Nintendo NX - 4.6 Tflops!?

  • 130 results
  • 1
  • 2
  • 3
Avatar image for HalcyonScarlet
HalcyonScarlet

13838

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#51 HalcyonScarlet
Member since 2011 • 13838 Posts

Don't believe a word of it. And Nintendo need to leave IBM cpus alone now and do what's best for developers.

Also I don't know if anyone remembers, but they said the same about the Wii. People were saying it would even have an Ageia PPU. At best it will be as powerful as the X1.

Avatar image for Wickerman777
Wickerman777

2164

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 Wickerman777
Member since 2013 • 2164 Posts
@Chozofication said:
@Wickerman777 said:
@Chozofication said:

Crytek : 8GB is not enough for Ps4/XB1

Also consider that, These consoles only have access to about 5GB.

Bleh, whatever. What sub 2 tflops PC GPU comes with 8 gigs of memory or even 5 gigs of it?

Well first of all, plenty of PC gpus could use more memory, take AMD's fury X for example. PC graphic cards aren't exempt from being memory bottle necked.

Second, that 5GB's the consoles have is for the CPU as well as the GPU...

If you want an example of how much memory a system should have relative to its other components, look to the Wii U.

The amount of RAM in these consoles is not the problem. 8 gigs is fine. That's the only thing they did right. Well, MS got that part partially right; the architecture is wrong but the amount is good. The shortcomings of these consoles is with the processing, the GPUs and especially the CPUs.

Avatar image for Heil68
Heil68

60833

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#53 Heil68
Member since 2004 • 60833 Posts

No way that's real,.

Avatar image for vvulturas
vvulturas

1249

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#54 vvulturas
Member since 2015 • 1249 Posts

Ya'll spend too much time predicting...

Avatar image for deactivated-57d8401f17c55
deactivated-57d8401f17c55

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#55  Edited By deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@Wickerman777 said:

The amount of RAM in these consoles is not the problem. 8 gigs is fine. That's the only thing they did right. Well, MS got that part partially right; the architecture is wrong but the amount is good. The shortcomings of these consoles is with the processing, the GPUs and especially the CPUs.

Well sure memory is not the biggest bottleneck like it was last gen, you're right that it's the CPU this time. But they could still use more memory. And if they had beefier CPU's and say, 2.5 teraflop gpu's, they'd need even more memory.

Considering when the Ps4 launched, and given that Sony could only use 32/28nm tech and no one wants a 200 watt oven like the launch Ps3 and 360, I think they did the best they could at $400 (the only thing they could've done better was not using so much memory for the OS).

I said Wii U is an example of how much memory you'd want in a console, but they had the luxury of using low watt parts so it was easy for them to put enough memory in it.

Avatar image for sailor232
sailor232

6880

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#56  Edited By sailor232
Member since 2003 • 6880 Posts

This is too easy, this is how it is going to go down-----whatever you think the next Nintendo anything will be, it won't be. Shock horror I know, Nintendo doesn't give a dam about what people want, they don't listen to any of you, they will have a plan and will be sticking to it, third party devs be damned as well.

Avatar image for YearoftheSnake5
YearoftheSnake5

9731

Forum Posts

0

Wiki Points

0

Followers

Reviews: 55

User Lists: 0

#57  Edited By YearoftheSnake5
Member since 2005 • 9731 Posts

Oh look, this again. It's still not true.

Avatar image for DocSanchez
DocSanchez

5557

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#58 DocSanchez
Member since 2013 • 5557 Posts

We had all this with the wii u. People over estimating its power to a comical degree. Because they want a Nintendo machine with lots of power.

Then the truth starts to come out and they pretend they don't care about power.

Avatar image for hrt_rulz01
hrt_rulz01

22688

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59 hrt_rulz01
Member since 2006 • 22688 Posts

@tormentos said:
@wizard said:

Not sure if this has been posted but:

"Nintendo News" claims to have an insider with the unfinalized specifications of Nintendo's new console.

