PC has Piracy, Consoles have piracy, and used game market

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iamsickofspam

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#103 iamsickofspam
Member since 2007 • 1043 Posts

Pre owned games are here to stay, deal with it, its not like VHS, DVD, and Books are all sold as new, they have/had thriving new and pre-owned markets

Practically every single product with the exception of foodstuffs has a resale market, used cars, property, musical instruments, Once a product is in the market, the original producer of the product doesnt see any returns.

Saying used sales damage the industry sounds absolutely crazy, its as if you guys are making out that nobody buys any game new.

I mean maybe i dont get it, do you guys earn half a million a year or something? do you buy everything new?

Moaning about pre owned sales damaging the industry is just hypocritical when id bet 95% of gamespots forum users have something that was pre-owned, be it a car, a tv, ect.

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iamsickofspam

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#104 iamsickofspam
Member since 2007 • 1043 Posts

I would be inclined to agree with people if they made the statement that Pre-Owned sales dont benefit the games industry, at least not in a financial sense.

But Damaging the Industry? come on!

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leonhead

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#105 leonhead
Member since 2007 • 1524 Posts
Used games are just like 1 copy = 2 people. Piracy is like 1 copy = 1000+
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CajunShooter

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#106 CajunShooter
Member since 2006 • 5276 Posts

I would be inclined to agree with people if they made the statement that Pre-Owned sales dont benefit the games industry, at least not in a financial sense.

But Damaging the Industry? come on!

iamsickofspam

It does hurt the industry. Send an email to any publisher or developer and ask them if they love the fact that people can pick up used games.

The fact is they only make money on new games. When people buy the game used the developer and publisher is not getting that money.

Used games take away from potential new game sales which in turn take away from money going to those that made the game.

Let's say you had a chance to make $100,000 this year if everyone bought something from you new. Let's say you would only get $60,000 if you had a decent number of new games but some were also used. Your potential for sales was $100,000 but you only got $60,000. Would you not feel cheated out of $40,000 of money.

For smaller developers that $40,000 (on a bigger scale of course) could mean the difference between working on your next project, having to let go of staff, or simply going bankrupt altogether.

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lancea34

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#108 lancea34
Member since 2007 • 6912 Posts

[QUOTE="hellhund"]I think people underestimate the used games market. I've had a PS2 for years and never bought a "new" game. It was always a used or second-hand "new" game from half.com.skrat_01

And guess what.

Its just the same as piracy, and just as bad

Not a cent is going to the publisher or developer.

Used sales technically rob them of any profit.

Each time you buy a used game they lose a sale.

Well, at least the CD/DVD producer gets something...

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skrat_01

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#109 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"][QUOTE="robflores370"]

I agree....Piracy and used game aren't even close to being the same thing....I guess I'm hurting the lawnmower business when I sold my used lawnmower last week.....jeez

robflores370

Last time I checked there arent stores exclusivley selling both new and previously owned lawn mowers because of their high demmand.

lawnmowers was an extreme example....I play guitar...let's talk guitars then....Guitar Center sell both used and new guitars and also has trade ins and are a national chain....OMG!!....the guitar business is going down the tubes!!! Not even close sorry

ANother rediculous comparison.

So buy that locical selling guitars = the pre owned games industry.

Bravo your logic continues to astound me.

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skrat_01

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#110 skrat_01
Member since 2007 • 33767 Posts

The Used Games Market is nothing like piracy. :| If it was even remotely close it would be stopped in the great bastion of capitalism; the west.

The fact is buying a used game adds to the economy and GDP of a nation. It is a fair and legal transaction. Not only this but it also upholds the legal matter of "property ownership", you "own" the physical copy of the game.

Hoobinator

And you are robbing the developers and publishers of their money - more specfically the developers - none the less.

It might be a legal practice but it doesent make it good.

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skrat_01

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#111 skrat_01
Member since 2007 • 33767 Posts

Not true. Somebody else already bought the game and gave money to the publisher. There is no guarantee that the person who bought the used game would buy a new one.

cfamgcn

Somone bought that game at full price and then sold it back to Eb or traded it in for another game. The publisher already got their money from the first sell so how are they losing money? Also most people aren't going to buy a used game for $5 less then they can get a new one for. Piracy the game publisher doesn't get any money not one cent.

PS3_3DO

Think.

I trade in 3 games for a new release, 3 people buy those traded in new releases, play them and trade them back with other titles, I then trade in the 'new' title i bought for another title.

ect. ect.

Its a very vicious cycle, and if 1 billion dollars doesent speak volumes about the situation i dont know what does.

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KalEl370

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#112 KalEl370
Member since 2007 • 907 Posts
[QUOTE="robflores370"][QUOTE="skrat_01"][QUOTE="robflores370"]

I agree....Piracy and used game aren't even close to being the same thing....I guess I'm hurting the lawnmower business when I sold my used lawnmower last week.....jeez

skrat_01

Last time I checked there arent stores exclusivley selling both new and previously owned lawn mowers because of their high demmand.

lawnmowers was an extreme example....I play guitar...let's talk guitars then....Guitar Center sell both used and new guitars and also has trade ins and are a national chain....OMG!!....the guitar business is going down the tubes!!! Not even close sorry

ANother rediculous comparison.

So buy that locical selling guitars = the pre owned games industry.

Bravo your logic continues to astound me.

