Has this been brought up at all?
I have heard people claim that too many non-gamer and casual consumers can actually harm the industry. By causing more developers to make games that appeal to these groups. Instead of focusing and creating new original properties for the hardcore groups. Causing the majority of developers to focus on the non-gamer and casual consumers. The major franchises (that sell very well) for the hardcore would be intact. However the majority of games would be "dumbed" down making them more accessible to non-gamers and casuals. And developers would neglect the hardcore groups in order a to secure greater profit.
What do think about this?
Is this true?
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