Poll PlayStation 4 owners, PS4.5 releases, what do you do? (140 votes)
So what would/will you do?
So what would/will you do?
Funny how I was attacked by some PS fanboys when I insinuated that a PS4.5 was a possibility... And now here we are. Still I'm a bit surprised. Considering the huge lead Sony has, I feel they are rushing this one. Plus it can be a PR disaster, as the internet is already calling it the PS4K and no way on earth will a 400 dollar console be able to display 4k graphics on regular AAA games. As soon as Digital Foundry and the likes start doing their thing the internet will catch fire.
I will probably upgrade my PS4. But I hope they are sensible about how frequently they will do this type of thing.
Now I want to see what's MS response. Being Sony the 1st to release an upgraded version this leaves room for MS to match and surpass the PS. On the other hand I hope al this doesn't mean the death of the NX, and Nintendo as a console maker, because the timing is potentially catastrophic for them.
The XBOX 360 had the benefit of an external PSU, reducing its size significantly. It also had TDP issues commonly known as RRoD and the original release was extremely noisy. Like hair dryer on low type of noise.
The problem is that Sony and M$ are trying to focus on being aesthetically appealing. Form before function. If you're building a gaming PC, you buy a sizable ATX case and load it up with the best components. If you're building a console, you find the best looking mini-ITX case and see what fits.
That MS inability to make a platform with a internal PSU,The PS3 had one internal.
The PS4 is more powerful than the xbox one smaller and has an internal PSU,the xbox one is huge yet has a external PSU again.
That wasn't because of the TDP it was because rushed the unit to the market in order to beat sony, we all know the story it wasn't TDP the reason why the 360 had problems with heat.
I know sony can do a much more powerful console and if they chose to use an external PSU even more,as sony make their consoles with internal PSU only the slim PS2 and slim PS1 had an external PSU and both were ultra slim design and very small.
I know sony on a case as big as the xbox one and using an external PSU,can at least fit a 7970 with a separate CPU as well and keep it cool,i don't say APU because there is non with a GPU as big as the 7970.
When you almost always post bias bashing with half truths, opinions and ignore the other aspects based on the facts that is what I have a problem with..... tormentos
But back to the topic, If they upgrade anything substantial hardware wise in the *new* PS4 they will alienate the other base eventually. If they say: double the cpu power and increase the gpu power by 30-50%. This will cause Devs to have to create game with assets to work on the slower model. which means that they will have to use lowest common denominator to base the limits. It limits what devs can design, and eventually devs will not take the time to cater to the older versions of the console. And focus on the system with more resources allowing more options.
Come on is 2016,and the PS4 is X86 is basically a PC with a close OS,so using the same hardware but stronger will not alienate any gamer,if you have a 970GTX and i have a 7870 we can play the same game even if you have higher setting because the assets for different quality settings are there,so the same can be done on PS4,maybe the old games will not be enhance but i am sure will be totally compatible,and the new ones can have different assets in the same game and flags which tell the game in what setting to run in what hardware,any game that is on PC and console already is using this form,so developer would not even have to make much changes,hell even on cell phones it work and they are weaker than consoles,unless a hardware is very old most games would work and with different assets to.
Different markets, different standards and levels of acceptability, also I wouldn't call 2 years and 4 months "nearly 3 years".
Is the PS4k do this year.? Is not you have nothing because the PS4 has 2 years and 4 month but the PS4K is not here.
back-up everything I have on my current PS4 (also change the HDD back with the stock HDD) sell the PS4 and buy the PS4.5,
reason: I dont like the touch sensitive power button
What he said minus the touch sensitive reason. Also is backing up stuff on PS4 simple? I never tried it, I know this is a silly question...
yes, it is very simple, what you will need is a USB storage device, so a external HDD would be preferable
here are instruction
http://gadgets.ndtv.com/games/features/how-to-take-a-backup-of-your-ps4-games-and-data-686575
and this one from the official site
http://manuals.playstation.net/document/en/ps4/settings/backup.html
Aye... Thanks for this post! I was thinking about updating my storage before hearing about the news of a new PS4.
Different markets, different standards and levels of acceptability, also I wouldn't call 2 years and 4 months "nearly 3 years".
Is the PS4k do this year.? Is not you have nothing because the PS4 has 2 years and 4 month but the PS4K is not here.
