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Well considering the games you play, I guess any writing in ME3 you'd find above-par.siLVURcrossEven Lafi can do better than that.
I find it hilarious that even the composers(all of whom are immensely talented) had no idea what to do with the whole Normandy/Joker thing.
Seriously, listen to this. Great. Right up to the point when BioWare decides to abandon all concept of even moderately well motivated narrative(Normandy in the Mass Relay), at which point even the composers were like "What the **** is this?" and the song goes to hell(2:40).
Normandy is, you know, escaping the Citadel explosion, it does make sense.I find it hilarious that even the composers(all of whom are immensely talented) had no idea what to do with the whole Normandy/Joker thing.
Seriously, listen to this. Great. Right up to the point when BioWare decides to abandon all concept of even moderately well motivated narrative(Normandy in the Mass Relay), at which point even the composers were like "What the **** is this?" and the song goes to hell(2:40).
KingsMessenger
[QUOTE="KingsMessenger"]Normandy is, you know, escaping the Citadel explosion, it does make sense.I find it hilarious that even the composers(all of whom are immensely talented) had no idea what to do with the whole Normandy/Joker thing.
Seriously, listen to this. Great. Right up to the point when BioWare decides to abandon all concept of even moderately well motivated narrative(Normandy in the Mass Relay), at which point even the composers were like "What the **** is this?" and the song goes to hell(2:40).
texasgoldrush
No, it does not. Stop defending it. You don't know what the hell the Normandy is doing because the narrative doesn't motivate that shot even slightly. If you want to make assumptions and try to justify it that way then fine, but don't even pretend that it was actually motivated by the narrative because it was not.
Normandy is, you know, escaping the Citadel explosion, it does make sense.[QUOTE="texasgoldrush"][QUOTE="KingsMessenger"]
I find it hilarious that even the composers(all of whom are immensely talented) had no idea what to do with the whole Normandy/Joker thing.
Seriously, listen to this. Great. Right up to the point when BioWare decides to abandon all concept of even moderately well motivated narrative(Normandy in the Mass Relay), at which point even the composers were like "What the **** is this?" and the song goes to hell(2:40).
KingsMessenger
No, it does not. Stop defending it. You don't know what the hell the Normandy is doing because the narrative doesn't motivate that shot even slightly. If you want to make assumptions and try to justify it that way then fine, but don't even pretend that it was actually motivated by the narrative because it was not.
You know, the giant sphere of power the Citadel emits....it would be...I don't know...wise to run from it. Joker did not know that the power went through the Relays.[QUOTE="KingsMessenger"][QUOTE="texasgoldrush"] Normandy is, you know, escaping the Citadel explosion, it does make sense. texasgoldrush
No, it does not. Stop defending it. You don't know what the hell the Normandy is doing because the narrative doesn't motivate that shot even slightly. If you want to make assumptions and try to justify it that way then fine, but don't even pretend that it was actually motivated by the narrative because it was not.
You know, the giant sphere of power the Citadel emits....it would be...I don't know...wise to run from it. Joker did not know that the power went through the Relays.Fair enough, but you are making assumptions completely unmotivated by the actual "film." And I am going by filmic critical analysis here because the presentation of the end of the game is thoroughly filmic. It wouldn't be a stretch to say that you may be right, but the actual "film" doesn't motivate or support such an assumption as is. Add 2-3 more shots, then maybe. As is, absolutely not. It is just a shot that has no context and no motivation. And that is the biggest problem with the ending. It is sloppy. It could have been just fine if it had more shots, more motivation, and more context. As it is presented within the game, it is just a horribly messy ending that doesn't effectively portray any of the themes that it so desperately wants to establish.
You know, the giant sphere of power the Citadel emits....it would be...I don't know...wise to run from it. Joker did not know that the power went through the Relays.[QUOTE="texasgoldrush"][QUOTE="KingsMessenger"]
No, it does not. Stop defending it. You don't know what the hell the Normandy is doing because the narrative doesn't motivate that shot even slightly. If you want to make assumptions and try to justify it that way then fine, but don't even pretend that it was actually motivated by the narrative because it was not.
