New Sony patents: Stereoscopic Screen Sharing (This is freaking cool) 56k*

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ralphikari

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#101 ralphikari
Member since 2006 • 752 Posts

It'd be amusing if they actually implement and use this as a selling point. Not only is the method primative, the flickering will increase eye strain or even cause headache. If your TV's response time is high the ghosting will leak into the other player's frames making a complete mess.

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MoonMarvel

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#102 MoonMarvel
Member since 2008 • 8249 Posts
Sounds great, would it be for the PS3?
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Hexagon_777

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#103 Hexagon_777
Member since 2007 • 20348 Posts

Figures. We finally end the scourge of screen-looking in splitscreen just as splitscreen gaming is seemingly on its deathbed.PBSnipes
This. What use is it now? :(

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ianuilliam

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#104 ianuilliam
Member since 2006 • 4955 Posts

Would this work on any 120 Hz TV, or does it need to be specifically a "3D TV"?

shinrabanshou

Well, any tv with a 120 hz refresh with the ability to sync up to specialized shutter glasses, I would think... which is basically 3d tvs.

I can never get it to work right when I quote multiple people in one post, so:

Sky- said "That would be cool. However, one issue with that (if it is indeed possible) is that you would have conflicting sounds from the TV show and the video game."

The drawing in the OP indicates that they would put earbuds on the glasses, like those fancy sunglasses that have built in mp3 players.

xX-Incubus-Xx "It already works without glasses. In brand new range rovers you have the option to have a screen like this in the dash. The passenger can watch a movie or whatever while the drivers sees the nav or whatever he needs...technologies not new, sony is just patenting a different way of doing it."

Those screens, like the 3ds, can do that because they know exactly where you are sitting. Autostereoscopic screens only work properly in very narrow viewing angles. The 3ds works because you are looking straight at it from about a foot away, so they can determine where your left and right eye will be set the screen up accordingly. Likewise, the screens in a car dash know exactly the angles to the driver and passenger, because the seats are pretty much fixed. The technology doesn't work so well for a tv in a living room.

ralphikari "It'd be amusing if they actually implement and use this as a selling point. Not only is the method primative, the flickering will increase eye strain or even cause headache. If your TV's response time is high the ghosting will leak into the other player's frames making a complete mess."

The method is no more primitive than 3d movies and tvs that use shutter glasses, and wouldn't cause any more noticable flicker than those. It could cause headaches, but a lot of people that get headaches from 3d aren't from the glasses flickering, but rather from the way their brain handles putting the two images together, which wouldn't happen here, since your left and right eye would be getting the same image. As for the ghosting, is that something that happens with 3d tvs? I imagine it can't be too much of an issue, as I've never heard of people complaining about that being an issue on 3d tvs


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deactivated-57ad0e5285d73

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#105 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

THIS is exactly the reason Sony is gaining popularity. This tech is something I would have never thought possible, but it would be extremely useful.