New Star citizen ship pack cost 27000$

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ReCloud

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#51  Edited By ReCloud
Member since 2018 • 4418 Posts

@jereb31: you needed to spend over than $2000 to access all of Battlefront 2 content.

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GarGx1

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#52  Edited By GarGx1
Member since 2011 • 10934 Posts
@ghosts4ever said:

@jereb31: doesnot matter buy or not. No sane person can believe its right to make a game content at 27k$.

What difference does it make to you? If someone can afford to and want to take a risk on a crowd funding project with $27,000 or $10 that's entirely up to them.

Also what did EA do? I don't recall them ever creating a game, with their own money or through crowd funding, that is beyond the scope of any other game in existence. I do remember them making a gambling simulator for kids to spend money on though.

Edit: sorry missed the reply above on the second page.

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xantufrog

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#53 xantufrog  Moderator
Member since 2013 • 17898 Posts

I can't believe how much money people spend on games. On ONE game in this case. There's more to life

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JakeVIIR

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#54  Edited By JakeVIIR
Member since 2018 • 18 Posts

Maybe they should buy those fictional ships until the game is release first... It's still crazy to actually pay that much.

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Ant_17

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#55 Ant_17
Member since 2005 • 13634 Posts

@GarGx1 said:
@ghosts4ever said:

@jereb31: doesnot matter buy or not. No sane person can believe its right to make a game content at 27k$.

What difference does it make to you? If someone can afford to and want to take a risk on a crowd funding project with $27,000 or $10 that's entirely up to them.

Also what did EA do? I don't recall them ever creating a game, with their own money or through crowd funding, that is beyond the scope of any other game in existence. I do remember them making a gambling simulator for kids to spend money on though.

Edit: sorry missed the reply above on the second page.

Well, doesn't it make it unfair for other people? I have seen those 3k ships and i'm sure you get your moneys worth if you buy it and then rekt every person that only spent 10 bucks, or the highest 50 bucks. I can accept this if the game is PVE only, but it's also PVP.

They migth as well sell a debug mode to a person for 500k while they're at it.

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ReCloud

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#56 ReCloud
Member since 2018 • 4418 Posts

@GarGx1: it does a difference, someone can see that people are willing to spend this amount of cash and try to do it too. It happened with microtransactions.

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Jereb31

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#57 Jereb31
Member since 2015 • 2025 Posts

@recloud said:

@jereb31: you needed to spend over than $2000 to access all of Battlefront 2 content.

Oh Snap!

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Jereb31

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#58 Jereb31
Member since 2015 • 2025 Posts

@ghosts4ever said:

@jereb31: doesnot matter buy or not. No sane person can believe its right to make a game content at 27k$.

It's an investment reward isn't it? But if it bothers you so much then just don't buy it.

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Jereb31

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#59 Jereb31
Member since 2015 • 2025 Posts

@recloud said:

@GarGx1: it does a difference, someone can see that people are willing to spend this amount of cash and try to do it too. It happened with microtransactions.

BEHOLD!! THE WINNER BY A THOUSAND MILES!

http://www.escapistmagazine.com/news/view/97189-Man-Spends-330-000-on-Virtual-Item

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N64DD

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#60 N64DD
Member since 2015 • 13167 Posts

wow.

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PimpHand_Gamer

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#61 PimpHand_Gamer
Member since 2014 • 3048 Posts

Notice it says "nearly". However despite how ridiculous anyone thinks it is, there are a lot of very wealthy people out there where money has no fucks.

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ReCloud

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#62 ReCloud
Member since 2018 • 4418 Posts

@jereb31: my God, I can't believe this is real

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lundy86_4

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#63 lundy86_4
Member since 2003 • 62044 Posts

Haha what? I'm waiting for the full release... At least SQ42.

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Ten_Pints

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#64 Ten_Pints
Member since 2014 • 4072 Posts

What I don't get about this whole thing is this is by far the biggest budget on a single game, even more than GTA 5, but they still trying to get more money for a dlc to a game that is not finished... What do they need the money fr exactly?

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Jereb31

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#65 Jereb31
Member since 2015 • 2025 Posts

@recloud said:

@jereb31: my God, I can't believe this is real

Pretty nuts aye!

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nepu7supastar7

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#66 nepu7supastar7
Member since 2007 • 6773 Posts

@ghosts4ever:

Did I read that right? As in, the tens of thousands range?!!! Who the hell would be crazy enough to pay that?!!

