Official GeoW3 vs UC3 thread!! KEEP IT HERE!

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tormentos

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#101 tormentos
Member since 2003 • 33793 Posts
Yes because there not named the exact same thing and because you achieve them in different ways that means there so new and innovative :roll:There gimmicks to multiplayer just like killstreak just like perks, I thought everyone hated COD for those reasons. But ND did so it's just the best thing ever. And Powerplays LMAO so because a team is not as good as you the game gives them help yah that's so awesome.Ultra_Combo
No they are not new or innovative but kick backs work different to kill streaks,which is call more refine by the way. But power plays are now and not found on COD dude,by the way there are hardcore modes where no kick back are allowed is just kill that is it. People may hate COD,but it did allot of things right,kill streaks was one of them,but the game is so exploitable that is what actually ruins it,and not the kill streaks per say. Again Gears take game play elements from Kill Switch which is a Namco game,if it wasn't for Kill Switch Gears would not have cover,blind fire and even dock roll... Kill Switch is best remembered for being the first third-person shooter to feature the cover system as its core game mechanic, and for introducing the blind fire mechanic to the cover system.Several shooters took inspiration from Kill Switch and implemented similar cover systems. In the design of Gears of War, lead developer Cliff Bleszinski of Epic Games credits Kill Switch's cover system as one of the influences they put into the game's design,as Kill Switch's lead designer was employed by Epic Games and was involved in the development of Gears of War. Naughty Dog's Uncharted: Drake's Fortune, which began development in 2005 and was released in 2007, also took inspiration from Kill Switch, which Uncharted's lead designers Evan Wells and Amy Hennig credited as inspiration for the game's cover system.Other examples of shooters that featured Kill. http://en.wikipedia.org/wiki/Kill_Switch_%28video_game%29 http://www.youtube.com/watch?v=Rh0Q57J9EH4 Here see that video and learn that taking pointers from other games is not a bad thing to do.
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StrongDeadlift

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#102 StrongDeadlift
Member since 2010 • 6073 Posts

All things in common with COD, no thanks all Devs wanna do these day is "borrow", or be "influenced" , or straight up copy COD. I stick with Gears for it's skill based gameplay without all these perks and kickbacks and kill streaks that EVERY GAME has, gosh I wish I could turn into spiders in gears to show ma skilzz no thanks. I'm sure UC3 multi will be a better fit for you i'm sure, so we both win :)Ultra_Combo

Ahh, the great "its just like call of duty accusation. I am curious, have you even played Uncharted 3's beta? Because by what you are posting you sound like you have no idea what you are talking about. Killstreaks are NOTHING like kickbacks. You cannot call in an enemy helicopter and get 20 free kills. You also cannot call in Napalm Strikes that do area damage. The only advantage a Kickback does is give you either a free RPG with 2 rounds, make you run faster for 30 seconds, etc. These also are very different than in CoD because to get medals you get medals for doing certain things, or finding them around the map, which encourages you to NOT play the game like CoD. The medal kickback system makes the game more balanced. Not only that, but the kickbacks arent even that big of an advantage. Woo....a free RPG.

Every outlet who has discussed the kickback system has said nothing but positive things about it. The only people Ive seen call it a Call of Duty clone, or have anything negative to say about it are 360 fanboys who have NEVER touched the game. :roll:. At least attempt to know what you are talking about.

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tormentos

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#103 tormentos
Member since 2003 • 33793 Posts
Host advantage there's no escapping it with P2PUltra_Combo
You are right but on games like Halo Reach is was almost impossible to see,while on games like gears it was very apparent,but gears also lag while Halo did not,if there was a game that need it servers was Gears. I did not notice host advantage on Uncharted 3 beta,that doesn't mean it wasn't present i most admit.
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Ultra_Combo

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#104 Ultra_Combo
Member since 2009 • 1494 Posts

[QUOTE="Ultra_Combo"]Yes because there not named the exact same thing and because you achieve them in different ways that means there so new and innovative :roll:There gimmicks to multiplayer just like killstreak just like perks, I thought everyone hated COD for those reasons. But ND did so it's just the best thing ever. And Powerplays LMAO so because a team is not as good as you the game gives them help yah that's so awesome.tormentos
No they are not new or innovative but kick backs work different to kill streaks,which is call more refine by the way. But power plays are now and not found on COD dude,by the way there are hardcore modes where no kick back are allowed is just kill that is it. People may hate COD,but it did allot of things right,kill streaks was one of them,but the game is so exploitable that is what actually ruins it,and not the kill streaks per say. Again Gears take game play elements from Kill Switch which is a Namco game,if it wasn't for Kill Switch Gears would not have cover,blind fire and even dock roll... Kill Switch is best remembered for being the first third-person shooter to feature the cover system as its core game mechanic, and for introducing the blind fire mechanic to the cover system.Several shooters took inspiration from Kill Switch and implemented similar cover systems. In the design of Gears of War, lead developer Cliff Bleszinski of Epic Games credits Kill Switch's cover system as one of the influences they put into the game's design,as Kill Switch's lead designer was employed by Epic Games and was involved in the development of Gears of War. Naughty Dog's Uncharted: Drake's Fortune, which began development in 2005 and was released in 2007, also took inspiration from Kill Switch, which Uncharted's lead designers Evan Wells and Amy Hennig credited as inspiration for the game's cover system.Other examples of shooters that featured Kill. http://en.wikipedia.org/wiki/Kill_Switch_%28video_game%29 http://www.youtube.com/watch?v=Rh0Q57J9EH4 Here see that video and learn that taking pointers from other games is not a bad thing to do.

Epic took inspiration from Killswitch refined it and made it better and built a multiplayer around this and made it their own , there gameplay has held up and has dwarfed the online community of UC.

UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

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#105 Nonstop-Madness
Member since 2008 • 12861 Posts

[QUOTE="tormentos"][QUOTE="tumle"]jugging consistency over franchises that only have 2 games to there name is a little hard..but let's give it a go.gears1 got a 9.6 gears 2 got a 9.0 UC1 got a 8.0 UC2 got a 9.5 now plot those numbers in to a coordinate and post you're results :P Ultra_Combo

Gamespot score on Uncharted was a joke,is almost a full point under the average score the game has. But funny they are .2 over the average of Gears.

Gears is a AAA series , uncharted isn't one game doesn't cover the shortcomings of another nice spin though.

Neither is Zelda, Mario, Final Fantasy, Resident Evil, Fallout, Elder Scrolls, Assassins Creed etc. Being a AAA series doesn't mean ****. Your only as good as the lest thing youd did, which happens to be Uncharted 2 ..... the highest rated exclusive between the HD consoles.