I'll just quote what I said to the last guy that didn't understand English.
@dynamitecop: If the PS4.5 releases this fall, then it will have been 3 yrs since the current gen launch.
Don't try to twist context, I know what the guy said and it wasn't that.
"these console have been on the market for nearly 3 years"
Come on is 2016,and the PS4 is X86 is basically a PC with a close OS,so using the same hardware but stronger will not alienate any gamer,if you have a 970GTX and i have a 7870 we can play the same game even if you have higher setting because the assets for different quality settings are there,so the same can be done on PS4,maybe the old games will not be enhance but i am sure will be totally compatible,and the new ones can have different assets in the same game and flags which tell the game in what setting to run in what hardware,any game that is on PC and console already is using this form,so developer would not even have to make much changes,hell even on cell phones it work and they are weaker than consoles,unless a hardware is very old most games would work and with different assets to.
Then whats the point in having an unified system base allowing devs can focus on one set configuration and maximize efficiency. If devs have to design games to work on two levels of hardware the game design will be limited around the inferior one's abilities. Comparing a 7870 and GTX 970 being able to play the same game is totally dependent on the game's design and requirements. 7870 only can play RoTR at 1080p on high settings with an average 30 fps, while a 970 can do 60 fps. That example alone makes a difference in gameplay experience.
Devs are not going to like having to create two versions of game assets, two sets of configurations, wanting to design around the better console but being limited by the inferior console's abilities. Since they dont want to give the new console any real advantage over the old. Its the same comparison of X1 limiting PS4 in multiplats..... devs have to create games around the lowest common denominator. If PS4.5 upgrades are minor like allowing resolution bump like 900p to 1080p at same set framerate and comparable game settings, its not going to be a big deal. However if the upgrades are major there is going to a conversion where devs will for go the old version and focus on the better hardware allowing more to be done.
@dynamitecop: they pretty much do both at the same time. Even Nintendo do both at the same time, change the shape and do upgrade or downgrade the thing
I don't have a 4k TV yet so I won't need it immediately.
If it proves to increase the abilities of the PSVR then that will sway me sooner.
I have no interest in VR at this point and I'm not a resolution whore so I won't be buying into anyone's mid term upgrade
I won't sell my ps4. I'll keep it in hopes that the exclusives will still work on the original ps4 as they would on the upgraded model. However I'm shifting my multiplatform gaming to full time PC now. Waiting on Polaris 10 gpu from amd to release so I can upgrade from my HD 7950. I'm more interested in getting the NX and updating my gpu in my PC than an upgraded PS4.
why do you care? Either way it won't help xbox one sales so crying about PS4k won't help your beloved xbox.
Who mentioned the Xbox?
This thread is about the PS4.
Makes me laugh, Cows bring the Xbox into threads more than the lems do.
Just proves the age old point.
'Playstation fanboys, they don't love there own console they just hate yours'
What the hell is your desperate rodent brain trying to suggest?
Dumb dumb a LEMMING made this thread about the PS4
'Playstation fanboys, they don't love there own console they just hate yours'
lol the irony in your post points out how blind and hypocritical you are dude. Replace playstation fanboys with lemmings and you have an accurate picture of how every xbox fanboy acts here on this board.
"Cows bring the Xbox into threads more than the lems do"
My post was a question to why a LEMMING as to why he's so worried about what PS fans do instead of xbox. I see you have no problem with that even tho it fits your argument for what you cliam "cows" do.
And you turn a blind eye to the xbox fan because you are just another dumb hypocrite xbot trying to say something to a supposed playstation fan so you can promote your desperate xbox fanboyism.
Spare me, I don't need a lecture from a hypocrite and a blind fanboy who only has something to say when a sony fan says something you don't like while ignoring dumb xbox fanboys who start the "hate" arguments 24/7.
FYI: I don't go around making constant threads about xbox like your lemming friends do. Take that quote you like to use for sony fans and put it up your rear end because that's where it came from.
Check my posting history you dumb cow ,i have been pretty vocal about defending the ps 4,even in this very thread ,check out the 'Ps4 is trailing in content thread for starters.
your whole reply to me was total BS and baseless assumptions.
And stop throwing your toys out of the pram like a spoilt child and grow up.
