Next Gen = no more jaggies?

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Riadon2

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#51 Riadon2
Member since 2011 • 1598 Posts

[QUOTE="KHAndAnime"][QUOTE="SaltyMeatballs"] What kind of logic is that? Consoles focussed on "HD" when SD TV's were the most common.StrongBlackVine

? Where have you been the last decade, SDTVs have been on their way out forever. 720p on the other hand isn't going anywhere. Why wasn't 1080p already the main target? And once again, what advantage do game developers gain by targeting the 1080p niche? You can't think of any because there is none. Game developers aren't trying to sell 1080P TVs, they are trying to sell their games. Microsoft and Sony bragged at the possibility and likelihood of 1080P games this generation, yet developers thought it would be most effective to optimize their games for the most common display resolution so they could squeeze the most visual juice out of the hardware. This is just one of those cases where history will repeat itself. The casual gamer will be hard pressed to spot the difference between 720p and 1080p. Once developers start targeting 720p native, it will be plainly obvious that the 720p native games have the best graphics and then all developers, just like this generation, will be competing for the lowest common denominator.

PS4 will be 1080p. If you own crap like a Wii U or Nextbox you might be stuck at 720p...

PC will be 1440p.  If you own crap like a PS4 or Nextbox you will be stuck at 1080p or below...

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StrongBlackVine

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#52 StrongBlackVine
Member since 2012 • 13262 Posts

[QUOTE="StrongBlackVine"]

[QUOTE="KHAndAnime"] ? Where have you been the last decade, SDTVs have been on their way out forever. 720p on the other hand isn't going anywhere. Why wasn't 1080p already the main target? And once again, what advantage do game developers gain by targeting the 1080p niche? You can't think of any because there is none. Game developers aren't trying to sell 1080P TVs, they are trying to sell their games. Microsoft and Sony bragged at the possibility and likelihood of 1080P games this generation, yet developers thought it would be most effective to optimize their games for the most common display resolution so they could squeeze the most visual juice out of the hardware. This is just one of those cases where history will repeat itself. The casual gamer will be hard pressed to spot the difference between 720p and 1080p. Once developers start targeting 720p native, it will be plainly obvious that the 720p native games have the best graphics and then all developers, just like this generation, will be competing for the lowest common denominator. Riadon2

PS4 will be 1080p. If you own crap like a Wii U or Nextbox you might be stuck at 720p...

PC will be 1440p.  If you own crap like a PS4 or Nextbox you will be stuck at 1080p or below...

PC is for nerds who game at their desks...enjoy your monitor and dorky keyboard/mouse setup.

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catasaurus

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#53 catasaurus
Member since 2011 • 249 Posts

30 fps are ideal for most games except fighting and racing. jaggies? i'm sure a lot less.

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Riadon2

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#54 Riadon2
Member since 2011 • 1598 Posts

[QUOTE="Riadon2"]

[QUOTE="StrongBlackVine"]

PS4 will be 1080p. If you own crap like a Wii U or Nextbox you might be stuck at 720p...

StrongBlackVine

PC will be 1440p.  If you own crap like a PS4 or Nextbox you will be stuck at 1080p or below...

Damage control

Implying that I couldn't hook a controller into my PC right now.  Plus, my monitor encompasses a much larger portion of my vision than almost any TV with a semi-decent PPI.

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StrongBlackVine

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#55 StrongBlackVine
Member since 2012 • 13262 Posts

[QUOTE="StrongBlackVine"]

[QUOTE="Riadon2"]

PC will be 1440p.  If you own crap like a PS4 or Nextbox you will be stuck at 1080p or below...

Riadon2

Damage control

Implying that I couldn't hook a controller into my PC right now.  Plus, my monitor encompasses a much larger portion of my vision than almost any TV with a semi-decent PPI.

a

Can you play Starcraft and all those crap MMOs that are PC only with controller. Those are by far the highest selling games on PC. And you are still sitting at desk. I can lay in bed and game.

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Riadon2

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#56 Riadon2
Member since 2011 • 1598 Posts

[QUOTE="Riadon2"]

[QUOTE="StrongBlackVine"]

Damage control

StrongBlackVine

Implying that I couldn't hook a controller into my PC right now.  Plus, my monitor encompasses a much larger portion of my vision than almost any TV with a semi-decent PPI.

a

Can you play Starcraft and all those crap MMOs that are PC only with controller. Those are by far the highest selling games on PC.