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#106 StrongDeadlift
Member since 2010 • 6073 Posts

[QUOTE="tormentos"][QUOTE="Ultra_Combo"]Yes because there not named the exact same thing and because you achieve them in different ways that means there so new and innovative :roll:There gimmicks to multiplayer just like killstreak just like perks, I thought everyone hated COD for those reasons. But ND did so it's just the best thing ever. And Powerplays LMAO so because a team is not as good as you the game gives them help yah that's so awesome.Ultra_Combo

No they are not new or innovative but kick backs work different to kill streaks,which is call more refine by the way. But power plays are now and not found on COD dude,by the way there are hardcore modes where no kick back are allowed is just kill that is it. People may hate COD,but it did allot of things right,kill streaks was one of them,but the game is so exploitable that is what actually ruins it,and not the kill streaks per say. Again Gears take game play elements from Kill Switch which is a Namco game,if it wasn't for Kill Switch Gears would not have cover,blind fire and even dock roll... Kill Switch is best remembered for being the first third-person shooter to feature the cover system as its core game mechanic, and for introducing the blind fire mechanic to the cover system.Several shooters took inspiration from Kill Switch and implemented similar cover systems. In the design of Gears of War, lead developer Cliff Bleszinski of Epic Games credits Kill Switch's cover system as one of the influences they put into the game's design,as Kill Switch's lead designer was employed by Epic Games and was involved in the development of Gears of War. Naughty Dog's Uncharted: Drake's Fortune, which began development in 2005 and was released in 2007, also took inspiration from Kill Switch, which Uncharted's lead designers Evan Wells and Amy Hennig credited as inspiration for the game's cover system.Other examples of shooters that featured Kill. http://en.wikipedia.org/wiki/Kill_Switch_%28video_game%29 http://www.youtube.com/watch?v=Rh0Q57J9EH4 Here see that video and learn that taking pointers from other games is not a bad thing to do.

Epic took inspiration from Killswitch refined it and made it better and built a multiplayer around this and made it their own , there gameplay has held up and has dwarfed the online community of UC.

UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

Again.....Have you even PLAYED the Uncharted 3 beta? If not, then not only do you have no idea what you are talking about, but my question is why do you even care :?

Why are you putting so much mental energy and effort to complain about something you've never even played, most likely dont intend on playing?

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Ultra_Combo

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#107 Ultra_Combo
Member since 2009 • 1494 Posts

[QUOTE="Ultra_Combo"]

[QUOTE="tormentos"] Gamespot score on Uncharted was a joke,is almost a full point under the average score the game has. But funny they are .2 over the average of Gears.Nonstop-Madness

Gears is a AAA series , uncharted isn't one game doesn't cover the shortcomings of another nice spin though.

Neither is Zelda, Mario, Final Fantasy, Resident Evil, Fallout, Elder Scrolls, Assassins Creed etc. Being a AAA series doesn't mean ****. Your only as good as the lest thing youd did, which happens to be Uncharted 2 ..... the highest rated exclusive between the HD consoles.

And that changes what? Gears is a AAA series I didn't know it would make you so upset. There are games rated higher then UC2 that could be played on 360 , oh that why you said "exclusive". And there are higher rated exclusives , oh thats why you said "hd consoles" . UC isn't some god of games you want to make it out to be, but then again neither is Gears. Just stating facts guy.

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TrapJak

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#108 TrapJak
Member since 2011 • 2933 Posts

[QUOTE="tormentos"][QUOTE="Ultra_Combo"]Yes because there not named the exact same thing and because you achieve them in different ways that means there so new and innovative :roll:There gimmicks to multiplayer just like killstreak just like perks, I thought everyone hated COD for those reasons. But ND did so it's just the best thing ever. And Powerplays LMAO so because a team is not as good as you the game gives them help yah that's so awesome.Ultra_Combo

No they are not new or innovative but kick backs work different to kill streaks,which is call more refine by the way. But power plays are now and not found on COD dude,by the way there are hardcore modes where no kick back are allowed is just kill that is it. People may hate COD,but it did allot of things right,kill streaks was one of them,but the game is so exploitable that is what actually ruins it,and not the kill streaks per say. Again Gears take game play elements from Kill Switch which is a Namco game,if it wasn't for Kill Switch Gears would not have cover,blind fire and even dock roll... Kill Switch is best remembered for being the first third-person shooter to feature the cover system as its core game mechanic, and for introducing the blind fire mechanic to the cover system.Several shooters took inspiration from Kill Switch and implemented similar cover systems. In the design of Gears of War, lead developer Cliff Bleszinski of Epic Games credits Kill Switch's cover system as one of the influences they put into the game's design,as Kill Switch's lead designer was employed by Epic Games and was involved in the development of Gears of War. Naughty Dog's Uncharted: Drake's Fortune, which began development in 2005 and was released in 2007, also took inspiration from Kill Switch, which Uncharted's lead designers Evan Wells and Amy Hennig credited as inspiration for the game's cover system.Other examples of shooters that featured Kill. http://en.wikipedia.org/wiki/Kill_Switch_%28video_game%29 http://www.youtube.com/watch?v=Rh0Q57J9EH4 Here see that video and learn that taking pointers from other games is not a bad thing to do.

Epic took inspiration from Killswitch refined it and made it better and built a multiplayer around this and made it their own , there gameplay has held up and has dwarfed the online community of UC.

UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

How exactly is it CoD? You add boosters, big whoop. The Kickbacks are hardly overpowered, and the powerplays add intensity to the games.

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Ultra_Combo

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#109 Ultra_Combo
Member since 2009 • 1494 Posts

[QUOTE="Ultra_Combo"]

[QUOTE="tormentos"] No they are not new or innovative but kick backs work different to kill streaks,which is call more refine by the way. But power plays are now and not found on COD dude,by the way there are hardcore modes where no kick back are allowed is just kill that is it. People may hate COD,but it did allot of things right,kill streaks was one of them,but the game is so exploitable that is what actually ruins it,and not the kill streaks per say. Again Gears take game play elements from Kill Switch which is a Namco game,if it wasn't for Kill Switch Gears would not have cover,blind fire and even dock roll... Kill Switch is best remembered for being the first third-person shooter to feature the cover system as its core game mechanic, and for introducing the blind fire mechanic to the cover system.Several shooters took inspiration from Kill Switch and implemented similar cover systems. In the design of Gears of War, lead developer Cliff Bleszinski of Epic Games credits Kill Switch's cover system as one of the influences they put into the game's design,as Kill Switch's lead designer was employed by Epic Games and was involved in the development of Gears of War. Naughty Dog's Uncharted: Drake's Fortune, which began development in 2005 and was released in 2007, also took inspiration from Kill Switch, which Uncharted's lead designers Evan Wells and Amy Hennig credited as inspiration for the game's cover system.Other examples of shooters that featured Kill. http://en.wikipedia.org/wiki/Kill_Switch_%28video_game%29 http://www.youtube.com/watch?v=Rh0Q57J9EH4 Here see that video and learn that taking pointers from other games is not a bad thing to do.StrongDeadlift

Epic took inspiration from Killswitch refined it and made it better and built a multiplayer around this and made it their own , there gameplay has held up and has dwarfed the online community of UC.

UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

Again.....Have you even PLAYED the Uncharted 3 beta? If not, then not only do you have no idea what you are talking about, but my question is why do you even care :?

Why are you putting so much mental energy and effort to complain about something you've never even played, most likely dont intend on playing?

Have you played the Gears Beta ? why do you care so much this isn't a UC love thread ANYONE can post here negative or positive about either game so don't qustion about why I'm posting in this thread kthanks.

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Ultra_Combo

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#110 Ultra_Combo
Member since 2009 • 1494 Posts

[QUOTE="Ultra_Combo"]

[QUOTE="tormentos"] No they are not new or innovative but kick backs work different to kill streaks,which is call more refine by the way. But power plays are now and not found on COD dude,by the way there are hardcore modes where no kick back are allowed is just kill that is it. People may hate COD,but it did allot of things right,kill streaks was one of them,but the game is so exploitable that is what actually ruins it,and not the kill streaks per say. Again Gears take game play elements from Kill Switch which is a Namco game,if it wasn't for Kill Switch Gears would not have cover,blind fire and even dock roll... Kill Switch is best remembered for being the first third-person shooter to feature the cover system as its core game mechanic, and for introducing the blind fire mechanic to the cover system.Several shooters took inspiration from Kill Switch and implemented similar cover systems. In the design of Gears of War, lead developer Cliff Bleszinski of Epic Games credits Kill Switch's cover system as one of the influences they put into the game's design,as Kill Switch's lead designer was employed by Epic Games and was involved in the development of Gears of War. Naughty Dog's Uncharted: Drake's Fortune, which began development in 2005 and was released in 2007, also took inspiration from Kill Switch, which Uncharted's lead designers Evan Wells and Amy Hennig credited as inspiration for the game's cover system.Other examples of shooters that featured Kill. http://en.wikipedia.org/wiki/Kill_Switch_%28video_game%29 http://www.youtube.com/watch?v=Rh0Q57J9EH4 Here see that video and learn that taking pointers from other games is not a bad thing to do.TrapJak

Epic took inspiration from Killswitch refined it and made it better and built a multiplayer around this and made it their own , there gameplay has held up and has dwarfed the online community of UC.

UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

How exactly is it CoD? You add boosters, big whoop. The Kickbacks are hardly overpowered, and the powerplays add intensity to the games.

Why did you ask a question that was clearly answered in the post you quoted :?

Here I'll copy and paste for your convenience

UC multiplayer community was just a flash in the pan save a few players ,thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

Were did I say it was COD?

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tormentos

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#111 tormentos
Member since 2003 • 33793 Posts
Epic took inspiration from Killswitch refined it and made it better and built a multiplayer around this and made it their own , there gameplay has held up and has dwarfed the online community of UC.UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.Ultra_Combo
You can't make something that is not yours your own,is call stealing in this case even Epic credited Kill Switch for it,just like ND also did. Is funny most people talk greatness about kick back and how much better they are compare to COD Kill Streaks,so yeah is it a more refine version just like you claim with gears,is funny in Gears case Epic took it and refine it and some how that make it their own in your words,but ND doing the same with Kill Streak some how is not the same. lol... You people shut down your own arguments. Kick backs are gimmics yet some how blind fire and cover is not,you know what the sad port is that Kill Streak are more popular,used and loved than cover and blind fire,and had more success to,black ops alone sold what Gears 1 and 2 sold combined,i can even probably trow Uncharted 1 and 2 as well,and i think still Black ops sold better than all 4 games go figure.
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Ultra_Combo

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#112 Ultra_Combo
Member since 2009 • 1494 Posts

[QUOTE="Ultra_Combo"]Epic took inspiration from Killswitch refined it and made it better and built a multiplayer around this and made it their own , there gameplay has held up and has dwarfed the online community of UC.UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.tormentos
You can't make something that is not yours your own,is call stealing in this case even Epic credited Kill Switch for it,just like ND also did. Is funny most people talk greatness about kick back and how much better they are compare to COD Kill Streaks,so yeah is it a more refine version just like you claim with gears,is funny in Gears case Epic took it and refine it and some how that make it their own in your words,but ND doing the same with Kill Streak some how is not the same. lol... You people shut down your own arguments. Kick backs are gimmics yet some how blind fire and cover is not,you know what the sad port is that Kill Streak are more popular,used and loved than cover and blind fire,and had more success to,black ops alone sold what Gears 1 and 2 sold combined,i can even probably trow Uncharted 1 and 2 as well,and i think still Black ops sold better than all 4 games go figure.

Here I'll post again

UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

Using cover and blindfiring is a gameplay mechanic not a gimmick like kickbacks, and powerplays.

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TrapJak

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#113 TrapJak
Member since 2011 • 2933 Posts

[QUOTE="TrapJak"]

[QUOTE="Ultra_Combo"]

Epic took inspiration from Killswitch refined it and made it better and built a multiplayer around this and made it their own , there gameplay has held up and has dwarfed the online community of UC.

UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

Ultra_Combo

How exactly is it CoD? You add boosters, big whoop. The Kickbacks are hardly overpowered, and the powerplays add intensity to the games.

Why did you ask a question that was clearly answered in the post you quoted :?

Here I'll copy and paste for your convenience

UC multiplayer community was just a flash in the pan save a few players ,thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

Were did I say it was COD?

Good to know adding something new to gameplay was being a copy cat or a gimmick. And there is a hardcore mode -_-.

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FIipMode

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#114 FIipMode
Member since 2009 • 10850 Posts
About time someone came in to try and troll UC to make this thread lively. I was boring for a while.
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StrongDeadlift

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#115 StrongDeadlift
Member since 2010 • 6073 Posts

[QUOTE="StrongDeadlift"]

[QUOTE="Ultra_Combo"]

Epic took inspiration from Killswitch refined it and made it better and built a multiplayer around this and made it their own , there gameplay has held up and has dwarfed the online community of UC.

UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

Ultra_Combo

Again.....Have you even PLAYED the Uncharted 3 beta? If not, then not only do you have no idea what you are talking about, but my question is why do you even care :?

Why are you putting so much mental energy and effort to complain about something you've never even played, most likely dont intend on playing?

Have you played the Gears Beta ? why do you care so much this isn't a UC love thread ANYONE can post here negative or positive about either game so don't qustion about why I'm posting in this thread kthanks.

No I have not played the Gears 3 beta. I am completely and blatantly ignorant to ANYTHING reguarding Gears of War 3.

The difference between me and you, is that at NO point in this discussion did I pretend to NOT be ignorant to Gears 3 ;). The difference between you and I is that I NEVER pretended for one second to know what I was talking about, nor have I even had anything to say about the game. Ive heard alot of people complain about the shotgun in Gears 3, but I would be ignorant if I started talking about it like it actually meant something, wouldnt I? You however have made some pretty bold and baseless claims about the game pulled completely out of your ass. If I were to complain about how " the class system is so terrible in Gears 3" (I dont even know if it has a f***ing class system btw :lol: ) you can see how that would sound stupid right?

If you havent played it, then why are Metal Kickbacks such a problem to you? The only people I have heard compare them to Killstreaks are 360 fanboys/Gears fans who have not played the game, and regurgitate what other 360 fans tell them.

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tormentos

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#116 tormentos
Member since 2003 • 33793 Posts
Here I'll post againUC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.Using cover and blindfiring is a gameplay mechanic not a gimmick like kickbacks, and powerplays.Ultra_Combo
Copying is copying dude no matter how you slice it,Gears took elements from other games,just like Uncharted did,in this case they took something which is tons of times more popular than cover or blind fire,and refine it. Is not a gimmick unless you are willing to call Gears blind fire and cover gimmick,also i see that now you can change costumes in Gears that is also new and revolutionary,i bet Gears took it from other games and make it its own. Also for the 3rd time power plays are not present or related to anything on COD,is something fresh so you can stop assuming is a gimmick..lol
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tormentos

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#117 tormentos
Member since 2003 • 33793 Posts
No I have not played the Gears 3 beta. I am completely and blatantly ignorant to ANYTHING reguarding Gears of War 3. The difference between me and you, is that at NO point in this discussion did I pretend to NOT be ignorant to Gears 3 ;). The difference between you and I is that I NEVER pretended for one second to know what I was talking about, nor have I even had anything to say about the game. Ive heard alot of people complain about the shotgun in Gears 3, but I would be ignorant if I started talking about it like it actually meant something, wouldnt I? You however have made some pretty bold and baseless claims about the game pulled completely out of your ass. If I were to complain about how " the class system is so terrible in Gears 3" (I dont even know if it has a f***ing class system btw :lol: ) you can see how that would sound stupid right?If you havent played it, then why are Metal Kickbacks such a problem to you? The only people I have heard compare them to Killstreaks are 360 fanboys/Gears fans who have not played the game, and regurgitate what other 360 fans tell them.StrongDeadlift
People are complaining about the shotgun again.? Chapter 3 and still epic hasn't fix the over power shotgun,thank god it runs on servers now,because the other 2 chapter shotgun + host advantage = massacre almost always by the host.
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#118 2beers_in_hand
Member since 2007 • 2950 Posts

[QUOTE="tormentos"][QUOTE="Ultra_Combo"]Epic took inspiration from Killswitch refined it and made it better and built a multiplayer around this and made it their own , there gameplay has held up and has dwarfed the online community of UC.UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.Ultra_Combo

You can't make something that is not yours your own,is call stealing in this case even Epic credited Kill Switch for it,just like ND also did. Is funny most people talk greatness about kick back and how much better they are compare to COD Kill Streaks,so yeah is it a more refine version just like you claim with gears,is funny in Gears case Epic took it and refine it and some how that make it their own in your words,but ND doing the same with Kill Streak some how is not the same. lol... You people shut down your own arguments. Kick backs are gimmics yet some how blind fire and cover is not,you know what the sad port is that Kill Streak are more popular,used and loved than cover and blind fire,and had more success to,black ops alone sold what Gears 1 and 2 sold combined,i can even probably trow Uncharted 1 and 2 as well,and i think still Black ops sold better than all 4 games go figure.

Here I'll post again

UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

Using cover and blindfiring is a gameplay mechanic not a gimmick like kickbacks, and powerplays.

UC2 had a healthy community until the dreaded 1.5 patch that's when players started to leave because the ruined the health. UC2 still has a dedicated community. Should somebody post the hours played again for both beta's it seems that a lot of people enjoyed the UC3 beta. Which will only help the community grow when it launches in November. You also seemed to act like it not common for most game developer to borrow or use things from other popular titles to expand on those ideas and make them their own. If they never bothered to borrow then guess what we would still be only playing doom, Mario, and Zelda because how dare they!!! But alas you didn't play the U3 beta so you opinion is null and void. Maybe if you actual played it you would realize hmm maybe they got something here!!! And this is coming from somebody who still thinks they need to shore up somethings to make it truly special. You don't see me ragging on GeoW 3 beta because I never played it if it was a utter crapfest the internet would be ablaze. I'm sure it's going to turn out to be a really good game.
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StrongDeadlift

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#119 StrongDeadlift
Member since 2010 • 6073 Posts

[QUOTE="TrapJak"]

[QUOTE="Ultra_Combo"]

Epic took inspiration from Killswitch refined it and made it better and built a multiplayer around this and made it their own , there gameplay has held up and has dwarfed the online community of UC.

UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

Ultra_Combo

How exactly is it CoD? You add boosters, big whoop. The Kickbacks are hardly overpowered, and the powerplays add intensity to the games.

Why did you ask a question that was clearly answered in the post you quoted :?

Here I'll copy and paste for your convenience

UC multiplayer community was just a flash in the pan save a few players ,thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

Were did I say it was COD?

hmm......do you have anything to back up this very large, bold, and again...baseless claim about a game you've never played? :roll:.

You have admitted in this thread that you have never played Uncharted, so why would anything you say reguarding Uncharted 3 hold any weight?. Please....just stop.

Just say you like Gears 3 better dude. I would respect you more if you just strait up said you were a Gears fan and you like the game better "just because". You are not really helping yourself right now.