Finally something to take advantage of my 4k tv... Had my pc hooked up to it but seriously preffered 1440p 144hz gsync... So this will actually have me gaming on my 4k tv more.... And why do people think it would be impossible for a console to do 4k gaming or close to it? Most console games are medium settings with low aa and 30 fps! A single 970 can achieve these settings at 4k... Not to mention theres much more optimization in a console... So yea i believe for 4k is achievable with the current medium console settings on twice as fast cpu/gpu and a lil bit more ram
Then whats the point in having an unified system base allowing devs can focus on one set configuration and maximize efficiency. If devs have to design games to work on two levels of hardware the game design will be limited around the inferior one's abilities. Comparing a 7870 and GTX 970 being able to play the same game is totally dependent on the game's design and requirements. 7870 only can play RoTR at 1080p on high settings with an average 30 fps, while a 970 can do 60 fps. That example alone makes a difference in gameplay experience.
Devs are not going to like having to create two versions of game assets, two sets of configurations, wanting to design around the better console but being limited by the inferior console's abilities. Since they dont want to give the new console any real advantage over the old. Its the same comparison of X1 limiting PS4 in multiplats..... devs have to create games around the lowest common denominator. If PS4.5 upgrades are minor like allowing resolution bump like 900p to 1080p at same set framerate and comparable game settings, its not going to be a big deal. However if the upgrades are major there is going to a conversion where devs will for go the old version and focus on the better hardware allowing more to be done.
That still there but now there is more than 1,is not even comparable with PC 2 brands of CPU 2 brands of GPU and a truck load of models which possible pass more than 100 supported by 1 game.
The hardware would still be maximize because both units work under the same parameters one just have little higher specs,hell i am sure we are even talking about the same GCN and probably same CPU with higher clock speed,one has a higher peak but that doesn't stop the other from reaching its peak,in fact making a game for the PS4.5 would have already reach and pass the normal PS4 peak in which case all you would need is a little tune down so that it runs at acceptable frames.
Yes but that doesn't stop you from PLAYING with other person who still have different hardware,the argument isn't that you will get the same frame or experience,the argument is you will be able to play so compatibility still there and there is no alienation at all,you can play a game at 60FPS online that doesn't warranty that i can still we can play the same game your experience will be better but i can play and that is something that has rule PC for decades again,maybe you play at 60 and another gamer has a set up with 3 sli that put your setup to shame and he get 120FPS does that mean you are not getting an optimal experience.?
Developer already do this in what planet do you game in?
Let me ask you something do you consider your self a true PC gamer.? Because you would not ask me that if you were actually thinking as a PC gamer.
low,mid,high,very high,Ultra now tell me is any easier on PC.?
Low setting will not run you Ultra quality textures,neither will medium or high,those are different assets there,in fact i bet console only developer will have a hard time that most developers out there that support all platforms,because those are the ones only coding to 1 spec,the rest have multiple setting and options,on PC and even consoles since the xbox one can't run games in the same settings as the PS4 without making compromises.
You think upgrade are minor but the fact that the xbox one has to give in 44% resolution just to be able to fallow the PS4 is not something small,hell most recent games also show from 2 to up 17 FPS difference in extreme cases on top of the resolution difference which make the gap even bigger.
Reality is that what developer do with the xbox is trade resolution and frame for quality,something consoles have always do for generations now,most sub HD games on 360 and PS3 were that way to allow for higher quality visuals.
Then whats the point in having an unified system base allowing devs can focus on one set configuration and maximize efficiency. If devs have to design games to work on two levels of hardware the game design will be limited around the inferior one's abilities. Comparing a 7870 and GTX 970 being able to play the same game is totally dependent on the game's design and requirements. 7870 only can play RoTR at 1080p on high settings with an average 30 fps, while a 970 can do 60 fps. That example alone makes a difference in gameplay experience.
Devs are not going to like having to create two versions of game assets, two sets of configurations, wanting to design around the better console but being limited by the inferior console's abilities. Since they dont want to give the new console any real advantage over the old. Its the same comparison of X1 limiting PS4 in multiplats..... devs have to create games around the lowest common denominator. If PS4.5 upgrades are minor like allowing resolution bump like 900p to 1080p at same set framerate and comparable game settings, its not going to be a big deal. However if the upgrades are major there is going to a conversion where devs will for go the old version and focus on the better hardware allowing more to be done.