Considering I don't play MMOs and only rarely play RTS games, it doesn't matter.  I don't care that they are the highest selling games on the PC, that doesn't mean that I have to buy them.  I will stick with superior multiplats at 4x the resolution, 4x the framerate, ultra settings, SGSSAA.

I could play games from my bed... but that is not at all practical.  Believe it or not, not all PC gamers use wooden kitchen chairs.  Some of us use leather executive chairs and recliners.

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Tessellation

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#57 Tessellation
Member since 2009 • 9297 Posts
KZSF was a jaggies mess.
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mitu123

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#58 mitu123
Member since 2006 • 155290 Posts

They need 1080p and 4-8xMSAA to do that. Post processing AA won't solve it all either.

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Riadon2

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#59 Riadon2
Member since 2011 • 1598 Posts

They need 1080p and 4-8xMSAA to do that. Post processing AA won't solve it all either.

mitu123

MSAA misses a LOT of jaggies.  SGSSAA is needed, or TXAA.

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mitu123

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#60 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

They need 1080p and 4-8xMSAA to do that. Post processing AA won't solve it all either.

Riadon2

MSAA misses a LOT of jaggies.  SGSSAA is needed, or TXAA.

SGSSAA is the best AA but drains a lot of performance and TXAA blurs a bit from what I've seen though are needed to get what MSAA misses.

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Riadon2

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#61 Riadon2
Member since 2011 • 1598 Posts

[QUOTE="Riadon2"]

[QUOTE="mitu123"]

They need 1080p and 4-8xMSAA to do that. Post processing AA won't solve it all either.

mitu123

MSAA misses a LOT of jaggies.  SGSSAA is needed, or TXAA.

SGSSAA is the best AA but drains a lot of performance and TXAA blurs a bit from what I've seen though are needed to get what MSAA misses.

Performance wasn't really brought into the equation, MSAA simply cannot eliminate all jaggies.  TXAA is blurry, but it can be offset with SweetFX Lumasharpen.

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TheEpicGoat

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#62 TheEpicGoat
Member since 2011 • 2006 Posts

[QUOTE="KHAndAnime"][QUOTE="Wasdie"]

Most likely the average game will have very few jaggies. 1080p + some decent AA is now completely possible on a console.

StrongBlackVine

Zzzz 1080p was possible this generation, developers just chose the ignore it so they could have better graphics at 720p. There's no reason why they wouldn't do the same thing again - 1080p requires a lot more resources than 720p. Why would they ever focus on the 1080p niche when 720p is the most common resolution?

I don't many people that have 720p TVs. 1080p is CLEARLY the standard now. 720p would be a joke if that is even a significant minority of the games.

Most devs are still going to make games with 720p in mind.

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deactivated-57d8401f17c55

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#63 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

For PS4, yeah I doubt anyone can notice any jaggies at 1080p with some high quality AA. 

Last night I was playing Infamous 2 and even it didn't have TOO many jaggies on my 32" LED.

I'm even curious to see what kind of AA and AF Nitendo's Wii U games will have, it's easily capable of much higher quality AA and AF than 360 games.  Though jaggies will still be there at 720p.

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mitu123

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#64 mitu123
Member since 2006 • 155290 Posts

For PS4, yeah I doubt anyone can notice any jaggies at 1080p with some high quality AA. 

Last night I was playing Infamous 2 and even it didn't have TOO many jaggies on my 32" LED.

Chozofication

Your TV must be amazing, I notice a crapton of jaggies in that game.

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deactivated-57d8401f17c55

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#65 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

[QUOTE="Chozofication"]

For PS4, yeah I doubt anyone can notice any jaggies at 1080p with some high quality AA. 

Last night I was playing Infamous 2 and even it didn't have TOO many jaggies on my 32" LED.

mitu123

Your TV must be amazing, I notice a crapton of jaggies in that game.

It's not too bad lol.  But I mean jaggies that result from the framebuffer, not sub-HD effects, which that game has quite a bit of.

Ok as another example of a game with no AA, Gears of War 3 looks pretty damn clean with its post processing effects in play.

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mitu123

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#66 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="Chozofication"]

For PS4, yeah I doubt anyone can notice any jaggies at 1080p with some high quality AA. 

Last night I was playing Infamous 2 and even it didn't have TOO many jaggies on my 32" LED.

Chozofication

Your TV must be amazing, I notice a crapton of jaggies in that game.

It's not too bad lol.  But I mean jaggies that result from the framebuffer, not sub-HD effects, which that game has quite a bit of.

Ok as another example of a game with no AA, Gears of War 3 looks pretty damn clean with its post processing effects in play.

