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[QUOTE="lundy86_4"][QUOTE="EvanTheGamer"]
No more big eXclusives for PC but hey this game is (legally) free :cool:
MrYaotubo
Guild Wars 2? Mists of Pandaria? Total War series? CoH2?
Arma 3,Obsidian´s Project Eternity,Wasteland 2 by the creator of Fallout,the sequel to one of the best horro games of all time,Amnesia: A Machine for Pigs,obviously the already incredible looking Rome 2 and the multi million dollar incredible freaking Star Citizen,among so many others it´s not even funny lol.What's consolites excuse for so few big console exclusives ? 360 has exactly one next year:lol:
Arma 3,Obsidian´s Project Eternity,Wasteland 2 by the creator of Fallout,the sequel to one of the best horro games of all time,Amnesia: A Machine for Pigs,obviously the already incredible looking Rome 2 and the multi million dollar incredible freaking Star Citizen,among so many others it´s not even funny lol.[QUOTE="MrYaotubo"][QUOTE="lundy86_4"]
Guild Wars 2? Mists of Pandaria? Total War series? CoH2?
R4gn4r0k
What's consolites excuse for so few big console exclusives ? 360 has exactly one next year:lol:
Bu....Bu....But teh next gen!
Actually COH2 reminds of something. Lets look at some big third party publisher shall we:
Why would they do such things if the platform is pirated to death like some are claiming in this thread ? It makes no sense
Can't wait. Do you know release date?
MirkoS77
I'm anxiously awaiting it aswell. All we know is 'early 2013'. I'm guessing its february-march.
Please. The first Borderlands did well enough to warrant a sequel. Deus Ex Human Revolution seems to have done just fine. Dishonored is selling well enough that the publisher is already calling it a franchise. We're buying games that don't have massive marketing behind them. Meanwhile, there's Call of Duty: Black Ops II on the Steam top 10 list, marketing and all, with Assassin's Creed III and Borderlands 2 (more heavily advertised than its predecessor - Claptrap was even on Fox's NFL Sunday show) in the top 20.[QUOTE="lowe0"]
[QUOTE="Riadon2"]
Consolites only buy mainstream games with 7-digit advertising budgets.
NoodleFighter
Basically, this is the gaming equivalent of hipsters disavowing their favorite band because it's now played on the radio. Gaming isn't just for you anymore. Get used to it.
:lol:
not to mention all the games you listed have had TV ads
A few TV ads and billboards are hardly massive marketing.[QUOTE="NoodleFighter"][QUOTE="lowe0"] Please. The first Borderlands did well enough to warrant a sequel. Deus Ex Human Revolution seems to have done just fine. Dishonored is selling well enough that the publisher is already calling it a franchise. We're buying games that don't have massive marketing behind them. Meanwhile, there's Call of Duty: Black Ops II on the Steam top 10 list, marketing and all, with Assassin's Creed III and Borderlands 2 (more heavily advertised than its predecessor - Claptrap was even on Fox's NFL Sunday show) in the top 20.
Basically, this is the gaming equivalent of hipsters disavowing their favorite band because it's now played on the radio. Gaming isn't just for you anymore. Get used to it.
lowe0
:lol:
not to mention all the games you listed have had TV ads
A few TV ads and billboards are hardly massive marketing.Do you know how much "a few TV and billboards ads" actually cost? Plus, they are considered mass marketing.
A few TV ads and billboards are hardly massive marketing.[QUOTE="lowe0"][QUOTE="NoodleFighter"]
:lol:
not to mention all the games you listed have had TV ads
clyde46
Do you know how much "a few TV and billboards ads" actually cost? Plus, they are considered mass marketing.
stuff like this i gotta side with the developer, you know the guy who actually works in the industry, not hobbysists who don't make their living from developing games.
[QUOTE="clyde46"][QUOTE="lowe0"] A few TV ads and billboards are hardly massive marketing. lowe0
Do you know how much "a few TV and billboards ads" actually cost? Plus, they are considered mass marketing.
Indeed but it still costs money, normally far more than anyone but the major devs backed by massive publishers can afford.