  • GPGPU: Custom Radeon HD RX 200 GPU CODENAME LADY (2816 shaders @ 960 MHz, 4.60 TFLOP/s, Fillrates: 60.6 Gpixel/s, 170 Gtexel/s)
  • CPU: IBM 64-Bit Custom POWER 8-Based IBM 8-Core Processor CODENAME JUMPMAN (2.2 GHz, Shared 6 MB L4 cache)
  • Co-CPU: IBM PowerPC 750-based 1.24 GHz Tri-Core Co-Processor CODENAME HAMMER
  • MEMORY: 4 Gigabytes of Unified DDR4 SDRAM CODENAMED KONG, 2 GB DDR3 RAM @ 1600 MHz (12.8 GB/s) On Die CODENAMED BARREL

If true, this would put the NX a stones throw away from an R9 390 and far ahead of the PS4/Xbox One! RAM setup is curious, but if that shader count doesn't bring in 3rd party support I don't know what will!

Source:

Nintendo "Fusion" from Nintendo News

It will also put the NX at $1,200 dollars.

This is so fake is not even worth debating.

Yeah tend to agree. Seems unrealistic.

Avatar image for lamprey263
lamprey263

45477

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#60 lamprey263
Member since 2006 • 45477 Posts

I don't get why people are hung up on Nintendo's console power, that's the least of their problems. Can the NX be more powerful than the XBO or PS4 (and cheaper) simply by virtue of releasing much later? Sure. But, can't we just assume MS and Sony will leapfrog them when their next systems release? Sure there too.

Does Nintendo have any ground to make a system we'll want to see as our default system for multiplats. I don't think so. Multiplatform developers will probably design games around the limitations of Xbox One and PS4 as they have established userbases that buy third party games, where Nintendo traditionally doesn't. Furthermore, Nintendo's refusal to press on a unified account will bite them in the ass. After all, with BC on Xbox One makes an Xbox One a solid system for rights ownership of digital rights across both the Xbox 360 and Xbox One and now offering PC on first party titles. PS4 I think (or at least really hope) will be pressure to do localized BC, and or expand Vita TV functionality on PS4 (which comes with PSP, Vita, and PS1 compatibility), and I'm sure if they wanted they can do a functional PS2 emulation on PS4 locally. I'm sure there's still room for Gaikai to flourish on TVs and non-PS set top boxes and such, but a PS4 should be able to do local BC, I think Sony can pull it off if they apply themselves... anyhow, I digress, NINTENDO, yes Nintendo has refused to do a unified account thingy which will come to hurt them as too little too late, probably even the biggest Nintendo fans are fed up of being asked to potentially buy a game for the 4th or 5th final time. They also have never address their refusal to do stronger online features like in game chat or party chat. If they leave that out, don't expect much support for third party multiplats from consumers. I feel Nintendo, in preserving it's family oriented experience (and parents don't want your 10 year old hearing the kind of shit people hear when playing online), I think they'll end up keeping voice chat features out of games entirely.

If I buy a Nintendo next system, it's strictly for Nintendo games, and maybe a few exclusives it might get, nothing more. That's if I get another system, Nintendo's support of the Wii U seems to have dwindled after a hot 2014 year. Even the 3DS releases seem rather meh as of late. If I've no faith they can support a struggling NX I won't bother.

Avatar image for deactivated-57d8401f17c55
deactivated-57d8401f17c55

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#61 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@lamprey263: Nintendo does have an account system. You can unlink your Nintendo network ID from your Wii U console, then link that with a different console and download all your content. In fact, this even works with wii ware and wii virtual console titles. Which is native hardware BC of all games, not like X1's spotty emulation support of 360.

Avatar image for deactivated-5b0367b217732
deactivated-5b0367b217732

1697

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 9

#62  Edited By deactivated-5b0367b217732
Member since 2014 • 1697 Posts

Avatar image for lamprey263
lamprey263

45477

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#63 lamprey263
Member since 2006 • 45477 Posts

@Chozofication said:

@lamprey263: Nintendo does have an account system. You can unlink your Nintendo network ID from your Wii U console, then link that with a different console and download all your content. In fact, this even works with wii ware and wii virtual console titles. Which is native hardware BC of all games, not like X1's spotty emulation support of 360.