I mainly play on my monitor and sit 2 feet away so I notice them a lot more. And Gears 3 is such a jagfest when it's not using those effects.

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MstaPrimeMnista

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#68 MstaPrimeMnista
Member since 2013 • 1042 Posts
Hopefully....when i saw jaggies last gen, i was dissapoint'd
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Inconsistancy

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#69 Inconsistancy
Member since 2004 • 8094 Posts

PC is for nerds who game at their desks...enjoy your monitor and dorky keyboard/mouse setup.

StrongBlackVine
Because gamepads don't look 'dorky' either. Funny that you worry about how you look when you play a game; I assure you, you look like an idiot.
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silversix_

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#70 silversix_
Member since 2010 • 26347 Posts
1080p without AA doesn't eliminate aliasing at all, its as noticeable as it is on a game in 720p so hopefully all games support x4 AA and not the blyrry mess FXAA is.
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Rattlesnake_8

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#71 Rattlesnake_8
Member since 2004 • 18452 Posts

Not likely. There will be considerably less, though. Several current-gen console games have such bad aliasing it's almost unbelievable. And even at higher resolutions, there are still jaggies. They're just smaller. If your eyes are used to it, though, and jaggies really bug you, you'll still see them. I know people who game at 1600p, and still say they're see enough jaggies to get distrated, with any less than 4-8xMSAA.

the_bi99man
People like that just want to complain.. any jaggies they could see aren't going to be that distratcting.
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HaloinventedFPS

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#72 HaloinventedFPS
Member since 2010 • 4738 Posts

Not exactly jaggie free, but a lot less

Plus Devs will learn to implement Post Process AA like MLAA/FXAA/SMAA a lot better, Crysis 3 SMAA is really good, hardly any jaggies, God of war 3 also uses MLAA really well, FXAA kinda sucks though, very blurry

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silversix_

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#73 silversix_
Member since 2010 • 26347 Posts

[QUOTE="the_bi99man"]

Not likely. There will be considerably less, though. Several current-gen console games have such bad aliasing it's almost unbelievable. And even at higher resolutions, there are still jaggies. They're just smaller. If your eyes are used to it, though, and jaggies really bug you, you'll still see them. I know people who game at 1600p, and still say they're see enough jaggies to get distrated, with any less than 4-8xMSAA.

Rattlesnake_8

People like that just want to complain.. any jaggies they could see aren't going to be that distratcting.

It mamkes everything alive! i don't want wall edges to move... Aliasing IS distracting.

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Cranler

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#74 Cranler
Member since 2005 • 8809 Posts
[QUOTE="TheEpicGoat"]

[QUOTE="StrongBlackVine"]

Zzzz 1080p was possible this generation, developers just chose the ignore it so they could have better graphics at 720p. There's no reason why they wouldn't do the same thing again - 1080p requires a lot more resources than 720p. Why would they ever focus on the 1080p niche when 720p is the most common resolution?KHAndAnime

I don't many people that have 720p TVs. 1080p is CLEARLY the standard now. 720p would be a joke if that is even a significant minority of the games.

Most devs are still going to make games with 720p in mind.

I doubt it, I think 1080p will be the standard and then many games will use custom res's that are a little below 1080p.
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Tessellation

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#75 Tessellation
Member since 2009 • 9297 Posts
PC is for nerds who game at their desks...enjoy your monitor and dorky keyboard/mouse setup.StrongBlackVine
ironically this is coming from a guy that claims to have a professional degree and he's posting on a internet gaming forum defending his emotionally attached plastic console :cool:
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Zeviander

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#76 Zeviander
Member since 2011 • 9503 Posts
The nature of the pixel makes jaggies a thing of forever. Human sight is what we need to... change (I can't say improve, since people with worse vision see less jaggies). No matter how great the pixel density of a display, there will still be jaggies.
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FPSfan1985

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#77 FPSfan1985
Member since 2011 • 2174 Posts
With things like txaa, smaa, fxaa and the like jaggies will become a thing of the past.
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StrongBlackVine

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#78 StrongBlackVine
Member since 2012 • 13262 Posts

[QUOTE="StrongBlackVine"]PC is for nerds who game at their desks...enjoy your monitor and dorky keyboard/mouse setup.Tessellation
ironically this is coming from a guy that claims to have a professional degree and he's posting on a internet gaming forum defending his emotionally attached plastic console :cool:

Damn you seem really jealous about that. You bring it up a lot...

