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There is one HARD fact here, Oblivion was not made ground up for 360, meaning it looks half of what possibly could, and it is a 1st gen title, meaning it looks another half of what it could be
Meaning 360 could run Oblivion 4x better if it was made ground up AND was a 3rd gen title, maybe far better than the pc with mods version we see now, which frankly only has some more bumped and detailed textures, that Kameo EASILY rivals anyway
Of course i am not blind, a pc could run it EVEN better with a 8800GTX card, it is obvious, but that pc pics is totally possible on 360, that is all
avenger_dot
So, care to prove me wrong ?
[QUOTE="avenger_dot"]There is one HARD fact here, Oblivion was not made ground up for 360, meaning it looks half of what possibly could, and it is a 1st gen title, meaning it looks another half of what it could be
Meaning 360 could run Oblivion 4x better if it was made ground up AND was a 3rd gen title, maybe far better than the pc with mods version we see now, which frankly only has some more bumped and detailed textures, that Kameo EASILY rivals anyway
Of course i am not blind, a pc could run it EVEN better with a 8800GTX card, it is obvious, but that pc pics is totally possible on 360, that is all
avenger_dot
So, care to prove me wrong ?
Four times? May I ask where the hell did you get that number? And "half" of what it possibly could do? :? If Oblivion were a "second-gen" title, that wouldn't automatically make it look twice as good as a "first-gen" title; things don't work like that. Unless a better compression method is used for the textures--better than DXT1 (uses 4-bits for each pixel but does not require an alpha channel (if it has one then it is 1-bit)), which is the lowest quality but lowers the filesize the most--then the Xbox 360 will be unable to create graphics (smoothly, at least) comparable to that of Oblivion on the PC using QTP3 due to RAM limitations. It may be able to do it with heavy modifications and newer technologies, but right now, no, it cannot. Of course, if Bethesda were to rework Oblivion by the time the "3rd gen" rolled around, Oblivion would be better on the Xbox 360 than the PC (which would be the "1st gen" version), but that will not happen. I'm not saying that the 360 is not capable of generating graphics that are as good as Oblivion on the PC with graphics-enhancing mods, but rather that Oblivion on the 360, if the majority of the code were to be left untouched, is incapable of being graphically as good as the PC version due to hardware limitations.Shack: Can you offer any insight into how much of that was made possible by the PS3 hardware versus simply the additional development time?
Pete Hines: IT WAS ENTIRLY DUE TO EXTRA DEVELOPMENT TIME. It's not like the PS3 can do this and the others can't, it's actually something we were considering doing for the other platforms as well. We specifically did it here because we had some time and one of our graphics programmers said he could do it. Things like that are in the PS3 version,
http://www.shacknews.com/extras/2007/020807_petehines_1.x
TOPIC CREATOR PWNED, BY BETHSEDA DEVS.
XBOX 360 IS MORE POWERFUL, MORE CAPABLE SYSTEM THAN PS3.
boboisback
Err, the topic creator, i.e. me, never said anything about the PS3 being more powerful than the 360. The shots were posted to show how much better the PC version of the game is than either console.
Then why didn't it look like that on pc from the start anyway ? avenger_dot
Because its a straight port from the 360 version of course. I don't know what your trying to get at with that point as we already know the PC is capable. Its purely a matter of developer effort.
And you can't call those VASTLY superior, it is just one bump map shader in the distance, and reflections in the water, and some a bit more detailed textures, all could easilly be done on 360 if it had more ram and a year to optimize, it was just a 1st gen game on 360, remember ?
I can call it vastly superior because it is obviously, vastly superior. Bot the distance and close up textures are clearly far improved, as is the water and the level of object detail. Its like looking at an xbox 1 game compared to the same game on X360.
The 360 simply could not have handled that level of detail. Give it more memory? Err why don't you give it faster memory and a second GPU aswell eh? Sure if you make the 360 more powerful it could manage that detail but what does that tell us about the real 360 in the real world? Nothing.
And yes it was a first gen game but the 360 version got just as much attention as the PC version and the PC version looked better even without the mods. In fact the PC version with mods actually looks better than ANY 360 game available today and yes, that includes Gears or War.