KingsMessenger
Fair enough, but you are making assumptions completely unmotivated by the actual "film." And I am going by filmic critical analysis here because the presentation of the end of the game is thoroughly filmic. It wouldn't be a stretch to say that you may be right, but the actual "film" doesn't motivate or support such an assumption as is. Add 2-3 more shots, then maybe. As is, absolutely not. It is just a shot that has no context and no motivation. And that is the biggest problem with the ending. It is sloppy. It could have been just fine if it had more shots, more motivation, and more context. As it is presented within the game, it is just a horribly messy ending that doesn't effectively portray any of the themes that it so desperately wants to establish.
but it does, the theme of ME3 was victory through sacrifice, and the ending portrays this.[QUOTE="KingsMessenger"][QUOTE="texasgoldrush"] You know, the giant sphere of power the Citadel emits....it would be...I don't know...wise to run from it. Joker did not know that the power went through the Relays.texasgoldrush
Fair enough, but you are making assumptions completely unmotivated by the actual "film." And I am going by filmic critical analysis here because the presentation of the end of the game is thoroughly filmic. It wouldn't be a stretch to say that you may be right, but the actual "film" doesn't motivate or support such an assumption as is. Add 2-3 more shots, then maybe. As is, absolutely not. It is just a shot that has no context and no motivation. And that is the biggest problem with the ending. It is sloppy. It could have been just fine if it had more shots, more motivation, and more context. As it is presented within the game, it is just a horribly messy ending that doesn't effectively portray any of the themes that it so desperately wants to establish.
but it does, the theme of ME3 was victory through sacrifice, and the ending portrays this.It does, but not nearly as well as it could have.
I personally have no issue with the concept of the ending of ME3. I have an issue with the execution. It has a theme. It doesn't pull it off nearly as well as it could have.
Ok ive played on my first toon from ME1 - ME3 . i donno why people are all up in arms about the ending it could have been better. But it was not so soo bad. the way i played my toon was it is better to sacrifice yourself to save every one else mentality no matter the cost. so i saw it fitting in how i ended it. i really dont get the hate towards it can some 1 enlighten me plz !AllthishatePeople are stupid...Earth is devestated or destroyed, Palaven destroyed, Thessia and Illium destroyed, the Citadel taken, Elcor and Volus world taken, Batarians wiped out, billions and trillions dead, and they want a happy ending?
Ok ive played on my first toon from ME1 - ME3 . i donno why people are all up in arms about the ending it could have been better. But it was not so soo bad. the way i played my toon was it is better to sacrifice yourself to save every one else mentality no matter the cost. so i saw it fitting in how i ended it. i really dont get the hate towards it can some 1 enlighten me plz !Allthishate
I personally want to see how galatic society adjusted after the entire invasion, as well as individual squad members. I buy most of it, but the whole thing with the Catalyst was silly.
I hated the rationale between the reapers actions. It doesn't make any sense why the only solution the Reapers/Catalyst see to ending a problem that the game points out, my not even exists. The geth and quarians were able to resolve their problems and seemed to be on the road to co-existance, so there's no evidence to support the idea that synethetics will wage all out war against organics and even if they did, you'd think this hyper advanced machine race would act as vanguard against the machines and simply roll into the galaxy whenever a synethetic race got out of hand to let them know the galaxy isn't about to have that.
It justs really reads like a poor end to an otherwise great game, and one of the best series this gen.
[QUOTE="Allthishate"]Ok ive played on my first toon from ME1 - ME3 . i donno why people are all up in arms about the ending it could have been better. But it was not so soo bad. the way i played my toon was it is better to sacrifice yourself to save every one else mentality no matter the cost. so i saw it fitting in how i ended it. i really dont get the hate towards it can some 1 enlighten me plz !texasgoldrushPeople are stupid...Earth is devestated or destroyed, Palaven destroyed, Thessia and Illium destroyed, the Citadel taken, Elcor and Volus world taken, Batarians wiped out, billions and trillions dead, and they want a happy ending?
I don't want a happy ending.
I want an ending that wasn't incredibly poorly done. I want an ending that suggests that they actually spent a bit of time thinking about what they were actually doing.
but it does, the theme of ME3 was victory through sacrifice, and the ending portrays this.[QUOTE="texasgoldrush"][QUOTE="KingsMessenger"]
Fair enough, but you are making assumptions completely unmotivated by the actual "film." And I am going by filmic critical analysis here because the presentation of the end of the game is thoroughly filmic. It wouldn't be a stretch to say that you may be right, but the actual "film" doesn't motivate or support such an assumption as is. Add 2-3 more shots, then maybe. As is, absolutely not. It is just a shot that has no context and no motivation. And that is the biggest problem with the ending. It is sloppy. It could have been just fine if it had more shots, more motivation, and more context. As it is presented within the game, it is just a horribly messy ending that doesn't effectively portray any of the themes that it so desperately wants to establish.