I did the Wii to Wii U rights transfer. Not even half the titles were supported in Wii U VC, sure I can still play them in emulated Wii dash but I'm completely out GamePad functionality unless I pay for it (and that's just IF the title is part of the Wii U's VC). That's some bullshit. Also, if I buy a game on Wii or Wii U, I'm not given the right to download it to my 3DS, and vice versa. Also, Nintendo doesn't have a way to reacquire rights on a system through an online account. It requires both pieces of hardware (so you're shit out of luck if your hardware is stolen, or you trade it in on an upgrade). Whereas, one could easily retain rights to their titles on an Xbox 360/One, PS4/PS3, as simple as signing into your account. If I downloaded game on my PSP, say like a PS1 classic, I could play it on my Vita (if I had one) or my PS3, or on a PSTV if I had one. Nintendo has no rights sharing of the sort. If I bought a game digitally on the Xbox 360 and it's supported on BC, I can play it on the XBO, and it doesn't require I have both consoles and do some convoluted thingy with an SDHC card and run a transfer app on both systems.

Everything I ever bought for my PS3 or Xbox 360, all that account info is retained on my online account. I can easily reacquire rights to download those games to a new system if I should do that, by simply signing into my online account, whereas I don't have that ability on any Nintendo device. Whereas with Nintendo, if I damage my console I'd need to mail it to them and pay them to rights transfer to a brand new replacement device. Or if it was stolen I'd need a police report to prove it. And I'd need to know the serial number to the consoles and lots of other such things. I'd have to go through a detached demoralizing time consuming process with consumer support.

Nintendo has a long ways to go before it gets better.

Avatar image for FoxbatAlpha
FoxbatAlpha

10669

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 FoxbatAlpha
Member since 2009 • 10669 Posts

I'll take one in an exclusive WalMart Mario Maker bundle.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#65  Edited By ronvalencia
Member since 2008 • 29612 Posts

@wizard said:

Not sure if this has been posted but:

"Nintendo News" claims to have an insider with the unfinalized specifications of Nintendo's new console.

  • GPGPU: Custom Radeon HD RX 200 GPU CODENAME LADY (2816 shaders @ 960 MHz, 4.60 TFLOP/s, Fillrates: 60.6 Gpixel/s, 170 Gtexel/s)
  • CPU: IBM 64-Bit Custom POWER 8-Based IBM 8-Core Processor CODENAME JUMPMAN (2.2 GHz, Shared 6 MB L4 cache)
  • Co-CPU: IBM PowerPC 750-based 1.24 GHz Tri-Core Co-Processor CODENAME HAMMER
  • MEMORY: 4 Gigabytes of Unified DDR4 SDRAM CODENAMED KONG, 2 GB DDR3 RAM @ 1600 MHz (12.8 GB/s) On Die CODENAMED BARREL

If true, this would put the NX a stones throw away from an R9 390 and far ahead of the PS4/Xbox One! RAM setup is curious, but if that shader count doesn't bring in 3rd party support I don't know what will!

Source:

Nintendo "Fusion" from Nintendo News

IBM POWER 8 core size is large and power consumption is high. Similar claims was made for Wii U's "Power 7" and it turns out PowerPC based 750/G3 era.

The claims for Wii U's GPU was half correct i.e. the final GPU selection was based on Radeon HD 4650M, but not 4770 or 4870.

The key is the TDP limitations for a small desktop box NOT a full size PC tower desktop box.

For PS4, Sony selected the highest mobile GPU at that time which is based from AMD's Pitcairn design i.e. Radeon HD 7970M.

Today's highest AMD mobile GPU is based from "Tonga XT" (32 CU/2048 stream processors) i.e. Radeon R9 M295X a.k.a R9 M390X (100 watts).

AMD Tonga XT needs powerful CPUs to drive it i.e. 8 core AMD Jaguar at 1.6/1.75Ghz would waste Tonga XT's power.

Avatar image for emgesp
emgesp

7849

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#66 emgesp
Member since 2004 • 7849 Posts
@wizard said:

Not sure if this has been posted but:

"Nintendo News" claims to have an insider with the unfinalized specifications of Nintendo's new console.