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Sancho_Panzer

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#67 Sancho_Panzer
Member since 2015 • 2904 Posts

I'll pass. I don't think they'll be any less keen to sell me overpriced content if and when they release their finished game.

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superbuuman

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#68 superbuuman
Member since 2010 • 6400 Posts

O_o! that is very expensive.

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JasonOfA36

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#69 JasonOfA36
Member since 2016 • 3725 Posts

It is ridiculous, but who cares? He's not using your money or the public's money anyway. If the game fails, it's his fault for not spending the money wiser, not yours.

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tgob89

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#70  Edited By tgob89
Member since 2017 • 2153 Posts

And thus is proof of the desire for hermits to have their very own high quality, graphically impressive, non-indie, AAA Exclusive...instead of the thousands of low budget, top-down isometric, board game 360 graphic level games they claim to love so much but never call by name.

Loading Video...

So why, when hermits claim they have toooo many great games to list them all, do they still call Star Citizen by name???

It's because SC is something they're actually proud of and not ashamed to stand behind to call it by name. The same was true for The Witcher (when it was thought to be PC an exclusive) and Crysis before this. So Hermits DO call PC games by name and don't default to random list wars...when it's not a shitty low budget title they're ashamed of.

it's funny this game hermits were hyping to destroy all console exclusives for about 5 years now is still not a full game and consoles have been getting AAA blockbusters year after year, while they're still funneling thousands of dollars into this dev hell beta.

Will a completed version of SC launch before PS5 releases?

This is why it's funny to me when PC fanboys beat their chest about how fantastic PC is compared to console, knowing these guys are STARVING for AAA exclusives; the type consoles owners see on a yearly basis and hermits are literally letting themselves be scammed for in order to just get a taste of they type of quality experience console fans see yearly.

If there were more high profile, graphically impressive, AAA caliber titles available on PC then this kind of shit wouldn't be happening, PERIOD!

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deactivated-5ebea105efb64

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#71 deactivated-5ebea105efb64
Member since 2013 • 7262 Posts

^ this person is worse than Chris Roberts.

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Jereb31

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#72 Jereb31
Member since 2015 • 2025 Posts

@tgob89: Obvious troll is obvious

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#73  Edited By Grey_Eyed_Elf
Member since 2011 • 7971 Posts

I'm sorry but I find all their pricing absurd.

No ship should cost more than $60 in that game. $27K is ridiculous of course but lets not forget that they have MANY ships that are $100+.

Its dumb, its greedy and the company making the game has no integrity. People call EA and many other companies money hungry but I'm sorry I have yet to play any game where a new item has cost me more than $20... Just imagine if EA made this game and said yeah here are the ships and the prices where the same as SC?... The internet would go crazy.

One new ship in that game is the price of two completely new games or three, who in the absolute f*** is going to buy that and who ever you are go hang your self by your balls off a tree.

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Litchie

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#74 Litchie
Member since 2003 • 36145 Posts

If they're trying to make me interested in the game, they fail hard.

I'm not going to care about it until it's finished. And I doubt it'll be finished.

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scatteh316

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#75 scatteh316
Member since 2004 • 10273 Posts

Dumbass Hermits........ And the game also doesn't look as is impressive as it once did because it's taking so long to release other games are catching up fast.

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locopatho

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#76 locopatho
Member since 2003 • 24300 Posts

Lol, no point getting angry about this. It's not for us normies. It's just a way to extract max value from enthusiast/dumb/crazy rich folks. Like when a band tours, normal tickets are 60 but they offer a "Platinum Package" for like 1000, that's the same exact concert, but also a t-shirt, badge and photo with the band or some shit. People WILL spend crazy sums so it makes sense to let them!

Won't spend a penny on Star Citizen myself until it is a complete finished game.

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deactivated-5f3ec00254b0d

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#77  Edited By deactivated-5f3ec00254b0d
Member since 2009 • 6278 Posts

Just bought two in case one breaks.

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PinchySkree

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#78 PinchySkree
Member since 2012 • 1342 Posts
@scatteh316 said:

Dumbass Hermits........ And the game also doesn't look as is impressive as it once did because it's taking so long to release other games are catching up fast.