KingsMessenger
It does, but not nearly as well as it could have.
I personally have no issue with the concept of the ending of ME3. I have an issue with the execution. It has a theme. It doesn't pull it off nearly as well as it could have.
Wrong, the conversations during and before the finale set it up, even with people saying Shep will be a legend if they win (which is confirmed in the epilogue), the final romance scenes reflect the theme...the ONLY flaw that can't be explained is how the squad was on the Normandy and I called out that aspect of the ending, but everything else was good.[QUOTE="KingsMessenger"][QUOTE="texasgoldrush"] but it does, the theme of ME3 was victory through sacrifice, and the ending portrays this.texasgoldrush
It does, but not nearly as well as it could have.
I personally have no issue with the concept of the ending of ME3. I have an issue with the execution. It has a theme. It doesn't pull it off nearly as well as it could have.
Wrong, the conversations during and before the finale set it up, even with people saying Shep will be a legend if they win (which is confirmed in the epilogue), the final romance scenes reflect the theme...the ONLY flaw that can't be explained is how the squad was on the Normandy and I called out that aspect of the ending, but everything else was good.The conversations during the finale cannot be the explanation for why the ending is what it is. That is by DEFINITION poorly motivated narrative. It is them FORCING a narrative to work despite the fact that the story doesn't actually call for it.
I am not going to get into a discussion of film/literary criticism with you, because frankly you don't seem very well versed in narrative structure and motivation. This is basic writing and filmmaking.
Wrong, the conversations during and before the finale set it up, even with people saying Shep will be a legend if they win (which is confirmed in the epilogue), the final romance scenes reflect the theme...the ONLY flaw that can't be explained is how the squad was on the Normandy and I called out that aspect of the ending, but everything else was good.[QUOTE="texasgoldrush"][QUOTE="KingsMessenger"]
It does, but not nearly as well as it could have.
I personally have no issue with the concept of the ending of ME3. I have an issue with the execution. It has a theme. It doesn't pull it off nearly as well as it could have.
KingsMessenger
The conversations during the finale cannot be the explanation for why the ending is what it is. That is by DEFINITION poorly motivated narrative. It is them FORCING a narrative to work despite the fact that the story doesn't actually call for it.
I am not going to get into a discussion of film/literary criticism with you, because frankly you don't seem very well versed in narrative structure and motivation. This is basic writing and filmmaking.
The story DOES call for it...that is where your wrong. Look at Victus, Rila, Mordin, Thane, Grunt, Samara, Legion, Koris, Eve, and Miranda, even Conrad Verner.....all either can or will sacrifice themselves (and may or may not die) to achieve victory or protect loved ones. The themes DEFINITELY set up the ending. As does the synthetics vs organic theme (which Javik really furthers) seen in the ending. There is NO FORCE, its been consistant all game long.[QUOTE="Allthishate"]Ok ive played on my first toon from ME1 - ME3 . i donno why people are all up in arms about the ending it could have been better. But it was not so soo bad. the way i played my toon was it is better to sacrifice yourself to save every one else mentality no matter the cost. so i saw it fitting in how i ended it. i really dont get the hate towards it can some 1 enlighten me plz !Kickinurass
I personally want to see how galatic society adjusted after the entire invasion, as well as individual squad members. I buy most of it, but the whole thing with the Catalyst was silly.
I hated the rationale between the reapers actions. It doesn't make any sense why the only solution the Reapers/Catalyst see to ending a problem that the game points out, my not even exists. The geth and quarians were able to resolve their problems and seemed to be on the road to co-existance, so there's no evidence to support the idea that synethetics will wage all out war against organics and even if they did, you'd think this hyper advanced machine race would act as vanguard against the machines and simply roll into the galaxy whenever a synethetic race got out of hand to let them know the galaxy isn't about to have that.
It justs really reads like a poor end to an otherwise great game, and one of the best series this gen.