And your ignorance astounds me.....read the rest of the posts in this thread.....you are one of the very few that are in denial.....might as well complain about used dvds, used cds, half price book stores, used appliances, used homes, used cars etc..etc...etc.....sure used games hurt the industry but doesnt any used product?.....shouldn't people have the right to sell what is rightfully theirs?......think man....jeez

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nohnaimer

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#113 nohnaimer
Member since 2003 • 513 Posts

I'm a consumer. I care whats good for the consumer, and used games is good for the consumer. I don't really care if the used game market is damaging the gaming industry as a whole, the industtry is in excellent shape and any "damage" just equal to slightly less profit.

You guys make it sound like the gaming industry is in the red because of the used game sales, the fact is the gaming industry is extremely profitable and theres absolutely no benefit to us consumers if their gross revenue increased due to a stoppage of used game sales.

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skrat_01

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#114 skrat_01
Member since 2007 • 33767 Posts

And your ignorance astounds me.....read the rest of the posts in this thread.....you are one of the very few that are in denial.....might as well complain about used dvds, used cds, half price book stores, used appliances, used homes, used cars etc..etc...etc.....sure used games hurt the industry but doesnt any used product?.....shouldn't people have the right to sell what is rightfully theirs?......think man....jeez

robflores370

My ignorance? :lol: Im sorry im still waiting for you to reply to the post that you claim i was saying 'pre owned are damaging the industry worse than piracy' - that your whole former argument was based on.

Denail? Im sorry please think for a second. Every major game store franchise promotes pre owned games. Pawn shops are small and uncommon, let alone auctioning your stuff off to ebay, or selling to a person first hand.

Great comparison.

I never said it was wrong for you to sell pre owned games as its so uncommon, I think the retailers practices are whats causing the damage, and hurting the industry.... The statistics speak for themselves.

Just read the article within the link that was posted at the start of the thread.

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imprezawrx500

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#115 imprezawrx500
Member since 2004 • 19187 Posts

Piracy is waaaay different to used games, with used games somebody already bought the game, sure it's 1 less person buying it new but there is still one copy being bought for about 2-3 people playing the game. With piracy it's like 1 copy being bought and thousands of people playing that one copy.bobbetybob

true but the thing is one game can be sold 10s or even hundreds of times. that's $600-$6000 they devs don't get. Devs have said the preowned game market is like pirating the game.

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imprezawrx500

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#116 imprezawrx500
Member since 2004 • 19187 Posts

[QUOTE="hellhund"]I think people underestimate the used games market. I've had a PS2 for years and never bought a "new" game. It was always a used or second-hand "new" game from half.com.skrat_01

And guess what.

Its just the same as piracy, and just as bad

Not a cent is going to the publisher or developer.

Used sales technically rob them of any profit.

Each time you buy a used game they lose a sale.

exactly, all it does is gives eb trunk loads of money selling preowed for 75% of the new game while they olny give the seller 40%-50%

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imprezawrx500

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#117 imprezawrx500
Member since 2004 • 19187 Posts
[QUOTE="omgimba"]

[QUOTE="bobbetybob"]Piracy is waaaay different to used games, with used games somebody already bought the game, sure it's 1 less person buying it new but there is still one copy being bought for about 2-3 people playing the game. With piracy it's like 1 copy being bought and thousands of people playing that one copy.Innovazero2000

Only that the used game market is about 1000 times bigger... Equalling a bigger loss..

perhaps, but the console market ever since the newer gen consoles have come out in 05/06, have consistantly recorded record numbers every quarter, so it can't be all that bad.

Meanwhile I keep hearing PC developers complain more and more about piracy, leading me to believe it's doing more damage.

when did valve complain about piracy? devs that have gone to digital distrubutin aren't complaning

Don't people sell used PC games on eBay, Amazon and various web sites? Deihmos

of course they do, buy you can't sell dd games

[QUOTE="Deihmos"]Don't people sell used PC games on eBay, Amazon and various web sites? smokeydabear076
Yes they do and I buy them all of the time. (at least the old ones) I don't know how well it would work with a game that has a CD key though.

lol amagine buying cod4 only not to be able to play cod4 sometimes since they key is already in use

On new release day can I go buy that game used?....NO!....but one can sure go pirate it on the internet.....that is the BIG difference in usesd games and piracy. You can pirate a game from day one or before.....and you usually have to wait a while before it is available used. So does this make them equal....NO!....its fairly obvious that piracy does much more damage

robflores370

exdept on release day the ins't usally a crack, sure go download it only to wait a week for a crack, its the same thing

[QUOTE="t3hTwinky"][QUOTE="robflores370"]

Sorry but you are wrong, it is not the same as piracy....when people trade in games at gamestop, guess what they do with their trade ins?...BUY more games

robflores370

Yes, they use their ill-gotten money from trading in used games that publishers don't get any money from to buy MORE used games, which then keeps this process in a vicious cycle from which there is no return, thus causing the death of gaming as we know it. Thanks consoles.

;)

I meant trading in New games...sorry i will edit.....but funny post nonetheless

with my ps2 I basicly didn't buy new games unless they were platnium. wait a week and your wanted game is in the used section

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tdavis20050

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#118 tdavis20050
Member since 2005 • 354 Posts

It does hurt the industry. Send an email to any publisher or developer and ask them if they love the fact that people can pick up used games.

The fact is they only make money on new games. When people buy the game used the developer and publisher is not getting that money.

Used games take away from potential new game sales which in turn take away from money going to those that made the game.

Let's say you had a chance to make $100,000 this year if everyone bought something from you new. Let's say you would only get $60,000 if you had a decent number of new games but some were also used. Your potential for sales was $100,000 but you only got $60,000. Would you not feel cheated out of $40,000 of money.

For smaller developers that $40,000 (on a bigger scale of course) could mean the difference between working on your next project, having to let go of staff, or simply going bankrupt altogether.

