Back in 1998 on consoles the best FPS would be Goldeneye single analog crap that run at 10-15 fps. The only multiplayer option was a pitiful splitscreen. PC gamers were enjoying Quake 2, Half-Life, Counter-Strike, Unreal by that time both in LAN parties and online. PC RPGs were flourishing with games Baldur's Gate, Fallout, Planescape Torment. Today the difference is rather neglible no longer is there such a huge gap between visuals (Though hermits will talk about Dual Cores and DX10 something they won't see for another 2 years). Now consoles have full online (free and better on the PS3), LAN support, and they have evolved online infrastructures. Practiclly every PC game is a non exclusive. The top PC developers like Epic and Bioware are now making their biggest games for the PS3 rather than PC. Now most PC RPGs are MMORPG oriented garbage, look at Hellgate London for proof as it's the most hyped PC RPG. It's hard to deny how consoles are literally destroying PC's superiority.
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