  • GPGPU: Custom Radeon HD RX 200 GPU CODENAME LADY (2816 shaders @ 960 MHz, 4.60 TFLOP/s, Fillrates: 60.6 Gpixel/s, 170 Gtexel/s)
  • CPU: IBM 64-Bit Custom POWER 8-Based IBM 8-Core Processor CODENAME JUMPMAN (2.2 GHz, Shared 6 MB L4 cache)
  • Co-CPU: IBM PowerPC 750-based 1.24 GHz Tri-Core Co-Processor CODENAME HAMMER
  • MEMORY: 4 Gigabytes of Unified DDR4 SDRAM CODENAMED KONG, 2 GB DDR3 RAM @ 1600 MHz (12.8 GB/s) On Die CODENAMED BARREL

If true, this would put the NX a stones throw away from an R9 390 and far ahead of the PS4/Xbox One! RAM setup is curious, but if that shader count doesn't bring in 3rd party support I don't know what will!

Source:

Nintendo "Fusion" from Nintendo News

Old rumor and still BS.

Avatar image for Jag85
Jag85

20680

Forum Posts

0

Wiki Points

0

Followers

Reviews: 219

User Lists: 0

#67  Edited By Jag85
Member since 2005 • 20680 Posts

Looks fake to me.

The NX would most likely be about on-par with the PS4, or just slightly more powerful at best.

Avatar image for gamecubepad
gamecubepad

7214

Forum Posts

0

Wiki Points

0

Followers

Reviews: -12

User Lists: 0

#68 gamecubepad
Member since 2003 • 7214 Posts

It's unlikely Nintendo will surpass current gen consoles.

Avatar image for deactivated-57d8401f17c55
deactivated-57d8401f17c55

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#69  Edited By deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@lamprey263: I'm pretty sure you're sorely mistaken. I actually contacted Nintendo CS myself about this, and earlier in the generation digital Wii games weren't tied to Wii U's NNID but now they are. I asked the rep if I could unlinke my Nintendo Network ID, then use it on another console and they said yes. They've been working on these things, but I understand why you wouldn't know because there were never any articles published on this stuff.

Not being able to use Wii U gamepad on VC games is a valid complaint, but it's not like it'd be of any use besides off TV play and the CC pro and Wii U pro are better controllers in comfort and ergonomics. Also Wii U does not emulate Wii games, it runs them all native. The only thing that's emulated is the VC stuff but that was emulated on Wii. Hardware BC >>>>>>>> spotty digital emulation.

The stuff about the SD card transfer is just whining, it's a one and done and then now it's linked with your NNID.

Avatar image for deactivated-57d8401f17c55
deactivated-57d8401f17c55

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#70 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@gamecubepad said:

It's unlikely Nintendo will surpass current gen consoles.

Assuming Nintendo is not insane and uses the power750 architecture again (give them some credit lol) there's no way it'd have a weaker CPU than Ps4. Also it would have more memory as that will just be cheaper when NX launches.

But you really think it won't even have a better gpu than X1? That's a bold claim I think.

@ronvalencia said:

AMD Tonga XT needs powerful CPUs to drive it i.e. 8 core AMD Jaguar at 1.6/1.75Ghz would waste Tonga XT's power.

How much CPU power would it need to not be bottlenecked? How about an 8 core Arm A-72?

Avatar image for stuff238
stuff238

3284

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#71  Edited By stuff238
Member since 2012 • 3284 Posts

NX will have 3GB RAM at most. 1.5 for OS and 1.5 for the rest. Bank on it.

Avatar image for MirkoS77
MirkoS77

17980

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#72 MirkoS77
Member since 2011 • 17980 Posts

I've always been a proponent for better hardware as I believe it enables better software, but in Nintendo's case, considering the type of games that they produce I can see an argument in favor of no real push towards significance. Nintendo never pushes their games in any manner that demands great hardware as they are so mechanics focused. Mario is a very simplistic game, it does not necessitate complex A.I. routines or massive worlds. Mario Kart? Metroid? Smash? Zelda? These are extremely formulaic endeavors. The only franchise of theirs that I could see requiring better hardware would be Pikmin, and that was done on the GCN.