Ya i see your point of view. i also wanted to see the aftermath of that battle. the ending i got was odd i died in both choices which kinda pissed me off cuz if there's another mass effect i wanted to continue with the same toon from me1 but i dunno. also is it me or the whole explenation for the reapers really reminded me of battlestart galacticas finally lol . also on one of the missions where u had to rescue the cerburs scientist. the first shuttle was a blatant knock off starwars when they escaped from the icy rebel planet lol XDAnd most of the galaxy was at earth at the time this happened. Leaving them dead or stranded on or near earth. Curing the genophage? Pointless now....taking back the quarian homeworld? Also pointless now since the fleet was at earth. Everything you've done since ME1 was invalidated by the fact that the only way to stop the reaper cycles was the send the galaxy back to the stone ageI don't see how the galaxy is ruined. You stop the reapers from gibbing everyone.
So big deal, they no longer have tv and video games and mass effect travel...they'll still live.
Jankarcop
[QUOTE="Allthishate"]Ok ive played on my first toon from ME1 - ME3 . i donno why people are all up in arms about the ending it could have been better. But it was not so soo bad. the way i played my toon was it is better to sacrifice yourself to save every one else mentality no matter the cost. so i saw it fitting in how i ended it. i really dont get the hate towards it can some 1 enlighten me plz !Kickinurass
I personally want to see how galatic society adjusted after the entire invasion, as well as individual squad members. I buy most of it, but the whole thing with the Catalyst was silly.
I hated the rationale between the reapers actions. It doesn't make any sense why the only solution the Reapers/Catalyst see to ending a problem that the game points out, my not even exists. The geth and quarians were able to resolve their problems and seemed to be on the road to co-existance, so there's no evidence to support the idea that synethetics will wage all out war against organics and even if they did, you'd think this hyper advanced machine race would act as vanguard against the machines and simply roll into the galaxy whenever a synethetic race got out of hand to let them know the galaxy isn't about to have that.
It justs really reads like a poor end to an otherwise great game, and one of the best series this gen.
Javik echoes the theme of the Catalyst.... http://www.youtube.com/watch?v=Kl-BBeC5KFo And ever thought that the bad guys might be...um..you know....wrong. Many extremist antagonists are "wrong",[QUOTE="Jankarcop"]And most of the galaxy was at earth at the time this happened. Leaving them dead or stranded on or near earth. Curing the genophage? Pointless now....taking back the quarian homeworld? Also pointless now since the fleet was at earth. Everything you've done since ME1 was invalidated by the fact that the only way to stop the reaper cycles was the send the galaxy back to the stone age so their are no quarians on Rannoch, no Krogan on their homeworld, no active colonies for different races? Nevermind the FACT that what made the galaxy run was from THE REAPERS.I don't see how the galaxy is ruined. You stop the reapers from gibbing everyone.
So big deal, they no longer have tv and video games and mass effect travel...they'll still live.
wis3boi
[QUOTE="Kickinurass"][QUOTE="Allthishate"]Ok ive played on my first toon from ME1 - ME3 . i donno why people are all up in arms about the ending it could have been better. But it was not so soo bad. the way i played my toon was it is better to sacrifice yourself to save every one else mentality no matter the cost. so i saw it fitting in how i ended it. i really dont get the hate towards it can some 1 enlighten me plz !texasgoldrush
I personally want to see how galatic society adjusted after the entire invasion, as well as individual squad members. I buy most of it, but the whole thing with the Catalyst was silly.
I hated the rationale between the reapers actions. It doesn't make any sense why the only solution the Reapers/Catalyst see to ending a problem that the game points out, my not even exists. The geth and quarians were able to resolve their problems and seemed to be on the road to co-existance, so there's no evidence to support the idea that synethetics will wage all out war against organics and even if they did, you'd think this hyper advanced machine race would act as vanguard against the machines and simply roll into the galaxy whenever a synethetic race got out of hand to let them know the galaxy isn't about to have that.
It justs really reads like a poor end to an otherwise great game, and one of the best series this gen.
Javik echoes the theme of the Catalyst.... http://www.youtube.com/watch?v=Kl-BBeC5KFo And ever thought that the bad guys might be...um..you know....wrong. Many extremist antagonists are "wrong",And yet there was no option at the end for Shephard to prove him wrong. Nope, Shephard had to basically ignore he just brought a centuries long war with a machine race and their creators to the end, despite everyone thinking it was impossible and bend over and choose what the little starchild said. No mention of EDI and her growing understanding of human nature.Despite having just integrated into the combined consciousness of the geth and seeing they had no ill-will toward Quarians, or any other race, there was no option to argue, no speech check to prove the star child wrong. No option of pointing out a large list of "impossibilities" that Shephard overcame.