3rd-4rth gen games on cosnoles can be 2x-3x better looking, this is ALWAYS the case in ALL consoles to date
They will be better looking than the 360 version, sure. But whether they will look as good as the modded PC version is debatable. Anyway, we will be on ES5 by then which will probably look as good as or better than Crysis.
And the game was FAR from made round up for 360 too, so the question is, can YOU confirm 360 could not run with those textures and the right optimizations/tricks ?
Nor was the game made for the PC from the ground up and yes I CAN confirm that the 360 is completely incapable of running at those detail settings regardless of what optimisations you make because they require over 512MB of graphics memory alone. Maybe with a lot more optimisation the game could have looked similar to the PC version but bottonm line is that it didn't, and with the same level of effort being put into both the PC version ended up looking better.Â
There is one HARD fact here, Oblivion was not made ground up for 360, meaning it looks half of what possibly could, and it is a 1st gen title, meaning it looks another half of what it could beavenger_dot
Oblivion is far more optimised for the 360 than it is for any one PC setup so your point is meaningless. Even with less optimisation the PC version looks better so if both versions were optimised ot the max the difference would be even greater in favour of the PC.
Meaning 360 could run Oblivion 4x better if it was made ground up AND was a 3rd gen title, maybe far better than the pc with mods version we see now, which frankly only has some more bumped and detailed textures, that Kameo EASILY rivals anyway
4x better? Uh yeah :roll:
No the 360 could never run Oblivion as well as the modded PC version because it doesn't come close to the memory requirements which approach 2.5GB total on a Vista system.
And no, Kameo doesn't have a patch on the modded PC version. Yes it looks nice but as someone who owns both I can easily say that modded Oblivion is head and shoulders above Kameo.
Of course i am not blind, a pc could run it EVEN better with a 8800GTX card, it is obvious, but that pc pics is totally possible on 360, that is all
Yeah whatever. I guess thats why the 360 version looked so much worse eh? The PC version is less optimised than the 360 version and all it has had applied are a few amature, homemade mods. Are you telling me the devs are incapable of the same feats with all there funding and experience?
Anyway, all this rubbish about the 360 "could" have done this and "could" have done that is worthless. It didn't, and the result is that PC gamers get the much better experience.
Only_the_Truth can you tell me exactly what mods are you using? because i really want my game to look like that screen.
Thanks
Nolakk
To be honest with you, I can't remember properly. I know im using most, if not all of Qarls stuff so thats Qarls Texture pack 2 plus 2 or three other files for distance textures.
Im also using a mod called something like "make eveything visible" which shows more distant objects like ruins and buildings that wouldn't nornmally show until much nearer. Add to that natural environments and natural wildlife (but not natural weather, I hate the way it makes eveything so bright and utopia like).
Im also using parallaxed worlds (I think thats what its called) which adds superb parallax mapping to most buildings and im running a tweaked ini with denser grass, longer draw distances and all water reflections turned on (amoungst numerous other tweaks).
On tip i would give when tweaking the ini is if your using the ditance improving textures above, make sure you leave the "ugridstoload" figure at 5. Anything higher will screw up the distance textures and have a heavy impact in framerate. Simply increasing your view distance in the ini can have much the same effect without the downfalls.
Also, for gameplay I STRONGLY suggest Ocsuro's Oblivion overhaul, it changes many things and adds a ton of content but most importantly, it gives the game a real leveling system so you can actually feel like your progressing.
[QUOTE="Nolakk"]Only_the_Truth can you tell me exactly what mods are you using? because i really want my game to look like that screen.
Thanks
Only_the_Truth
To be honest with you, I can't remember properly. I know im using most, if not all of Qarls stuff so thats Qarls Texture pack 2 plus 2 or three other files for distance textures.
Im also using a mod called something like "make eveything visible" which shows more distant objects like ruins and buildings that wouldn't nornmally show until much nearer. Add to that natural environments and natural wildlife (but not natural weather, I hate the way it makes eveything so bright and utopia like).
Im also using parallaxed worlds (I think thats what its called) which adds superb parallax mapping to most buildings and im running a tweaked ini with denser grass, longer draw distances and all water reflections turned on (amoungst numerous other tweaks).
On tip i would give when tweaking the ini is if your using the ditance improving textures above, make sure you leave the "ugridstoload" figure at 5. Anything higher will screw up the distance textures and have a heavy impact in framerate. Simply increasing your view distance in the ini can have much the same effect without the downfalls.
