@MirkoS77:
Ironic you pull frame rate in as an example, as a terrible one can significantly mar great gameplay otherwise. Play TLoU and then TLoU remastered, or Galak-Z on PS4 and then on PC to see this.
I think we all know low frame rate is terrible. There is no denying that. Based on the rumors the NX is a hybrid/portable machine. By default that is going to me more economy than pure power so my rational stands on that. My intention was to call people out on calling it weak. Which can or cannot be a valid assertion based on what it actually ends up being. If it is a console that sits under your tv then yes, it is a woefully underpowered piece of kit. If it is a handheld it is not. We have a space where luxury of higher frame rates and better graphic fidelity exists. It's the PC market. Hence why I made the Titan X joke.
I don't know why anyone wouldn't desire more power, and to do so isn't somehow synonymous with superseding and/or belittling gameplay. This is nonsense, it's a non sequitur, and it's a strawman. I don't favor more power over gameplay or a game's enjoyment, I just recognize its relevance on them.
I never said that power belittled gameplay. I was making a point that games can and are still fun without the need of amazing graphics. Are they more immersive with better graphics, yes. My point was that people are expecting too much of a handheld to have the same fidelity as current gen consoles. Theoretically you could do it, but it would have heat and battery issues.
Since when does more power necessitate a reduction in gameplay or fun? Would Nintendo games all of a sudden turn into shallow shells of themselves if they added 6x AA, AO, faster loading times, and higher resolutions? No, but this is exactly what is implied in these arguments.
Based on my wording you have me here. But again, I am looking at the handheld aspect of the machine that is rumored not the console that connects directly to your TV like a PS4. The dock may have another Tegra x1 in it. We don't know what parts make an NX yet. So I cannot comment on what it can produce graphically if that is the case.
As for frequency of output and bugs: hey, that's the nature of the game and problems I'd lay on business and development prowess, not a fault of hardware predilections.
Less complex games require less development time by nature. The talent of a developer factors in, but it's not the whole story.
Personally, I will worry about the impact lesser power is having on "the caliber of the games we'll be getting", because hardware is intrinsically tied to it. I will play Breath of the Wild and enjoy it, but will at the same time ponder what it could've been if it wasn't running on hardware so many years behind. A better game in mechanical terms given more power? Perhaps not. A more enjoyable game? Hell yes, and I'm not going to apologize for wishing for such.
The same argument about wondering what a game could have been on better hardware can be applied to all games. I think that about various exclusive titles. But as you just said regardless of if you know Breath of The Wild is a downgraded experience you will enjoy it. It validates my point that games can be fun without the highest graphic fidelity.
If gamers don't wish to improve the experience with no cost to the gaming experience itself (as better hardware would provide), then I question them. They are nothing but being complacent with something that could be better.
Again, that's why we have a PC market. To showcase what cutting edge hardware is capable of producing to provide a better experience to the player. It does not apply to a portable console. So far the developers are liking the machine. So that is a good sign. It must have enough horsepower to compete or they would not be happy about it.
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