Nintendo games need VA and better story telling

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NathanDrakeSwag

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#151 NathanDrakeSwag
Member since 2013 • 17392 Posts

@Maroxad said:
@NathanDrakeSwag said:
@Maroxad said:

@hardwenzen: You accuse me of trolling, yet you cannot even go into the specifics to argue your case. The extremely weighty gunplay of Gears of War is why the multiplayer scene has such a strong playerbase, even today. You are literally the only person I have seen trying to argue this.

There are cropped youtube videos? is this really gonna be your argument? I can pull off something similarly dumb. Gears of War also has something resembling a competitive scene, and have had since the original. TLOU doesnt really have a competitive scene. Unlike TLOU Gears of War doesnt need to be heavily cropped to be interesting to watch.

Gods, I am embarassed for you, first you try to argue "muh opinion", then I go into specifics, and then you deny without providing any actual argument, then you accuse me of trolling while still not providing anything on why TLOU's gunplay is better than GeoW. You are literally trying to argue feelings against facts.

Gears 5 is the 48th most played game on Xbox. No one gives a flying fart about it in 2021. You undercover lemmings posing as sheep is getting sad. Please join us in the year 2021. It's not 2007 anymore.

Undercover lemming? My entire point is that Sony just does third rate gameplay coupled with second rate cinematics.

Why wont you guys try to actually provide anything substantive? Rather than baseless arguments. Your arguments are extremely weak.

Sony's games being more accepted by both gamers and critics alike is all the "argument" anyone needs. No one cares about tired, stale ass Gears anymore. It should have ended after 3. No. One. Cares.

I'm sorry you're upset over Sony dominating the console market for over 20 years. Your bitterness doesn't chance the fact that Sony makes the best games. There's nothing from Microsoft or Nintendo as hardcore as Demon's Souls, Returnal, Bloodborne or even The Last of Us on Grounded or Uncharted on Crushing. You salty fanboys expose yourselves as never having played Sony games before by claiming their games are all cinematics and play themselves.

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hardwenzen

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#152 hardwenzen
Member since 2005 • 42366 Posts

@Maroxad said:
@hardwenzen said:
@Maroxad said:

@hardwenzen: You accuse me of trolling, yet you cannot even go into the specifics to argue your case. The extremely weighty gunplay of Gears of War is why the multiplayer scene has such a strong playerbase, even today. You are literally the only person I have seen trying to argue this.

Gears of War also has something resembling a competitive scene, and have had since the original. TLOU doesnt really have a competitive scene.

Gods, I am embarassed for you, first you try to argue "muh opinion", then I go into specifics, and then you deny without providing any actual argument, then you accuse me of trolling while still not providing anything on why TLOU's gunplay is better than GeoW. You are literally trying to argue feelings against facts.

I showed you a gunplay specific video. This should be enough for you to see how much of a massive difference there is between the two. When was the last time you've heard a single person praising Gears gunplay? Maybe 2008. Its outdated. It feels clunky. Characters aren't "extremely weighty" but instead have very robotic animations like they were animated over ten years ago.

The fluidity of the gunplay & melee in TLOU2 is unmatched in a third person game. You can deny it all you want, but there's a reason why some games such as RDR2 & TLOU2 are being praised for their animations, while nobody even cares about them in Gears of War. Animations in a third person game are one of the most important aspects, and barrel rolling and sticking to walls like we in 2006 ain't it lmao.

Are you really trying to insinuate that the fluidity of a melee/ranged comes close to actual character action games like Bayonetta or DMC? You know where you actually weave in the two? Not to mention, this has nothing to do with Gunplay.

And animations is all you got? Sorry I prefer substance over flash. They are important for feel. But that is it.

Since I was too late in my edit I will post it here so you can see it:

I can bring it further as well. How much of a speedrunning community does Ratchet even have?

Mario Odyssey has one of the most active speedrunning communities of any game out there, despite the game being a few years old now. How much of any kind of high level gameplay community does ratchet even have? Nada, silch.