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Frizzy2Fresh

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#80 Frizzy2Fresh
Member since 2004 • 520 Posts

There is a legend from a more ancient time in the system wars when the Xbox King's friend was slaughtered by a jaggie while playing Time Splitters on the PS2. This forced him to create the Xbox Army and destroy the PlayStation Nation once and for all. Jaggies are the leading cause of death for PlayStation fans worldwide.

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Riadon2

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#81 Riadon2
Member since 2011 • 1598 Posts

The nature of the pixel makes jaggies a thing of forever. Human sight is what we need to... change (I can't say improve, since people with worse vision see less jaggies). No matter how great the pixel density of a display, there will still be jaggies.Zeviander

I kind of envy people who can't see jaggies.  I have 20/13 vision, and jaggies are incredibly distracting at anything less than 2x SGSSAA + FXAA at 1440p.

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Tessellation

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#82 Tessellation
Member since 2009 • 9297 Posts

[QUOTE="Tessellation"][QUOTE="StrongBlackVine"]PC is for nerds who game at their desks...enjoy your monitor and dorky keyboard/mouse setup.StrongBlackVine

ironically this is coming from a guy that claims to have a professional degree and he's posting on a internet gaming forum defending his emotionally attached plastic console :cool:

Damn you seem really jealous about that. You bring it up a lot...

making fun of you doesn't mean jealousy,cry more puppet :cool:
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#83 Mcspanky37
Member since 2010 • 1693 Posts

1080p res should take away the majority of the jaggies though they wont completely go away

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Riadon2

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#84 Riadon2
Member since 2011 • 1598 Posts

1080p res should take away the majority of the jaggies though they wont completely go away

Mcspanky37

Jaggies are very noticeable even at 1440p.

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arto1223

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#85 arto1223
Member since 2005 • 4412 Posts

You say that now, and it might be true for a while. Devs will have their games at 1080, and this will likely last all generation; however, AA might be used some at the start in some/most titles, but after a while, devs will start to sacrifice AA for the ability to maintain 30fps and added effects (just like how the CoD games sacrifice a lot to maintain 60fps).

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Alienware_fan

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#86 Alienware_fan
Member since 2010 • 1514 Posts

Devs hate jaggies too. Trust meh:cool:

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deactivated-57d8401f17c55

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#88 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

[QUOTE="Chozofication"]

[QUOTE="mitu123"]Your TV must be amazing, I notice a crapton of jaggies in that game.

mitu123

It's not too bad lol.  But I mean jaggies that result from the framebuffer, not sub-HD effects, which that game has quite a bit of.

Ok as another example of a game with no AA, Gears of War 3 looks pretty damn clean with its post processing effects in play.

I mainly play on my monitor and sit 2 feet away so I notice them a lot more. And Gears 3 is such a jagfest when it's not using those effects.

I could have worded that better, I meant to say Gears 3 looks pretty damn clean because of its post processing effects, not that they're not always there.

No AA is better than post process sometimes, even God of War 3, when post process works it's quite nice but when it doesn't and you get the pixel crawl effect I wish it didn't have any AA in the first place, so I think no AA is better for consistency unless the game doesn't have good post processing effects, Infamous 2 has good post processing despite the sub-HD effects.

Only console i've ever REALLY noticed jaggies on was the Wii, because before that I gamed on a CRT and they weren't an issue, but Wii games on an HDTV show jaggies pretty regularly.  Although playing Wii games on Wii U upscaled to 1080p through HDMI helps tremendously.

Anyways i'm hoping for hardware AA on PS4 games instead of post process, it definitely has the memory to spare.

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mitu123

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#89 mitu123
Member since 2006 • 155290 Posts

[QUOTE="Mcspanky37"]

1080p res should take away the majority of the jaggies though they wont completely go away

Riadon2

Jaggies are very noticeable even at 1440p.

Jaggies are noticeable at any res pretty much, it depends on pixel density to solve it.

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SaltyMeatballs

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#90 SaltyMeatballs
Member since 2009 • 25165 Posts
[QUOTE="KHAndAnime"][QUOTE="SaltyMeatballs"][QUOTE="KHAndAnime"] Zzzz 1080p was possible this generation, developers just chose the ignore it so they could have better graphics at 720p. There's no reason why they wouldn't do the same thing again - 1080p requires a lot more resources than 720p. Why would they ever focus on the 1080p niche when 720p is the most common resolution?

What kind of logic is that? Consoles focussed on "HD" when SD TV's were the most common.