That still there but now there is more than 1,is not even comparable with PC 2 brands of CPU 2 brands of GPU and a truck load of models which possible pass more than 100 supported by 1 game.
The hardware would still be maximize because both units work under the same parameters one just have little higher specs,hell i am sure we are even talking about the same GCN and probably same CPU with higher clock speed,one has a higher peak but that doesn't stop the other from reaching its peak,in fact making a game for the PS4.5 would have already reach and pass the normal PS4 peak in which case all you would need is a little tune down so that it runs at acceptable frames.
Yes but that doesn't stop you from PLAYING with other person who still have different hardware,the argument isn't that you will get the same frame or experience,the argument is you will be able to play so compatibility still there and there is no alienation at all,you can play a game at 60FPS online that doesn't warranty that i can still we can play the same game your experience will be better but i can play and that is something that has rule PC for decades again,maybe you play at 60 and another gamer has a set up with 3 sli that put your setup to shame and he get 120FPS does that mean you are not getting an optimal experience.?
Developer already do this in what planet do you game in?
Let me ask you something do you consider your self a true PC gamer.? Because you would not ask me that if you were actually thinking as a PC gamer.
low,mid,high,very high,Ultra now tell me is any easier on PC.?
Low setting will not run you Ultra quality textures,neither will medium or high,those are different assets there,in fact i bet console only developer will have a hard time that most developers out there that support all platforms,because those are the ones only coding to 1 spec,the rest have multiple setting and options,on PC and even consoles since the xbox one can't run games in the same settings as the PS4 without making compromises.
You think upgrade are minor but the fact that the xbox one has to give in 44% resolution just to be able to fallow the PS4 is not something small,hell most recent games also show from 2 to up 17 FPS difference in extreme cases on top of the resolution difference which make the gap even bigger.
Reality is that what developer do with the xbox is trade resolution and frame for quality,something consoles have always do for generations now,most sub HD games on 360 and PS3 were that way to allow for higher quality visuals.
Ripped him to shreds
Love the way you expose these fake PC xbox fanboys on their hypocrisy when trying to argue AGAINST things that are standard on PC because the argument is now relating to Sony and playstation lol.
Completely OWNED him.
That still there but now there is more than 1,is not even comparable with PC 2 brands of CPU 2 brands of GPU and a truck load of models which possible pass more than 100 supported by 1 game.
The hardware would still be maximize because both units work under the same parameters one just have little higher specs,hell i am sure we are even talking about the same GCN and probably same CPU with higher clock speed,one has a higher peak but that doesn't stop the other from reaching its peak,in fact making a game for the PS4.5 would have already reach and pass the normal PS4 peak in which case all you would need is a little tune down so that it runs at acceptable frames.
Yes but that doesn't stop you from PLAYING with other person who still have different hardware,the argument isn't that you will get the same frame or experience,the argument is you will be able to play so compatibility still there and there is no alienation at all,you can play a game at 60FPS online that doesn't warranty that i can still we can play the same game your experience will be better but i can play and that is something that has rule PC for decades again,maybe you play at 60 and another gamer has a set up with 3 sli that put your setup to shame and he get 120FPS does that mean you are not getting an optimal experience.?
Developer already do this in what planet do you game in?
Let me ask you something do you consider your self a true PC gamer.? Because you would not ask me that if you were actually thinking as a PC gamer.
low,mid,high,very high,Ultra now tell me is any easier on PC.?
Low setting will not run you Ultra quality textures,neither will medium or high,those are different assets there,in fact i bet console only developer will have a hard time that most developers out there that support all platforms,because those are the ones only coding to 1 spec,the rest have multiple setting and options,on PC and even consoles since the xbox one can't run games in the same settings as the PS4 without making compromises.
You think upgrade are minor but the fact that the xbox one has to give in 44% resolution just to be able to fallow the PS4 is not something small,hell most recent games also show from 2 to up 17 FPS difference in extreme cases on top of the resolution difference which make the gap even bigger.
Reality is that what developer do with the xbox is trade resolution and frame for quality,something consoles have always do for generations now,most sub HD games on 360 and PS3 were that way to allow for higher quality visuals.
Ripped him to shreds
Love the way you expose these fake PC xbox fanboys on their hypocrisy when trying to argue AGAINST things that are standard on PC because the argument is now relating to Sony and playstation lol.