Whether it is TLOU or Ratchet, the skill ceiling of both games is simply put too low. Sorry, but I am not entertained by such shallow games. Outside of Gran Turismo, Sony's game's lack any kind of competitive scene, whether it is competitive multiplayer found in Halo, Gears, Smash and Pokemon, or the Speedrunning communitities popular in Nintendo games.

What games does Sony have that actually let people be good at their games?

We're talking about shooters here. Nobody is talking about Bayonetta.

I would go as far as to say that animations are more important to the enjoyment of shooting than even the gunplay itself (excluding games that take priority in their animations over actual actions of the character while playing in third person. RDR series is a good example of this, its simply not responsive).

lol and stop talking about random games. Its TLOU2 vs Gears 5. One of the two being so far behind the other that we shouldn't even be comparing them.

Loading Video...

I look at this gunplay and i simply can't believe anybody is serious about praising it. It looks mediocre, like really outdated, robotic and clunky. Weapon sound effects sound like toys as well. Its just bad all around.

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Maroxad

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#153  Edited By Maroxad
Member since 2007 • 25317 Posts

@NathanDrakeSwag said:
@Maroxad said:
@NathanDrakeSwag said:
@Maroxad said:

@hardwenzen: You accuse me of trolling, yet you cannot even go into the specifics to argue your case. The extremely weighty gunplay of Gears of War is why the multiplayer scene has such a strong playerbase, even today. You are literally the only person I have seen trying to argue this.

There are cropped youtube videos? is this really gonna be your argument? I can pull off something similarly dumb. Gears of War also has something resembling a competitive scene, and have had since the original. TLOU doesnt really have a competitive scene. Unlike TLOU Gears of War doesnt need to be heavily cropped to be interesting to watch.

Gods, I am embarassed for you, first you try to argue "muh opinion", then I go into specifics, and then you deny without providing any actual argument, then you accuse me of trolling while still not providing anything on why TLOU's gunplay is better than GeoW. You are literally trying to argue feelings against facts.

Gears 5 is the 48th most played game on Xbox. No one gives a flying fart about it in 2021. You undercover lemmings posing as sheep is getting sad. Please join us in the year 2021. It's not 2007 anymore.

Undercover lemming? My entire point is that Sony just does third rate gameplay coupled with second rate cinematics.

Why wont you guys try to actually provide anything substantive? Rather than baseless arguments. Your arguments are extremely weak.

Sony's games being more accepted by both gamers and critics alike is all the "argument" anyone needs. No one cares about tired, stale ass Gears anymore. It should have ended after 3. No. One. Cares.

I'm sorry you're upset over Sony dominating the console market for over 20 years. Your bitterness doesn't chance the fact that Sony makes the best games. There's nothing from Microsoft or Nintendo as hardcore as Demon's Souls, Returnal, Bloodborne or even The Last of Us on Grounded or Uncharted on Crushing. You salty fanboys expose yourselves as never having played Sony games before by claiming their games are all cinematics and play themselves.

Gears has lost a lot of relevance but that doesnt change the fact that the GUNPLAY is better than anything made by naughty dog. A one trick pony of a game. Which is exactly where those games suffer in the long run. They get one thing right and do everything else poorly.

Dominating the console market place? Define dominating. The PS5, despite being brand new, is falling behind the switch. And Sony First Party sells Signficantly worse than Nintendo First Party. So it can't be sales. Metacriticwise, Sony's best stuff also don't really meet up with the high scores of Nintendo, close though. But not quite.

Relevance in the gaming community? Look at Twitch TV? Console games in general are quite a bit behind PC games? But if you look a bit further down, you will see Sea of Thieves and MineCraft still maintaining solid positions, while Smash, Mario Maker and currently Mario Golf all maintain over 2k viewers. Meanwhile, the most viewed Sony game is Ratchet and Clank at only 300 viewers xD xD xD Nobody cares about Sony games. Sorry. Maybe when they stop making mediocre games for mediocre gamers they will finally care.

You think tohse games are hardcore? Shows just how dismal/nonexistant your standards are. I died a grand total of 5 times in Demons Souls. And one of them was the forced tutorial death. Not surprising how easy that game is though. The game used similar enemies throughout the entire game, and because of how easy it was to snowball. The game quickly became faceroll.