CajunShooter

I wouldn't say "Hey I shouldve made $100,000, I would say, "Hey I made $60,000. Now how can I improve my next product so that I can make even more on it." No matter what product you make, it will always be sold used. Like I said before, to become a used product someone had to buy it new first.

Someone earlier mentioned that car dealerships that sell used cars have relationships with the manufacturers that makes it different than videos games. But places like gamestop have relationships with game publishers. Why do you think people always go there to reserve games? It is exactly the same as any other industry, there is always going to be a used market and no company has ever hurt from someone selling their product used.

Whereas, with piracy, it highly likely that the person distibuting, did not ever buy an original copy, and they can potentially distribute to thousands, and those thousands can give it to thousands, leading to thousands of people having a copy, with the developers seeing the profit from maybe one copy of the game.

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Conjuredevil

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#119 Conjuredevil
Member since 2004 • 1409 Posts

All systems are hurt by people getting games in these ways.

and the used game market does a hell of alot more damage than piracy, imagine, if everyone that buys games at EB games, went out and got the retail version(new), the companies lose far more money to that than PC market does to piracy

shadow_hosi

just fyi ps3 still resisiting piracy!!! but it cant last too long but its lucky to hold it till now because 360 and wii have fallen already to piracy!

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hamidious

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#120 hamidious
Member since 2007 • 1537 Posts
Actually, used games can be good for the consoles. The guy can know that if he buys a new game he can play it for as long as he wants and then he will be able to cut down the price of his purchase by selling the game when he is fed up with it. The guys who are not interested in shelling out the full retail price for the game were never going to buy it new anyway, and they don't mind getting the game after its sales have gone stale. Piracy on the other hand, is 99% evil, because 1% of the piraters might actually love the game enough to buy it and support the developers, especially if they like to play games online.
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FrozenLiquid

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#121 FrozenLiquid
Member since 2007 • 13555 Posts
Wow people are actually trying to compare second hand sales with piracy. Enough with the numbers. Think morality. Think fundamentals. One is legal. The other one isn't. Get over it. Jeez some of you guys are amazing pieces of work.
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KalEl370

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#122 KalEl370
Member since 2007 • 907 Posts
[QUOTE="robflores370"]

And your ignorance astounds me.....read the rest of the posts in this thread.....you are one of the very few that are in denial.....might as well complain about used dvds, used cds, half price book stores, used appliances, used homes, used cars etc..etc...etc.....sure used games hurt the industry but doesnt any used product?.....shouldn't people have the right to sell what is rightfully theirs?......think man....jeez

skrat_01

My ignorance? :lol: Im sorry im still waiting for you to reply to the post that you claim i was saying 'pre owned are damaging the industry worse than piracy' - that your whole former argument was based on.

Denail? Im sorry please think for a second. Every major game store franchise promotes pre owned games. Pawn shops are small and uncommon, let alone auctioning your stuff off to ebay, or selling to a person first hand.

Great comparison.

I never said it was wrong for you to sell pre owned games as its so uncommon, I think the retailers practices are whats causing the damage, and hurting the industry.... The statistics speak for themselves.

Just read the article within the link that was posted at the start of the thread.

wow....I don't know what corner of the world you live in, but in every major city in the U.S. there are pawnshops everywhere, hell even chains of them such as cash america pawn, first cash pawn, etc look it up just google pawnshops... and ebay not being common? wow, yes you are in denial. As far as your statistics, I've already shown that it isn't even close to the same thing ...you go back and read the articles... I never said it wasnt damaging, but no more damaging than used books, dvds, guitars, cars, cell phones, guns, stereos, comics, magazines, etc...etc..you are right the numbers do speak for themselves that's why record sales from video games were made last year....

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EuroMafia

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#123 EuroMafia
Member since 2008 • 7026 Posts

All systems are hurt by people getting games in these ways.

and the used game market does a hell of alot more damage than piracy, imagine, if everyone that buys games at EB games, went out and got the retail version(new), the companies lose far more money to that than PC market does to piracy

shadow_hosi

That's absurd.

Pirating is a lot worse than used games, and especially on PC.

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skrat_01

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#124 skrat_01
Member since 2007 • 33767 Posts

Wow people are actually trying to compare second hand sales with piracy. Enough with the numbers. Think morality. Think fundamentals. One is legal. The other one isn't. Get over it. Jeez some of you guys are amazing pieces of work.FrozenLiquid
Why not question the practices of these retailers?

Yes it is hurting the industry, yes the statistics prove it, yes even though you are legally buying the game, not a cent is going to the publisher or developer, so in that respect its just as bad.

However Piracy is doing more damange nonetheless. Problem is this is a legal practice that is hurting the industry not an illegal one.

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skrat_01

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#125 skrat_01
Member since 2007 • 33767 Posts

wow....I don't know what corner of the world you live in, but in every major city in the U.S. there are pawnshops everywhere, hell even chains of them such as cash america pawn, first cash pawn, etc look it up just google pawnshops... and ebay not being common? wow, yes you are in denial. As far as your statistics, I've already shown that it isn't even close to the same thing ...you go back and read the articles... I never said it wasnt damaging, but no more damaging than used books, dvds, guitars, cars, cell phones, guns, stereos, comics, magazines, etc...etc..you are right the numbers do speak for themselves that's why record sales from video games were made last year....

robflores370

In my country there is one chain / franchise of Pawn shops. That is it. Few of this stores in suburbs, and one in the city - in my state. Ebay? There are much more trading sites than ebay.... Quite frankly Ebay is broken...... Difference is these pawn shops, and online stores do not push and promote the trading in of video games. These stores cater specifically to selling and buying used goods, wheras a game store is pretty much now a game exclusive pawn shop, also selling retail games - that is how the stores gain much revenue. Im quite sure that the used cd/book/guitar sales arent costing their respective industries 1 billion dollars a year.