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TH1Sx1SxSPARTA

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#120 TH1Sx1SxSPARTA
Member since 2011 • 1852 Posts
cant wait for both and i used to be the biggest gear head but after how fantastic UC2 was im more hyped for UC3
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tormentos

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#121 tormentos
Member since 2003 • 33793 Posts
cant wait for both and i used to be the biggest gear head but after how fantastic UC2 was im more hyped for UC3TH1Sx1SxSPARTA
And both will be great games,i am getting both regardless of my preference for UC3.
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#122 Blaze-Agent
Member since 2010 • 1951 Posts

Lol you call UC2 online community a flash ina pan while Gears community is broken. you can barely get into a match nd as far as i'm concerned the game is barely played. dethroned by COD4 just 2 months after its release. There's a reason why they made dedicated servers. The net code for the previous 2 games were terrible.

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Stevo_the_gamer

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#124 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts
Playing Survival on Uncharted 3 coop? Awesome fun. Playing Seige? Kick me in the balls sucky. I really wish Horde was available back when the Gears beta was on. TPS are rather boring in regards to multiplayer for me, coop is the only thing I cared about.
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2beers_in_hand

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#125 2beers_in_hand
Member since 2007 • 2950 Posts

Playing Survival on Uncharted 3 coop? Awesome fun. Playing Seige? Kick me in the balls sucky. I really wish Horde was available back when the Gears beta was on. TPS are rather boring in regards to multiplayer for me, coop is the only thing I cared about.Stevo_the_gamer
You have got to have balance I like that TPS play different then FPS thats why this fall I'll have my two go games for each genre. I hope ND can sift through all the unreasonble complaints and only change what really needs to be fixed.

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#126 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts

[QUOTE="Stevo_the_gamer"]Playing Survival on Uncharted 3 coop? Awesome fun. Playing Seige? Kick me in the balls sucky. I really wish Horde was available back when the Gears beta was on. TPS are rather boring in regards to multiplayer for me, coop is the only thing I cared about.2beers_in_hand

You have got to have balance I like that TPS play different then FPS thats why this fall I'll have my two go games for each genre. I hope ND can sift through all the unreasonble complaints and only change what really needs to be fixed.

So long as ND keeps the coop polished, that's all good. Could care less how the competitive multiplayer situation ends up. :P
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eboyishere

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#127 eboyishere
Member since 2011 • 12681 Posts

Playing Survival on Uncharted 3 coop? Awesome fun. Playing Seige? Kick me in the balls sucky. I really wish Horde was available back when the Gears beta was on. TPS are rather boring in regards to multiplayer for me, coop is the only thing I cared about.Stevo_the_gamer

the thing i LOVED in gears was the horde mode, glad UC2 did there own verison and will bring it back in uncharted 3, i actually liked hunter mode

i saw some parts of beast mode and it looked badass, wish all games had some type of horde mode

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2beers_in_hand

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#128 2beers_in_hand
Member since 2007 • 2950 Posts

[QUOTE="2beers_in_hand"]

[QUOTE="Stevo_the_gamer"]Playing Survival on Uncharted 3 coop? Awesome fun. Playing Seige? Kick me in the balls sucky. I really wish Horde was available back when the Gears beta was on. TPS are rather boring in regards to multiplayer for me, coop is the only thing I cared about.Stevo_the_gamer

You have got to have balance I like that TPS play different then FPS thats why this fall I'll have my two go games for each genre. I hope ND can sift through all the unreasonble complaints and only change what really needs to be fixed.

So long as ND keeps the coop polished, that's all good. Could care less how the competitive multiplayer situation ends up. :P

Obviously you never chased a camper down one of the towers ziplines killing him and the tossing a nade before you reached the end blowing up his buddy who took off first. In Yemen have you??? :P

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Stevo_the_gamer

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#129 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts

[QUOTE="Stevo_the_gamer"][QUOTE="2beers_in_hand"] You have got to have balance I like that TPS play different then FPS thats why this fall I'll have my two go games for each genre. I hope ND can sift through all the unreasonble complaints and only change what really needs to be fixed.

2beers_in_hand

So long as ND keeps the coop polished, that's all good. Could care less how the competitive multiplayer situation ends up. :P

Obviously you never chased a camper down one of the towers ziplines killing him and the tossing a nade before you reached the end blowing up his buddy who took off first. In Yemen have you??? :P

Haha. That sounds good... but the only time I played Yemen was in the coop. I played one TD match, and it was a buggy and laggy fest of crap. So from then on I avoided everything except coop which ran smooth.
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Stevo_the_gamer

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#130 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts

[QUOTE="Stevo_the_gamer"]Playing Survival on Uncharted 3 coop? Awesome fun. Playing Seige? Kick me in the balls sucky. I really wish Horde was available back when the Gears beta was on. TPS are rather boring in regards to multiplayer for me, coop is the only thing I cared about.eboyishere

the thing i LOVED in gears was the horde mode, glad UC2 did there own verison and will bring it back in uncharted 3, i actually liked hunter mode

i saw some parts of beast mode and it looked badass, wish all games had some type of horde mode

Yeah, hell, that's my favorite thing about Halo Reach as well was the firefight. Coop modes like Horde, and Firefight are just borderline awesome fun.
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2beers_in_hand

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#131 2beers_in_hand
Member since 2007 • 2950 Posts
[QUOTE="2beers_in_hand"]

[QUOTE="Stevo_the_gamer"]So long as ND keeps the coop polished, that's all good. Could care less how the competitive multiplayer situation ends up. :PStevo_the_gamer

Obviously you never chased a camper down one of the towers ziplines killing him and the tossing a nade before you reached the end blowing up his buddy who took off first. In Yemen have you??? :P

Haha. That sounds good... but the only time I played Yemen was in the coop. I played one TD match, and it was a buggy and laggy fest of crap. So from then on I avoided everything except coop which ran smooth.

It was bad the first couple of days for a lot of people but towards the end it started to hit its stride and laggy game were few and far in between.
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Tessellation

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#132 Tessellation
Member since 2009 • 9297 Posts
Gears 3 gameplay and graphics wise IMO.
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ComBaTsOuL

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#133 ComBaTsOuL
Member since 2006 • 507 Posts

Lol you call UC2 online community a flash ina pan while Gears community is broken. you can barely get into a match nd as far as i'm concerned the game is barely played. dethroned by COD4 just 2 months after its release. There's a reason why they made dedicated servers. The net code for the previous 2 games were terrible.

