What do you still play (let's be honest, I think a lot of us still play some of these old games even if they haven't aged that well)? And for that matter, what badly aged games can't you or refuse to play?
Explain why if you can.
What I can still play:
-Goldeneye 007/Perfect Dark - I'm talking about the N64 originals. Sure, the framerate in both games aren't great this day and age and some will site that the N64 having only one analog stick show these games age when playing them, but for the latter reason, just a switch of controller modes where you move/strafe with the D-Pad/C-buttons and look/aim with the analog works pretty well or it's limits. Of course, using dual sticks is obviously better, but hey, I think it's a nice way to work with what you got. In the matter of the former, it's worth playing to see how Bond FPS (namely The World is Not Enough on N64, Nightfire on sixth gen consoles, and I found myself enjoying Activision/Eurocom's Goldeneye 2010) have improved (which I guess is a typical excuse for ANY of these games, but there are some where you just can't say it), despite being a bit behind TimeSplitters.
-Super Smash Bros. 1 - Melee, Brawl (tripping aside) and what little I've played of the fourth game on the Wii U OBVIOUSLY outshine this, but it's worth playing just to see how far the series has gotten.
What I can't play/refuse to play:
-Metroid NES - One of two games by Nintendo I feel should be added, mostly for how cryptic it is. Blame Super Metroid and it's map system for that. More worth it to play Zero Mission partly due to it having the ORIGINAL Metroid, but also to see how much of an improvement the remake is over the original, even by adding SM's map system.
-Star Fox SNES/Starwing - Yep, the first game in my favorite Nintendo series. Even if you look past the Super FX visuals, the game has a holdback EVEN worse than the N64 controller's single analog stick, the SNES D-Pad and playing 64/Starwing on the N64 REALLY shows how much better these shooters play with analog or joysticks. Even mode seven games like F-Zero still play much better with the D-Pad.
-Civilization 1 - I can go as far back as Civilization II (although my favorite of the main games is Civ III) and that is it. Mostly due to the health bar system added to the units in games since then, which is very helpful when Civ's are at war.
-Soul Blade/Soul Edge - Say what you will about the GameCube controller and how that worked for fighters like SoulCalibur II, even playing it that way is far more smooth than playing the Soul series clunky prequel.
-Core developed Tomb Raider - Chalk this one partly due to me being late to the series starting with Legend, but this one also due to me HIGHLY resistant to play an action-adventure-platformer with TANK CONTROLS, and while I may not have played the original TR's, I have played the PC version of Harry Potter and the Philosopher's/Sorcerer's Stone and those controls for those kind of games do not bode well (I'm fine with them on games like Onimusha and it didn't stray me away from buying the first Fear Effect because of the fixed camera). Thankfully, Crystal Dynamics remade the first game, which I also love.
What are your choices in both categories?
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