Phil Harrison - Its not a PS3 issue that Madden isn't peforming at 60fps

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mentzer

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#51 mentzer
Member since 2007 • 1242 Posts
[QUOTE="Forza_2"]

[QUOTE="Scarletred"]He might have meant he didn't know what caused it.Scarletred

How's that any different ? If he doesn't know what caused the problem, how could he know it's not the PS3's fault ?

Because it's obvious it isn't if other games with better graphics are running at 60fps on the PS3. (namely UT3)

And COD 4, both with superior (much superior) graphics over Madden .

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Ontain

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#52 Ontain
Member since 2005 • 25501 Posts

He is right. They built the game engine most likely on the 360. To save time and money they ported it.

With Oblivion they ported the game engine yet rebuilt the shaders for the PS3. That took a long time to do. EA dosen't have that time, so they just ported the engine and optimized the best they could do in the amount of time they had.

Wasdie

i'd still say that's a ps3 problem though ;)

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Forza_2

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#53 Forza_2
Member since 2007 • 3083 Posts

Because it's obvious it isn't if other games with better graphics are running at 60fps on the PS3. (namely UT3)Scarletred

Since when is UT3 running at 60fps on the PS3 ?

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DSgamer64

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#54 DSgamer64
Member since 2007 • 4449 Posts

He is right. They built the game engine most likely on the 360. To save time and money they ported it.

With Oblivion they ported the game engine yet rebuilt the shaders for the PS3. That took a long time to do. EA dosen't have that time, so they just ported the engine and optimized the best they could do in the amount of time they had.

Wasdie

So it would kill them to delay a football game by a month to improve a few features of the PS3 version to make it on par with PC and 360 versions? There is no excuse as to why the PS3 version could not be the exact same as the 360's, EA is lazy (as has now been proven with Call of Duty 3 and Boogie for the Wii which are half assed made games) and they do not want to take the extra time to optimize a console for graphics which makes no sense. But then again EA and Madden are both American based, so I am not suprised at all that they did not bother to improve the PS3 version since they know the 360 one will sell better in the USA which is their target audience.

Also, delaying a game by a month means that in future installments, they will be able to quickly get through optimization of the PS3 version of Madden to keep it on par with the 360's without causing framerate issues, because I highly doubt that the graphics could get any better. They will not run into the same problems because they can learn from a single delay, how to properly work with the PS3.

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jrhawk42

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#55 jrhawk42
Member since 2003 • 12764 Posts
It's not the PS3's hardware it's the PS3's API's.
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Redfingers

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#56 Redfingers
Member since 2005 • 4510 Posts

It's not the PS3's hardware it's the PS3's API's.jrhawk42

That is totally wrong. Even Carmack hates D3D. He was a noted supporter of OpenGL until DX got its act together.

Basically, either OPGL and DX are equivalent or OPGL is superior on account of being used by the majority of high-end visual industries.

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ps3rulezzggdff

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#57 ps3rulezzggdff
Member since 2007 • 946 Posts
he's trying to say madden could be 60 fps with downgraded graphics.
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Redfingers

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#58 Redfingers
Member since 2005 • 4510 Posts

[QUOTE="Scarletred"]He might have meant he didn't know what caused it.Forza_2

How's that any different ? If he doesn't know what caused the problem, how could he know it's not the PS3's fault ?

He knows because he is the head of Sony Worldwide Studios and oversees, personally, presumably, the development of such games as Ratchet, Uncharted, LBP, and Killzone.

I'm certain he knows the capability of the Playstation 3 to a greater point than EA. I'm entirely certain.

Especially since I'm sure he's aware of all the games running flawlessly at 60 frames per second at higher resolutions and higher levels of detail.

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Redfingers

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#59 Redfingers
Member since 2005 • 4510 Posts

yeah, blame the dev, blame the game, sony never faces it's problems.
that's why PS3 flops so hard
gamergeekgeek

Releasing the Edge tools was ignoring their problems? They faced their third party development issues head on.