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Vandalvideo

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#126 Vandalvideo
Member since 2003 • 39655 Posts
The guys who are not interested in shelling out the full retail price for the game were never going to buy it new anyway, and they don't mind getting the game after its sales have gone stale..hamidious
You realize I could use the EXACT same justification for piracy right?
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KalEl370

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#127 KalEl370
Member since 2007 • 907 Posts
[QUOTE="robflores370"]

wow....I don't know what corner of the world you live in, but in every major city in the U.S. there are pawnshops everywhere, hell even chains of them such as cash america pawn, first cash pawn, etc look it up just google pawnshops... and ebay not being common? wow, yes you are in denial. As far as your statistics, I've already shown that it isn't even close to the same thing ...you go back and read the articles... I never said it wasnt damaging, but no more damaging than used books, dvds, guitars, cars, cell phones, guns, stereos, comics, magazines, etc...etc..you are right the numbers do speak for themselves that's why record sales from video games were made last year....

skrat_01

In my country there is one chain / franchise of Pawn shops. That is it. Few of this stores in suburbs, and one in the city - in my state. Ebay? There are much more trading sites than ebay.... Quite frankly Ebay is broken...... Difference is these pawn shops, and online stores do not push and promote the trading in of video games. These stores cater specifically to selling and buying used goods, wheras a game store is pretty much now a game exclusive pawn shop, also selling retail games - that is how the stores gain much revenue. Im quite sure that the used cd/book/guitar sales arent costing their respective industries 1 billion dollars a year.

oh really?....here's an interesting article about used dvds....."Those used DVD sales at the Blockbuster and Hollywood chains are more than just a way of clearing inventory: they contributed to the rental market's bottom line in 2005 by nearly $1 billion, according to an industry tracker. "

http://www.thefreelibrary.com/SALES+BOOST+RENTAL+CHAINS+USED+DVDS+ADD+$1+BILLION+IN+2005-a0141304178

There are more articls about the same thing with cd sales and dvds...

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t3hTwinky

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#128 t3hTwinky
Member since 2005 • 3701 Posts

Case in point, people want to get stuff for free. Period. So I say the publishers give the people what they want, and pay for development with ingame advertising sponsorships. I wouldn't have a problem watching a commercial every time I start up a game, as long as it was free.

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KalEl370

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#129 KalEl370
Member since 2007 • 907 Posts
[QUOTE="robflores370"]

wow....I don't know what corner of the world you live in, but in every major city in the U.S. there are pawnshops everywhere, hell even chains of them such as cash america pawn, first cash pawn, etc look it up just google pawnshops... and ebay not being common? wow, yes you are in denial. As far as your statistics, I've already shown that it isn't even close to the same thing ...you go back and read the articles... I never said it wasnt damaging, but no more damaging than used books, dvds, guitars, cars, cell phones, guns, stereos, comics, magazines, etc...etc..you are right the numbers do speak for themselves that's why record sales from video games were made last year....

skrat_01

In my country there is one chain / franchise of Pawn shops. That is it. Few of this stores in suburbs, and one in the city - in my state. Ebay? There are much more trading sites than ebay.... Quite frankly Ebay is broken...... Difference is these pawn shops, and online stores do not push and promote the trading in of video games. These stores cater specifically to selling and buying used goods, wheras a game store is pretty much now a game exclusive pawn shop, also selling retail games - that is how the stores gain much revenue. Im quite sure that the used cd/book/guitar sales arent costing their respective industries 1 billion dollars a year.

here's one on used books.....you are right its not costing 1 billion dollars a year it costs the book industry 2.2 billion a year..."

Over all, used-book purchases accounted for $2.2 billion, or 8 percent, of the $26.3 billion that American consumers spent in 2004 on books of all types. That total was up 11 percent from the previous year, the study found."

http://www.nytimes.com/2005/09/29/books/29book.html

Sorry you are wrong again.....good day

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True_Gamer_

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#130 True_Gamer_
Member since 2006 • 6750 Posts

Wow people are actually trying to compare second hand sales with piracy. Enough with the numbers. Think morality. Think fundamentals. One is legal. The other one isn't. Get over it. Jeez some of you guys are amazing pieces of work.FrozenLiquid

You need a wake up call son. This is a brave capitalist world and this is its only morality:

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skrat_01

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#131 skrat_01
Member since 2007 • 33767 Posts



oh really?....here's an interesting article about used dvds....."Those used DVD sales at the Blockbuster and Hollywood chains are more than just a way of clearing inventory: they contributed to the rental market's bottom line in 2005 by nearly $1 billion, according to an industry tracker. "

http://www.thefreelibrary.com/SALES+BOOST+RENTAL+CHAINS+USED+DVDS+ADD+$1+BILLION+IN+2005-a0141304178

There are more articls about the same thing with cd sales and dvds...
robflores370






here's one on used books.....you are right its not costing 1 billion dollars a year it costs the book industry 2.2 billion a year..."

Over all, used-book purchases accounted for $2.2 billion, or 8 percent, of the $26.3 billion that American consumers spent in 2004 on books of all types. That total was up 11 percent from the previous year, the study found."

http://www.nytimes.com/2005/09/29/books/29book.html

Sorry you are wrong again.....good day
robflores370

So? Congradulations both industries are being harmed by used sales.