Also, for gameplay I STRONGLY suggest Ocsuro's Oblivion overhaul, it changes many things and adds a ton of content but most importantly, it gives the game a real leveling system so you can actually feel like your progressing.
[QUOTE="avenger_dot"][QUOTE="avenger_dot"]There is one HARD fact here, Oblivion was not made ground up for 360, meaning it looks half of what possibly could, and it is a 1st gen title, meaning it looks another half of what it could be
Meaning 360 could run Oblivion 4x better if it was made ground up AND was a 3rd gen title, maybe far better than the pc with mods version we see now, which frankly only has some more bumped and detailed textures, that Kameo EASILY rivals anyway
Of course i am not blind, a pc could run it EVEN better with a 8800GTX card, it is obvious, but that pc pics is totally possible on 360, that is all
Einhanderkiller
So, care to prove me wrong ?
Four times? May I ask where the hell did you get that number? And "half" of what it possibly could do? :? If Oblivion were a "second-gen" title, that wouldn't automatically make it look twice as good as a "first-gen" title; things don't work like that. Unless a better compression method is used for the textures--better than DXT1 (uses 4-bits for each pixel but does not require an alpha channel (if it has one then it is 1-bit)), which is the lowest quality but lowers the filesize the most--then the Xbox 360 will be unable to create graphics (smoothly, at least) comparable to that of Oblivion on the PC using QTP3 due to RAM limitations. It may be able to do it with heavy modifications and newer technologies, but right now, no, it cannot. Of course, if Bethesda were to rework Oblivion by the time the "3rd gen" rolled around, Oblivion would be better on the Xbox 360 than the PC (which would be the "1st gen" version), but that will not happen. I'm not saying that the 360 is not capable of generating graphics that are as good as Oblivion on the PC with graphics-enhancing mods, but rather that Oblivion on the 360, if the majority of the code were to be left untouched, is incapable of being graphically as good as the PC version due to hardware limitations.I agree that without optimization would not run, like on PC, due to ram limitations, but that is not what i suggested anyway, not just put those textures as on pc and will work, that IS imposible
Still, it could do that kind of graphics with proper work
[QUOTE="Vandalvideo"][QUOTE="alcarazo9"]the 360 version in better, it has achievemt points and great graphics, i agree in the pic the PC looks better but you know how much money do you have to spend on a graphics card to get those grahicsalcarazo9Not very much. high end cards can be as low as 250.
You'd rather get a Wii than be able to play games like Crysis, STALKER, World in Conflict, Company of Heroes, Star Craft 2, Dawn of War 2, and Total War: Empires? :?
[QUOTE="Juggernaut140"]Total War: Empires? :?
aliblabla2007
It's Empire: Total War.
*goes back to non-fussy mode*
My bad :oops:
I can't believe this topic......
1: the pc version looks and is better than it's console counterarts (The margin is very large as well if you exploit the advantages of modding. Which you should).
2: All versions look like crap. This also goes for F3.
If anything detracts from the pc version, it's that Bethesda left it to modders to make it into a proper pc game and not just a sloppy port running on superior hardware.
they are all great fun but there is no doubt the PC has the most DLC, and while the PS3 has superior graphics it has the least mods and the most problems with glitches.
Why do so many people who enjoy the game on their system insist on whinging about someone elses system instead of just letting everyone play it the way they would prefer and let us all game on and enjoy Elder Scrolls
Quite simply, the PS3 is the worst version to own.
If we disregard the PC version for a minute (because we all know its by far the best version to have) then graphically, both the PS3 and 360 versions are practically the same. Yes, the PS3 has the slight edge, but thats all, nothing major as the 360 version was patched with improvements post PS3 launch.
But the PS3 version lacks access to a lot of awesome content thats available to both the 360 and PC versions, such as the theives den. So it looses. And yes, I own both versions (no PC version unfortunately:( )
I've heard rumours that there is an old man in Tibet that has found several medicinal herbs that have the ability to rejuvenate dead threads.
I've heard rumours that there is an old man in Tibet that has found several medicinal herbs that have the ability to rejuvenate dead threads.
Vesica_Prime
Must've been Tenzin
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