Playstation Classic Announced!

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MonsieurX

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#201  Edited By MonsieurX
Member since 2008 • 39858 Posts

@tormentos: It's not about taxes, it's about exchange rates... LOL

And it's funny cows were mad at Nintendo when they released the 3DS without the adapter

But yes, Nintendo charging for online sucks

And there's also no excuse to not include DS, classic fancboy defending Sony to death

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mandzilla

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#202 mandzilla  Moderator
Member since 2017 • 4686 Posts

@tormentos: Dang you're working overtime here to damage control this lol. Anyway all jokes aside, I think it's a cool move by Sony. Hopefully we get a PS2 classic someday.

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deactivated-5e081d8b4abb0

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#203 deactivated-5e081d8b4abb0
Member since 2017 • 1499 Posts

The idea of this is cool since I loved the Playstation 1 and I may or may not buy it depending on the rest of the games they show. I would love to see Legend of Dragoon, Chrono Cross, and Crash Team Racing. I don't mind about the analog sticks. I hope they don't add games that have already been remastered though; seeing how we have Spyro coming out soon and Crash has been remastered. I mean even Resident Evil 2 is getting remade...lol. Final Fantasy VII is as well now that I remember, just not sure when that game will ever come out. My gripe with this would be how dated some of those games are going to look...

And I'm sure most of the hardcore cows won't be buying this. They always be going on about how they don't play "old games".

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deactivated-5c18005f903a1

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#204  Edited By deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

@MonsieurX said:

@tormentos: It's not about taxes, it's about exchange rates... LOL

And it's funny cows were mad at Nintendo when they released the 3DS without the adapter

But yes, Nintendo charging for online sucks

And there's also no excuse to not include DS, classic fancboy defending Sony to death

It's probably due to taxes as well. In the UK we have VAT which adds on %20 to goods like this.

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Litchie

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#205 Litchie
Member since 2003 • 36065 Posts

@DocSanchez: If someone did this before Nintendo, then yeah, N copied them. With way more success though. I bet Sony saw N's success and decided to do the same thing. Aka, they copied N.

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tormentos

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#206 tormentos
Member since 2003 • 33793 Posts

To everyone claiming that sony can allow PS1 games to run on PS4 and is just doing this by the money,can you explain how exactly sony will do it,other that they will emulate some how the PS1?

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deactivated-5c18005f903a1

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#207  Edited By deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

@tormentos said:

To everyone claiming that sony can allow PS1 games to run on PS4 and is just doing this by the money,can you explain how exactly sony will do it,other that they will emulate some how the PS1?

MS added OG xbox BC to the X1 so I'm sure the boffins at Sony could work it out.

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PCgameruk

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#209 PCgameruk
Member since 2012 • 2273 Posts

@tormentos said:

To everyone claiming that sony can allow PS1 games to run on PS4 and is just doing this by the money,can you explain how exactly sony will do it,other that they will emulate some how the PS1?

PSP was running PS1 games in 2004, im pretty sure a PS4 wouldn't be a problem.

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MonsieurX

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#210 MonsieurX
Member since 2008 • 39858 Posts

@boycie: it's 139 pre-tax, only because the exchange rate.

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Jag85

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#211  Edited By Jag85
Member since 2005 • 20640 Posts

@mclarenmaster18 said:
@Jag85 said:

The five games announced so far are great picks:

  • Final Fantasy VII
  • Jumping Flash
  • Ridge Racer Type 4
  • Tekken 3
  • Wild Arms

Here are 15 other picks that I'd like to see included:

  • Alundra
  • Castlevania: Symphony of the Night
  • Chrono Trigger / Chrono Cross
  • Gran Turismo 2
  • Lunar 2: Eternal Blue
  • Metal Gear Solid
  • Resident Evil 1 / 2
  • Silent Hill
  • Soul Reaver: Legacy of Kain
  • Spider-Man
  • Street Fighter Alpha 2 /3
  • Tomb Raider 1/ 2
  • Xenogears
  • Wipeout 2097
  • WWF Smackdown 2

I believe why Gran Turismo 1 & 2 is not included? possibly Polyphony Digital's licensing on cars & soundtrack expired long time ago especially Vector never appear again in the series after GT2.

Same goes Psygnosis's Wipeout soundtracks might have been expired so no Wipeout 2097/XL and Wip3out.

Why couldn't they just alternate it? just like Nintendo removed Kawasaki banners from Wave Race 64 for Virtual Console on Wii.

