[QUOTE="Michael85"][QUOTE="sonicmj1"]Where does it say that they can't hold the pointer steady?
All I read was that the controls suck, and that the aiming calibration is terrible. "None of the four settings feels even remotely comfortable or easy to deal with, which means you're getting blasted while attempting to turn and fire."
How did "For starters, you need to constantly aim the remote at the screen, because it controls both your aiming and your camera movement," become "I can't hold a pointer steady"?
sonicmj1
http://media.wii.ign.com/media/880/880697/vids_1.htm
No problems for reviewers with any small bit of hand-eye coordination. You do the math.
So IGN is automatically right here?
Jeff didn't have a problem shooting Moblins in Zelda with the Wii's controls. In the Gamecube review, he finds the Wiimote more accurate than the analog controls. Why would there be a problem here, if the controls were as accurate as Zelda's?
Do you have to hold the pointer steady in the center of the screen in Zelda? No. There's your answer.
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