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Forza_2

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#60 Forza_2
Member since 2007 • 3083 Posts

I'm certain he knows the capability of the Playstation 3 to a greater point than EA. I'm entirely certain.

Redfingers

Then why didn't he know why EA was having trouble ?

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_AsasN_

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#61 _AsasN_
Member since 2003 • 3646 Posts
[QUOTE="-Spock-"]

[QUOTE="Taz-Bone"]It's the Cell's issue.OGTiago

Not really. Both Ninja Gaiden Sigma and Gran Turismo 5 Prologue are capable of running in 60FPS, and at a resolution of 1080p. Both games are more graphically intense than Madden 08.

Thats nothing, NG on xbox ran at 720p, of course they would go for 1080p

NG on the original Xbox was not running at 720p. The system didn't have HD capability.

yeah, blame the dev, blame the game, sony never faces it's problems.
that's why PS3 flops so hard
gamergeekgeek


Whether you want to acknowledge it or not, the devs could have put the time and effort in to ensure 60fps on the PS3. The hardware may be more difficult, but I would blame the devs too seeing as how we all know damn well the PS3 can run games at 60fps.

Oh wait, I just realized you're one of the most annoying fanboy's I see around these forums. I won't waste anymore of my time trying to school you. It's like talking to a brick wall.
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-PS360-

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#62 -PS360-
Member since 2007 • 817 Posts

It's the Cell's issue.Taz-Bone
It's the Cell's issue.Taz-Bone

lol what does the cell have to really do wihth frames per second? besides the whole madden engine was built around the 360

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Gangans

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#63 Gangans
Member since 2007 • 1273 Posts

The game was developed on xbox360 kit and ported to ps3. The port ended up not being as optimized because they didn't take advantage of the complex ps3 hardware as it is relatively new.

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ChinoJamesKeene

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#64 ChinoJamesKeene
Member since 2003 • 1201 Posts
[QUOTE="OGTiago"][QUOTE="-Spock-"]

[QUOTE="Taz-Bone"]It's the Cell's issue._AsasN_

Not really. Both Ninja Gaiden Sigma and Gran Turismo 5 Prologue are capable of running in 60FPS, and at a resolution of 1080p. Both games are more graphically intense than Madden 08.

Thats nothing, NG on xbox ran at 720p, of course they would go for 1080p

NG on the original Xbox was not running at 720p. The system didn't have HD capability.

yeah, blame the dev, blame the game, sony never faces it's problems.
that's why PS3 flops so hard
gamergeekgeek


Whether you want to acknowledge it or not, the devs could have put the time and effort in to ensure 60fps on the PS3. The hardware may be more difficult, but I would blame the devs too seeing as how we all know damn well the PS3 can run games at 60fps.

Oh wait, I just realized you're one of the most annoying fanboy's I see around these forums. I won't waste anymore of my time trying to school you. It's like talking to a brick wall.

haha, right on.

I don't think Madden has an efficient engine anyway, the 2K games looked better to me. The PS3 is running more demanding games than madden at 1080p, i don't know how this PR statement is dishonest.

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Ragashahs

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#65 Ragashahs
Member since 2005 • 8785 Posts
sony has handed out alot of free dev tools and help to alot of develepers why EA should have asked for sony's help if they knew they were having trouble
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-L-U-I-S-

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#66 -L-U-I-S-
Member since 2006 • 3665 Posts
[QUOTE="-Spock-"]

[QUOTE="Taz-Bone"]It's the Cell's issue.OGTiago

Not really. Both Ninja Gaiden Sigma and Gran Turismo 5 Prologue are capable of running in 60FPS, and at a resolution of 1080p. Both games are more graphically intense than Madden 08.