Dumb console only peasants... It's not just some weekend then throwaway interactive movie and looks far superior to any up to 30 fps with cut assets mediocrity released in the last four years

You don't even understand the difference in games types or the extended development times of some generic sequels on consoles so no one should take you seriously

Consoles don't catch up, they were already behind and they are staying the same for at least 3 more years

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ReCloud

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#79 ReCloud
Member since 2018 • 4418 Posts

@PinchySkree: are you really going to make an excuse for this rip off? Even hermits on this site know this is absurd.

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locopatho

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#80 locopatho
Member since 2003 • 24300 Posts
@PinchySkree said:

Consoles don't catch up, they were already behind and they are staying the same for at least 3 more years

Console gamers devastated they don't get to spend €27,000 on DLC hahahaha

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PC_Rocks

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#81 PC_Rocks
Member since 2018 • 8611 Posts

@locopatho said:
@PinchySkree said:

Consoles don't catch up, they were already behind and they are staying the same for at least 3 more years

Console gamers devastated they don't get to spend €27,000 on DLC hahahaha

Nah, they get to spend $60 annually to play games they bought for $60 with their friends. At least Star Citizen isn't keeping a game hostage.

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locopatho

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#82 locopatho
Member since 2003 • 24300 Posts
@pc_rocks said:
@locopatho said:
@PinchySkree said:

Consoles don't catch up, they were already behind and they are staying the same for at least 3 more years

Console gamers devastated they don't get to spend €27,000 on DLC hahahaha

Nah, they get to spend $60 annually to play games they bought for $60 with their friends. At least Star Citizen isn't keeping a game hostage.

Wow playing standard new game price to play with their friends. What a hell! You can still play COD4 on consoles btw, that game is over a decade old.

Star Citizen isn't even a game, so how COULD it keep anything hostage?

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Zaryia

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#83  Edited By Zaryia
Member since 2016 • 21607 Posts
@tgob89 said:

If there were more high profile, graphically impressive, AAA caliber titles available on PC then this kind of shit wouldn't be happening, PERIOD!

1. HUH? PC has the highest number of raw playable AAA (budget) titles this gen, and holds nearly all top 50 best looking games this gen (minus 3-4 console games peppered in that list). This is due to "console exclusives". You're theory doesn't hold up as far as facts are concerned. Frankly, you're lying or wrong on this point.

2. Hermits don't claim they have too many great games. Metacritic and Gamespot do. It has by far, the highest number of 8/9s this gen. This remains when excluding INDYs from all systems. Blame those 2 websites for this claim, not the fanbase of said system.

3. No one is ashamed of Total War, Warhammer, Civilization, Heroes of the Storm, Mech Warrior, Battle for Azeroth, Divinity, etc.

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GarGx1

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#84 GarGx1
Member since 2011 • 10934 Posts
@Ant_17 said:
@GarGx1 said:
@ghosts4ever said:

@jereb31: doesnot matter buy or not. No sane person can believe its right to make a game content at 27k$.

What difference does it make to you? If someone can afford to and want to take a risk on a crowd funding project with $27,000 or $10 that's entirely up to them.

Also what did EA do? I don't recall them ever creating a game, with their own money or through crowd funding, that is beyond the scope of any other game in existence. I do remember them making a gambling simulator for kids to spend money on though.

Edit: sorry missed the reply above on the second page.

Well, doesn't it make it unfair for other people? I have seen those 3k ships and i'm sure you get your moneys worth if you buy it and then rekt every person that only spent 10 bucks, or the highest 50 bucks. I can accept this if the game is PVE only, but it's also PVP.

They migth as well sell a debug mode to a person for 500k while they're at it.

Actually, anyone spending a ton of cash to get all the ships, before the game is finished (or at any time really) is doing it wrong, not the other way around.

You see, An early backer who has only spend $45 on an Aurora starter package gets Star Citizen and Squadron 42 (I think it's $54 for Star Citizen or Squadron 42 alone now), on top of that they get to experience the game the way it's meant to be. Starting with a basic ship and playing the game to earn everything else. One of the absolute earliest promises is that all the ships will be available to buy with in game money earned through playing the game, there is no need and will be no need to spend another penny. Where as If you already own the ships and all the accessories, why even bother playing the game at all? You'll never have the opportunity to enjoy the progression through the game before you even play the final product.

Who's the real loser?