Wrong again? Wrong once because of my own self confessed specualtion. Fair enough, I was incorrect.

Not wrong in basing an argument on a misread comment, ignorantly rambling a point that never existed wrong - like yourself. At least im mature enough to admit being incorrect.

Goodo.

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angelkimne

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#132 angelkimne
Member since 2006 • 14037 Posts
360 piracy is TINY compared to PC piracy.
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#133 True_Gamer_
Member since 2006 • 6750 Posts

360 piracy is TINY compared to PC piracy in the USA.angelkimne

fixed

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#134 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="FrozenLiquid"]Wow people are actually trying to compare second hand sales with piracy. Enough with the numbers. Think morality. Think fundamentals. One is legal. The other one isn't. Get over it. Jeez some of you guys are amazing pieces of work.skrat_01

Why not question the practices of these retailers?

Yes it is hurting the industry, yes the statistics prove it, yes even though you are legally buying the game, not a cent is going to the publisher or developer, so in that respect its just as bad.

However Piracy is doing more damange nonetheless. Problem is this is a legal practice that is hurting the industry not an illegal one.

Why not question the practices of these retailers? Because this is the essence of CAPITALISM skrat. I can't believe I actually had to say that. There is no "problem" here, it's just that you've finally realized after 18 or so years this is how the Western world works. Do you like your luxury items? Do you enjoy your relative wealth? Then live with the consequences of living in a system of private profiteering. If not you can take up the mantle of Lenin and Trotsky and go on a massive campaign for globalized communism. They too thought this legal practice was a "problem". If you have ever bought anything second hand, you have done damage to the producer of such an item. Second hand CDs, second hand clothing, second hand books, second hand DVDs -- all do this alleged "damage" to the industry. Remember when you bought a bunch of lemons, made lemonade and sold it on the street? Did you not care to think to give some of the profits back to the store from which you bought it from, subsequently giving it back to the farmers in some rural area of some insignificant country? Didn't your mother ever tell you to buy a chicken and sell a few burgers? :roll: "Problem". :lol: Developers enter the trade knowing full well how the system works. Not only are they affected by it, they affect it too. They are not just the producers of products that are sold on a second hand basis, they are consumers of second hand merchandise as well.
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#135 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="FrozenLiquid"]Wow people are actually trying to compare second hand sales with piracy. Enough with the numbers. Think morality. Think fundamentals. One is legal. The other one isn't. Get over it. Jeez some of you guys are amazing pieces of work.True_Gamer_

You need a wake up call son. This is a brave capitalist world and this is its only morality:

So fight back 'teh evil' with piracy? Good going man. You're making the world a better place already.
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#136 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="FrozenLiquid"] Developers enter the trade knowing full well how the system works. Not only are they affected by it, they affect it too. They are not just the producers of products that are sold on a second hand basis, they are consumers of second hand merchandise as well.

Blah blah blah, laissez faire, blah blah blah. Yes, we all realize that second hand products is perfectly legal. I still don't think that changes skrat's point.
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#137 LordMontezuma
Member since 2007 • 87 Posts
[QUOTE="LordMontezuma"]

When I buy an uncertified used car, I hurt the automobile industry. It would be better for the industry if I just stole that car.

Flawless logic.

AmyMizuno

In the automobie industry, there is generally a relationship between the automobile makers and the dealerships which the game industry does not have.

"Generally." When the dealership is certified, yes. When I buy my neighbor's pickup, no. What this topic is telling me is that it'd be less harmful to the industry if I stole that car from my neighbor than if I bought it from him. That's what makes no sense.

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#138 Mad_Rhetoric
Member since 2005 • 3642 Posts
its really gamestop that killing the industry
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#139 Vandalvideo
Member since 2003 • 39655 Posts
its really gamestop that killing the industryMad_Rhetoric
Hey man, bundles are a godsend.
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#140 LordMontezuma
Member since 2007 • 87 Posts

[QUOTE="angelkimne"]360 piracy is TINY compared to PC piracy in the USA.True_Gamer_

fixed

The rest of the world doesn't pirate PC games? This thread is just full of win.

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#141 FrozenLiquid
Member since 2007 • 13555 Posts
[QUOTE="Vandalvideo"][QUOTE="FrozenLiquid"] Developers enter the trade knowing full well how the system works. Not only are they affected by it, they affect it too. They are not just the producers of products that are sold on a second hand basis, they are consumers of second hand merchandise as well.

Blah blah blah, laissez faire, blah blah blah. Yes, we all realize that second hand products is perfectly legal. I still don't think that changes skrat's point.

Oh yeah it does. Welcome to capitalism. Enjoy your stay. And please don't desecrate the French language into mindless phrases. You're not cool in doing so.
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#142 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="FrozenLiquid"][QUOTE="Vandalvideo"][QUOTE="FrozenLiquid"] Developers enter the trade knowing full well how the system works. Not only are they affected by it, they affect it too. They are not just the producers of products that are sold on a second hand basis, they are consumers of second hand merchandise as well.

Blah blah blah, laissez faire, blah blah blah. Yes, we all realize that second hand products is perfectly legal. I still don't think that changes skrat's point.

Oh yeah it does. Welcome to capitalism. Enjoy your stay. And please don't desecrate the French language into mindless phrases. You're not cool in doing so.

You think you can explain away his point with "Welcome to capitalism, deal with it"? They're still hurting the industry.....just legally.
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#143 FrozenLiquid
Member since 2007 • 13555 Posts
[QUOTE="Vandalvideo"] You think you can explain away his point with "Welcome to capitalism, deal with it"? They're still hurting the industry.....just legally.