Thats nothing, NG on xbox ran at 720p, of course they would go for 1080p

NG on xbox wasnt running at 720p...the Xbox wasnt capable, last gen wasnt capable. It ran at 480p

On topic, the PS3 can easily run Madden at 60FPS. I mean, it can run Ninja Gaiden Sigma at 1080p at 60FPS with real-time self shadowing (or whatever its called) while keeping a high level of detail. Call of Duty 4 is having no probs running on Ps3 at 60FPS also

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XxICExX2

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#67 XxICExX2
Member since 2007 • 66 Posts
Only true Fan Boys argue about this.
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Pariah_001

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#68 Pariah_001
Member since 2003 • 4850 Posts

yeah, blame the dev, blame the game, sony never faces it's problems.
that's why PS3 flops so hardgamergeekgeek

Do you use some sort of anti-sony comment generator to write your posts for you?

Your inability to separate developer ineptitude from technological credibility is impressive in its impudence.

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xAngelxDustx

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#69 xAngelxDustx
Member since 2007 • 392 Posts

[QUOTE="gamergeekgeek"]yeah, blame the dev, blame the game, sony never faces it's problems.
that's why PS3 flops so hardPariah_001

Do you use some sort of anti-sony comment generator to write your posts for you?

Your inability to separate developer ineptitude from technological credibility is impressive in its impudence.

"ineptitude/impudence"...BLAH BLAH BLAH

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azad_champ

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#70 azad_champ
Member since 2005 • 3482 Posts
[QUOTE="Wasdie"]

He is right. They built the game engine most likely on the 360. To save time and money they ported it.

With Oblivion they ported the game engine yet rebuilt the shaders for the PS3. That took a long time to do. EA dosen't have that time, so they just ported the engine and optimized the best they could do in the amount of time they had.

dubvisions

That's exactly it. You'd have to be on crack to believe that the PS3 couldn't handle Madden at 60fps. It all has to do with development. Nothing more, nothing less.

In that case, most Lems are on crack.

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solidgamer

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#71 solidgamer
Member since 2005 • 7542 Posts
on the hotspot jeff said its really not an issue in the case of madden it looks and plays fine
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furtherfan

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#72 furtherfan
Member since 2007 • 3699 Posts

"So is Phil is saying EA has no real understanding what the Cell processor does? ...Politely?"

yes. but he needs to realise that the PS3 is real hard to develop for. edge may heve been little too late foR MADDEN

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paranoiasurviva

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#73 paranoiasurviva
Member since 2004 • 13621 Posts
lol, so it's EA's fault. k. Well, it comes with the territory when you bring out a console with complex architecture like the PS3's. Maybe in a couple years the multiplats on PS3 will catch up.
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Afrikanxl

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#74 Afrikanxl
Member since 2006 • 1112 Posts

PS3 launch games..........

Ridge Racccceeeerrrrrr 1080p/60fps

sports games NBA 07 - 1080p/60fps

NBA 2k7 1080p/30fps

another sports game with the best crowds in any game MLB the Show 720p (can up scale to 1080p) 60fps

EA............. Madden 720p/30fps and while other PS3 games are now upscaling for us 1080i/480p folks......... Madden downscales to 480p still.........

I want Sony to release a Football Sim...... the return of GameDay..........make it happen........

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Runningflame570

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#75 Runningflame570
Member since 2005 • 10388 Posts

How's that any different ? If he doesn't know what caused the problem, how could he know it's not the PS3's fault ?

Forza_2

Because more impressive games have run at 60fps on the platform and earlier. I guarantee you theres nothing in Madden more demanding than NGS for instance, or Formula One: CE as another example. They are both great looking games at a constant 1080p 60fps.

Theres no reason to believe AT ALL that if the devs had actually tried that Madden 08 couldn't have easily run at 1080P 60fps.

It's not the PS3's hardware it's the PS3's API's.jrhawk42

Its not that either, Its the annual schedule of Madden releases on all the different platforms they put it on (from DS to PS3) and the dubious competence of the Madden team (as displayed by their track record).

Then why didn't he know why EA was having trouble ?

Forza_2

Because he doesn't have a position within the development team of that company and if they do not notify him of their issues regarding development theres no reasonable way for him to find out the specific reason.