As for winning, how many of the 2,040,506 backers do you think have dropped over $1000 let alone over $20,000 on the development? Way, way less than 1% wouldn't be an under estimate. Besides it's a game of skill not weapons, if you aren't good player and own everything you'll get owned by a good pilot in a base fighter every time. Paying lots of money doesn't earn you an aimbot. I'll bet it doesn't take long, after cap ships are released, for a video to come out of a couple skilled pilots in single seat fighters ($100 or so), killing an Idris Frigate ($2000 I think). If they are dumb enough to leave a dock without a fighter escort. Big ships are good for killing big ships, they need protection against small ones. The majority of big ships aren't even designed to fight, they are fuel tankers, transports, cargo ships, salvagers, luxury ships, merchantmen, repair and support ships and exploration ships for the most part.

I wonder where you get your information from?

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PC_Rocks

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#85  Edited By PC_Rocks
Member since 2018 • 8611 Posts

@locopatho said:
@pc_rocks said:
@locopatho said:
@PinchySkree said:

Consoles don't catch up, they were already behind and they are staying the same for at least 3 more years

Console gamers devastated they don't get to spend €27,000 on DLC hahahaha

Nah, they get to spend $60 annually to play games they bought for $60 with their friends. At least Star Citizen isn't keeping a game hostage.

Wow playing standard new game price to play with their friends. What a hell! You can still play COD4 on consoles btw, that game is over a decade old.

Star Citizen isn't even a game, so how COULD it keep anything hostage?

A rip off is a rip off and more severe when it keeps a portion of a game away from you. Star Citizen isn't forcing you to pay money to access the portion of it. And yes, Star Citizen is very much a game even in its pre-alpha stage it does much more than many AAA games combined regardless of the fact if I like it or not. It is doing things no game before it did. Credit where it's due.

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naz99

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#87  Edited By naz99
Member since 2002 • 2941 Posts

@GarGx1 said:
@Ant_17 said:
@GarGx1 said:
@ghosts4ever said:

@jereb31: doesnot matter buy or not. No sane person can believe its right to make a game content at 27k$.

What difference does it make to you? If someone can afford to and want to take a risk on a crowd funding project with $27,000 or $10 that's entirely up to them.

Also what did EA do? I don't recall them ever creating a game, with their own money or through crowd funding, that is beyond the scope of any other game in existence. I do remember them making a gambling simulator for kids to spend money on though.

Edit: sorry missed the reply above on the second page.

Well, doesn't it make it unfair for other people? I have seen those 3k ships and i'm sure you get your moneys worth if you buy it and then rekt every person that only spent 10 bucks, or the highest 50 bucks. I can accept this if the game is PVE only, but it's also PVP.

They migth as well sell a debug mode to a person for 500k while they're at it.

Actually, anyone spending a ton of cash to get all the ships, before the game is finished (or at any time really) is doing it wrong, not the other way around.

You see, An early backer who has only spend $45 on an Aurora starter package gets Star Citizen and Squadron 42 (I think it's $54 for Star Citizen or Squadron 42 alone now), on top of that they get to experience the game the way it's meant to be. Starting with a basic ship and playing the game to earn everything else. One of the absolute earliest promises is that all the ships will be available to buy with in game money earned through playing the game, there is no need and will be no need to spend another penny. Where as If you already own the ships and all the accessories, why even bother playing the game at all? You'll never have the opportunity to enjoy the progression through the game before you even play the final product.

Who's the real loser?

As for winning, how many of the 2,040,506 backers do you think have dropped over $1000 let alone over $20,000 on the development? Way, way less than 1% wouldn't be an under estimate. Besides it's a game of skill not weapons, if you aren't good player and own everything you'll get owned by a good pilot in a base fighter every time. Paying lots of money doesn't earn you an aimbot. I'll bet it doesn't take long, after cap ships are released, for a video to come out of a couple skilled pilots in single seat fighters ($100 or so), killing an Idris Frigate ($2000 I think). If they are dumb enough to leave a dock without a fighter escort. Big ships are good for killing big ships, they need protection against small ones. The majority of big ships aren't even designed to fight, they are fuel tankers, transports, cargo ships, salvagers, luxury ships, merchantmen, repair and support ships and exploration ships for the most part.

I wonder where you get your information from?

Yeah im the same, i original spent $30 on a starter pack and for that i get an aurora ship access to star citizen and both Squadron 42 and the second Squadron 42 game when that releases,so thats a full MMO and 2 full price singleplayer games for $30.