Completely OWNED him.
Whats funny is you think Im a lemming.... how cowish of you
Also didnt rip anyone to shreds..... its more than just tweaking settings based on hardware..... You have to create two sets of quality of assets which takes up time and money while eating up room on the disc. Its not that simple to make two versions fit on the same disc especially when games are filling up 25gb disc or 50gb on dual layer Blurays.... That is why on PC installs are larger than console's you only have one set of game assets while on Pc you have to use assets with ranging quality of low to ultra. If the PS4k is not that much stronger than PS4 then the differences and work will be minor however if the specs are much better then you will see devs not focusing on the older models as much as they should. That is the point if its alot stronger, devs will have to limit what they can do because of the limits of the old version, everything from resolutions, quality of assets and even cap the frame rate to have parity. Yet some complain about parity between X1 and PS4, X1 holding back PS4..... and yet its fine with this yeah right.....
You will see future exclusives only on PS4K if its actually a step ahead of the PS4.
Ironic to see cows advocating the death of traditional console gaming in a extremely MS fashion, but at the hands of Sony...and they love it. lol.
Keep it up, guys!
Ironic to see cows advocating the death of traditional console gaming in a extremely MS fashion, but at the hands of Sony...and they love it. lol.
Keep it up, guys!
ikr..... they complain about parity between the two consoles now, but if Sony does its ok.......
@casharmy: What does this have to do with XBox? Gotta love how Cows love to change the subject to XBox so they can talk negatively about it. Troll confirmed.
In any case, on topic, I'd stay with my PS4 for now. I'm not spending another $300-$400 or another PS4.5 with a few upgrades. Developers are just getting started on the PS4.
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Buy one and make more fun of the even more inferior xbox one version of games.
Hhhmmm.. there's an upgraded XBox One coming as well though. So....yeah. lol!! Keep trolling and making me laugh.
Like I said in a previous thread. The 4k that will be produced on the PS4.5 isn't going to warrant a new price tag. I'll stick with my original PS4 and just wait until the technology gets better to where they can run 4k at 60fps with ultra settings. This might not happen until two generations from now. I'll just wait it out.
I think the best we can do is wait and see what happens. However its a little early to release a new version of the PS4 unless they make some kind of accessory that allows you to attach the upgraded components to your current PS4.
Whats funny is you think Im a lemming.... how cowish of you
Also didnt rip anyone to shreds..... its more than just tweaking settings based on hardware..... You have to create two sets of quality of assets which takes up time and money while eating up room on the disc. Its not that simple to make two versions fit on the same disc especially when games are filling up 25gb disc or 50gb on dual layer Blurays.... That is why on PC installs are larger than console's you only have one set of game assets while on Pc you have to use assets with ranging quality of low to ultra. If the PS4k is not that much stronger than PS4 then the differences and work will be minor however if the specs are much better then you will see devs not focusing on the older models as much as they should. That is the point if its alot stronger, devs will have to limit what they can do because of the limits of the old version, everything from resolutions, quality of assets and even cap the frame rate to have parity. Yet some complain about parity between X1 and PS4, X1 holding back PS4..... and yet its fine with this yeah right.....
You will see future exclusives only on PS4K if its actually a step ahead of the PS4.
Low.Medium,high,Very High,Ultra all of those are different setups with different assets Low quality use lower quality effects,textures,filtering,AA and so on,is exactly the same for the PS4 you are wasting your time,on PC there are even more assets,those are not just tweaks low quality use different assets to ultra which use incredibly detailed textures,better filtering and so on.
So explain to me how they fit on PC yet they will not on consoles.? blu-ray is more than enough to hold the game those games don't run out of the disc they are installed just like PC,so 50GB of compressed data is not the same as 50GB of uncompressed data like it use to be on PS3.
Apparently you forgot that the PS4 has an HDD,hell how big is QB with movies and all 120GB.? Come on man drop the excuse,there is no need for 2 versions that is just plain silly and i have to lol at your excuse,of all the people i would expect to use that excuse about 2 versions i have to admit i would not think in 100 years that you would be one.
Anything that apply to PC here apply to PS4,2 hardware one OS one set of tools just a few more assets and a few flags and that would be all it would take to make it work.
