[QUOTE="i_like_pizza"] [QUOTE="RedMarzBoy"]Microsoft & Sony focus: Innovation through software(games)
Nintendo focus: Innovation through hardware(wiimote)
wmc540
But in what way have MS and Sony brought up big innovations in software due to their polygon-pushing powerhouses?
What does Halo 3 bring to the table that couldn't be done on the Xbox? How about RE5? What will that do that couldn't have been done on the Cube or PS2? Even new IPs like Gears of War, what about that game couldn't have been done in the previous generation?
I don't see any software "innovation." I see general improvements to certain gameplay elements that would be made year in and year out regardless of a new platform, and that's it.
A better question is what innovations has Nintendo brought to the table?? and please don't say a shoddy motion sensing controller.
A shoddy motion sensing controller.
In all seriousness, it's more innovation that either Sony or MS's hardware will allow.
Any game that you can design for the 360 or PS3 can be made for the Wii, but it doesn't go the other way around.
The definition of innovation is "the introduction of something new." How does the Wii remote not fit that definition?
I will never say the Wii remote is perfect. It clearly isn't. But it is also very clearly EXTREMELY good at what it was meant to do.
Innovation doesn't always mean that it will be good or likable, it only guarantees that it will bring something new to the table. Could you have played Zack and Wiki without the Wii remote? Could you play MP3 without the Wii remote? Could you play SMG without the Wii remote? You can come up with similar games and design them for dual-analog, but then it's not really the same game.
You didn't pose a better question at all. Nintendo has brought us something that fits the description of "innovation" perfectly. The Wii remote is new, and it's also bringing new opportunities into the software realm, as well.
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