My problem is because at the moment where my Shepard should have defiantly stood his ground, I had no way of making him reject the Catalyst's impossibibility - I merely had to accept it.
And yes, the bad guy is wrong. It's just how laughably wrong the bad guy is considering that they are the most advanced race in the galaxy. yet the only saw a single solution. Which again, wouldn't have been so bad. The moment the kid start telling me reasons for the Reaper's existence, I though the next dialogue choice would of course allow me to point out such a large logical flaw.Compared the Reaper's solution of "Kill all space-faring races so no synethetic after reaches this point" the idea of simply using the Reaper's to quash and galatic scale war between organics and synethetics is simple and obvious.
I was obviously wrong and its wierd that the development team would leave out such an obvious question. It creates an unfortunate disconnect - everything leading up the end was well done. I just wish they had kept every relatively simple instead of trying to complicate the nature of the reapers at the very last moment.
Javik echoes the theme of the Catalyst.... http://www.youtube.com/watch?v=Kl-BBeC5KFo And ever thought that the bad guys might be...um..you know....wrong. Many extremist antagonists are "wrong",[QUOTE="texasgoldrush"][QUOTE="Kickinurass"]
I personally want to see how galatic society adjusted after the entire invasion, as well as individual squad members. I buy most of it, but the whole thing with the Catalyst was silly.
I hated the rationale between the reapers actions. It doesn't make any sense why the only solution the Reapers/Catalyst see to ending a problem that the game points out, my not even exists. The geth and quarians were able to resolve their problems and seemed to be on the road to co-existance, so there's no evidence to support the idea that synethetics will wage all out war against organics and even if they did, you'd think this hyper advanced machine race would act as vanguard against the machines and simply roll into the galaxy whenever a synethetic race got out of hand to let them know the galaxy isn't about to have that.
It justs really reads like a poor end to an otherwise great game, and one of the best series this gen.
Kickinurass
And yet there was no option at the end for Shephard to prove him wrong. Nope, Shephard had to basically ignore he just brought a centuries long war with a machine race and their creators to the end, despite everyone thinking it was impossible and bend over and choose what the little starchild said. No mention of EDI and her growing understanding of human nature.Despite having just integrated into the combined consciousness of the geth and seeing they had no ill-will toward Quarians, or any other race, there was no option to argue, no speech check to prove the star child wrong. No option of pointing out a large list of "impossibilities" that Shephard overcame.
My problem is because at the moment where my Shepard should have defiantly stood his ground, I had no way of making him reject the Catalyst's impossibibility - I merely had to accept it.
And yes, the bad guy is wrong. It's just how laughably wrong the bad guy is considering that they are the most advanced race in the galaxy. yet the only saw a single solution. Which again, wouldn't have been so bad. The moment the kid start telling me reasons for the Reaper's existence, I though the next dialogue choice would of course allow me to point out such a large logical flaw.Compared the Reaper's solution of "Kill all space-faring races so no synethetic after reaches this point" the idea of simply using the Reaper's to quash and galatic scale war between organics and synethetics is simple and obvious.
I was obviously wrong and its wierd that the development team would leave out such an obvious question. It creates an unfortunate disconnect - everything leading up the end was well done. I just wish they had kept every relatively simple instead of trying to complicate the nature of the reapers at the very last moment.
Yes, EDI and the geth can prove the Catalyst wrong, but the synthetics in Javik's cycle could also prove the Catalyst RIGHT, when the synthetics went to war with the Protheans. And really, the dialogue choice was more about the logic that organics would never accept the Reaper's solution. Shep does reject that Catalysts motives. And really, even if he does reject its logic, there may still have been only three options anyway.[QUOTE="Jankarcop"]And most of the galaxy was at earth at the time this happened. Leaving them dead or stranded on or near earth. Curing the genophage? Pointless now....taking back the quarian homeworld? Also pointless now since the fleet was at earth. Everything you've done since ME1 was invalidated by the fact that the only way to stop the reaper cycles was the send the galaxy back to the stone ageI don't see how the galaxy is ruined. You stop the reapers from gibbing everyone.
So big deal, they no longer have tv and video games and mass effect travel...they'll still live.
wis3boi
Most of the galactic fleets.Not most of the galaxy.
You saved most of the people in the galaxy. Like I said, oh well no more Mass Effect travel.
Big Deal. That's called sacrifice. I didn't expect a clean cut hollywood ending.
