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[QUOTE="lolfaqs"]That may be, but PC gamers are still a tiny percentage of today's game market, which now includes casuals.VandalvideoFalse. According to the PCGA, the PC is the single higest grossing platform. According tot he NPD, the PC is the single most popular/played platform. PC gamers are in the majority, which according to Microsoft is OVER 9000! No in all seriousness, Microsoft said there are 200+ million online PC gamers, and the PCGA said there are over 250 million PC gamers. Both of those numbers are due in large part to casuals, however. Yeah, this is a total ninja-post without reading the next couple pages. Though honestly... lol at taking the PCGA's word alone at face value, though I also know those numbers are, while quoted in a misleading manner, pretty much 100% true. It's only really with gaming where we don't flinch at the idea of taking news and statistics directly from the interested parties and don't think it might be odd or being given to us in a context not quite as intended.
This coming from the source that doesn't care to track non-retail sales. Talk about weighted.Digital Distribution will mean different things depending on how it's implemented.
After starting to use Steam I've preferred digital copies. Not only can I make an infinite amount of legal physical backups (and thus, if I want a pretty box with box art with a disc on a shelf, I can make it myself) but I can download all my games to any computer that has internet access. I wish games were all available, new and old, through DD.
And to those who complain about not having enough HDD space? What happens when you run out of shelf-space for your physical games? You buy a bigger shelf... so buy a bigger HDD. 1TB external drives are like $150 now.foxhound_fox
Implemented Valve's way, though Steam, puts a lot of power in the user's hands, allowing the user to safeguard his/her purchase through backups as needed and making the authentication process as convenient as possible. That said, secondhand sales, although still possible, are a pain, especially since Valve charges for resale (I wonder if one could take Valve to court over that on the ground that they're infringing on First Sale doctrine). If consoles allowed for downloading and playing of downloaded games from any external medium that could hold it, allowed for redownloads as needed, and allowed backup copies to be made, then they could put themselves in a position where DD can become more desirable than the physical copy (especially the backup angle--technically console backups are illegal under the DMCA as of now since the only way to make disc backups is to bypass protection (it's Fair Use vs. the DMCA, and the two are still slugging it out).
If they handled DRM properly instead of making it so goddamn anti-consumer, more people would probably use it. People are paranoid enough as it is about computers. Bonehead DRM schemes aren't helping.heretrixi'm sorry but drm is killing the retail market. why buy retail games that need the internet to be activated and can only be done 5 times when you can get the same game on steam without any of the drm? sure steam is a form of drm but it doesn't limit how many times you can install a game and is in no way linked to hardware. on pc over 50% of all sales now come from d2d and steam so that contradicts the heading of this topic. If a game is on steam I wont even consider buying the retail version unless it can be activated on steam. All the other drm that games now use is plan terrible.
I'm old school, i will always prefer retail (box + game + manual), even with digital distribution being considerably less priced.DanBal76most of the time you still get a manual with digital distribution and anyway you really care about those 4 page cod4 type manuals? click and play is much more convenient than look through your huge pile of disks for that one you want, epecilly when it's an old game that is somewhere in your collection and you spend ages looking for it. with dd you just have to scroll through your list to find it.
False. According to the PCGA, the PC is the single higest grossing platform. According tot he NPD, the PC is the single most popular/played platform. PC gamers are in the majority, which according to Microsoft is OVER 9000! No in all seriousness, Microsoft said there are 200+ million online PC gamers, and the PCGA said there are over 250 million PC gamers.[QUOTE="Vandalvideo"][QUOTE="lolfaqs"]That may be, but PC gamers are still a tiny percentage of today's game market, which now includes casuals.grimhope
The problem with this data is that they include people like my 70 year old mom as a "PC gamer" because she plays solitare and minesweep on her computer.
Of course there is going to be more pc gamers if they include crap like that.
the problem with your argument is that there are more ps3/x360 level gaming card sold than ps3 or x360's and those aren't bought to play solitaire.I have ambivalent views on this issue on one hand i like DLC because i don't run with the problem of getting my games scratched, dirtied (my nephews get a hold of my games when visiting) or even stolen and sometimes you can re-download for free if your system get all messed up and you don't have no back up, with some services. But on the other hand it's just not the same than a boxed copy because you're not really paying for anything just for and idea or concept, if i can make some sense, it just feels like you're getting ripped off, specially since you can never be sure that the service and/or service will be on for decades to come like a boxed copy can.Oscar-Wildewell when you buy physical all your are paying for is a cd (not the content) and box and manual all the data remains the property of the game company, it is no different than digital.
