Official Gears of War 2 hype thread

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Pro_wrestler

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#301 Pro_wrestler
Member since 2002 • 7880 Posts

Even crysis uses these same techniques so I dont see what your trying to prove. Models are always pretty 2 dementional untill you add in these techniques.

justforlotr2004

Indeed, her wall demo should have gone without being said. Theres never anything special about a flat serface since you only need 3 points to create one.

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justforlotr2004

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#303 justforlotr2004
Member since 2004 • 10935 Posts

Perhaps I was exaggerating a little above about the PS2 games having more polygons than gears, but my point still remains true about Gears using low-resolution meshes when outputting the image.AmyMizuno

Most games do, otherwise they wouldnt be able to make a very good looking game that runs well. In this day and age its up to the Shaders and Lighting to do most of the visual work. Yes that means even Killzone 2 does it also.

Look at the Clothes closely and you can see that its all texture work, only a few things like the face actually needs high polygons due to all the curves and crevices.

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liberty71441

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#304 liberty71441
Member since 2008 • 705 Posts
GOTY 2008 CONFIRMED RIGHT HERE PEOPLE SAYING OTHERWISE ARE FANBOYS.
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shadow_702

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#305 shadow_702
Member since 2003 • 788 Posts

Perhaps I was exaggerating a little above about the PS2 games having more polygons than gears, but my point still remains true about Gears using low-resolution meshes when outputting the image.AmyMizuno

And maybe you need to take off the fanboy goggles :D.

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Blackbond

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#306 Blackbond
Member since 2005 • 24516 Posts

Perhaps I was exaggerating a little above about the PS2 games having more polygons than gears, but my point still remains true about Gears using low-resolution meshes when outputting the image.AmyMizuno

Okay fair enough.

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justforlotr2004

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#307 justforlotr2004
Member since 2004 • 10935 Posts

GOTY 2008 CONFIRMED RIGHT HERE PEOPLE SAYING OTHERWISE ARE FANBOYS.liberty71441

Anyone saying that based on one video is also a Fanboy. The video is great and all, but not enough for you to even come close to being able to tell if its GOTY material.

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Blackbond

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#309 Blackbond
Member since 2005 • 24516 Posts

Perhaps I was exaggerating a little above about the PS2 games having more polygons than gears, but my point still remains true about Gears using low-resolution meshes when outputting the image.AmyMizuno

Wait what were you saying Hayato? What? Speak up. I can't here you. ^^^Oh that's why^^^

Just shhhh 8)

"The call on the field stands."

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Unforgiven2870

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#311 Unforgiven2870
Member since 2004 • 6386 Posts
[QUOTE="Blackbond"]

[QUOTE="AmyMizuno"]Perhaps I was exaggerating a little above about the PS2 games having more polygons than gears, but my point still remains true about Gears using low-resolution meshes when outputting the image.AmyMizuno

Wait what were you saying Hayato? What? Speak up. I can't here you. ^^^Oh that's why^^^

Just shhhh 8)

"The call on the field stands."

??? I didn't delete any posts. Sorry.

he didn't mean to quote you on this post lol.
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shadow_702

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#312 shadow_702
Member since 2003 • 788 Posts
[QUOTE="Blackbond"]

[QUOTE="AmyMizuno"]Perhaps I was exaggerating a little above about the PS2 games having more polygons than gears, but my point still remains true about Gears using low-resolution meshes when outputting the image.AmyMizuno

Okay fair enough.

Although the difference isn't much actually. Marcus Fenix is 15,000 polygons while Virtual Fighter 4 characters are ~14,000 polygons.

Polgons aren't everything :| have you looked at the polygons in a Pixar movie as of late ? Its called Turbosmooth and AA.

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Blackbond

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#313 Blackbond
Member since 2005 • 24516 Posts
[QUOTE="Blackbond"]

[QUOTE="AmyMizuno"]Perhaps I was exaggerating a little above about the PS2 games having more polygons than gears, but my point still remains true about Gears using low-resolution meshes when outputting the image.AmyMizuno

Okay fair enough.