And most of the galaxy was at earth at the time this happened. Leaving them dead or stranded on or near earth. Curing the genophage? Pointless now....taking back the quarian homeworld? Also pointless now since the fleet was at earth. Everything you've done since ME1 was invalidated by the fact that the only way to stop the reaper cycles was the send the galaxy back to the stone age[QUOTE="wis3boi"][QUOTE="Jankarcop"]
I don't see how the galaxy is ruined. You stop the reapers from gibbing everyone.
So big deal, they no longer have tv and video games and mass effect travel...they'll still live.
Jankarcop
Most of the galactic fleets.Not most of the galaxy.
You saved most of the people in the galaxy. Like I said, oh well no more Mass Effect travel.
Big Deal. That's called sacrifice. I didn't expect a clean cut hollywood ending.
There's more than one way to travel at FTL, and it doesn't always involve two giant relays. Like I said, losing relays just means that new technological paths can be discovered, free of Reaper intervention.[QUOTE="Jankarcop"][QUOTE="wis3boi"] And most of the galaxy was at earth at the time this happened. Leaving them dead or stranded on or near earth. Curing the genophage? Pointless now....taking back the quarian homeworld? Also pointless now since the fleet was at earth. Everything you've done since ME1 was invalidated by the fact that the only way to stop the reaper cycles was the send the galaxy back to the stone agehiphops_savior
Most of the galactic fleets.Not most of the galaxy.
You saved most of the people in the galaxy. Like I said, oh well no more Mass Effect travel.
Big Deal. That's called sacrifice. I didn't expect a clean cut hollywood ending.
There's more than one way to travel at FTL, and it doesn't always involve two giant relays. Like I said, losing relays just means that new technological paths can be discovered, free of Reaper intervention. The uiniverse can easily be like Star Trek post ME3.....its not that depressing. It would just take them a decade to cross the galaxy.And most of the galaxy was at earth at the time this happened. Leaving them dead or stranded on or near earth. Curing the genophage? Pointless now....taking back the quarian homeworld? Also pointless now since the fleet was at earth. Everything you've done since ME1 was invalidated by the fact that the only way to stop the reaper cycles was the send the galaxy back to the stone age[QUOTE="wis3boi"][QUOTE="Jankarcop"]
I don't see how the galaxy is ruined. You stop the reapers from gibbing everyone.
So big deal, they no longer have tv and video games and mass effect travel...they'll still live.
Jankarcop
Most of the galactic fleets.Not most of the galaxy.
You saved most of the people in the galaxy. Like I said, oh well no more Mass Effect travel.
Big Deal. That's called sacrifice. I didn't expect a clean cut hollywood ending.
That's like World War 2 ending and at the end all automobiles and planes everywhere blew up with no immediate way to rebuild. Oh no big deal who cares right?I don't know if I want a hollywood ending, but I certainly didn't want them to needlessly screw over everything you've set up.
[QUOTE="Jankarcop"]
[QUOTE="wis3boi"] And most of the galaxy was at earth at the time this happened. Leaving them dead or stranded on or near earth. Curing the genophage? Pointless now....taking back the quarian homeworld? Also pointless now since the fleet was at earth. Everything you've done since ME1 was invalidated by the fact that the only way to stop the reaper cycles was the send the galaxy back to the stone ageVaasman
Most of the galactic fleets.Not most of the galaxy.
You saved most of the people in the galaxy. Like I said, oh well no more Mass Effect travel.
Big Deal. That's called sacrifice. I didn't expect a clean cut hollywood ending.
That's like World War 2 ending and at the end all automobiles and planes everywhere blew up with no immediate way to rebuild. Oh no big deal who cares right?I don't know if I want a hollywood ending, but I certainly didn't want them to needlessly screw over everything you've set up.
The universe itself was a lie based on Reaper Tech, the destruction of their tech fits the game's themes.the ending was awful because not only were they all pretty much the same but the entire galaxy and your squadmates especially are completely screwed. not only that but if they make another mass effect game it will have to be a prequel. either that or be a completely different type of game. that and the endings were full of plot holes that make no sensemems_1224
This isn't true.
[QUOTE="Vaasman"]That's like World War 2 ending and at the end all automobiles and planes everywhere blew up with no immediate way to rebuild. Oh no big deal who cares right?[QUOTE="Jankarcop"]
Most of the galactic fleets.Not most of the galaxy.
You saved most of the people in the galaxy. Like I said, oh well no more Mass Effect travel.