I eventually put a bit more money down to get a cutlass black as i wanted a ship that holds more cargo, but i wouldnt want to buy more ships as half the fun in the game for me will be to earn these ships by Trading exploring doing missions, people spending this insane amount of money affects me in no way whatsoever, how is someone going to ruin the game for me am i going to get out traded out explored? how would that happen when my gameplay loop will be my own personal set goals?

It gives the game a massive budget enabling it to be the best it can be rather than just the Minimum Viable Product, without impacting the things i will choose to do in the game

Another thing to note is that often these packages are bought by ORG's a group of people sometimes in the hundreds buying ships for future planned encounters and pvp orientated missions, these people will be playing at a level that most normal backers wont, their gameplay loop will many times be seperate from what many of us will be doing, also anyone can join an org and without spending money play on and use these larger more expensive ships.

For me personally it won't hinder my enjoyment of the game so i find it hard to be bothered,always fun to see the haters loose their shit though :P

The constant crying about how buying an expensive ship will let them "win" without ever being able to confirm what "winning" is and ignoring what profession you chose what your skill level is, and the strict role of that actual ship is just getting silly, maybe they could be right or maybe they could be wrong, how about actually waiting to see if thats the case before we all start crying about it like its an already concrete fact.

The proof will be in the pudding as they say so lets wait until it's cooked before we eat it and see how it tastes.

SC comment sections are always at least pretty colourful and varied :)

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GarGx1

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#88 GarGx1
Member since 2011 • 10934 Posts
@recloud said:

@GarGx1: it does a difference, someone can see that people are willing to spend this amount of cash and try to do it too. It happened with microtransactions.

Does it affect you though, are you so weak willed that if you see someone else spending money on micro-transactions (which Star Citizen pledges aren't) that you have to go buy them as well.

How about if you encounter someone cheating in an online game, do you go download some cheats?

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naz99

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#89 naz99
Member since 2002 • 2941 Posts

@GarGx1 said:
@recloud said:

@GarGx1: it does a difference, someone can see that people are willing to spend this amount of cash and try to do it too. It happened with microtransactions.

Does it affect you though, are you so weak willed that if you see someone else spending money on micro-transactions (which Star Citizen pledges aren't) that you have to go buy them as well.

How about if you encounter someone cheating in an online game, do you go download some cheats?

Damn, logic and common sense?????

what voodoo is this!

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Ant_17

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#90 Ant_17
Member since 2005 • 13634 Posts

@naz99 said:
@GarGx1 said:
@Ant_17 said:

Well, doesn't it make it unfair for other people? I have seen those 3k ships and i'm sure you get your moneys worth if you buy it and then rekt every person that only spent 10 bucks, or the highest 50 bucks. I can accept this if the game is PVE only, but it's also PVP.

They migth as well sell a debug mode to a person for 500k while they're at it.

Actually, anyone spending a ton of cash to get all the ships, before the game is finished (or at any time really) is doing it wrong, not the other way around.

You see, An early backer who has only spend $45 on an Aurora starter package gets Star Citizen and Squadron 42 (I think it's $54 for Star Citizen or Squadron 42 alone now), on top of that they get to experience the game the way it's meant to be. Starting with a basic ship and playing the game to earn everything else. One of the absolute earliest promises is that all the ships will be available to buy with in game money earned through playing the game, there is no need and will be no need to spend another penny. Where as If you already own the ships and all the accessories, why even bother playing the game at all? You'll never have the opportunity to enjoy the progression through the game before you even play the final product.

Who's the real loser?

As for winning, how many of the 2,040,506 backers do you think have dropped over $1000 let alone over $20,000 on the development? Way, way less than 1% wouldn't be an under estimate. Besides it's a game of skill not weapons, if you aren't good player and own everything you'll get owned by a good pilot in a base fighter every time. Paying lots of money doesn't earn you an aimbot. I'll bet it doesn't take long, after cap ships are released, for a video to come out of a couple skilled pilots in single seat fighters ($100 or so), killing an Idris Frigate ($2000 I think). If they are dumb enough to leave a dock without a fighter escort. Big ships are good for killing big ships, they need protection against small ones. The majority of big ships aren't even designed to fight, they are fuel tankers, transports, cargo ships, salvagers, luxury ships, merchantmen, repair and support ships and exploration ships for the most part.

I wonder where you get your information from?

