[QUOTE="skrat_01"][QUOTE="dabear"] Hmm. Well that's super for the PC crowd. I am sure there is a development studio out there that will take advantage, but I would hold my breath if I were you. Crysis is currently the graphics king, and the devs took a bath on it because it was too much for most PCs. Now, they are making a console version of the engine.
What does this have to do Nvida and your post? Fact is, devs are in it for the money, and Crysis proved there is far more money to be made in a game that has lower system requirements and can be ported to consoles than a game that requires $1000s of hardware upgrades to play.
dabear
If anything Crytek proved how well a title that was that far ahead of its time -technologically speaking - could sell.Hell if you thought it took $1000 worth of hardware upgrades to play, then you are going to be very pleases my system that cost almost as much as a PS3 here runs it on high, 1240X1024, 0Xaa 40fps average. Of course not 'maxing out' the game, but it plays great and looks better than any game on the market.
Though no its not about lower system requirements so it 'can be ported and make more money'. By that logic The Witcher, Stalker, and Sins of a Solar Empire would be on consoles right now (well Stalker would be struggling to run on consoles).
Besides Crytek have had console IPs in development for a while now, same with porting the CryEngine 2 to consoles - to licence it out like the UE3.
Though yes right now hardware is grossly overpowered and Crysis really is the only game that stresses it. PC gaming is indeed about to hit a Renaissance period where games will scale great for a variety of systems, and still look fantastic, resulting in an even larger player base, and huge amounts of profit.
Heck after playing Legions today over Instant Action, and looking at titles like StarCraft 2 I can confirm it.
I completely disagree.Every game, regardless of the dev studio, is on a budget. And, their stability is based on return on investment. I doubt Crytek has made their money back on Crysis. If they have, I am sure it is not a huge money maker.
Making a game available to multiple platforms is a good business practice because you greatly increase your potential customer base. Should you go the route of Crytek, you are greatly limiting that base.
I am not saying that no studio will make a game that is PC exclusive and take advantage of the latest hardware. What I am saying is that there aren't that many who will, especially considering the potential of increased revenue.
By your own example, Stalker has sold a little over 1.65 million copies (link: http://stalker.filefront.com/news/STALKER_Shadow_Of_Chernobyl_sold_165_Million_Copies_World_Wide;37422 ). While a game like Call of Duty 4 has sold well over 4 million and is a new game ( an I think of lesser quality).
1.65m without DD is pretty good.
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