But you do know that the thread title is misleading and the developer haven´t said anything against the piracy numbers? In fact,there´s no numbers whatsoever,and the dev himself was on torrent sites helping people to get the pirated copies patched and all that,and he always said he didn´t gave a damn about piracy,what he certainly gives a damn about is that his game,with no marketing whatsoever sold over 130k copies,wich for instance is already more than say,PS All Stars,so he couldn´t be happier. So in what way are you actually siding with the developer?stuff like this i gotta side with the developer, you know the guy who actually works in the industry, not hobbysists who don't make their living from developing games.
Chris_Williams
No. I do know, however, that it depends on timing. Getting a 30 second spot on Comedy Central is not in the same league as premiering a trailer during the NBA Finals.[QUOTE="lowe0"][QUOTE="clyde46"]
Do you know how much "a few TV and billboards ads" actually cost? Plus, they are considered mass marketing.
clyde46
Indeed but it still costs money, normally far more than anyone but the major devs backed by massive publishers can afford.
Which still doesn't guarantee sales - just ask Rockstar how Max Payne 3 worked out for them. Meanwhile, Minecraft has sold almost 5 million on 360 without a Times Square launch event. Independent developers can market to users directly through the dashboard, the same way they can on Steam.That he's making baseless claims. Like almost every article about piracy.[QUOTE="Loegi"][QUOTE="DontGetBigIdeas"] What exactly are you arguing. That this game wasn't attacked by piracy, or his claim of how many times it was pirated?jhcho2
That's the problem with PC games. Piracy is rampant, and hermits refuse to admit it's a problem. Then they blame devs for consolization.
Yes, now come back to reality like the rest of us please. We know full well piracy is a problem for every single digital medium, but we also know that despite the problem the platform is still by far the biggest, generates the most revanua and recieves the most quality exclusives and multiplats than nearly the big 3 consoles combined. So in short, your desperation to ignore the fact that the PS3 is a Broken piracy machine where you can even play full online with pirated games (Cant do that on PC mate.) the Wii is the same, and the xbox usually gets millions of leaks before PC versions. Try harder, you fail. Piracy is a problem for all, and is overblown for all.[QUOTE="clyde46"][QUOTE="lowe0"] No. I do know, however, that it depends on timing. Getting a 30 second spot on Comedy Central is not in the same league as premiering a trailer during the NBA Finals.lowe0
Indeed but it still costs money, normally far more than anyone but the major devs backed by massive publishers can afford.
Which still doesn't guarantee sales - just ask Rockstar how Max Payne 3 worked out for them. Meanwhile, Minecraft has sold almost 5 million on 360 without a Times Square launch event. Independent developers can market to users directly through the dashboard, the same way they can on Steam.There are also games that dont even make it to the front page on Steam yet still are great games. Smart devs can use piracy to get more people talking about their games. Just like the dev behind Hotline Miami. It still costs devs to put games on the front page of Steam and even more for XBL. Some devs dont even have that much.
Yes, now come back to reality like the rest of us please. We know full well piracy is a problem for every single digital medium, but we also know that despite the problem the platform is still by far the biggest, generates the most revanua and recieves the most quality exclusives and multiplats than nearly the big 3 consoles combined. So in short, your desperation to ignore the fact that the PS3 is a Broken piracy machine where you can even play full online with pirated games (Cant do that on PC mate.) the Wii is the same, and the xbox usually gets millions of leaks before PC versions. Try harder, you fail. Piracy is a problem for all, and is overblown for all.MBirdy88
Some people will jump on any sensationalist news about PC to claim it's dead, ignoring any facts that don't suit their case.
[QUOTE="Bebi_vegeta"]
[QUOTE="EvanTheGamer"]
PC Gamers please stop PIRATING your platform to DEATH v_v
EvanTheGamer
What do you care ?
Well now that you mention it, PC Gamers keep PIRATING your platform!
It has led to great F2P games like Leauge of Legends!
No more big eXclusives for PC but hey this game is (legally) free :cool:
Well I don't really care for exclusive... I just want great games. But to say there won't be anymore exclusive on PC, you couldn't be any more wrong.
[QUOTE="Bebi_vegeta"]
[QUOTE="EvanTheGamer"]
PC Gamers please stop PIRATING your platform to DEATH v_v
EvanTheGamer
What do you care ?
Well now that you mention it, PC Gamers keep PIRATING your platform!