? Where have you been the last decade, SDTVs have been on their way out forever. 720p on the other hand isn't going anywhere. Why wasn't 1080p already the main target? And once again, what advantage do game developers gain by targeting the 1080p niche? You can't think of any because there is none. Game developers aren't trying to sell 1080P TVs, they are trying to sell their games. Microsoft and Sony bragged at the possibility and likelihood of 1080P games this generation, yet developers thought it would be most effective to optimize their games for the most common display resolution so they could squeeze the most visual juice out of the hardware. This is just one of those cases where history will repeat itself. The casual gamer will be hard pressed to spot the difference between 720p and 1080p. Once developers start targeting 720p native, it will be plainly obvious that the 720p native games have the best graphics and then all developers, just like this generation, will be competing for the lowest common denominator.

Where have you been? When 360/PS3 came out SD TV's were the most common, yet the consoles targeted HD resolutions, a so called "niche", mainly 720p because they weren't powerful enough to do 1080p well. PS4 is, launch games are 1080p, doesn't matter whether 720p is the most common. Of course we may see some 720p games, or resolution in between 720p-1080p, it doesn't bother me though, I have a 720p TV.
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PAL360

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#91 PAL360
Member since 2007 • 30574 Posts

Jaggies, framerate issues and screen tearing surely have been killing my enjoyment in many console games, lately! Far Cry 3 and Battlefield 3 on consoles are prime examples of it :?

I really hope next gen games never go subHD or under 30fps. Devs should give priority to performance, and develop most games with 1080p/60fps in mind, and then, sure, give visuals a boost.

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JamDev

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#92 JamDev
Member since 2013 • 992 Posts

Never understood the obsession with jaggies. There are far more distracting graphical issues in games, flickering shadows, screen tearing and unstable frame-rates for starters.

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Badosh

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#93 Badosh
Member since 2011 • 12774 Posts
No more screen tearing and jaggies pleaseNEWMAHAY
Awesome sig, pumped for that album.
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Chrome-

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#94 Chrome-
Member since 2009 • 1744 Posts

For PS4, yeah I doubt anyone can notice any jaggies at 1080p with some high quality AA. 

Last night I was playing Infamous 2 and even it didn't have TOO many jaggies on my 32" LED.

I'm even curious to see what kind of AA and AF Nitendo's Wii U games will have, it's easily capable of much higher quality AA and AF than 360 games.  Though jaggies will still be there at 720p.

Chozofication

 

I know man.

That's why I make sure my T.V is never bigger than 32''. Was playing U2 and GOW3 on my friends 55'' and it was litteraly a jagzone compared to my 32''. Hopefully next gen devs will have better resources for AA.

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silversix_

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#95 silversix_
Member since 2010 • 26347 Posts

1080p res should take away the majority of the jaggies though they wont completely go away

Mcspanky37

1080p is far from removing jaggies, they're as noticeable as they're on 720p just smaller in size.

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wakefulness

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#96 wakefulness
Member since 2010 • 3989 Posts

Not by the AAA dollar. I guess, the driving force for all the big name publishers devs will be that their biggest innovation to gaming will be no jagies, no clipping by objects, no phasing through walls, etc. Which, is a shame bc there was some charm to those messing around with theose game breaking bugs. 

 

Oh well. :)

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deactivated-57ad0e5285d73

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#97 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts
1080p native will eliminate most by default. Not only that but a decent plasma also diminishes the jaggies somewhat.
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jun_aka_pekto

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#98 jun_aka_pekto
Member since 2010 • 25255 Posts

1080p by itself won't eliminate jaggies. But, it helps when applying antialiasing. A lot of consoles games and PC games at 720p that have antialiasing looked too blurry to me. 

When I was still gaming at 1024x768, I avoided using antialiasing. The blurriness it caused wasn't worth it at that res.

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clone01

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#99 clone01
Member since 2003 • 29843 Posts

Even a lot of high-end rigs still get jaggies.  It will most certainly be better, but they'll still be there. 

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#100 wakefulness
Member since 2010 • 3989 Posts

Even a lot of high-end rigs still get jaggies.  It will most certainly be better, but they'll still be there. 

clone01

 

Nah. I get the feeling that "jaggies" will literally be a thing of the past in like 4 years. 

 

Not sure how valid this is now, but I actually read that both Ps4 and Next Xbox will alow stuff like Ray-Tracing. I doubt that a machine capable of Ray-Tracing will still be showing a bunch of jagged visuals. There would be no point and people probably will be turned off by it and wont by a game bc of it.