So how long does everyone think before console gaming starts dying? Me thinks with the rise of Smart TVs, consoles will be goners.
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The handheld market faces a legitimate threat from the rise of iOS and android games. I'm not saying handhelds are going to go anywhere anytime soon or that those games are better but you'd be a little naive to think otherwise.
Handheld gaming faces as much of a threat as PC gaming does from flash gaming. I have an Android (probably not as good as iOS for gaming), and I have found more enjoyment out of Pokemon Mystery Dungeon than I did with Android flagship titles such as Angry Birds and NinJump. It's hard to argue that they're even competing.The handheld market faces a legitimate threat from the rise of iOS and android games. I'm not saying handhelds are going to go anywhere anytime soon or that those games are better but you'd be a little naive to think otherwise.
starwarsgeek112
I think iOS and android games will be a legitimate threat in the future, but at this point, I don't think anybody chooses a phone with the intention of using it primarily as a gaming platform. People complain about the 3DS battery life. How long does an iphone last playing games? I know people who complain about it not lasting an entire workday just using it as a telephone and for web browsing.The handheld market faces a legitimate threat from the rise of iOS and android games. I'm not saying handhelds are going to go anywhere anytime soon or that those games are better but you'd be a little naive to think otherwise.
starwarsgeek112
[QUOTE="NoodleFighter"]Damn, it must be pretty much DEAD then. :o Maybe PC is like a star, sure they can be burning fast and dying 'quick' but on a human scale it just takes forever. :DPC gaming has been dying since 1985 :P
Famiking
I never quite understood the need to spread blatant lies like "PC gaming is dying". Consoles will fade into memory long before PC gaming.
As for handhelds? They are safe from the "threat" of smartphones. There will still be a dedicated fanbase even when 99% of the smartphone using demographic starts pouring money into things like the App Store or Android Market for "games".
I dont think people relize if PC gaming were to die. It would affect the advancments of consoles and games as a whole. AMD is supposed to power the next consoles? Well if AMD stopped investing in powerful CPU's for games. You really think bulldozer would be here?
[QUOTE="starwarsgeek112"]Handheld gaming faces as much of a threat as PC gaming does from flash gaming. I have an Android (probably not as good as iOS for gaming), and I have found more enjoyment out of Pokemon Mystery Dungeon than I did with Android flagship titles such as Angry Birds and NinJump. It's hard to argue that they're even competing.The handheld market faces a legitimate threat from the rise of iOS and android games. I'm not saying handhelds are going to go anywhere anytime soon or that those games are better but you'd be a little naive to think otherwise.
Famiking
See, just like a star, it's in the red giant phase, it's getting bigger and dying, quickly (on a cosmic scale). :Dpc market rises every year :|
Jankarcop
[QUOTE="eboyishere"]People usually differentiate mobile gaming from handheld gaming, and rightfully so.with apple around, handhelds arent dying anytime soon imo
Famiking
and a matter of time until someone perfects both in one package(not talking about the xperia)
Then we have to ask ourselves who would want that. Who wants to carry around a bulky phone? Who wants to carry a phone whose battery life will be 6 hours at best?and a matter of time until someone perfects both in one package(not talking about the xperia)
eboyishere
While it sounds good in theory ($40 vs. $1, how can you argue?), I'm sure most consumers already have come to the conclusion that they get what they paid for. That $1 game is worth $1 and will entertain you for about an hour (and not even in one sitting!). You won't find a game like a full-fledged game like Pokemon on iOS, or, for more recent examples, OoT or Street Fighter 4. Yes, you'll find similar games, but they will be shallow and their price will show. It's flash gaming vs. PC gaming, and consumers will not see them as direct competitors (one or the other).FamikingI guess the question is whether consumers will see those $1 games as satisfactory for their portable needs. If so, then they may well opt for the $1 software over the $40 software, which will lead to a decrease in software revenue for "traditional" handhelds. This in turn could shrink the dedicated handheld market.
They don't have to compare, toe-to-toe, in software quality, gameplay length or features. Rather it's a competition to see which one the market desires more, and I think the market is starting to opt for multifunction smartphones and cheap games on the go.
For example, Flurry [link] believes that in the year 2010 iOS & Android games made up 8% of U.S. Video Game Software revenue. Dedicated gaming handhelds made up 16%, and home consoles made up 76%. In the year 2009, they estimated handhelds made up 24%.