As for third party? Gone and irrelevant. Nintendo's never going to bend towards their callings, they are going to design hardware that suites their needs first (not to mention the audience is largely absent) so this is a wasted concern.

Yea, until Nintendo starts really pushing their software past simple new mechanics in a construct they've long ago established, I suppose I'd have to say that hardware for their needs at this point (or until they decide to change) is largely irrelevant.

Avatar image for gamecubepad
gamecubepad

7214

Forum Posts

0

Wiki Points

0

Followers

Reviews: -12

User Lists: 0

#73 gamecubepad
Member since 2003 • 7214 Posts

@Chozofication said:

Assuming Nintendo is not insane and uses the power750 architecture again (give them some credit lol) there's no way it'd have a weaker CPU than Ps4. Also it would have more memory as that will just be cheaper when NX launches.

But you really think it won't even have a better gpu than X1? That's a bold claim I think.

Nintendo has released consoles two gens running that are, on paper, allegedly more powerful than previous gen consoles, but rarely demonstrate it in any significant manner.

Nintendo has gimped every system since N64 because they have an interest in excluding 3rd party multiplats from the system.

Avatar image for Epak_
Epak_

11911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#74  Edited By Epak_
Member since 2004 • 11911 Posts

I will be positively surprised if Nintendo won't disappoint with the NX (spec wise), but they probably will.

Avatar image for ShadowDeathX
ShadowDeathX

11699

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#75  Edited By ShadowDeathX
Member since 2006 • 11699 Posts

These are so fake.

Why the hell would you have two pools of RAM? Nonsense.

That GPU is too overpowered for a console. Yes, we all wish it had that GPU but consoles are for people on a budget, so no. The thermal output would be too much for a console.

Nintendo is going to use the same APU design that is in the PS4 and Xbox One with some minor differences. They might add that IBM co-processor to keep Wii U/Wii backwards compatibility though.

Avatar image for 2Chalupas
2Chalupas

7286

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#76  Edited By 2Chalupas
Member since 2009 • 7286 Posts

@mesome713 said:

It still wont help though, wheres Wii Us GTA5, MGS5, Persona 5 and Minecraft, Wii U can handle all these games perfectly and yet doesnt receive them. No matter how powerful, Nintendo will still only receive certain third party support.

Stats dont look bad, the ram is a little weird, but im no tech guy.

Wii-U of course could "handle" those games on a basic level, but like the PS3/360 it would require extensive optimization to get them to run even somewhat decently. The issue of course is that it cost money to port a game to a new system, particularly adding yet another system that "barely" runs the game - because that requires a ton of optimization. Additionally, there is a certain threshold the game would have to be projected to sell to make it worthwhile. Even if the investment is low, very few devs are going to bother porting a game if it's only expected to sell 10,000 or even 50,000 copies. As far as I know Rockstar and Konami had no experience working with the Wii-U using their game engines, so they would have to be working from scratch (which greatly raises the cost). With the PS3 and 360 they were working from like 2005-2007 on games, so they already had years of experience tweaking their engines on those dev kits and these particular games also spent years in development on those dev kits. GTAV didn't just magically "materialize" on PS3/360 - the game was YEARS in development. Think of early 2005-2007 360 games that were not ported to PS3 - it just wasn't "worth it" to port certain games due to the time-frame and uncertainty of sales. But once the PS3 started to sell, developers generally decided they better port their games simultaneously to both platforms.

It's a bit of a shame we'll never know if GTAV could have helped Wii-U move some systems, but my guess is no. Nintendo should have done whatever they could to get that game on time at launch (with PS3/360 version) - but when you look at the incredible sales of GTAV there was no reason for Rockstar to do this on their own. Hell, they could get a ton of sales on PC, that is the ultimate version of the game, and they were in no hurry to even get this version out there. It really needed to be Nintendo *BUYING* that port to make sure they had the game and maybe some people wanting to get it on Wii-U. MGS V on the other hand I believe is just way too late for Wii-U. Too much money to invest porting a game to a system already perceived as dead. The only weird one is Minecraft, I mean even Vita has minecraft. So it's a bit odd Wii-U never got it, but that just shows how low priority in the market Wii-U is perceived as.