It has led to great F2P games like Leauge of Legends!
No more big eXclusives for PC but hey this game is (legally) free :cool:
Man you are a nub.
The Free to Play model has been shown to make more money than the standard $60 price tag for games. Its a great way of introducing new players to games where they may of been unwilling to try due to the price tag. It also allows gamers to pay for what they want item wise.
[QUOTE="NoodleFighter"][QUOTE="lowe0"] Please. The first Borderlands did well enough to warrant a sequel. Deus Ex Human Revolution seems to have done just fine. Dishonored is selling well enough that the publisher is already calling it a franchise. We're buying games that don't have massive marketing behind them. Meanwhile, there's Call of Duty: Black Ops II on the Steam top 10 list, marketing and all, with Assassin's Creed III and Borderlands 2 (more heavily advertised than its predecessor - Claptrap was even on Fox's NFL Sunday show) in the top 20.
Basically, this is the gaming equivalent of hipsters disavowing their favorite band because it's now played on the radio. Gaming isn't just for you anymore. Get used to it.
lowe0
:lol:
not to mention all the games you listed have had TV ads
A few TV ads and billboards are hardly massive marketing.The show "face off" made a whole episode about Dishonered...
A few TV ads and billboards are hardly massive marketing.[QUOTE="lowe0"][QUOTE="NoodleFighter"]
:lol:
not to mention all the games you listed have had TV ads
Bebi_vegeta
The show "face off" made a whole episode about Dishonered...
A show on an also-ran basic cable network? Seriously?Which still doesn't guarantee sales - just ask Rockstar how Max Payne 3 worked out for them. Meanwhile, Minecraft has sold almost 5 million on 360 without a Times Square launch event. Independent developers can market to users directly through the dashboard, the same way they can on Steam.[QUOTE="lowe0"][QUOTE="clyde46"]
Indeed but it still costs money, normally far more than anyone but the major devs backed by massive publishers can afford.
clyde46
There are also games that dont even make it to the front page on Steam yet still are great games. Smart devs can use piracy to get more people talking about their games. Just like the dev behind Hotline Miami. It still costs devs to put games on the front page of Steam and even more for XBL. Some devs dont even have that much.
That doesn't address Riadon's statement though. He said that consolites only play games with 7 figure marketing budgets. Whether piracy can be used as cheap marketing doesn't confirm nor contradict that statement.[QUOTE="Bebi_vegeta"][QUOTE="lowe0"] A few TV ads and billboards are hardly massive marketing. lowe0
The show "face off" made a whole episode about Dishonered...
A show on an also-ran basic cable network? Seriously?Man I don't know if it's morning, but I didn't what you just said...
A show on an also-ran basic cable network? Seriously?[QUOTE="lowe0"][QUOTE="Bebi_vegeta"]
The show "face off" made a whole episode about Dishonered...
Bebi_vegeta
Man I don't know if it's morning, but I didn't what you just said...
You're seriously comparing a single episode on a basic cable network to Call of Duty's reveals during the NBA Finals the past few years? Which one has more viewers?[QUOTE="Bebi_vegeta"][QUOTE="lowe0"] A show on an also-ran basic cable network? Seriously?lowe0
Man I don't know if it's morning, but I didn't what you just said...
You're seriously comparing a single episode on a basic cable network to Call of Duty's reveals during the NBA Finals the past few years? Which one has more viewers?Well it's more adds then most games... the show is on Syfy, maybe on others aswell.
130,000 copies that's it? people who pirate indie games disgust meJigglyWiggly_
Sad things is the game is $9.99, it was even $4.99 during the steam sale last month. No excuse to pirate a fracking $10 game.
You're seriously comparing a single episode on a basic cable network to Call of Duty's reveals during the NBA Finals the past few years? Which one has more viewers?[QUOTE="lowe0"][QUOTE="Bebi_vegeta"]
Man I don't know if it's morning, but I didn't what you just said...
Bebi_vegeta
Well it's more adds then most games... the show is on Syfy, maybe on others aswell.
I'm aware of what network it's on. What I'm asking is, assuming Riadon's statement is true, how did consolites know to buy it without it being on the side of our Mountain Dew and Doritos?[QUOTE="Bebi_vegeta"][QUOTE="lowe0"] You're seriously comparing a single episode on a basic cable network to Call of Duty's reveals during the NBA Finals the past few years? Which one has more viewers?lowe0
Well it's more adds then most games... the show is on Syfy, maybe on others aswell.