According to Flurry, not only is their percentage of the revenue pie decreasing, but in absolute terms U.S. portable revenue is also decreasing. So it's not just a matter of the pie increasing, but rather the amount of money people are spending on dedicated handheld software is also decreasing.
Then we have to ask ourselves who would want that. Who wants to carry around a bulky phone? Who wants to carry a phone whose battery life will be 6 hours at best?[QUOTE="eboyishere"]
and a matter of time until someone perfects both in one package(not talking about the xperia)
Famiking
idk in todays world, but it's heading down that path where people are trying to have the all in one package..i mean for awhile sony was talking about taking the ps4 and making it more accessible then a home console(which i call bs on that). but people are willing to buy anything that is on the go now, even if it cant fit in there pocket
PC gaming has been dying for decades and handheld gaming is on the rise, though whether is that through dedicated handheld gaming devices or Smartphones and such remains to be seen.
Nothing to see here folks, move on.
/thread.
Consoles to blame.siLVURcross
I heard Console-Gaming is also responsible for the Israeli-Palestinian conflict.
I understand that there will be a new platform in practically everyone's posession that can be used as a gaming platform... but here's the thing.The handheld market faces a legitimate threat from the rise of iOS and android games. I'm not saying handhelds are going to go anywhere anytime soon or that those games are better but you'd be a little naive to think otherwise.
starwarsgeek112
It's a crappy gaming platform. All I here is speculation from smartphone guys, and all they have to show present day are crappy games that will one day rule the world, just because.
By that logic, so does handheld gaming if we include the iPhone. Farmville isn't the kind of game most hermits would want to play I think. :lol: not sure if serious.[QUOTE="Jankarcop"]
pc market rises every year :|
Timstuff
I guess the question is whether consumers will see those $1 games as satisfactory for their portable needs. If so, then they may well opt for the $1 software over the $40 software, which will lead to a decrease in software revenue for "traditional" handhelds. This in turn could shrink the dedicated handheld market.Yes, they will be faced with the question whether these games are enough to fill in their time, but here's the thing, they're not. Most smartphone gamers, me included, don't go beyond Solitaire or Minesweeper equivalents while waiting in long lines at the grocery store. This is the largest chunk of smartphone gaming. This is not the same market for 20~60 hour games like Pokemon or NSMB. They might have captured the Brain Training and Nintendogs market, but those games still have brand recognition.They don't have to compare, toe-to-toe, in software quality, gameplay length or features. Rather it's a competition to see which one the market desires more, and I think the market is starting to opt for multifunction smartphones and cheap games on the go.
For example, Flurry [link] believes that in the year 2010 iOS & Android games made up 8% of U.S. Video Game Software revenue. Dedicated gaming handhelds made up 16%, and home consoles made up 76%. In the year 2009, they estimated handhelds made up 24%.
According to Flurry, not only is their percentage of the revenue pie decreasing, but in absolute terms U.S. portable revenue is also decreasing. So it's not just a matter of the pie increasing, but rather the amount of money people are spending on dedicated handheld software is also decreasing.
SakusEnvoy
The question also rises as to whether most people are going to even pay for the $1 games, when they can get comparable games for free on the same platform! Not to mention piracy; I know more people who pirate their smartphone games than buy them. On the iPhone, it can be done with a touch of a button, and its even easier than that on the Android (though less prevalent, since most apps are free anyway). This all goes on while games are still as cheap as $1 - it is very difficult for dedicated developers to make a profit on smartphones. Luckily for smartphones, it so far seems like most their games are something a group of people did in their spare time, rather than something they rely on to put dinner on the table.
I've been bowing to the smartphone overlords for a few years now.
In fact it's 3:15 now. Time for my quad-hourly bowing.
PC gaming isn't dying. It's being held back by the PS3 and Xbox 360 with their multi-platform games. If developers put some focus on the PC we would end up with games far better than what's on offer on the consoles. Unfortunately platformers don't mix well with the PC so PC gaming will never be on top.
As for handhelds, maybe they're dying, maybe they're not. Nintendo seems to be taking precautions, what with Iwata saying that a focus on digital downloads will be pressed over the next 3 years. But the handheld industry really needs to up it's game, not with the consoles but with the games themselves. The 3ds is more than powerful enough to run games that far surpass those that are found on mobile apps. The playstation vita, which should be more powerful than the 3ds, will only fail if the games released on it are of poor quality, which I don't think Sony will allow.
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