The NX has a chance, but Nintendo needs to be lining up games RIGHT NOW. At this point, the games aren't going to just come to them.

Avatar image for deactivated-58ce94803a170
deactivated-58ce94803a170

8822

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#77  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@2Chalupas: Nintendo would pay for the cost just to get the game. Indie developers have no problem porting their games, but i guess not everyone is so skilled. PES 2016 could run on Wii U also, but its not coming, its not worth their time. If they cant make a whole bunch of profit, they could care less about what fans get to enjoy.

Avatar image for SecretPolice
SecretPolice

45682

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#78 SecretPolice  Online
Member since 2007 • 45682 Posts

lol Clearly a load of BS, that is all.

Avatar image for musicalmac
musicalmac

25101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#79 musicalmac  Moderator
Member since 2006 • 25101 Posts

Ohhhh I hope hope hope so, so badly... There's validity here in that Ninty is still using PowerPC CPUs...

It's probably DOA, but maybe Ninty still has something interesting for your livingroom (probably not).

Avatar image for l34052
l34052

3906

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#80  Edited By l34052
Member since 2005 • 3906 Posts

Theres no way surely nintendo would release another underpowered console, it would be financial suicide and surely they must know that by now.

If it had the games, i would buy a powerhouse nintendo console in a heartbeat. Give me a super alien ufo powered console and a remake of Goldeneye and im at the front of the line nintendo no matter the cost.

Avatar image for AM-Gamer
AM-Gamer

8116

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#81 AM-Gamer
Member since 2012 • 8116 Posts

That would be cool, just give me a disk drive and I'll buy.

Avatar image for Suppaman100
Suppaman100

5250

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#82 Suppaman100
Member since 2013 • 5250 Posts

@MBirdy88 said:

As long as its backwards compatible... and they invest in better services... I really could care less about its power. It's games age better than Sony/MS games anyway.

Bu..bu..it's a console?!

Avatar image for deactivated-583e460ca986b
deactivated-583e460ca986b

7240

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#83 deactivated-583e460ca986b
Member since 2004 • 7240 Posts

No console maker would launch a console with those specs. Not if they want to make money anyway. Nintendos next console will have whatever specs/hardware correlate with a $249.99-$349.99 price point. The specs in that "leak" don't come close to matching that.

Avatar image for nethernova
nethernova

5721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#84 nethernova
Member since 2008 • 5721 Posts
@mesome713 said:

Dues Ex Human Revolution is best on Wii U and i played it on PC maxed out. Minecraft would be gigantic on Wii U or 3DS for kids, but that also why they wont release it, it gives Nintendo way to much power and they are scared.

Dark Souls would be awesome on Wii U, but they are scared of what might happen, put these games on Wii U and Xbox and PS4 could lose millions of customers. Certain games make since though, as they wouldnt sell, or wouldnt work, but some of the big ones we all know will sell.

You're easily the most delusional person on this site and that really says a lot. Congrats.

@mesome713 said:

Stats dont look bad, the ram is a little weird, but im no tech guy.

@mesome713 said:

PES 2016 could run on Wii U also

The no tech guy telling the world what could run and what couldn't. Awesome.

Avatar image for deactivated-58ce94803a170
deactivated-58ce94803a170

8822

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#85  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@nethernova: It can run on PS3 and Xbox 360, i may not be a tech guy, but i do got a little common sense.

Avatar image for deactivated-57d8401f17c55
deactivated-57d8401f17c55

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#86  Edited By deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@gamecubepad said:
@Chozofication said:

Assuming Nintendo is not insane and uses the power750 architecture again (give them some credit lol) there's no way it'd have a weaker CPU than Ps4. Also it would have more memory as that will just be cheaper when NX launches.

But you really think it won't even have a better gpu than X1? That's a bold claim I think.

Nintendo has released consoles two gens running that are, on paper, allegedly more powerful than previous gen consoles, but rarely demonstrate it in any significant manner.

Nintendo has gimped every system since N64 because they have an interest in excluding 3rd party multiplats from the system.

Well they certainly are more powerful, and even on Wii the difference in games could be tangible. For Wii U it can easily handle 1080p and 60fps games and all around better details than the Ps3 and 360, which is very much significant. But maybe your idea of significant is a traditional generational leap.