[QUOTE="Oscar-Wilde"]I have ambivalent views on this issue on one hand i like DLC because i don't run with the problem of getting my games scratched, dirtied (my nephews get a hold of my games when visiting) or even stolen and sometimes you can re-download for free if your system get all messed up and you don't have no back up, with some services. But on the other hand it's just not the same than a boxed copy because you're not really paying for anything just for and idea or concept, if i can make some sense, it just feels like you're getting ripped off, specially since you can never be sure that the service and/or service will be on for decades to come like a boxed copy can.imprezawrx500well when you buy physical all your are paying for is a cd (not the content) and box and manual all the data remains the property of the game company, it is no different than digital. But like i said depending on how i treat my CD's that data will be there for decades to come, I'm not that sure that that's the case with DL games.
on pc over 50% of all sales now come from d2d and steam so that contradicts the heading of this topic. imprezawrx500go ahead and link that one, because i know you just made it up. :) the split between retail/dd on the PC is generally more like 80/20 for most titles! even Stardock, who have an established DD store of their own with zero restrictions, with titles that appealed to niche gamers that are very well aware of DD and how to use it, had something like 1/4 or 1/5th of their sales from DD and the rest retail.
[QUOTE="imprezawrx500"]on pc over 50% of all sales now come from d2d and steam so that contradicts the heading of this topic. Makarigo ahead and link that one, because i know you just made it up. :) the split between retail/dd on the PC is generally more like 80/20 for most titles! even Stardock, who have an established DD store of their own with zero restrictions, with titles that appealed to niche gamers that are very well aware of DD and how to use it, had something like 1/4 or 1/5th of their sales from DD and the rest retail.
http://news.bigdownload.com/2009/02/20/npd-pc-game-retail-sales-numbers-are-just-half-the-stor/
http://www.kotaku.com.au/games/2009/02/npd_says_pc_retail_sales_down_50-2.html
[QUOTE="DanBal76"]I'm old school, i will always prefer retail (box + game + manual), even with digital distribution being considerably less priced.imprezawrx500most of the time you still get a manual with digital distribution and anyway you really care about those 4 page cod4 type manuals? click and play is much more convenient than look through your huge pile of disks for that one you want, epecilly when it's an old game that is somewhere in your collection and you spend ages looking for it. with dd you just have to scroll through your list to find it. Ever heard of Feelies? Value-added stuff thrown into the game box?
[QUOTE="imprezawrx500"][QUOTE="Oscar-Wilde"]I have ambivalent views on this issue on one hand i like DLC because i don't run with the problem of getting my games scratched, dirtied (my nephews get a hold of my games when visiting) or even stolen and sometimes you can re-download for free if your system get all messed up and you don't have no back up, with some services. But on the other hand it's just not the same than a boxed copy because you're not really paying for anything just for and idea or concept, if i can make some sense, it just feels like you're getting ripped off, specially since you can never be sure that the service and/or service will be on for decades to come like a boxed copy can.Oscar-Wildewell when you buy physical all your are paying for is a cd (not the content) and box and manual all the data remains the property of the game company, it is no different than digital. But like i said depending on how i treat my CD's that data will be there for decades to come, I'm not that sure that that's the case with DL games.So what about a DL game backed up to a CD?
go ahead and link that one, because i know you just made it up. :) the split between retail/dd on the PC is generally more like 80/20 for most titles! even Stardock, who have an established DD store of their own with zero restrictions, with titles that appealed to niche gamers that are very well aware of DD and how to use it, had something like 1/4 or 1/5th of their sales from DD and the rest retail.[QUOTE="Makari"][QUOTE="imprezawrx500"]on pc over 50% of all sales now come from d2d and steam so that contradicts the heading of this topic. Wartzay
http://news.bigdownload.com/2009/02/20/npd-pc-game-retail-sales-numbers-are-just-half-the-stor/
http://www.kotaku.com.au/games/2009/02/npd_says_pc_retail_sales_down_50-2.html
Half of PCgaming revnues come from online, but that's far more than DD, it's also online fee, microtransactions etc.
DD sales are nowhere near half money-wise, they might be units-wise because of casual and indie games though. What really matters though is that through DD developers/publishers get far bigger cut than from retail and in the end that's what counts. Plus online and DD are growing fast, retail is stagnating overall (slowly growing or slowly dropping depending on location)
go ahead and link that one, because i know you just made it up. :) the split between retail/dd on the PC is generally more like 80/20 for most titles! even Stardock, who have an established DD store of their own with zero restrictions, with titles that appealed to niche gamers that are very well aware of DD and how to use it, had something like 1/4 or 1/5th of their sales from DD and the rest retail.[QUOTE="Makari"][QUOTE="imprezawrx500"]on pc over 50% of all sales now come from d2d and steam so that contradicts the heading of this topic. Wartzay
http://news.bigdownload.com/2009/02/20/npd-pc-game-retail-sales-numbers-are-just-half-the-stor/
http://www.kotaku.com.au/games/2009/02/npd_says_pc_retail_sales_down_50-2.html
Yeah.. they're saying that the total revenue for the platform is about 50% retail sales, 50% *everything* else - which includes stuff like the recurring fees of WoW, which alone probably surpasses a blockbuster game in raw revenue every single month. pretty much agreeing with everything adrianwerner said :PPlease Log In to post.
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