"ineptitude/impudence"...BLAH BLAH BLAH

xAngelxDustx

They are words that you should have learned in English I in highschool (if not sooner), they aren't even particularly intellectual. Whats your issue here?

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rybe1025

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#76 rybe1025
Member since 2004 • 6362 Posts
What is a Sony exec going to say the truth? Lol ya ok that will never happen. Fact is PS3 is a overhyped doorstop that can not handle a football game at 60fps.
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Trading_Zoner

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#77 Trading_Zoner
Member since 2007 • 4100 Posts

Here's what I honestly think: MS made a deal with EA to make it run better on 360.

Call it a cliche' and a fanboy statement but I don't care. MS wanted to use it as a point in thier presentation at E3, and they did. EA is a rich enough company, they could have made it run just as well on PS3, they are used to working on multiple platforms, but they chose not to because that's what they were paid to do. MS is wasting money though, that's the good news.

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_Impmacaque_

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#79 _Impmacaque_
Member since 2005 • 566 Posts

How can cows possibly say this is a good thing either way? Who cares if the PS3 is, in theory, capable of 60 fps? The issue lies in the unnecessarily difficult dev process for PS3 that led the EA devs to choose the 360 as the primary platform and THEN port it.

Don't you get it? This is a problem all devs have to face with multiplats. How on earth do you blame the devs - what do you expect them to do, spend thousands of extra dollars and hundreds of extra hours worth of work to make the PS3 the primary dev platform for a multiplat game? It's simply more cost-effective to start dev'ing on the 360 and then port, and if PS3 gets the inferior ports because of it - that's sony's own damned fault.

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SacT0wnF1n3st

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#80 SacT0wnF1n3st
Member since 2007 • 68 Posts

Yes, he's basically blaming the devs w/o blaming the devs (politely). He's not really saying that it's not an issue.....he's basically trying to say the PS3 is capable of doing it.MikeE21286

Let me get this straight you are saying that the PS3 can't run a game at 60 fps if yes then you have no clue what you are talking about.

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hotdaisy18

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#81 hotdaisy18
Member since 2004 • 1909 Posts

What is a Sony exec going to say the truth? Lol ya ok that will never happen. Fact is PS3 is a overhyped doorstop that can not handle a football game at 60fps.rybe1025

So we're suppose to believe a fanboy rant, such as yours, as solid proof? :lol:

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PS3_3DO

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#82 PS3_3DO
Member since 2006 • 10976 Posts

Yeah and I guess all the PS3 game delays are not the result of the PS3 either! :lol:

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JiveT

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#83 JiveT
Member since 2005 • 8619 Posts
LOL. The PS3 is "too complex". That's the new buzz term for cows. Its almost replaced "just wait" in their list of everyday excuses for the complete failure that is the PS3.
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SacT0wnF1n3st

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#84 SacT0wnF1n3st
Member since 2007 • 68 Posts

It's really dumb of fanboys to use Madden to bash the PS3; we know it's capable of running games at 60fps.

DementedDragon

Of course it is. If it isn't then I have to throw my PS3 out of the windown and yell "RiPOFF".

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hotdaisy18

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#85 hotdaisy18
Member since 2004 • 1909 Posts

How can cows possibly say this is a good thing either way? Who cares if the PS3 is, in theory, capable of 60 fps? The issue lies in the unnecessarily difficult dev process for PS3 that led the EA devs to choose the 360 as the primary platform and THEN port it.

Don't you get it? This is a problem all devs have to face with multiplats. How on earth do you blame the devs - what do you expect them to do, spend thousands of extra dollars and hundreds of extra hours worth of work to make the PS3 the primary dev platform for a multiplat game? It's simply more cost-effective to start dev'ing on the 360 and then port, and if PS3 gets the inferior ports because of it - that's sony's own damned fault.

_Impmacaque_

If you've paid attention in the past, you'll know that Sony has helped with developers by offering them Playstation Edge. What the developer does with that is beyond any of us. Be glad it isn't a case where yo have Silicon Knights crying over at Epic about the UE3.