Although the difference isn't much actually. Marcus Fenix is 15,000 polygons while Virtual Fighter 4 characters are ~14,000 polygons.

But the difference is there is only two characters on screen at a time in Virtual Fighter 4 which is not the case in Gears of War. In Gears of War if I'm shooting at two different enemies thats already exceeding the polygon count of Virtua Fighter 4's two characters. Factor in Teamates like Cole Train, Bared, Dom and there is usually much more then two enemies and well yeah.


Virtua Fighter 4, Naomi 2, 2001
Jacky - 14,000 polygons

Virtua Fighter 4, PS2, 2002
Jacky - 7,000 polygons

Gears of War, Xbox 360, 2006
Wretch - 10,000 polygons with diffuse, specular and normal maps
Boomer - 11,000 polygons with diffuse, specular and normal maps
Marcus - 15,000 polygons with diffuse, specular and normal maps

Source Beyond3D

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Blackbond

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#314 Blackbond
Member since 2005 • 24516 Posts
[QUOTE="Blackbond"]

[QUOTE="AmyMizuno"]Perhaps I was exaggerating a little above about the PS2 games having more polygons than gears, but my point still remains true about Gears using low-resolution meshes when outputting the image.AmyMizuno

Wait what were you saying Hayato? What? Speak up. I can't here you. ^^^Oh that's why^^^

Just shhhh 8)

"The call on the field stands."

??? I didn't delete any posts. Sorry.

I was just referencing you for Hayato's previous remark. The one in which he deleted rather quickly lol.

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foxhound_fox

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#315 foxhound_fox
Member since 2005 • 98532 Posts
If Jeff Gerstmann were still here, 10.0 GOTY 2008. Other wise, most likely just another run-of-the-mill 9.5 handed out by Gamespot like its free candy Wednesday.
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shadow_702

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#316 shadow_702
Member since 2003 • 788 Posts
[QUOTE="AmyMizuno"][QUOTE="Blackbond"]

[QUOTE="AmyMizuno"]Perhaps I was exaggerating a little above about the PS2 games having more polygons than gears, but my point still remains true about Gears using low-resolution meshes when outputting the image.Blackbond

Okay fair enough.

Although the difference isn't much actually. Marcus Fenix is 15,000 polygons while Virtual Fighter 4 characters are ~14,000 polygons.

But the difference is there is only two characters on screen at a time in Virtual Fighter 4 which is not the case in Gears of War. In Gears of War if I'm shooting at two different enemies thats already exceeding the polygon count of Virtua Fighter 4's two characters. Factor in Teamates like Cole Train, Bared, Dom and there is usually much more then two enemies and well yeah.


Virtua Fighter 4, Naomi 2, 2001
Jacky - 14,000 polygons

Virtua Fighter 4, PS2, 2002
Jacky - 7,000 polygons

Gears of War, Xbox 360, 2006
Wretch - 10,000 polygons with diffuse, specular and normal maps
Boomer - 11,000 polygons with diffuse, specular and normal maps
Marcus - 15,000 polygons with diffuse, specular and normal maps

Source Beyond3D

Plus what Blackbond said you also have to take in the consideration of the scale of the enviroment compared to a fighter game.

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screamingdoom

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#317 screamingdoom
Member since 2007 • 884 Posts
I'm so pumped, I wish it could come out tomorrow. I'm officially not a Crysis Fanboy anymore (I've been a dedicated one since last year) and I am now a on the Gears bandwagon. Can't wait!
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justforlotr2004

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#318 justforlotr2004
Member since 2004 • 10935 Posts
I really hope you can do that human shield thing in multiplayer.
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the1stfandb

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#319 the1stfandb
Member since 2007 • 2397 Posts

If Jeff Gerstmann were still here, 10.0 GOTY 2008. Other wise, most likely just another run-of-the-mill 9.5 handed out by Gamespot like its free candy Wednesday.foxhound_fox

That was.........diffrent

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Jynxzor

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#320 Jynxzor
Member since 2003 • 9313 Posts

What gears Hype thread is complete without...