Blaze-Agent
Well there must be something wrong with your connection because i never have a poblem getting into a game and the game as been out over 2 years.....
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waltefmoney

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#134 waltefmoney
Member since 2010 • 18030 Posts

Lol you call UC2 online community a flash ina pan while Gears community is broken. you can barely get into a match nd as far as i'm concerned the game is barely played. dethroned by COD4 just 2 months after its release.

Blaze-Agent

What? Gears 2 is still pretty popular even today. I can always find a match.

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#135 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="2beers_in_hand"][QUOTE="Ultra_Combo"]

You can't make something that is not yours your own,is call stealing in this case even Epic credited Kill Switch for it,just like ND also did. Is funny most people talk greatness about kick back and how much better they are compare to COD Kill Streaks,so yeah is it a more refine version just like you claim with gears,is funny in Gears case Epic took it and refine it and some how that make it their own in your words,but ND doing the same with Kill Streak some how is not the same. lol... You people shut down your own arguments. Kick backs are gimmics yet some how blind fire and cover is not,you know what the sad port is that Kill Streak are more popular,used and loved than cover and blind fire,and had more success to,black ops alone sold what Gears 1 and 2 sold combined,i can even probably trow Uncharted 1 and 2 as well,and i think still Black ops sold better than all 4 games go figure.tormentos

Here I'll post again

UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

Using cover and blindfiring is a gameplay mechanic not a gimmick like kickbacks, and powerplays.

UC2 had a healthy community until the dreaded 1.5 patch that's when players started to leave because the ruined the health. UC2 still has a dedicated community. Should somebody post the hours played again for both beta's it seems that a lot of people enjoyed the UC3 beta. Which will only help the community grow when it launches in November. You also seemed to act like it not common for most game developer to borrow or use things from other popular titles to expand on those ideas and make them their own. If they never bothered to borrow then guess what we would still be only playing doom, Mario, and Zelda because how dare they!!! But alas you didn't play the U3 beta so you opinion is null and void. Maybe if you actual played it you would realize hmm maybe they got something here!!! And this is coming from somebody who still thinks they need to shore up somethings to make it truly special. You don't see me ragging on GeoW 3 beta because I never played it if it was a utter crapfest the internet would be ablaze. I'm sure it's going to turn out to be a really good game.

free open beta vs closed pay for beta... Numbers mean nothing when it comes to that comparison infact one could make the argument its rather sad a free open demo is only beating a paid for closed *actual beta* by like 200-300k users... a free demo on a free service is only beating a paid for actual closed beta on a pay for service...by like 200-300k users..
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#136 StrongDeadlift
Member since 2010 • 6073 Posts

[QUOTE="2beers_in_hand"][QUOTE="Ultra_Combo"]

Here I'll post again

UC multiplayer community was just a flash in the pan save a few players , thus thy went the COD route and added gimicks to lure in the COD crowd. I'm not happy with everyone "being influened" by the same game , I hope the whole industry doesn't keep up this pattern i've had enough gimmicks.

Using cover and blindfiring is a gameplay mechanic not a gimmick like kickbacks, and powerplays.

WilliamRLBaker

UC2 had a healthy community until the dreaded 1.5 patch that's when players started to leave because the ruined the health. UC2 still has a dedicated community. Should somebody post the hours played again for both beta's it seems that a lot of people enjoyed the UC3 beta. Which will only help the community grow when it launches in November. You also seemed to act like it not common for most game developer to borrow or use things from other popular titles to expand on those ideas and make them their own. If they never bothered to borrow then guess what we would still be only playing doom, Mario, and Zelda because how dare they!!! But alas you didn't play the U3 beta so you opinion is null and void. Maybe if you actual played it you would realize hmm maybe they got something here!!! And this is coming from somebody who still thinks they need to shore up somethings to make it truly special. You don't see me ragging on GeoW 3 beta because I never played it if it was a utter crapfest the internet would be ablaze. I'm sure it's going to turn out to be a really good game.

free open beta vs closed pay for beta... Numbers mean nothing when it comes to that comparison infact one could make the argument its rather sad a free open demo is only beating a paid for closed *actual beta* by like 200-300k users... a free demo on a free service is only beating a paid for actual closed beta on a pay for service...by like 200-300k users..

One could also come to the conclusion that despite beating it by only 240k, it managed to DOUBLE Gears 3 in matches completed, kills, shots fired, etc, as well as accumilating 100 years more worth of playtime, despite the fact that Gears 3 owners had more incentive to keep playing because they actively went out and paid to get into the beta. If they paid for it, wouldnt they want to get the most out of it?

And please, stop acting like Gears players had to jump through so many hoops to get into the beta. Its a freaking $5 dollar preorder, a practice that is fairly common in the gaming industry. Its not like they had to pay $50 for xbox live all over again or something.

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Monarch117

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#138 Monarch117
Member since 2006 • 276 Posts

I have an Xbox and enjoy Gears (although not the mp of the first two) but Uncharted is the ps3 game that I'd love to play. Never played any of the series due to not having a ps3 but it looks like great fun. God dam exclusivity :(

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lunatic0495

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#139 lunatic0495
Member since 2005 • 134 Posts

Im just lol'ing at the lengths the Gears fans in all of these threads are trying so hard to cut down Uncharted, while the Uncharted fans simply dont care.StrongDeadlift

Correct me if I am wrong as I don't patrol these forums that regularly. However in the occasional times I am on here I have seen numerous threads and posts within threads of a lot of Uncharted fans complaining about the Uncharted 3 beta. When the beta first released there was a thread about everyone's impressions. There was a lot of negative feedback by both Xbox fanboys and Sony fanboys. Quite a bit actually. So are these Sony fanboys going through "lengths" to cut down Uncharted as well? Or do you have to just be an Xbox fanboy or prefer Gears over Uncharted to be grouped into that discussion?

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tormentos

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#140 tormentos
Member since 2003 • 33793 Posts
[QUOTE="WilliamRLBaker"] free open beta vs closed pay for beta... Numbers mean nothing when it comes to that comparison infact one could make the argument its rather sad a free open demo is only beating a paid for closed *actual beta* by like 200-300k users... a free demo on a free service is only beating a paid for actual closed beta on a pay for service...by like 200-300k users..