I'm aware of what network it's on. What I'm asking is, assuming Riadon's statement is true, how did consolites know to buy it without it being on the side of our Mountain Dew and Doritos?How do any consolite know about games if it's not beside mountain dew and doritos ?
I'm aware of what network it's on. What I'm asking is, assuming Riadon's statement is true, how did consolites know to buy it without it being on the side of our Mountain Dew and Doritos?[QUOTE="lowe0"][QUOTE="Bebi_vegeta"]
Well it's more adds then most games... the show is on Syfy, maybe on others aswell.
Bebi_vegeta
How do any consolite know about games if it's not beside mountain dew and doritos ?
Word of mouth would be a pretty obvious one.[QUOTE="Bebi_vegeta"][QUOTE="lowe0"] You're seriously comparing a single episode on a basic cable network to Call of Duty's reveals during the NBA Finals the past few years? Which one has more viewers?lowe0
Well it's more adds then most games... the show is on Syfy, maybe on others aswell.
I'm aware of what network it's on. What I'm asking is, assuming Riadon's statement is true, how did consolites know to buy it without it being on the side of our Mountain Dew and Doritos?Since I try to mix up my gaming style (usually try to do 50/50 between consoles and pc) it's not hard to look at a game in gameplay vids, video game mags ect ect and see if it interests you. Over time you just get a feel of the series and genres you like and it goes from there.
The reason why there's ads on chips and mountain is to reach a wider audience, it's to bring those people who don't surf web sites like Gamespot,IGN or read magazines like Gameinformer,PC gamer ect ect. Of course not every publisher has the money to do that with every game.
[QUOTE="Bebi_vegeta"][QUOTE="lowe0"] I'm aware of what network it's on. What I'm asking is, assuming Riadon's statement is true, how did consolites know to buy it without it being on the side of our Mountain Dew and Doritos?lowe0
How do any consolite know about games if it's not beside mountain dew and doritos ?
Word of mouth would be a pretty obvious one.With some ads would help more right ?
Word of mouth would be a pretty obvious one.[QUOTE="lowe0"][QUOTE="Bebi_vegeta"]
How do any consolite know about games if it's not beside mountain dew and doritos ?
Bebi_vegeta
With some ads would help more right ?
The question wasn't whether ads were present. It's whether we're capable of purchasing games without a million dollar campaign behind them. Do you have any conclusive evidence that we're not capable of that?[QUOTE="Bebi_vegeta"][QUOTE="lowe0"] I'm aware of what network it's on. What I'm asking is, assuming Riadon's statement is true, how did consolites know to buy it without it being on the side of our Mountain Dew and Doritos?lowe0
How do any consolite know about games if it's not beside mountain dew and doritos ?
Word of mouth would be a pretty obvious one.Not so much for the console world. CoD keeps making record breaking sales because it's constantly in our face with massive amounts of advertising spent on it. If a game isn't hyped to hell and back on console it probably doesn't do very well. There is the rare exception but for the most part unless a game has a huge advertising budget it's going to fail. Word of mouth on consoles is nowhere near the same level as it is on PC.
PC Gamers please stop PIRATING your platform to DEATH v_v
EvanTheGamer
Yeah, piracy on PC is killing it... which is why Steam's revenue has (at least) doubled for seven straight years now, and overall PC gaming revenue was up another 15% last year, while console gaming has declined in revenue now for four straight years.
Perhaps your concerns have been misplaced?:roll:
Obviously pirating are hurting PC developers, I don't understand some hermits here that say it's not that significant. It's one of the reasons PC devs go develop for console.
How are you supposed to make money off a game and keep your business a float when half your revenue is being sapped by thieves?
I don't blame them.
Blazerdt47
Perhaps you'd like to show me a link to this decline of sales on PC? Because I can't find one, though I can find plenty about declining console game sales...
[QUOTE="Bebi_vegeta"][QUOTE="lowe0"] Word of mouth would be a pretty obvious one.lowe0
With some ads would help more right ?