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redneckdouglas

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#86 redneckdouglas
Member since 2005 • 2977 Posts

EA: "Time is money. Port or no go, which means no money. So go with the crappy port. Now go! Go I say! ($)_($)"

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Jhung207

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#87 Jhung207
Member since 2005 • 1154 Posts

Yea its always the developers fault and never sony's fault when the game is inferior or it gets delayed. :roll:

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mentzer

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#88 mentzer
Member since 2007 • 1242 Posts

Yea its always the developers fault and never sony's fault when the game is inferior or it gets delayed. :roll:

Jhung207

Of course it's the devs fault.

Sony isn't making Madden, correct?

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phantas777

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#89 phantas777
Member since 2005 • 439 Posts

[QUOTE="Forza_2"]

Then why didn't he know why EA was having trouble ?

Runningflame570

Because he doesn't have a position within the development team of that company and if they do not notify him of their issues regarding development theres no reasonable way for him to find out the specific reason.


What a load of crap.  Sorry dude, but no one on here can actually answer that question - but that was just a poor excuse plain and simple.  What is most likely going to be the top selling game for the PS3 this year?  It'd be hard pressed to argue another game selling more than Madden 08 - of course I could be wrong but Madden is quite easily top 3 sellling game on each system, and I'd bet on it being the biggest seller on the PS3.  So if you're saying that Sony as a company is not contacting EA to see how the development of one of their biggest selling games is going, you're a complete fool.  Do you really think that Microsoft saw Madden 08 for the first time when they showed it off at E3?  Of course not, and the reason why they showed it off is because they were confident with how well it was turning out and that it was a showcase game. If they had nothing to show off, they'd never present it in the first place.  So all you PS3 fanboys can believe in this act that Sony was caught with their pants down and has no idea why it can't run at 60fps - I'll just add it to the long list of lame excuses that this company and its fans have been spitting out for almost a year now. 
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DSgamer64

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#90 DSgamer64
Member since 2007 • 4449 Posts

Most of EA games are seasonal..which means they can't spend time on it like more unique games. They don't have 3 and 4 years to make a game like most devs do..So yeah, I think they have to be a bit sloppier with how they dev things.Pro_wrestler

Who cares if it is seasonal? EA has a whole bloody year to make a game, and they have had 2 years to make Madden games run great on the 360, so there is no excuse that they need to really change anything in the game from here on out graphically. Logically Madden is almost the exact same this time around as it was last time on the 360 just with some graphical improvements and a few new features. If EA is using the same engine for all their football games, then they should be able to take one previous version, adjust everything for a new version and then tweak the graphics, it should not take more then a year to do all that for a PS3 version. Since Madden is essentially built the same now, they should be able to get it right.

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Lazy_Boy88

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#91 Lazy_Boy88
Member since 2003 • 7418 Posts
What are you guys even arguing about? The PS3 is plenty capable of handling it. EA just doesn't want to spend the time/money to fully exploit it. The Cell is new architechture and needs initial investment and time to be understood and used properly. With a small userbase there's little incentive for 3rd parties to go through all the trouble when a decent port can be made with less effort. Within a year or so every developer will be caught up and multiplats will always be equal or better on PS3. Thing is though PS3's main advantages just cannot be used in multiplat games so they will always be almost the same.
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Runningflame570

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#92 Runningflame570
Member since 2005 • 10388 Posts

What is a Sony exec going to say the truth? Lol ya ok that will never happen. Fact is PS3 is a overhyped doorstop that can not handle a football game at 60fps.rybe1025

Joke post confirmed (I think?).

In any case, Phil Harrison is one of the few executives at Sony I would trust to tell the truth, hes pretty forward and informative in every interview he does.

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Runningflame570

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#93 Runningflame570
Member since 2005 • 10388 Posts
[QUOTE="Runningflame570"]

[QUOTE="Forza_2"]

Then why didn't he know why EA was having trouble ?

phantas777

Because he doesn't have a position within the development team of that company and if they do not notify him of their issues regarding development theres no reasonable way for him to find out the specific reason.