Every one who pre-order gears had a beta code,the game got record pre orders by MS word,not only that a few millions who also bough Bullet Storm also had access to the beta as well. But is not just about the number of players,is more about what players actually did,even if you put Gears 3 beta with 1.5 million users stat wise it would had been short compare to Uncharted 3 beta,regardless of the number of players here are some undeniable facts. UC3 players played a total of 14.6 games per player,far more than Gears 8.5 per player. In UC 3 people were playing and average of 1.2 million games per day,Gears 3 not even 400,000 per day. Gears 3 Beta lasted 11 days more than UC3 beta,yet UC3 beta destroys it in stats,in fact UC3 ranked 1 billion kills more than Gears 3,even that gears 3 had more than 11 days more of Beta to play than UC3. Regardless of the number of player or open or not,UC3 players played the Beta way more than Gear 3 players played their beta.
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tormentos

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#141 tormentos
Member since 2003 • 33793 Posts

[QUOTE="StrongDeadlift"]Im just lol'ing at the lengths the Gears fans in all of these threads are trying so hard to cut down Uncharted, while the Uncharted fans simply dont care.lunatic0495

Correct me if I am wrong as I don't patrol these forums that regularly. However in the occasional times I am on here I have seen numerous threads and posts within threads of a lot of Uncharted fans complaining about the Uncharted 3 beta. When the beta first released there was a thread about everyone's impressions. There was a lot of negative feedback by both Xbox fanboys and Sony fanboys. Quite a bit actually. So are these Sony fanboys going through "lengths" to cut down Uncharted as well? Or do you have to just be an Xbox fanboy or prefer Gears over Uncharted to be grouped into that discussion?

Betas had problems that is why is call beta,i was one of those who complain,i did so based on the 1.2 update which take for ever to connect to another players,and you just stay there in a searching loop,on 1.3 they fix it,and on 1.4 joining a match was incredibly fast,and they last stage the added,was pure fun and incredibly well done. By 1.4 all my complains were gone,and i was left wanting more,it was juts great.
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lunatic0495

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#142 lunatic0495
Member since 2005 • 134 Posts

[QUOTE="WilliamRLBaker"] free open beta vs closed pay for beta... Numbers mean nothing when it comes to that comparison infact one could make the argument its rather sad a free open demo is only beating a paid for closed *actual beta* by like 200-300k users... a free demo on a free service is only beating a paid for actual closed beta on a pay for service...by like 200-300k users..tormentos
Every one who pre-order gears had a beta code,the game got record pre orders by MS word,not only that a few millions who also bough Bullet Storm also had access to the beta as well. But is not just about the number of players,is more about what players actually did,even if you put Gears 3 beta with 1.5 million users stat wise it would had been short compare to Uncharted 3 beta,regardless of the number of players here are some undeniable facts. UC3 players played a total of 14.6 games per player,far more than Gears 8.5 per player. In UC 3 people were playing and average of 1.2 million games per day,Gears 3 not even 400,000 per day. Gears 3 Beta lasted 11 days more than UC3 beta,yet UC3 beta destroys it in stats,in fact UC3 ranked 1 billion kills more than Gears 3,even that gears 3 had more than 11 days more of Beta to play than UC3. Regardless of the number of player or open or not,UC3 players played the Beta way more than Gear 3 players played their beta.

Ever think the way Gears plays and the game-types that were in the beta that the Gears matches simply take longer to complete? Also fact that there are "1 billion kills more than Gears 3" kinda hints at a COD wanna be and a spawn die, spawn die, spawn die, scenario. Fun.

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StrongDeadlift

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#143 StrongDeadlift
Member since 2010 • 6073 Posts

[QUOTE="tormentos"][QUOTE="WilliamRLBaker"] free open beta vs closed pay for beta... Numbers mean nothing when it comes to that comparison infact one could make the argument its rather sad a free open demo is only beating a paid for closed *actual beta* by like 200-300k users... a free demo on a free service is only beating a paid for actual closed beta on a pay for service...by like 200-300k users..lunatic0495

Every one who pre-order gears had a beta code,the game got record pre orders by MS word,not only that a few millions who also bough Bullet Storm also had access to the beta as well. But is not just about the number of players,is more about what players actually did,even if you put Gears 3 beta with 1.5 million users stat wise it would had been short compare to Uncharted 3 beta,regardless of the number of players here are some undeniable facts. UC3 players played a total of 14.6 games per player,far more than Gears 8.5 per player. In UC 3 people were playing and average of 1.2 million games per day,Gears 3 not even 400,000 per day. Gears 3 Beta lasted 11 days more than UC3 beta,yet UC3 beta destroys it in stats,in fact UC3 ranked 1 billion kills more than Gears 3,even that gears 3 had more than 11 days more of Beta to play than UC3. Regardless of the number of player or open or not,UC3 players played the Beta way more than Gear 3 players played their beta.

Ever think the way Gears plays and the game-types that were in the beta that the Gears matches simply take longer to complete? Also fact that there are "1 billion kills more than Gears 3" kinda hints at a COD wanna be and a spawn die, spawn die, spawn die, scenario. Fun.

It doesnt matter how long the matches take to complete. (although I doubt its even a relevant difference, if ANY difference, as you are most likely just looking for any excuse you can possibly find to justify the numbers :roll: ) Because Uncharted players also racked up 100 years more total playtime than Gears 3 players.

http://www.gamespot.com/forums/topic/28769003/uncharted-3-beta-comes-to-an-end.-interestiing-beta-stats-revealed.-?page=0

Gears 3 players tallied up a combined 249 years worth of total playtime between 1.3 million users. Uncharted 3 players tallied up 362 years of total playtime between 1.5 million users. Uncharted players spent 100 more years playing the U3 beta than Gears 3 players.That small difference in userbase is not that far apart to justify those numbers. And even if you do take into account that 240k difference in userbase, Uncharted players STILL put in more hours PER PLAYER than Gears 3 players. That is a FACT. Not an opinion. Oh, and another fun fact......The Gears 3 beta was also 12 days LONGER than the Uncharted 3 beta ;).

No matter how you slice it, Uncharted 3 players played the Uncharted 3 beta MORE than Gears 3 players played the Gears 3 beta. Period.

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tormentos

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#144 tormentos
Member since 2003 • 33793 Posts
Ever think the way Gears plays and the game-types that were in the beta that the Gears matches simply take longer to complete? Also fact that there are "1 billion kills more than Gears 3" kinda hints at a COD wanna be and a spawn die, spawn die, spawn die, scenario. Fun.lunatic0495
There are several co-op modes in UC3 that take way more time than team death match,in fact objective team death match take much longer than regular death match,also there is no way to explain how UC3 players spend more then 100 years worth of game time,than gears 3 when Gears 3 beta went on for far longer time,and having close to the same amount of players. Simple UC3 players played the beta for longer sections that Gears 3,which is surprising because it was a beta where you have to put $5 down,which one would assume player would want to make most of it,it look like PS3 fans make the most of the UC3 beta instead. Regardless of the time a match takes,UC3 players spend more time playing than Gears 3 ones.
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waltefmoney

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#145 waltefmoney
Member since 2010 • 18030 Posts

Regardless of the time a match takes,UC3 players spend more time playing than Gears 3 ones.tormentos

We get it already. Jeez. Why is this made into such a big deal?