The question wasn't whether ads were present. It's whether we're capable of purchasing games without a million dollar campaign behind them. Do you have any conclusive evidence that we're not capable of that?No, not really since I didn't do an investigation... I was only talking about Dishonored.
The question wasn't whether ads were present. It's whether we're capable of purchasing games without a million dollar campaign behind them. Do you have any conclusive evidence that we're not capable of that?[QUOTE="lowe0"][QUOTE="Bebi_vegeta"]
With some ads would help more right ?
Bebi_vegeta
No, not really since I didn't do an investigation... I was only talking about Dishonored.
Okay, so if you don't have anything to say about Riadon's statement, what's your point?Word of mouth would be a pretty obvious one.[QUOTE="lowe0"][QUOTE="Bebi_vegeta"]
How do any consolite know about games if it's not beside mountain dew and doritos ?
menes777
Not so much for the console world. CoD keeps making record breaking sales because it's constantly in our face with massive amounts of advertising spent on it. If a game isn't hyped to hell and back on console it probably doesn't do very well. There is the rare exception but for the most part unless a game has a huge advertising budget it's going to fail. Word of mouth on consoles is nowhere near the same level as it is on PC.
Okay, prove it. Explain in detail why PC gamers are able to make decisions about games independently yet console gamers cannot. If you're going to spout this sort of elitist nonsense, then back it up.The paying customer, actually. http://en.wikipedia.org/wiki/Free_rider_problemlowe0
Nothing there supports what you said or puts a dent in my point. "Fair" according to who?
Just admit that you don't have an answer and save yourself the pain of prolonging your agony ;)
[QUOTE="lowe0"]The paying customer, actually. http://en.wikipedia.org/wiki/Free_rider_problemN30F3N1X
Nothing there supports what you said or puts a dent in my point. "Fair" according to who?
Just admit that you don't have an answer and save yourself the pain of prolonging your agony ;)
The link does explain that, actually. The loss is whatever work would have produced had the developers received the lost revenue. In lesser cases, it simply reduces incentive; in more severe cases, it starves the developer of resources that could be used to produce the next game.[QUOTE="menes777"][QUOTE="lowe0"] Word of mouth would be a pretty obvious one.lowe0
Not so much for the console world. CoD keeps making record breaking sales because it's constantly in our face with massive amounts of advertising spent on it. If a game isn't hyped to hell and back on console it probably doesn't do very well. There is the rare exception but for the most part unless a game has a huge advertising budget it's going to fail. Word of mouth on consoles is nowhere near the same level as it is on PC.
Okay, prove it. Explain in detail why PC gamers are able to make decisions about games independently yet console gamers cannot. If you're going to spout this sort of elitist nonsense, then back it up.The general age group on consoles may contribe to it. There is a massive market for games aimed at the 16-21 age gamer. COD being one of those.
Okay, prove it. Explain in detail why PC gamers are able to make decisions about games independently yet console gamers cannot. If you're going to spout this sort of elitist nonsense, then back it up.[QUOTE="lowe0"][QUOTE="menes777"]
Not so much for the console world. CoD keeps making record breaking sales because it's constantly in our face with massive amounts of advertising spent on it. If a game isn't hyped to hell and back on console it probably doesn't do very well. There is the rare exception but for the most part unless a game has a huge advertising budget it's going to fail. Word of mouth on consoles is nowhere near the same level as it is on PC.
clyde46
The general age group on consoles may contribe to it. There is a massive market for games aimed at the 16-21 age gamer. COD being one of those.
Bzzt. Did you not meet any music snobs in high school and college? Plenty of 16 to 21 year olds find music that's not mass marketed. Why would games be any different?[QUOTE="clyde46"][QUOTE="lowe0"] Okay, prove it. Explain in detail why PC gamers are able to make decisions about games independently yet console gamers cannot. If you're going to spout this sort of elitist nonsense, then back it up.lowe0
The general age group on consoles may contribe to it. There is a massive market for games aimed at the 16-21 age gamer. COD being one of those.
Bzzt. Did you not meet any music snobs in high school and college? Plenty of 16 to 21 year olds find music that's not mass marketed. Why would games be any different?I said may... I've met plenty of hipster snobs but I've also met my fair share of "Bro" gamers, if it isnt COD or HALO then it doesnt exist sort of mindset.
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