Well Nintendo certainly doesn't cater to 3rd parties :P

But actually from a development standpoint and not a cost one (where Nintendo ran into issues with 3rd parties) Cartridges were the superior format and they still are. In the N64 days, developers could've made due without what is now ugly CGI cut scenes.

Likewise GC's mini discs allowed for much faster loading. People think mini discs hurt it, but really besides some rpg's (most of which were exclusive anyway) and the odd resident evil 4 that needed 2 discs, games just needed a little more compression to fit on them. In fact the difference between those discs and dvd is not as large as the gap between 360 DVD's and Ps3 blu-ray in size.

Gameceube's real problem was consumer perception, Nintendo is still looked at as the kiddie company and that is an even bigger problem than the hardware. Multiplats just weren't selling as much on the gamecube, so that's why later in its cycle devs stopped making games for it.

Avatar image for GameboyTroy
GameboyTroy

9862

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

#87  Edited By GameboyTroy
Member since 2011 • 9862 Posts

@mesome713 said:

@nethernova: It can run on PS3 and Xbox 360, i may not be a tech guy, but i do got a little common sense.

Its quite annoying and disgusting when games are put out on the PS3/360 and not the Wii U. The Wii U can run anything that is on the PS3/360.

Avatar image for flashn00b
flashn00b

3961

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#88 flashn00b
Member since 2006 • 3961 Posts

Nintendo needs to future proof their machine against the PS5. I've said it multiple times, and i'll say it again:

They'll need to aim for something that can play The Witcher 3 on Ultra at 2160p30

Avatar image for deactivated-58ce94803a170
deactivated-58ce94803a170

8822

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#89  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@flashn00b: They should just release another console after NX when PS5 comes. Nintendo should release after the competition, not before.

Avatar image for deactivated-5acbb9993d0bd
deactivated-5acbb9993d0bd

12449

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#90 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@Suppaman100 said:
@MBirdy88 said:

As long as its backwards compatible... and they invest in better services... I really could care less about its power. It's games age better than Sony/MS games anyway.

Bu..bu..it's a console?!

and?

I'm a manticore Suppa-peasant.

Avatar image for GarGx1
GarGx1

10934

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#91 GarGx1
Member since 2011 • 10934 Posts

@ShadowDeathX said:

These are so fake.

Why the hell would you have two pools of RAM? Nonsense.

That GPU is too overpowered for a console. Yes, we all wish it had that GPU but consoles are for people on a budget, so no. The thermal output would be too much for a console.

Nintendo is going to use the same APU design that is in the PS4 and Xbox One with some minor differences. They might add that IBM co-processor to keep Wii U/Wii backwards compatibility though.

Two pools of RAM works just fine on PC. Having a single pool whether it's GDDR or DDR brings limitations for the CPU or GPU, it's far better to have both.

Just to be clear, I don't believe these specs for the NX either.

Avatar image for ni6htmare01
ni6htmare01

3990

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#92 ni6htmare01
Member since 2005 • 3990 Posts

All that power just to run new Mario games... Until I see lots of 3rd party support, I will not buy it for sure.. unless Bayonetta 3 is an exclusive again and is getting super high rating like the second one did!

Avatar image for gamecubepad
gamecubepad

7214

Forum Posts

0

Wiki Points

0

Followers

Reviews: -12

User Lists: 0

#93 gamecubepad
Member since 2003 • 7214 Posts

@Chozofication:

Mass Effect 3, Batman AC, and Watch Dogs all performed only as good, or worse than PS3/360 versions. I agree with some of benefits you mentioned with the older systems, but it doesn't change the history Nintendo has of inhibiting 3rd-party multiplat development on their platforms.

A beefy NX with 2TF GPU and a full fat 8-core CPU @ 3GHz would be great right? Then consider they probably want it to be half the size of PS4/XO and consume half the energy, or even less. And this thing is supposed to come out in 2016? What does 50-75W and $200-250 BoM get you in 2016? That's what you'll be looking at for NX.