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Maroxad

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#154  Edited By Maroxad
Member since 2007 • 25317 Posts

@hardwenzen: You said "The fluidity of the gunplay & melee in TLOU2 is unmatched in a third person game.". Which was super easy to rip apart. Because even if we just talk shooters, it still falls behind Vanquish or Kid Icarus Uprising. Both of which have you seamlessly weave both for maximum firepower.

If you are tlaking about animations, yes,they are behind TLOU. However, TLOU still has that jank-ass Naughty Dog Aiming, as well as Naughty Dog RNG that never felt quite right.

Sorry, but the aiming in TLOU is crap compared to the aiming in GeoW. And that is why GeoW in the end has better gunplay. That and the perfect reloads.

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hardwenzen

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#155 hardwenzen
Member since 2005 • 42366 Posts

@Maroxad said:

@hardwenzen: You said "The fluidity of the gunplay & melee in TLOU2 is unmatched in a third person game.". Which was super easy to rip apart. Because even if we just talk shooters, it still falls behind Vanquish or Kid Icarus Uprising. Both of which have you seamlessly weave both for maximum firepower.

If you are tlaking about animations, yes,they are behind TLOU. However, TLOU still has that jank-ass Naughty Dog Aiming, as well as Naughty Dog RNG that never felt quite right.

Sorry, but the aiming in TLOU is crap compared to the aiming in GeoW. And that is why GeoW in the end has better gunplay.

In a third person shooter, it is by far the best. Vanquish is arcady and doesn't aim for realism. If TLOU2 tried to be like it, it would've done a much better job because all the animations are much smoother.

And i have no idea where you're coming from with the tlou2 aiming being crap. Aiming in 30fps was shit on the ps4, but that has nothing to do with the gunplay mechanics and the way the aiming feels. Considering how smooth and reaslistic the animations were, the gunplay felt extremely responsive when compared to any other game with realistic animations.

Loading Video...

What's so bad about the aiming? No idea what you're talking about.

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Maroxad

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#156  Edited By Maroxad
Member since 2007 • 25317 Posts

@hardwenzen said:
@Maroxad said:

@hardwenzen: You said "The fluidity of the gunplay & melee in TLOU2 is unmatched in a third person game.". Which was super easy to rip apart. Because even if we just talk shooters, it still falls behind Vanquish or Kid Icarus Uprising. Both of which have you seamlessly weave both for maximum firepower.

If you are tlaking about animations, yes,they are behind TLOU. However, TLOU still has that jank-ass Naughty Dog Aiming, as well as Naughty Dog RNG that never felt quite right.

Sorry, but the aiming in TLOU is crap compared to the aiming in GeoW. And that is why GeoW in the end has better gunplay.

In a third person shooter, it is by far the best. Vanquish is arcady and doesn't aim for realism. If TLOU2 tried to be like it, it would've done a much better job because all the animations are much smoother.

And i have no idea where you're coming from with the tlou2 aiming being crap. Aiming in 30fps was shit on the ps4, but that has nothing to do with the gunplay mechanics and the way the aiming feels. Considering how smooth and reaslistic the animations were, the gunplay felt extremely responsive when compared to any other game with realistic animations.

Loading Video...

What's so bad about the aiming? No idea what you're talking about.

Depends on the Game, but there is too much RNG for my tastes.

And no, it wouldnt have been better. Naughty Dog has excellent animations but its actual game design is fairly mediocre. Meanwhile Platinum, has excellent game design. Despite not being as technically proficient as other developers, such as naughty dog.

The technology involved in TLOU is good. But the game design is a bit lacking.

Loading Video...

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Gym_Lion

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#157 Gym_Lion
Member since 2020 • 2592 Posts

I haven't played TLoU2, but I do remember sneaking passed most of the encounters in TLoU1 as I found the combat a chore. Whereas playing Hivebusters not long ago I found every encounter excellent.

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hardwenzen

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#158 hardwenzen
Member since 2005 • 42366 Posts

@Maroxad said:
@hardwenzen said:
@Maroxad said:

@hardwenzen: You said "The fluidity of the gunplay & melee in TLOU2 is unmatched in a third person game.". Which was super easy to rip apart. Because even if we just talk shooters, it still falls behind Vanquish or Kid Icarus Uprising. Both of which have you seamlessly weave both for maximum firepower.