Big Deal. That's called sacrifice. I didn't expect a clean cut hollywood ending.
texasgoldrush
I don't know if I want a hollywood ending, but I certainly didn't want them to needlessly screw over everything you've set up.
The universe itself was a lie based on Reaper Tech, the destruction of their tech fits the game's themes.How surprising that TGR would defend Bioware's **** tier ending. You should get paid.It doesn't fit the game's themes at all. The game is about sacrifice. Everything you and the fleet sacrificed should have been more than enough. You knew those loses would probably come and you were prepared. but the relays blowing up? What the hell? There's no build up to it at all, no hints that it would happen until ai kid goes "o btw doing this blows them up", and when it does happen, galactic civilization as we know it will completely crumble.
All the decisions I made become meaningless when no characters can leave their systems. The entire point of the genophage decision was risking krogans overwhelming the other races in the future. But what's the point if they can't leave their cluster anymore? What about the Quarians, they made mention that they would rebuild and make peace with the geth on rannoch. Except that the migrant fleet is now stuck around earth, which is inhabitable for them. My decisions meant nothing. This is only one step up from the everyone dies ending or it was all a dream, and you are stuck with it no matter what because they couldn't write a decent bit of resolution. Even the DA:O cards or something so you could see you made at least some impact outside of Reapers or some hint that sending the Reapers off didn't doom the galaxy anyway.
How surprising that TGR would defend Bioware's **** tier ending. You should get paid.
It doesn't fit the game's themes at all. The game is about sacrifice. Everything you and the fleet sacrificed should have been more than enough. You knew those loses would probably come and you were prepared. but the relays blowing up? What the hell? There's no build up to it at all, no hints that it would happen until ai kid goes "o btw doing this blows them up", and when it does happen, galactic civilization as we know it will completely crumble.
All the decisions I made become meaningless when no characters can leave their systems. The entire point of the genophage decision was risking krogans overwhelming the other races in the future. But what's the point if they can't leave their cluster anymore? What about the Quarians, they made mention that they would rebuild and make peace with the geth on rannoch. Except that the migrant fleet is now stuck around earth, which is inhabitable for them. My decisions meant nothing. This is only one step up from the everyone dies ending or it was all a dream, and you are stuck with it no matter what because they couldn't write a decent bit of resolution. Even the DA:O cards or something so you could see you made at least some impact outside of Reapers or some hint that sending the Reapers off didn't doom the galaxy anyway.
Vaasman
Yeah the relays blowing up was beyond retarded, that should only happen for the renegade ending because in that ending it doesn't matter that they are all gone.
PC owners are finding alot of content from the end game that was cut. Originally, it looks like Joker was supposed to come in at some point and save the day. Also there was going to be a pretty different scene before entering the conduit.
sorry cant link
http://social.bioware.com/forum/1/topic/355/index/9787569/2
[QUOTE="Jankarcop"]
[QUOTE="wis3boi"] And most of the galaxy was at earth at the time this happened. Leaving them dead or stranded on or near earth. Curing the genophage? Pointless now....taking back the quarian homeworld? Also pointless now since the fleet was at earth. Everything you've done since ME1 was invalidated by the fact that the only way to stop the reaper cycles was the send the galaxy back to the stone ageVaasman
Most of the galactic fleets.Not most of the galaxy.
You saved most of the people in the galaxy. Like I said, oh well no more Mass Effect travel.
Big Deal. That's called sacrifice. I didn't expect a clean cut hollywood ending.
That's like World War 2 ending and at the end all automobiles and planes everywhere blew up with no immediate way to rebuild. Oh no big deal who cares right?I don't know if I want a hollywood ending, but I certainly didn't want them to needlessly screw over everything you've set up.
You mean everything the Reapers setup, aka mass relays and citadel
I'd rather have all trillions of beings alive than keep the death trap relays around.
Its an insignificant price to pay in the grand scheme of things. Can't have it both ways
PC owners are finding alot of content from the end game that was cut. Originally, it looks like Joker was supposed to come in at some point and save the day. Also there was going to be a pretty different scene before entering the conduit.
sorry cant link
http://social.bioware.com/forum/1/topic/355/index/9787569/2wolverine4262
Hopefully they explain this with some DLC or some ****
You mean everything the Reapers setup, aka mass relays and citadel
I'd rather have all trillions of beings alive than keep the death trap relays around.
Its an insignificant price to pay in the grand scheme of things. Can't have it both ways
Jankarcop
What would be the point of destroying the mass relay in any scenario but the renegade ending?
