engine. You literally just made that up, that couldn't be further from the truth. So why comment if you have no knowledge on the subject matter? Like someone else said, do you even know what a mod is? Modifications to an engine doesn't mean they tinker around with it a tiny bit and leave it more or less the same. Practically EVERY engine is built on the foundations of its previous versions. Look at Modern Warfare 2; it runs on a modified version of the Quake engine. Does that mean that game sucks too?

You have absolutely no idea whether or not GT5 or GoW will use new engines. Their new engines will more than likely be exactly the same as what the Reach engine is a totally gutted, overhauled version of the existing engine. Hardly any developer makes a totally new engine if they already have one to work with; that's a complete waste of resources. Halo Reach will not use a '2004' engine at all. It was heavily modified for Halo 3 and has been totally re-designed for Reach.

Their 3D art pipeline as just one example uses an entirely different approach to Halo 3 yielding far greater results. The Assault Rifle now has more polygons than an entire character model did in Halo 3. I really dont think you know what you're talking about on this topic, just my honest opinion.

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Martin_G_N

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#99 Martin_G_N
Member since 2006 • 2124 Posts
[QUOTE="Martin_G_N"][QUOTE="tbone802"]Doesn't Uncharted 2 just use a re-vamped Uncharted 1 engine? Doctor-McNinja
The Halo 3 engine is based on the engine from the Halo games on the first Xbox. Halo Reach will sell tons of copies no matter how similar the games is to the previous games, and the devs knows this.

Again, absolutely wrong. The original Halo ran on an entirely separate engine to Halo 2. Like i said in another post, Halo 2's engine was completely new and made from scratch which is incredibly rare due to the immense resources you need to make your own engine. Halo 3 ran on a modified version of that engine. Halo Reach does NOT run on a modified version of that engine, but a totally new version of that engine, in exactly the same way that Gears of War runs on Unreal Engine 3, which is a completely new version from Unreal Engine 2.

Ok, I just knew that Halo 3 was based on the graphics engine from Halo 2. But the article says that they are using a heavily modified Halo 3 graphics engine. And it would'nt surprise me at all, since MS is very strikt on deadlines. But the improvements on the engine and the art design could be enough to impress. And if the article is true, with the bigger levels, more enemies on screen, better AI, new weather system, motion capturing, the game has alot of improvements. I hope the campaign is improved aswell.
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PBSnipes

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#100 PBSnipes
Member since 2007 • 14621 Posts

If CDProjekt can use a modified version of the goddamn Aurora Engine to make The Witcher, I'm sure Bungie can modify the Halo 3 engine and turn out a perfectly good looking game.