If you are tlaking about animations, yes,they are behind TLOU. However, TLOU still has that jank-ass Naughty Dog Aiming, as well as Naughty Dog RNG that never felt quite right.

Sorry, but the aiming in TLOU is crap compared to the aiming in GeoW. And that is why GeoW in the end has better gunplay.

In a third person shooter, it is by far the best. Vanquish is arcady and doesn't aim for realism. If TLOU2 tried to be like it, it would've done a much better job because all the animations are much smoother.

And i have no idea where you're coming from with the tlou2 aiming being crap. Aiming in 30fps was shit on the ps4, but that has nothing to do with the gunplay mechanics and the way the aiming feels. Considering how smooth and reaslistic the animations were, the gunplay felt extremely responsive when compared to any other game with realistic animations.

Loading Video...

What's so bad about the aiming? No idea what you're talking about.

Depends on the Game, but there is too much RNG for my tastes.

And no, it wouldnt have been better. Naughty Dog has excellent animations but its actual game design is fairly mediocre. Meanwhile Platinum, has excellent game design. Despite not being as technically proficient as other developers, such as naughty dog.

The technology involved in TLOU is good. But the game design is a bit lacking.

Loading Video...

I don't know why you are showing me this? I follow the dude and agree with many of his critiques of the game, but that has nothing to do with the gunplay and aiming that you're claiming is poor.

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hardwenzen

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#159 hardwenzen
Member since 2005 • 42366 Posts
@gym_lion said:

I haven't played TLoU2, but I do remember sneaking passed most of the encounters in TLoU1 as I found the combat a chore. Whereas playing Hivebusters not long ago I found every encounter excellent.

There is a very big difference in tlou2 and tlou1 when it comes to just firing your weapon. It ain't random that you'll see plenty of people saying that its by far the game with the best gameplay of any ND games.

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Maroxad

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#160  Edited By Maroxad
Member since 2007 • 25317 Posts

@hardwenzen said:

I don't know why you are showing me this? I follow the dude and agree with many of his critiques of the game, but that has nothing to do with the gunplay and aiming that you're claiming is poor.

I just used it as an argument to the game design in general being a bit lacking.

But the RNG on the gunplay holds the gameplay back and prevents particularly skilled gameplay. As sharpshooting now relies on RNG to actually hit. Aiming also doesnt feel quite right, can't really point my finger at exactly what though...

I will give you that the animations and technology behind the gunplay is spot on though. But something still feels a bit off, and it is in the game design department.

Either way, this dicsussion has gone on long enough. And we are talking about Nintendo here primarily.

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hardwenzen

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#161 hardwenzen
Member since 2005 • 42366 Posts

@Maroxad said:
@hardwenzen said:

I don't know why you are showing me this? I follow the dude and agree with many of his critiques of the game, but that has nothing to do with the gunplay and aiming that you're claiming is poor.

I just used it as an argument to the game design in general being a bit lacking.

But the RNG on the gunplay holds the gameplay back and prevents particularly skilled gameplay. As sharpshooting now relies on RNG to actually hit. Aiming also doesnt feel quite right, can't really point my finger at exactly what though...

I will give you that the animations and technology behind the gunplay is spot on though. But something still feels a bit off, and it is in the game design department.

Either way, this dicsussion has gone on long enough. And we are talking about Nintendo here primarily.

I genuinely have no idea what you're referring to when you're saying that the aiming doesn't feel right. Its as "right" as it can get in a third person game... a shooter that is. The weapon sound, recoil, the addition of prone which adds so much depth to combat, great stealth mechanics and weapons, the best dismemberment in any game, one of the better ai around, awesome ragdoll physics, etc. All of these things improve the gunpay, be it directly or indirectly.

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#162 SecretPolice
Member since 2007 • 45667 Posts

Gears 5 >>>>>>>>>>>>>>>>>>>>>>>> every Phony, movie-game, Bigly!!!

You gotta be a nub to think otherwise. lol :P