That's why I used " " around best, I agree you can't have a best game ever, only a personal best . But, I did misunderstand what you meant. What I mean bya cross consoles is when considering if a game is good or not, and how you need to give passes onc ertain things. I'll use Super Mario Brothers again. Great on it's own merits, however, you could fault it for lacking certain features that are common places today if you were a complete idiot. An example would be it's graphics, or lack fo a save feature (the NES version that is). So if someone was to say 'SMB is trash because of it's graphics' that would be simply idiotic, which is why I mena you need to take the generation into consideration.
darkslider99
Well even comparing across platforms of eras (SMB to today) would be counterproductive to figuring out, based upon a game's own merits, whether or not the experience is enjoyable and "fun." It would completely negate any reason to derive "fun" from the experience because you are constantly comparing and cross-examining certain parts of it based on what you have seen already. I find that to be a highly flawed method of finding out whether a game is "good" and "enjoyable" or not.
I played about two hours of the original Metroid today on my Zero Mission cart. It is a ****ing hard game that lacks most of what all Metroid games after it have... yet I still found the experience enjoyable and fun. If I were to compare the game to today's games like even Zero Mission, its direct remake, or Prime 3, its highly evolved successor, it would be a terrible game by comparison because it is primitive and lacks everything that makes those new games "good." And yet I still found it to be an enjoyable experience and want to go back to it and finish it.
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