Alright. And so what happens if 100% of profits go straight to the producer? Where do middlemen go? They're eliminated, and straight into poverty. And so what of the consumers who cannot pay full price for goods? It's a straight run for the "rich get rich, poor get poor" idea, then it turns into custard when the trade finally cannot keep up. ---------- It's not "hurting" the industry. That's a perspective. It's making the entire trade market go round and round. That's another perspective.
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#144 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="FrozenLiquid"][QUOTE="Vandalvideo"] You think you can explain away his point with "Welcome to capitalism, deal with it"? They're still hurting the industry.....just legally.

Alright. And so what happens if 100% of profits go straight to the producer? Where do middlemen go? They're eliminated, and straight into poverty. And so what of the consumers who cannot pay full price for goods? It's a straight run for the "rich get rich, poor get poor" idea, then it turns into custard when the trade finally cannot keep up. ---------- It's not "hurting" the industry. That's a perspective. It's making the entire trade market go round and round. That's another perspective.

It is causing a lose of revenue for the industry. That is a corrosive business practice no matter how you spin it. Just because society legitimizes something doesn't make it any less corrosive. You can tie a pretty pink bow on a serial killer, he is still a serial killer. No matter what you say second hand sales negatively impact the original owner.
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#145 jangojay
Member since 2007 • 4044 Posts
[QUOTE="True_Gamer_"]

[QUOTE="angelkimne"]360 piracy is TINY compared to PC piracy in the USA.LordMontezuma

fixed

The rest of the world doesn't pirate PC games? This thread is just full of win.

No but console piracy is just as bad as PC piracy in other countries.. such as mine.. it's actually harder to get an original game than a pirated one down here..

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#146 FrozenLiquid
Member since 2007 • 13555 Posts
[QUOTE="Vandalvideo"] It is causing a lose of revenue for the industry. That is a corrosive business practice no matter how you spin it. Just because society legitimizes something doesn't make it any less corrosive. You can tie a pretty pink bow on a serial killer, he is still a serial killer. No matter what you say second hand sales negatively impact the original owner.

No I can spin in however I like and come out on top. Just like you and your PC OPTIONs, right? Second hand sales do not negatively impact the original owner. Once the product is bought, it is not his property at all. It's someone elses. Thus he is out of the economic loop for that particular item, and it moves onto the next party who wants to deal business. So how can he 'lose' on an item that is not his? Sure, he has other copies which he could sell, but thanks to the free world you can choose to buy his copy of an item, or another person's copy of the same item. It's not corrosive because he still makes the sales that people will purchase. Since he is the original producer, he will always make a profit. Now before you go "Oh God" with your l337 text and internet memes you'll probably use, let's just get this out of the way: The only people actually trying to argue the fact that used game sales is "just as bad" as piracy, is the hermits who need to cling onto something fuzzy and warm. Chuck in a few perspectives that bathe second-hand sales in a negative light et voila, satisfaction guaranteed. I mean, it "costs" the industry $1 billion..... what the hell did they pay for to "lose" that $1 billion? It's "parasitic". All those beautiful words to paint a beautiful picture. And the hermits fall for it left, right and centre. Take a psychology course. You'll come to realize words can significantly affect information. So with the crux of the debate being hermits need to feel good about, I'm gonna leave it here with you Vandal, because it's going nowhere. At least with skrat, he can admit where he goes wrong. I really don't want to end up ten pages and five hours later with someone photoshopping Master Chief's helmet and doing a complete 180 on me, not admitting he's wrong but effectively ending the argument and wasting everyone's time. Or finally digressing into "McDonalds drive thru" replies that get a whole lot of facepalms. That's just a random thought, not saying anyone's done it before. Just wouldn't like to end up there.
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#147 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="FrozenLiquid"][QUOTE="Vandalvideo"] It is causing a lose of revenue for the industry. That is a corrosive business practice no matter how you spin it. Just because society legitimizes something doesn't make it any less corrosive. You can tie a pretty pink bow on a serial killer, he is still a serial killer. No matter what you say second hand sales negatively impact the original owner.

No I can spin in however I like and come out on top. Just like you and your PC OPTIONs, right? Second hand sales do not negatively impact the original owner. Once the product is bought, it is not his property at all. It's someone elses. Thus he is out of the economic loop for that particular item, and it moves onto the next party who wants to deal business. So how can he 'lose' on an item that is not his? Sure, he has other copies which he could sell, but thanks to the free world you can choose to buy his copy of an item, or another person's copy of the same item. It's not corrosive because he still makes the sales that people will purchase. Since he is the original producer, he will always make a profit. Now before you go "Oh God" with your l337 text and internet memes you'll probably use, let's just get this out of the way: The only people actually trying to argue the fact that used game sales is "just as bad" as piracy, is the hermits who need to cling onto something fuzzy and warm. Chuck in a few perspectives that bathe second-hand sales in a negative light et voila, satisfaction guaranteed. I mean, it "costs" the industry $1 billion..... what the hell did they pay for to "lose" that $1 billion? It's "parasitic". All those beautiful words to paint a beautiful picture. And the hermits fall for it left, right and centre. Take a psychology course. You'll come to realize words can significantly affect information. So with the crux of the debate being hermits need to feel good about, I'm gonna leave it here with you Vandal, because it's going nowhere. At least with skrat, he can admit where he goes wrong. I really don't want to end up ten pages and five hours later with someone photoshopping Master Chief's helmet and doing a complete 180 on me, not admitting he's wrong but effectively ending the argument and wasting everyone's time. Or finally digressing into "McDonalds drive thru" replies that get a whole lot of facepalms. That's just a random thought, not saying anyone's done it before. Just wouldn't like to end up there.