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StrongDeadlift

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#146 StrongDeadlift
Member since 2010 • 6073 Posts

[QUOTE="tormentos"]Regardless of the time a match takes,UC3 players spend more time playing than Gears 3 ones.waltefmoney

We get it already. Jeez. Why is this made into such a big deal?

Hey dont ask us, the Gears fans are the ones spinning/justifying the numbers, and producing excuses.

A wise man once said "losers talk excuses....men talk results".

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waltefmoney

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#147 waltefmoney
Member since 2010 • 18030 Posts

Hey dont ask us, the Gears fans are the ones spinning/justifying the numbers, and producing excuses. StrongDeadlift

I'm pretty sure cows started the whole thing when the UC3 beta numbers were released. But why is this so important? And since when do cows care about a game's popularity?

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lunatic0495

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#148 lunatic0495
Member since 2005 • 134 Posts

[QUOTE="lunatic0495"]

[QUOTE="tormentos"] Every one who pre-order gears had a beta code,the game got record pre orders by MS word,not only that a few millions who also bough Bullet Storm also had access to the beta as well. But is not just about the number of players,is more about what players actually did,even if you put Gears 3 beta with 1.5 million users stat wise it would had been short compare to Uncharted 3 beta,regardless of the number of players here are some undeniable facts. UC3 players played a total of 14.6 games per player,far more than Gears 8.5 per player. In UC 3 people were playing and average of 1.2 million games per day,Gears 3 not even 400,000 per day. Gears 3 Beta lasted 11 days more than UC3 beta,yet UC3 beta destroys it in stats,in fact UC3 ranked 1 billion kills more than Gears 3,even that gears 3 had more than 11 days more of Beta to play than UC3. Regardless of the number of player or open or not,UC3 players played the Beta way more than Gear 3 players played their beta.StrongDeadlift

Ever think the way Gears plays and the game-types that were in the beta that the Gears matches simply take longer to complete? Also fact that there are "1 billion kills more than Gears 3" kinda hints at a COD wanna be and a spawn die, spawn die, spawn die, scenario. Fun.

It doesnt matter how long the matches take to complete. (although I doubt its even a relevant difference, if ANY difference, as you are most likely just looking for any excuse you can possibly find to justify the numbers :roll: )

You are a perfect example of why I have signed up here over 6 years ago and only have 64 posts. You are a typical poster that thinks they know everyone and what they are thinking. It is hardly worth it to even try to contribute anything at all with replies like yours. Yeah, I have nothing better to do than to try and justify numbers for Gears or any other game for that matter. For what reason? Just because I presented some possibilities I am trying to spin the numbers? :roll:

Maybe you have all the time in the world and can research stuff online such as how many hours played in a specific game or beta but I don't. My whopping 67 posts after all this time shows I dont spin anything, since you seemingly have more than enough time on your hands to look stuff up you can check it if you like.

Obviously these stats are a passion of yours so have a blast.

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WilliamRLBaker

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#149 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="WilliamRLBaker"][QUOTE="2beers_in_hand"] UC2 had a healthy community until the dreaded 1.5 patch that's when players started to leave because the ruined the health. UC2 still has a dedicated community. Should somebody post the hours played again for both beta's it seems that a lot of people enjoyed the UC3 beta. Which will only help the community grow when it launches in November. You also seemed to act like it not common for most game developer to borrow or use things from other popular titles to expand on those ideas and make them their own. If they never bothered to borrow then guess what we would still be only playing doom, Mario, and Zelda because how dare they!!! But alas you didn't play the U3 beta so you opinion is null and void. Maybe if you actual played it you would realize hmm maybe they got something here!!! And this is coming from somebody who still thinks they need to shore up somethings to make it truly special. You don't see me ragging on GeoW 3 beta because I never played it if it was a utter crapfest the internet would be ablaze. I'm sure it's going to turn out to be a really good game. StrongDeadlift

free open beta vs closed pay for beta... Numbers mean nothing when it comes to that comparison infact one could make the argument its rather sad a free open demo is only beating a paid for closed *actual beta* by like 200-300k users... a free demo on a free service is only beating a paid for actual closed beta on a pay for service...by like 200-300k users..

One could also come to the conclusion that despite beating it by only 240k, it managed to DOUBLE Gears 3 in matches completed, kills, shots fired, etc, as well as accumilating 100 years more worth of playtime, despite the fact that Gears 3 owners had more incentive to keep playing because they actively went out and paid to get into the beta. If they paid for it, wouldnt they want to get the most out of it?

And please, stop acting like Gears players had to jump through so many hoops to get into the beta. Its a freaking $5 dollar preorder, a practice that is fairly common in the gaming industry. Its not like they had to pay $50 for xbox live all over again or something.

and yet none of what you said changes the fact... Free open demo vs closed pay for beta on a pay for service...and sorry but we all know Naughty dogg spugged those numbers quite dramatically.
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WilliamRLBaker

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#150 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="lunatic0495"]Ever think the way Gears plays and the game-types that were in the beta that the Gears matches simply take longer to complete? Also fact that there are "1 billion kills more than Gears 3" kinda hints at a COD wanna be and a spawn die, spawn die, spawn die, scenario. Fun.tormentos
There are several co-op modes in UC3 that take way more time than team death match,in fact objective team death match take much longer than regular death match,also there is no way to explain how UC3 players spend more then 100 years worth of game time,than gears 3 when Gears 3 beta went on for far longer time,and having close to the same amount of players. Simple UC3 players played the beta for longer sections that Gears 3,which is surprising because it was a beta where you have to put $5 down,which one would assume player would want to make most of it,it look like PS3 fans make the most of the UC3 beta instead. Regardless of the time a match takes,UC3 players spend more time playing than Gears 3 ones.

and as I said nothing at all you said changed the fact... A free open demo vs a closed pay for beta on a pay for service and only by like 200k more users... and we all know Naughty dogg spuggeed the hell out of those numbers to make out like people were actually playing the beta instead of just taking the 4 or so hours to download it.