Yeah im the same, i original spent $30 on a starter pack and for that i get an aurora ship access to star citizen and both Squadron 42 and the second Squadron 42 game when that releases,so thats a full MMO and 2 full price singleplayer games for $30.

I eventually put a bit more money down to get a cutlass black as i wanted a ship that holds more cargo, but i wouldnt want to buy more ships as half the fun in the game for me will be to earn these ships by Trading exploring doing missions, people spending this insane amount of money affects me in no way whatsoever, how is someone going to ruin the game for me am i going to get out traded out explored? how would that happen when my gameplay loop will be my own personal set goals?

It gives the game a massive budget enabling it to be the best it can be rather than just the Minimum Viable Product, without impacting the things i will choose to do in the game

Another thing to note is that often these packages are bought by ORG's a group of people sometimes in the hundreds buying ships for future planned encounters and pvp orientated missions, these people will be playing at a level that most normal backers wont, their gameplay loop will many times be seperate from what many of us will be doing, also anyone can join an org and without spending money play on and use these larger more expensive ships.

For me personally it won't hinder my enjoyment of the game so i find it hard to be bothered,always fun to see the haters loose their shit though :P

Yeah, for you 2 it's fine.

But woudn't it be better if the option didn't exist? Would bring more people in.

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#91  Edited By naz99
Member since 2002 • 2941 Posts

@Ant_17 said:
@naz99 said:
@GarGx1 said:
@Ant_17 said:

Well, doesn't it make it unfair for other people? I have seen those 3k ships and i'm sure you get your moneys worth if you buy it and then rekt every person that only spent 10 bucks, or the highest 50 bucks. I can accept this if the game is PVE only, but it's also PVP.

They migth as well sell a debug mode to a person for 500k while they're at it.

Actually, anyone spending a ton of cash to get all the ships, before the game is finished (or at any time really) is doing it wrong, not the other way around.

You see, An early backer who has only spend $45 on an Aurora starter package gets Star Citizen and Squadron 42 (I think it's $54 for Star Citizen or Squadron 42 alone now), on top of that they get to experience the game the way it's meant to be. Starting with a basic ship and playing the game to earn everything else. One of the absolute earliest promises is that all the ships will be available to buy with in game money earned through playing the game, there is no need and will be no need to spend another penny. Where as If you already own the ships and all the accessories, why even bother playing the game at all? You'll never have the opportunity to enjoy the progression through the game before you even play the final product.

Who's the real loser?

As for winning, how many of the 2,040,506 backers do you think have dropped over $1000 let alone over $20,000 on the development? Way, way less than 1% wouldn't be an under estimate. Besides it's a game of skill not weapons, if you aren't good player and own everything you'll get owned by a good pilot in a base fighter every time. Paying lots of money doesn't earn you an aimbot. I'll bet it doesn't take long, after cap ships are released, for a video to come out of a couple skilled pilots in single seat fighters ($100 or so), killing an Idris Frigate ($2000 I think). If they are dumb enough to leave a dock without a fighter escort. Big ships are good for killing big ships, they need protection against small ones. The majority of big ships aren't even designed to fight, they are fuel tankers, transports, cargo ships, salvagers, luxury ships, merchantmen, repair and support ships and exploration ships for the most part.

I wonder where you get your information from?

Yeah im the same, i original spent $30 on a starter pack and for that i get an aurora ship access to star citizen and both Squadron 42 and the second Squadron 42 game when that releases,so thats a full MMO and 2 full price singleplayer games for $30.

I eventually put a bit more money down to get a cutlass black as i wanted a ship that holds more cargo, but i wouldnt want to buy more ships as half the fun in the game for me will be to earn these ships by Trading exploring doing missions, people spending this insane amount of money affects me in no way whatsoever, how is someone going to ruin the game for me am i going to get out traded out explored? how would that happen when my gameplay loop will be my own personal set goals?

It gives the game a massive budget enabling it to be the best it can be rather than just the Minimum Viable Product, without impacting the things i will choose to do in the game

Another thing to note is that often these packages are bought by ORG's a group of people sometimes in the hundreds buying ships for future planned encounters and pvp orientated missions, these people will be playing at a level that most normal backers wont, their gameplay loop will many times be seperate from what many of us will be doing, also anyone can join an org and without spending money play on and use these larger more expensive ships.

For me personally it won't hinder my enjoyment of the game so i find it hard to be bothered,always fun to see the haters loose their shit though :P

Yeah, for you 2 it's fine.