Find then, if it was such a legitimate practice, then why have states begun to outlaw second-hand sales of CD media like games, music, and DVD movies? There has been a huge backlash to this issue since it first game to hand. How about I show its evolution? The issue first arose in early 2000. Heres a comprehensive, objective look at the issue from 2006: http://www.escapistmagazine.com/articles/view/issues/issue_26/159-A-Marginal-Business During that time frame, many developers were starting to feel the pinch from used game sales. Since then, many states have begun to pass laws straight up outlawing second-hand sales without proper business liscenses. Florida is a perfect example. In May of 2007, Florida and Utah both passed laws discouraging people from selling used games. http://www.shacknews.com/onearticle.x/46853 As a matter of fact, there was a huge impact on not only the music industry, but the used video game industry as well. Some Florida and Utah chains shut down their used game sells because of this as a matter of fact: http://www.reuters.com/article/musicNews/idUSN0448721120070508 Not only that, but the Florida law explicitly states: "Any person offering his or her own personal property for sale, purchase, consignment, or trade via an Internet website, or a person or entity offering the personal property of others for sale, purchase, consignment, or trade via an Internet website, when that person or entity does not have, and is not required to have, a local occupational or business license for this purpose."" http://blog.wired.com/music/2007/05/used_cd_sales_l.html There has been such a large backlash from this that media coverage of second hand sales in the country has taken a huge turn for the worse. Many states are starting to consider adopting the precedents in Florida and Utah, which could ultimately end up making used media salse (which include games), completely illegal. http://www.reuters.com/article/musicNews/idUSN0448721120070508 If the practice isn't corrosive to the industries, why have PACs and special interest groups been pushing legislation to completely ban the use of second-hand media? Not to mention the legislation has passed in many different areas. The time for legitimate second hand sales are coming to and end.
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#148 KingCotton462
Member since 2008 • 167 Posts
lol Y r you guys are still whining about this?
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#149 A_zombie
Member since 2005 • 7385 Posts

[QUOTE="FrozenLiquid"][QUOTE="Vandalvideo"] It is causing a lose of revenue for the industry. That is a corrosive business practice no matter how you spin it. Just because society legitimizes something doesn't make it any less corrosive. You can tie a pretty pink bow on a serial killer, he is still a serial killer. No matter what you say second hand sales negatively impact the original owner. Vandalvideo
No I can spin in however I like and come out on top. Just like you and your PC OPTIONs, right? Second hand sales do not negatively impact the original owner. Once the product is bought, it is not his property at all. It's someone elses. Thus he is out of the economic loop for that particular item, and it moves onto the next party who wants to deal business. So how can he 'lose' on an item that is not his? Sure, he has other copies which he could sell, but thanks to the free world you can choose to buy his copy of an item, or another person's copy of the same item. It's not corrosive because he still makes the sales that people will purchase. Since he is the original producer, he will always make a profit. Now before you go "Oh God" with your l337 text and internet memes you'll probably use, let's just get this out of the way: The only people actually trying to argue the fact that used game sales is "just as bad" as piracy, is the hermits who need to cling onto something fuzzy and warm. Chuck in a few perspectives that bathe second-hand sales in a negative light et voila, satisfaction guaranteed. I mean, it "costs" the industry $1 billion..... what the hell did they pay for to "lose" that $1 billion? It's "parasitic". All those beautiful words to paint a beautiful picture. And the hermits fall for it left, right and centre. Take a psychology course. You'll come to realize words can significantly affect information. So with the crux of the debate being hermits need to feel good about, I'm gonna leave it here with you Vandal, because it's going nowhere. At least with skrat, he can admit where he goes wrong. I really don't want to end up ten pages and five hours later with someone photoshopping Master Chief's helmet and doing a complete 180 on me, not admitting he's wrong but effectively ending the argument and wasting everyone's time. Or finally digressing into "McDonalds drive thru" replies that get a whole lot of facepalms. That's just a random thought, not saying anyone's done it before. Just wouldn't like to end up there.

Find then, if it was such a legitimate practice, then why have states begun to outlaw second-hand sales of CD media like games, music, and DVD movies? There has been a huge backlash to this issue since it first game to hand. How about I show its evolution? The issue first arose in early 2000. Heres a comprehensive, objective look at the issue from 2006: http://www.escapistmagazine.com/articles/view/issues/issue_26/159-A-Marginal-Business During that time frame, many developers were starting to feel the pinch from used game sales. Since then, many states have begun to pass laws straight up outlawing second-hand sales without proper business liscenses. Florida is a perfect example. In May of 2007, Florida and Utah both passed laws discouraging people from selling used games. http://www.shacknews.com/onearticle.x/46853 As a matter of fact, there was a huge impact on not only the music industry, but the used video game industry as well. Some Florida and Utah chains shut down their used game sells because of this as a matter of fact: http://www.reuters.com/article/musicNews/idUSN0448721120070508 Not only that, but the Florida law explicitly states: "Any person offering his or her own personal property for sale, purchase, consignment, or trade via an Internet website, or a person or entity offering the personal property of others for sale, purchase, consignment, or trade via an Internet website, when that person or entity does not have, and is not required to have, a local occupational or business license for this purpose."" http://blog.wired.com/music/2007/05/used_cd_sales_l.html There has been such a large backlash from this that media coverage of second hand sales in the country has taken a huge turn for the worse. Many states are starting to consider adopting the precedents in Florida and Utah, which could ultimately end up making used media salse (which include games), completely illegal. http://www.reuters.com/article/musicNews/idUSN0448721120070508 If the practice isn't corrosive to the industries, why have PACs and special interest groups been pushing legislation to completely ban the use of second-hand media? Not to mention the legislation has passed in many different areas. The time for legitimate second hand sales are coming to and end.