GEARS OF DEW!!!!!

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liberty71441

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#321 liberty71441
Member since 2008 • 705 Posts
[QUOTE="AmyMizuno"][QUOTE="Blackbond"]

[QUOTE="AmyMizuno"]Perhaps I was exaggerating a little above about the PS2 games having more polygons than gears, but my point still remains true about Gears using low-resolution meshes when outputting the image.Blackbond

Wait what were you saying Hayato? What? Speak up. I can't here you. ^^^Oh that's why^^^

Just shhhh 8)

"The call on the field stands."

??? I didn't delete any posts. Sorry.

I was just referencing you for Hayato's previous remark. The one in which he deleted rather quickly lol.



i dont get it, amy mizuno is hayato?
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Pro_wrestler

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#323 Pro_wrestler
Member since 2002 • 7880 Posts
hmm, what if MSFT coupled the Gears of War 2 launch with a price drop? They would secure 2nd as far as consoles sold goes.
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ReverseCycology

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#324 ReverseCycology
Member since 2006 • 9717 Posts
[QUOTE="ReverseCycology"]

With the previous way of GS scoring, the first Gears is 9.6, so if the scoring was the same Gears 2 would be 9.8

xTHExJUICEx

I really wish they kept the old rating system it would have been sweet to see MGS4 with a 9.9, oh well 9.5 is fair enough.

Yeah I agree.

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LordoftheVacas

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#325 LordoftheVacas
Member since 2008 • 718 Posts
Lol @ cows saying that killzone 2 looks better :lol:, this game proves that it has more things going on at once and it looks better.
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darkplayer

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#326 darkplayer
Member since 2003 • 13318 Posts

I just watched the Gears 2 gameplay for the first time and it looks incredible much better than Gears 1.

It looked better than anything I have seen from Killzone 2 but the most important fact is that just watching the gameplay I was excited to play it. I just wanted to get into the action right there. Killzone had no such effect even though it looked great the gameplay was meh.

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carsales

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#327 carsales
Member since 2006 • 1143 Posts
some of the cutscenes of the 1st gears were awesome, the last part with the train, amazing.
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Fondness

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#328 Fondness
Member since 2008 • 902 Posts
We have two?!
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superjim42

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#329 superjim42
Member since 2005 • 3588 Posts
50cent 2 will own this game so baddddd yo!
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Fondness

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#330 Fondness
Member since 2008 • 902 Posts

50cent 2 will own this game so baddddd yo! superjim42

No. That won't happen.

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superjim42

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#331 superjim42
Member since 2005 • 3588 Posts

[QUOTE="superjim42"]50cent 2 will own this game so baddddd yo! Fondness

No. That won't happen.

lol 50cent will bring the locusts down with his bad lyrics

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NAPK1NS

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#332 NAPK1NS
Member since 2004 • 14870 Posts
I think it's a bit early for one of these, we don't really know much. Good job anyway. :)
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h575309

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#333 h575309
Member since 2005 • 8551 Posts

2nd most wanted game now after MGS4

looks very intense.... maybe they will tweak the MP enough so i like it

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NSR34GTR

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#334 NSR34GTR
Member since 2007 • 13179 Posts
good job mate
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thegoldenpoo

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#335 thegoldenpoo
Member since 2005 • 5136 Posts
great thread!
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wally2nv

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#337 wally2nv
Member since 2007 • 397 Posts
lol cubes of meat 2 :lol:
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Erik_Lensherr

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#338 Erik_Lensherr
Member since 2008 • 1340 Posts
AAA confimed :)
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pyromaniac223

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#339 pyromaniac223
Member since 2008 • 5896 Posts
I love that Cubes of Meat 2 thing. That's awesome.