I agree, I just wish they would find a way to do this crap without harming the legit consumers. This problem will ONLY affect the legal purchasers of the game, since we all know it will be cracked in a week and the pirates don't have to deal with it. I shouldn't have to crack my legal copy to get the same experience as a pirate :)jimmarko21876
I see it as being similar to the rage this thread got, the only reason any of these measures are being considered in the first place is because developers are unable to control their own costs.
In the case of that thread they are seeking new ways to get money out of people because traditional methods cannot cover today's ridiculous development costs. In the case of piracy; it could be largely ignored in the past because games sold enough copies to cover their development costs and then some. But as development costs grew the sales they think they are losing as a result of piracy stand out more, so they react to it.
At the end of the day a lot of modern problems could be avoided simply by using lower budget development, but the industry is addicted to justifying the worth of platforms using blockbusters costing tens of millions to make.
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razgriz_101
I'd ignore developer complaints, their complaints don't reflect reality.
If developers didn't think making games on PC was worthwhile; PC wouldn't have a significant lead in exclusivity over consoles. They can complain, but if they aren't leaving PC then it mustn't be that big of a deal.
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