But woudn't it be better if the option didn't exist? Would bring more people in.

Then the game as you see it wouldnt exist, and we would have another heavily compromised run of the mill space game so ......no.

The game is in development they don't want to bring everyone in at once im pretty sure they would like some release day customers too :)

It would be pretty awkward if they released it and it sold 5 copies in a week :D

I'd rather have this -https://youtu.be/b9RUWxsVmws

Than what was originally planned with a lesser budget.

Which was this - https://youtu.be/o-xvCg8CI9U?t=121

A glorified load screen.

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#92 Kali-B1rd
Member since 2018 • 2241 Posts

@xantufrog said:

I can't believe how much money people spend on games. On ONE game in this case. There's more to life

People spend that on abstract art that is literally just lines...

People pay that for old crap that has no real value beyond "its old".

This is just crowdfunding digital ships that are quite frankly impressive.

I would rather a gian map-size ship with destructubuility, interactivity flying around a universe than an abstract painting... but everyones different.

Scam is the wrong word here either way.

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#93  Edited By Kali-B1rd
Member since 2018 • 2241 Posts

@recloud said:

@jereb31: my God, I can't believe this is real

Friendly Engagement for once:

Your avatar is Brave Exvius yea? The shocking ammounts people spend on these Gacha games is obsurd too:

Loading Video...

I believe that is £1500? for one banner, some of them spend that on many banners each over the life of these games:

http://www.kotaku.co.uk/2017/12/14/the-heartbreaking-story-of-how-one-man-spent-12000-on-final-fantasy-and-nearly-lost-his-family

Mobile games imo are the biggest cancer on the market, why countries are not going after them but make an "example" of EA with SW:BF2 I don't know.. that was small time.

Hell, at least if you are supporting the development of a game, you know exactly what you are getting. you could spend £1000 on a banner on these games and still not get what you want, and you don't get a better game... you get a game which gives you 3-5 easy fights every 2 weeks, rince and repeat.

Absolute Gambeling cancer.

Brave Exvius was decent though, one of the better ones, ruined by a cancerous formular.

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#94  Edited By Kali-B1rd
Member since 2018 • 2241 Posts

@scatteh316 said:

Dumbass Hermits........ And the game also doesn't look as is impressive as it once did because it's taking so long to release other games are catching up fast.

Even if it did fall behind in the graphics department.

No game comes close to the detail and level of interactivity, the project is in a league of its own in the ambition department. Especially considering it all has to work in an MMO enviroment too.

There is more to games than how pretty they look.

Managing to get an MMO to even compete with SP AAA Action games in the graphics department is impressive in itself.

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#95  Edited By naz99
Member since 2002 • 2941 Posts

@kali-b1rd said:
@scatteh316 said:

Dumbass Hermits........ And the game also doesn't look as is impressive as it once did because it's taking so long to release other games are catching up fast.

Even if it did fall behind in the graphics department.

No game comes close to the detail and level of interactivity, the project is in a league of its own in the ambition department. Especially considering it all has to work in an MMO enviroment too.

There is more to games than how pretty they look.

Managing to get an MMO to even compete with SP AAA Action games in the graphics department is impressive in itself.

Funny how the only people that say that about the visuals of the game are console gamers who have never even touched or played the game, certainly not seen it first hand, also magnified by their ignorance surrounding scale vs fidelity

It's a stunning looking game and the atmosphere the enviroment creates is off the charts, once we have gameplay loops and content added to that it's certainnly not gonna get worse.

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#96 ReCloud
Member since 2018 • 4418 Posts

@naz99: not worth the asking price.

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#97 ReCloud
Member since 2018 • 4418 Posts

@kali-b1rd: completely ridiculous. I can't believe people do this.

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#98  Edited By naz99
Member since 2002 • 2941 Posts

@recloud said:

@naz99: not worth the asking price.

It''s not worth $45?

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#99 GarGx1
Member since 2011 • 10934 Posts
@Ant_17 said:
@naz99 said:
@GarGx1 said:
@Ant_17 said:

Well, doesn't it make it unfair for other people? I have seen those 3k ships and i'm sure you get your moneys worth if you buy it and then rekt every person that only spent 10 bucks, or the highest 50 bucks. I can accept this if the game is PVE only, but it's also PVP.

They migth as well sell a debug mode to a person for 500k while they're at it.