Ironic to see cows advocating the death of traditional console gaming in a extremely MS fashion, but at the hands of Sony...and they love it. lol.
Keep it up, guys!
ikr..... they complain about parity between the two consoles now, but if Sony does its ok.......
There is no parity between 900p and 1080p,and just like hermits complain when a PC game is hold back by consoles like need for speed was cap at 30 and other games,like dead rising which ultra = xbox one quality.
Ironic to see cows advocating the death of traditional console gaming in a extremely MS fashion, but at the hands of Sony...and they love it. lol.
Keep it up, guys!
MS fashion.? Since when MS decide what hardware get made on PC does MS congtrol AMD,intel or Nvidia.?
@casharmy: What does this have to do with XBox? Gotta love how Cows love to change the subject to XBox so they can talk negatively about it. Troll confirmed.
In any case, on topic, I'd stay with my PS4 for now. I'm not spending another $300-$400 or another PS4.5 with a few upgrades. Developers are just getting started on the PS4.
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Buy one and make more fun of the even more inferior xbox one version of games.
Hhhmmm.. there's an upgraded XBox One coming as well though. So....yeah. lol!! Keep trolling and making me laugh.
They already got it is call PC and all the xbox one games are ending there..lol
Ironic to see cows advocating the death of traditional console gaming in a extremely MS fashion, but at the hands of Sony...and they love it. lol.
Keep it up, guys!
MS fashion.? Since when MS decide what hardware get made on PC does MS congtrol AMD,intel or Nvidia.?
Not my point. Cows are now on x86 multiplat box walled-garden PC with paid online, mid-cycle hardware refreshes, and extreme focus on VR gimmick and they love it. That's an Xbox, lol. You guys are obviously brand whores and not dedicated to any sort of set values. You guys are now the epitome of what you oppose. Grats.
Low.Medium,high,Very High,Ultra all of those are different setups with different assets Low quality use lower quality effects,textures,filtering,AA and so on,is exactly the same for the PS4 you are wasting your time,on PC there are even more assets,those are not just tweaks low quality use different assets to ultra which use incredibly detailed textures,better filtering and so on.
So explain to me how they fit on PC yet they will not on consoles.? blu-ray is more than enough to hold the game those games don't run out of the disc they are installed just like PC,so 50GB of compressed data is not the same as 50GB of uncompressed data like it use to be on PS3.
Apparently you forgot that the PS4 has an HDD,hell how big is QB with movies and all 120GB.? Come on man drop the excuse,there is no need for 2 versions that is just plain silly and i have to lol at your excuse,of all the people i would expect to use that excuse about 2 versions i have to admit i would not think in 100 years that you would be one.
Anything that apply to PC here apply to PS4,2 hardware one OS one set of tools just a few more assets and a few flags and that would be all it would take to make it work.
There is no parity between 900p and 1080p,and just like hermits complain when a PC game is hold back by consoles like need for speed was cap at 30 and other games,like dead rising which ultra = xbox one quality.
Your not understanding as usual....... Say Texture 1 being at ultra takes up 1gb of space on bluray disc while texture 2 being lower quality only taking up 512mb. Now separate game versions catered to each console version on the same disc now is using up more room. This can be an issue if your using say 23gb of the 25gb of a single layer with a single spec config ie one console, Now you have to add the lower quality of assets onto the disc as well which will surpass the 25gb limit on a single layer bluray. so now you have move to a dual layer disc or rely on more compression making install times longer. It not just adjusting aspects as in effects and resolutions.....
ignoring parity in multiplats how nice.....
Chances are that the next PS4 revision will be a based on smaller nm manufacturing and updated to support HDMI 2.0 with true 4k media specifications. Its most likely will be virtually the same as current PS4 performance wise.
Probably upgrade to the new one.
Which sucks, since I just got my 1st PS4 about a month ago. But I am an admitted graphics whore, so I will get over it.
Poor old Nyads is desperate now Xbox One is finally confirmed as an unbelievably shit PC with no exclusives and is a raging uncontrolled mess with the news that PS4 may get an upgrade.
Do you all remember the incredible furore from seething Lems when that lobotomised fuckwit Spencer announced Xbox would be upgraded mid-gen? No, I don't either, I don't remember dinosaurcrap rushing to the forums in outrage and pointing out how unhappy Lems would be.