That's like World War 2 ending and at the end all automobiles and planes everywhere blew up with no immediate way to rebuild. Oh no big deal who cares right?[QUOTE="Vaasman"]
[QUOTE="Jankarcop"]
Most of the galactic fleets.Not most of the galaxy.
You saved most of the people in the galaxy. Like I said, oh well no more Mass Effect travel.
Big Deal. That's called sacrifice. I didn't expect a clean cut hollywood ending.
Jankarcop
I don't know if I want a hollywood ending, but I certainly didn't want them to needlessly screw over everything you've set up.
You mean everything the Reapers setup, aka mass relays and citadel
I'd rather have all trillions of beings alive than keep the death trap relays around.
Its an insignificant price to pay in the grand scheme of things. Can't have it both ways
Yep the collapse of galactic government and all established canon and all my decisions sure was an insignificant price to pay.The main character of the story DIED in my ending, but nope losing the character I care about most and many of his allies weren't enough.
Yep the collapse of galactic government and all established canon and all my decisions sure was an insignificant price to pay.
The main character of the story DIED in my ending, but nope losing the character I care about most and many of his allies weren't enough.
Vaasman
Yeah I was pretty much in a WTF train of thought when it all happened. All that sacrifice and in the I fulfilled the reapers mission but stopped the cycle. That definitely wasn't worth it.
[QUOTE="Vaasman"]
Yep the collapse of galactic government and all established canon and all my decisions sure was an insignificant price to pay.
The main character of the story DIED in my ending, but nope losing the character I care about most and many of his allies weren't enough.
GD1551
Yeah I was pretty much in a WTF train of thought when it all happened. All that sacrifice and in the I fulfilled the reapers mission but stopped the cycle. That definitely wasn't worth it.
I didn't think it was worth it either. Everything I did was thrown down the drain[QUOTE="Jankarcop"]
[QUOTE="Vaasman"]That's like World War 2 ending and at the end all automobiles and planes everywhere blew up with no immediate way to rebuild. Oh no big deal who cares right?
I don't know if I want a hollywood ending, but I certainly didn't want them to needlessly screw over everything you've set up.
Vaasman
You mean everything the Reapers setup, aka mass relays and citadel
I'd rather have all trillions of beings alive than keep the death trap relays around.
Its an insignificant price to pay in the grand scheme of things. Can't have it both ways
Yep the collapse of galactic government and all established canon and all my decisions sure was an insignificant price to pay.The main character of the story DIED in my ending, but nope losing the character I care about most and many of his allies weren't enough.
Sorry, but the Reapers ALREADY destroyed much of the universe before the relays were destroyed. They wiped out all the established canon. Face it, its a "New Beginning" or "Dawn of a New Era" type ending.[QUOTE="Vaasman"]Yep the collapse of galactic government and all established canon and all my decisions sure was an insignificant price to pay.[QUOTE="Jankarcop"]
You mean everything the Reapers setup, aka mass relays and citadel
I'd rather have all trillions of beings alive than keep the death trap relays around.
Its an insignificant price to pay in the grand scheme of things. Can't have it both ways
texasgoldrush
The main character of the story DIED in my ending, but nope losing the character I care about most and many of his allies weren't enough.
Sorry, but the Reapers ALREADY destroyed much of the universe before the relays were destroyed. They wiped out all the established canon. Face it, its a "New Beginning" or "Dawn of a New Era" type ending. the reapers knocked over buildings and killed people. The crucible detonated the citadel, all mass relays, and depending on choice, all synthetics and tech reliant on them, stranding people in various corners of the galaxy. Meh. With a galactic community united and with the help of AIs, VIs, and the new Geth, rebuilding would be easy. We gave all that up thanks to not having a say in the matter[QUOTE="Jankarcop"]
You mean everything the Reapers setup, aka mass relays and citadel
I'd rather have all trillions of beings alive than keep the death trap relays around.
Its an insignificant price to pay in the grand scheme of things. Can't have it both ways
GD1551
What would be the point of destroying the mass relay in any scenario but the renegade ending?
Its clear bioware wanted to get rid of them, in any ending you chose. It was what they wanted canon in the ME universe, no matter what you chose. End of discussion on that, just like they wanted reapers to exist.
Probably because its a consequence of wanting to stop galactic genocides every 50k years, reapers go they go.
The only real problem I can see with this is how their planned ME MMO will work w/out relays.
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