Can I get a "pwnd" for this statement? Economics isn't my thing but Vandal just put it in layman's terms for me :D

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#150 KalEl370
Member since 2007 • 907 Posts
[QUOTE="FrozenLiquid"][QUOTE="Vandalvideo"] It is causing a lose of revenue for the industry. That is a corrosive business practice no matter how you spin it. Just because society legitimizes something doesn't make it any less corrosive. You can tie a pretty pink bow on a serial killer, he is still a serial killer. No matter what you say second hand sales negatively impact the original owner. Vandalvideo
No I can spin in however I like and come out on top. Just like you and your PC OPTIONs, right? Second hand sales do not negatively impact the original owner. Once the product is bought, it is not his property at all. It's someone elses. Thus he is out of the economic loop for that particular item, and it moves onto the next party who wants to deal business. So how can he 'lose' on an item that is not his? Sure, he has other copies which he could sell, but thanks to the free world you can choose to buy his copy of an item, or another person's copy of the same item. It's not corrosive because he still makes the sales that people will purchase. Since he is the original producer, he will always make a profit. Now before you go "Oh God" with your l337 text and internet memes you'll probably use, let's just get this out of the way: The only people actually trying to argue the fact that used game sales is "just as bad" as piracy, is the hermits who need to cling onto something fuzzy and warm. Chuck in a few perspectives that bathe second-hand sales in a negative light et voila, satisfaction guaranteed. I mean, it "costs" the industry $1 billion..... what the hell did they pay for to "lose" that $1 billion? It's "parasitic". All those beautiful words to paint a beautiful picture. And the hermits fall for it left, right and centre. Take a psychology course. You'll come to realize words can significantly affect information. So with the crux of the debate being hermits need to feel good about, I'm gonna leave it here with you Vandal, because it's going nowhere. At least with skrat, he can admit where he goes wrong. I really don't want to end up ten pages and five hours later with someone photoshopping Master Chief's helmet and doing a complete 180 on me, not admitting he's wrong but effectively ending the argument and wasting everyone's time. Or finally digressing into "McDonalds drive thru" replies that get a whole lot of facepalms. That's just a random thought, not saying anyone's done it before. Just wouldn't like to end up there.

Find then, if it was such a legitimate practice, then why have states begun to outlaw second-hand sales of CD media like games, music, and DVD movies? There has been a huge backlash to this issue since it first game to hand. How about I show its evolution? The issue first arose in early 2000. Heres a comprehensive, objective look at the issue from 2006: http://www.escapistmagazine.com/articles/view/issues/issue_26/159-A-Marginal-Business During that time frame, many developers were starting to feel the pinch from used game sales. Since then, many states have begun to pass laws straight up outlawing second-hand sales without proper business liscenses. Florida is a perfect example. In May of 2007, Florida and Utah both passed laws discouraging people from selling used games. http://www.shacknews.com/onearticle.x/46853 As a matter of fact, there was a huge impact on not only the music industry, but the used video game industry as well. Some Florida and Utah chains shut down their used game sells because of this as a matter of fact: http://www.reuters.com/article/musicNews/idUSN0448721120070508 Not only that, but the Florida law explicitly states: "Any person offering his or her own personal property for sale, purchase, consignment, or trade via an Internet website, or a person or entity offering the personal property of others for sale, purchase, consignment, or trade via an Internet website, when that person or entity does not have, and is not required to have, a local occupational or business license for this purpose."" http://blog.wired.com/music/2007/05/used_cd_sales_l.html There has been such a large backlash from this that media coverage of second hand sales in the country has taken a huge turn for the worse. Many states are starting to consider adopting the precedents in Florida and Utah, which could ultimately end up making used media salse (which include games), completely illegal. http://www.reuters.com/article/musicNews/idUSN0448721120070508 If the practice isn't corrosive to the industries, why have PACs and special interest groups been pushing legislation to completely ban the use of second-hand media? Not to mention the legislation has passed in many different areas. The time for legitimate second hand sales are coming to and end.

that's funny this quote is taken from the first link you posted...."

"It is 100% legal to re-sell videogames. The publishers have no leg to stand on," explains Jason Schultz, staff attorney at the Electronic Frontier Foundation. Because of the First Sale doctrine, publishers have no legal right to get paid for used games, anymore than book publishers get paid from secondhand bookstores, or music companies from used record sales. This won't stop them fromfinding another way to strike back at GameStop, however.

Even as the publishers make war-plans, Best Buy and Blockbuster have joined the fray. Most Blockbuster stores now not only rent videogames, they buy and sell used games, too, usually offering significantly better trade-in values and charging less. Blockbuster is largely ignored in discussion of game retail, but it needs to find a new business as TV on-demand catches on, and looks willing to fight hard for games revenues.

Best Buy is still testing a pilot program for used games, but industry insiders seem to expect it to go forward. As a big box retailer, Best Buy isn't suffering from the tiered pricing model the way GameStop is, and it can accept lower margins on used games. And if Best Buy succeeds with used games, Target, Wal-Mart and the rest might follow."

http://www.escapistmagazine.com/articles/view/issues/issue_26/159-A-Marginal-Business.3

And the other links you posted do not mention video games whatsoever......the music and movie business are reeling...the video game business is not.....sorry this argument fails