Not that he's a hypocritical hysterical Xbox fanboy who fakes being a PC gamer the whole time while never EVER playing PC games or anything, no, please don't think that.
He's a fucking waste of oxygen.
If it supports 4K Bluray I will get it. But don't think for one second that games will suddenly run in 4K, it will mostly be a HDMI and BD player upgrade. And probably run a bit cooler and quieter.
Depends what it does and how it affects ps4 games that are already available and upcoming releases. I really don't want a new ps console yearly or every other year like cellphones. I feel like this console gen has barely started. If I wanted to upgrade my hardware every couple years I'd much rather move to PC gaming.
ITT:
seem some overly dramatic EMO drama queen Cows are off their ADHD and anti-desperesent meds.
They go from bashing upgrades for 10+ years to loving them over night.
Rofl I love it.
@VERTIGO47: But at least they aren't illiterate, i.e. they can spell.
Yup, they are indeed overly emotional drama queens. It's a gaming forum, not an online English class. Try going outside, get some fresh air.
Your not understanding as usual....... Say Texture 1 being at ultra takes up 1gb of space on bluray disc while texture 2 being lower quality only taking up 512mb. Now separate game versions catered to each console version on the same disc now is using up more room. This can be an issue if your using say 23gb of the 25gb of a single layer with a single spec config ie one console, Now you have to add the lower quality of assets onto the disc as well which will surpass the 25gb limit on a single layer bluray. so now you have move to a dual layer disc or rely on more compression making install times longer. It not just adjusting aspects as in effects and resolutions.....
ignoring parity in multiplats how nice.....
Chances are that the next PS4 revision will be a based on smaller nm manufacturing and updated to support HDMI 2.0 with true 4k media specifications. Its most likely will be virtually the same as current PS4 performance wise.
Bullshit you are spinning as usual and i can't believe that you will even dare spin something like this,it shows you will argue anything i say just to go against me.
1-Both textures can be store on 1 disc,all that data will be compressed in the same form it is compress when you download from an online source,to save bandwidth and time,when you download something and begin extracting and installing yeah that will also be the case on PS4 but instead of download the data it will be already inside the disc.
2-How many games have parity on both consoles.? In fact most games are 1080p on PS4 while not on xbox one.
3-Probably who knows,i my self also have this theory maybe the soc now can have all 20CU enable and run at 1ghz instead of 800mhz and the same with the CPU allowing for a little higher speed maybe 2.0hz,i don't even think that would be enough to need 2 versions but the same version with more steady frames.
Not my point. Cows are now on x86 multiplat box walled-garden PC with paid online, mid-cycle hardware refreshes, and extreme focus on VR gimmick and they love it. That's an Xbox, lol. You guys are obviously brand whores and not dedicated to any sort of set values. You guys are now the epitome of what you oppose. Grats.
Yes they are.
I don't like VR on any device,and mid cycle refresh would be a good option for those who want something a little better for their dollar,i don't think like i already told @04dcarraher that it will be something different maybe a reduced soc more efficient and cooler that will allow sony to use the extra 2 computer units inside the soc they had and bump the GPU speed to 1ghz instead of the under clocked 800mhz now in use,the soc inside the PS4 has a R270 like GPU but doesn't use it fully,so maybe sony saw that with a new reduce in size now they can enable and run higher close or the same price they have now and are taking advantage of it.
The xbox was always a PC with a closed OS and a online toll both,that has being the case since 2001,Kinect is nothing more than a gimmick much like the eye toy was before it on PS2,gimmicks have existed always but they rarely define a console,before sony was even on the console market gimmicks were here.
They go from bashing upgrades for 10+ years to loving them over night.
Rofl I love it.
You can upgrade your PS4.? So where can i buy the GPU and CPU to upgrade it quick tell me.
How can we love something we can't even do on consoles.?
Yup, they are indeed overly emotional drama queens. It's a gaming forum, not an online English class. Try going outside, get some fresh air.
You poor bitter soul...lol
Bullshit you are spinning as usual and i can't believe that you will even dare spin something like this,it shows you will argue anything i say just to go against me.
1-Both textures can be store on 1 disc,all that data will be compressed in the same form it is compress when you download from an online source,to save bandwidth and time,when you download something and begin extracting and installing yeah that will also be the case on PS4 but instead of download the data it will be already inside the disc.