Avatar image for resevl4rlz
resevl4rlz

3848

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#94 resevl4rlz
Member since 2005 • 3848 Posts

and you still believe the nx is a new console -_-

Avatar image for jcrame10
jcrame10

6302

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#95 jcrame10
Member since 2014 • 6302 Posts

@mesome713 said:

@wizard: Money is money though, we all know PC is the superior device, but that doesnt mean we dont build foundations on other devices. There are many benefits buying GTA5 on a Wii U over the competition.

Dues Ex Human Revolution is best on Wii U and i played it on PC maxed out. Minecraft would be gigantic on Wii U or 3DS for kids, but that also why they wont release it, it gives Nintendo way to much power and they are scared.

Dark Souls would be awesome on Wii U, but they are scared of what might happen, put these games on Wii U and Xbox and PS4 could lose millions of customers. Certain games make since though, as they wouldnt sell, or wouldnt work, but some of the big ones we all know will sell.

GTA on Wii U would be sick. That map with the gamepad. Damn. I want it.

Actually, any open world game really would be great with the Gamepad. The iDroid in MGSV would be cool on the gamepad and it would probably make doing tasks smoother (Wind Waker HD).

I have my doubts that a game like GTAV or MGSv would actually run on wii U though.

Avatar image for blueinheaven
blueinheaven

5567

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#96 blueinheaven
Member since 2008 • 5567 Posts

It's completely fake. Nintendo release cheap junk hardware that's just barely enough to produce cartoony games for kids then charge 10 times what the hardware is worth.

Come back to this post when NX specs are released. I will be 100% spot on.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#97 ronvalencia
Member since 2008 • 29612 Posts

@ShadowDeathX said:

These are so fake.

Why the hell would you have two pools of RAM? Nonsense.

That GPU is too overpowered for a console. Yes, we all wish it had that GPU but consoles are for people on a budget, so no. The thermal output would be too much for a console.

Nintendo is going to use the same APU design that is in the PS4 and Xbox One with some minor differences. They might add that IBM co-processor to keep Wii U/Wii backwards compatibility though.

To avoid the above issue with unified memory.

Avatar image for osirisx3
osirisx3

2113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#98  Edited By osirisx3
Member since 2012 • 2113 Posts

@resevl4rlz said:

and you still believe the nx is a new console -_-

indeed, i find it annoying everyone is assuming its a console. Nintendo them self's said it was a new platform not seen before that will be a third pillar. However everyone keeps assuming its a wii u replacement because its sales are bad. Hell if anything it would be a 3ds replacement because it is getting old.

Avatar image for deactivated-57d8401f17c55
deactivated-57d8401f17c55

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#99 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@gamecubepad said:

@Chozofication:

Mass Effect 3, Batman AC, and Watch Dogs all performed only as good, or worse than PS3/360 versions.

Yeah but those devs didn't even try to utilize Wii U's extra power. Need for speed Most wanted U was a launch window port and even with EA rushing them, Criterion games was able to use the PC versions highest textures and reflections, and even gave it much improved night lighting the PC didn't even get. We'll never really know how much better multiplats could've been on Wii U if devs kept supporting it and made the full effort. Beyond that you can see how good Nintendo games look, and they're either 1080p or 60fps.

@gamecubepad said:

@Chozofication:

A beefy NX with 2TF GPU and a full fat 8-core CPU @ 3GHz would be great right? Then consider they probably want it to be half the size of PS4/XO and consume half the energy, or even less. And this thing is supposed to come out in 2016? What does 50-75W and $200-250 BoM get you in 2016? That's what you'll be looking at for NX.

But don't forget, Nintendo will be using 14/16nm technology in comparison to the Ps4's 32/28nm, in addition to how much more efficient gpus like the r9 fury nano are compared to the old 7xxx series in the PS4, and that's on the same 28nm process.

I will say you can forget about a beefy cpu, consoles just can't have that kind of cpu and a big gpu wihtout being 200watt ovens like the launch ps3 and 360. However, it will have a better cpu than jaguar by default (unless they use a quad core) because mobile tech has advanced since then. There's no where to go but up from an old tablet cpu :P

Plus DX12 is fixing long standing issues with cpu efficiency so they might not even need beefy cpu's next time.