Actually, anyone spending a ton of cash to get all the ships, before the game is finished (or at any time really) is doing it wrong, not the other way around.

You see, An early backer who has only spend $45 on an Aurora starter package gets Star Citizen and Squadron 42 (I think it's $54 for Star Citizen or Squadron 42 alone now), on top of that they get to experience the game the way it's meant to be. Starting with a basic ship and playing the game to earn everything else. One of the absolute earliest promises is that all the ships will be available to buy with in game money earned through playing the game, there is no need and will be no need to spend another penny. Where as If you already own the ships and all the accessories, why even bother playing the game at all? You'll never have the opportunity to enjoy the progression through the game before you even play the final product.

Who's the real loser?

As for winning, how many of the 2,040,506 backers do you think have dropped over $1000 let alone over $20,000 on the development? Way, way less than 1% wouldn't be an under estimate. Besides it's a game of skill not weapons, if you aren't good player and own everything you'll get owned by a good pilot in a base fighter every time. Paying lots of money doesn't earn you an aimbot. I'll bet it doesn't take long, after cap ships are released, for a video to come out of a couple skilled pilots in single seat fighters ($100 or so), killing an Idris Frigate ($2000 I think). If they are dumb enough to leave a dock without a fighter escort. Big ships are good for killing big ships, they need protection against small ones. The majority of big ships aren't even designed to fight, they are fuel tankers, transports, cargo ships, salvagers, luxury ships, merchantmen, repair and support ships and exploration ships for the most part.

I wonder where you get your information from?

Yeah im the same, i original spent $30 on a starter pack and for that i get an aurora ship access to star citizen and both Squadron 42 and the second Squadron 42 game when that releases,so thats a full MMO and 2 full price singleplayer games for $30.

I eventually put a bit more money down to get a cutlass black as i wanted a ship that holds more cargo, but i wouldnt want to buy more ships as half the fun in the game for me will be to earn these ships by Trading exploring doing missions, people spending this insane amount of money affects me in no way whatsoever, how is someone going to ruin the game for me am i going to get out traded out explored? how would that happen when my gameplay loop will be my own personal set goals?

It gives the game a massive budget enabling it to be the best it can be rather than just the Minimum Viable Product, without impacting the things i will choose to do in the game

Another thing to note is that often these packages are bought by ORG's a group of people sometimes in the hundreds buying ships for future planned encounters and pvp orientated missions, these people will be playing at a level that most normal backers wont, their gameplay loop will many times be seperate from what many of us will be doing, also anyone can join an org and without spending money play on and use these larger more expensive ships.

For me personally it won't hinder my enjoyment of the game so i find it hard to be bothered,always fun to see the haters loose their shit though :P

Yeah, for you 2 it's fine.

But woudn't it be better if the option didn't exist? Would bring more people in.

If it didn't exist the game would not exist. They need money, approximately $34 million a year at present staffing levels, to make this fully crowd funded game. No funding, no game, no people coming in.

If your specifically talking about this "everything package", anyone visiting the site and considering making a pledge wouldn't even be offered it, as it's entirely designed for the high rollers and big organisations like Test (possibly the largest single game guild in the world) and Imperium with thousands of members.

So who is this for then? There are people out there who have spent $15,000 - $20,000 already and they do want more and want to spend more money to help the project but when you have that much stuff it's get hard to control. What this allows is for those guys the "melt" their stuff and get absolutely everything without needing to buy things one at a time, some of them may throw in some more money and others will have some spare money after it. There is likely no one at this stage going to rock up to the website as a new user and dump $27,000 on a single game package, the people who are willing to do that came in a long time ago.

Look, no one, and I repeat no one, including C.I.G. are forcing anyone to spend a dime on this project, they are merely giving options to increase the pledges of for those who wish to do so. C.I.G. even gives you a big spiel about how everything in the game will be available with in game credits before you buy anything, every time the buy button is clicked. The only thing you do need is a starter package, which is to say you need to buy the game, which is actually cheaper than most other new AAA games.

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#100 xantufrog  Moderator
Member since 2013 • 17898 Posts

@kali-b1rd: I didn't say scam? I said I can't believe this level of spending. Scam implies people aren't getting what they think they are getting. Presumably the people shoveling money into this engine know what they are getting in return, I just personally can't identify with that at all. That's 450 full priced games of money - which, at the rate that I get through games these days, is approximately 225 years worth :-P