2-How many games have parity on both consoles.? In fact most games are 1080p on PS4 while not on xbox one.
3-Probably who knows,i my self also have this theory maybe the soc now can have all 20CU enable and run at 1ghz instead of 800mhz and the same with the CPU allowing for a little higher speed maybe 2.0hz,i don't even think that would be enough to need 2 versions but the same version with more steady frames.
Spinning? um no its a legit problem that can be introduced having to design for both storing both versions on same disc......
Again having to store two sets of assets take up more room on the disc..... higher the compression ratio the longer the decompression takes, longer the install time. Not talking about the digital version ..... talking about having to cater to both consoles on a same disc which does eat up more room on disc if ands or buts about it.
Do you know what parity is ? resolution is not the main factor that determines it..... and there has been more and more games recently with parity in mind.
Highly doubt they will be able to use the full 20CU count because its all about production yields. At 14nm getting the gpu from 800mhz to 1ghz is quite possible as well with getting the cpu to 2.4 to 3.2 ghz.
Yes they are.
I don't like VR on any device,and mid cycle refresh would be a good option for those who want something a little better for their dollar,i don't think like i already told @04dcarraher that it will be something different maybe a reduced soc more efficient and cooler that will allow sony to use the extra 2 computer units inside the soc they had and bump the GPU speed to 1ghz instead of the under clocked 800mhz now in use,the soc inside the PS4 has a R270 like GPU but doesn't use it fully,so maybe sony saw that with a new reduce in size now they can enable and run higher close or the same price they have now and are taking advantage of it.
The xbox was always a PC with a closed OS and a online toll both,that has being the case since 2001,Kinect is nothing more than a gimmick much like the eye toy was before it on PS2,gimmicks have existed always but they rarely define a console,before sony was even on the console market gimmicks were here.
Yeah a lot depends on how they implement the upgrade. However, I'm being reactive because there are hints at the moniker PS4K. We'll just have to take a wait-and-see approach.
This is pretty strange, the poll results that is. I mean most cows always boast about their current console being the most powerful and having the best graphics but when this new PS4K comes out and introduces even more power and even more best graphics, how can these same ones boasting, stay on their weaker console. They really care for this stuff so you would guess they will ditch or lose money by trading in their outdated console to get this new updated one. I feel like the results is a lie and just a denial phase. It could practically split up their group from regular cows to elite cows and they will fight among themselves which one is more powerful and have best graphics, lol.
Spinning? um no its a legit problem that can be introduced having to design for both storing both versions on same disc......
Again having to store two sets of assets take up more room on the disc..... higher the compression ratio the longer the decompression takes, longer the install time. Not talking about the digital version ..... talking about having to cater to both consoles on a same disc which does eat up more room on disc if ands or buts about it.
Do you know what parity is ? resolution is not the main factor that determines it..... and there has been more and more games recently with parity in mind.
Highly doubt they will be able to use the full 20CU count because its all about production yields. At 14nm getting the gpu from 800mhz to 1ghz is quite possible as well with getting the cpu to 2.4 to 3.2 ghz.
No is not most games today are multiplatforms and already on PC there are version with multiple assets,is a matter of porting those assets,no matter what the PC version is always more troublesome in this regard thanks to the tons of hardware configurations found on PC.
Compression would deal with that,much like MS used extreme compression on xbxo 360 games,the only difference it that instead of using resources to decompress data on the fly the games would be install,is no different than PC now when you download a 30GB game but on your disc it grows to 40GB or more.
There is no parity between 2 platforms that have different resolution,fact is the xbox one trade resolution for quality,and some times both resolution and frames,on PC you see this all the time when you compare games is mostly on the setting side and frames,you lower settings and get more frames at the same resolution,but you are giving something is no different at all.
That is a possibility to,alto it would be quite funny after all the leaks claiming different hardware if the real case is just a speed bump.
Also the jaguar inside the PS4 can't hit 2.4ghz or more is Kabini based and it just goes up to 2.ghz i don't think it gets more than that.
So wrong pc installs are larger than consoles because of the extra assets based on quality
decompressing data from a disc drive is alot slower than on hdd......
your an idiot if you dont think there isnt parity..... resolution is is not proof that parity does not exist..... Ubisot has stated used parity and even more recently The Division
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