What a load of crap. Sorry dude, but no one on here can actually answer that question - but that was just a poor excuse plain and simple. What is most likely going to be the top selling game for the PS3 this year? It'd be hard pressed to argue another game selling more than Madden 08 - of course I could be wrong but Madden is quite easily top 3 sellling game on each system, and I'd bet on it being the biggest seller on the PS3.

So if you're saying that Sony as a company is not contacting EA to see how the development of one of their biggest selling games is going, you're a complete fool.

Do you really think that Microsoft saw Madden 08 for the first time when they showed it off at E3? Of course not, and the reason why they showed it off is because they were confident with how well it was turning out and that it was a showcase game. If they had nothing to show off, they'd never present it in the first place.

So all you PS3 fanboys can believe in this act that Sony was caught with their pants down and has no idea why it can't run at 60fps - I'll just add it to the long list of lame excuses that this company and its fans have been spitting out for almost a year now.

Poor excuse nothing, you are misreading what I said plain and simple. Phil Harrison is a higher executive, the chances of him hearing the specifics of any issues EA has without them going to him and outlining them in technical detail is pretty much nil, he would get a synopsis and delegate the task of helping them to somebody lower down.

Of course they are contacting EA, but from what I know of EA as a company I doubt they would let a team of Sony developers go in and fix things for them, even if Sony volunteered them and considering how much active development they have going on right now I'm not sure they could spare anybody.

Microsoft showed it off because its a popular franchise, not because its an exceedingly good game, it didn't have to be. It could have been buggy as heck and they would have shown it (which has happened in the past with Madden titles if I recall correctly).

Feel free, but if I see any directly disprovable claims by any camp I'll dispell them, so I'm not a fanboy like you claim even if I'm more in favor of Sony here than the other companies. You don't really expect an upper executive to know the very technical details on why something is performing poorly at say, Microsoft..do you?

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Solid-CELL

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#94 Solid-CELL
Member since 2006 • 5910 Posts
Phil has to be right. Ninja Gaiden devs kept confirming it had it running at 60fps, its definitely not a hardware issue.
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Forza_2

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#95 Forza_2
Member since 2007 • 3083 Posts

I guarantee you theres nothing in Madden more demanding than NGS for instance, or Formula One: CE as another example. They are both great looking games at a constant 1080p 60fps.

Runningflame570

Really ? Then please give me all the details on all those games' engines and how they work compared to Madden's.

I'll be waiting.

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kcm_117

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#96 kcm_117
Member since 2004 • 2081 Posts

The people at EA are a bunch of know nothings.briguyb13

EA is the best third party developer in terms of sales/profits....they know something alright.

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mgsbethatgame

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#97 mgsbethatgame
Member since 2007 • 1384 Posts

Yes, he's basically blaming the devs w/o blaming the devs (politely). He's not really saying that it's not an issue.....he's basically trying to say the PS3 is capable of doing it.MikeE21286

well he makes sence. sony made sports games run at 60 frames and 1080p so if they can do then why cant ea

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rdo

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#98 rdo
Member since 2004 • 10314 Posts

[QUOTE="Taz-Bone"]It's the Cell's issue.no_submission

Explain UT3 on PS3 then:|

that is a bad example. the ut engine is extreamly scalable. you could run it on a 5 year old pc. true it wont look the same as on a gamming pc, but unreal engines run on just about everything. you dont need a super computer to run ut3, but if you have one it'll take advantage of it to the max and make you a happy camper.
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mikemil828

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#99 mikemil828
Member since 2003 • 7024 Posts
One has to wonder how Microsoft plans to make a profit with the x360 if they keep buying companies off.
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ff7isnumbaone

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#100 ff7isnumbaone
Member since 2005 • 5352 Posts
its ea's fault. They had to rush madden because its a yearly game.