Apparently, that's also a reason for why Square Enix didn't re-release FFVIII for the Switch, because they might not have the license for the "Eyes on Me" song. But since Sony Music own the "Eyes on Me" song (via their EMI branch), that shouldn't be a problem for Sony.

It shouldn't be too difficult to just replace the soundtrack for Wipeout 2097. All they'd need to do is just swap-out the audio files. Although that would be a shame, since 2097 had an awesome techno soundtrack.

As for Gran Turismo, they could do something similar and swap-out the texture files for the unlicensed cars, and then alter the text files. Although that would be a bit trickier than swapping-out audio files, since the PS1 had a complex texture file format.

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DocSanchez

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#212 DocSanchez
Member since 2013 • 5557 Posts
@Litchie said:

@DocSanchez: If someone did this before Nintendo, then yeah, N copied them. With way more success though. I bet Sony saw N's success and decided to do the same thing. Aka, they copied N.

This will get twisted as it always does into Nintendo creating/inventing something. They didn't. They were riding off the creations of others, and anyone who comes after is also doing that.

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cainetao11

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#213 cainetao11
Member since 2006 • 38065 Posts

@PCgameruk said:
@tormentos said:

To everyone claiming that sony can allow PS1 games to run on PS4 and is just doing this by the money,can you explain how exactly sony will do it,other that they will emulate some how the PS1?

PSP was running PS1 games in 2004, im pretty sure a PS4 wouldn't be a problem.

Loading Video...

Pretty much what this guy thinks. All it needs to do is identify the disc and then download it from the PS store. X1 isn't spinning and playing from the OG Xbox or 360 discs. LOL

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foxhound_fox

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#214 foxhound_fox
Member since 2005 • 98532 Posts

Already have my laptop for that. With a larger library of games. I don't understand the appeal of these outside of nostalgia. Without access to the complete library, they are seemingly a waste of money.

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Litchie

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#215 Litchie
Member since 2003 • 36065 Posts

@DocSanchez: Probably. But with enough research, pretty much no one who got credit for something were the actual inventor.

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RR360DD

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#216 RR360DD
Member since 2011 • 14099 Posts

No dualshock?

Well done Sony

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deactivated-5f26ed7cf0697

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#217 deactivated-5f26ed7cf0697
Member since 2002 • 7110 Posts

Pointless

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tormentos

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#218  Edited By tormentos
Member since 2003 • 33793 Posts

@boycie said:
@tormentos said:

To everyone claiming that sony can allow PS1 games to run on PS4 and is just doing this by the money,can you explain how exactly sony will do it,other that they will emulate some how the PS1?

MS added OG xbox BC to the X1 so I'm sure the boffins at Sony could work it out.

The PS4 doesn't read CD's is physically impossible to insert a disc on the PS4 and that the machine recognize it,the PS3 was made from ground up to be compatible with the PS2 which used CD's and DVD's,the PS4 wasn't.

@PCgameruk said:

PSP was running PS1 games in 2004, im pretty sure a PS4 wouldn't be a problem.

Yes i know but that wasn't backward compatibility,you could not physically insert a PS1 disc on the PSP.

@cainetao11 said:

Pretty much what this guy thinks. All it needs to do is identify the disc and then download it from the PS store. X1 isn't spinning and playing from the OG Xbox or 360 discs. LOL

Which mean backward compatibility will be restricted to only those who have online.

No difference than what MS try to do with the whole online requirements backlash.

The PS4 wasn't design to read CD's first.

Second there were more than 4,000 PS1 games,which mean there need to be a HUGE ass number of servers to hold those,then come licensing problems as emulating games require licensing,and each house who own the right to each freaking game would need to be pay period,you think those games are been emulated on xbox one is not costing MS money? They pay a license as simple as that just like sony will pay one to square for FF7,to Namco for Teken and so on.

The PS4 doesn't recognize CD's can't you get it even if you downloaded the game the console would not be able to identify the disc,is like inserting a Blu-ray disc into a dvd player,what the hell you expect the dvd to do?

Loading Video...

What good does it serve you to download the game if your PS4 will not be able to tell what CD is inside,you speak as if the PS4 read your CD told you the name of the CD and didn't let you play it..

Educate yourself and stop your damage control,i am sure if MS make a damn xbox mini you would be the first bend over to buy it.

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#220 tormentos
Member since 2003 • 33793 Posts

@getyeryayasout said:

They should make it so you have to turn the system upside down for it to work.

I can't think of 20 games from the PS1 era that I'd still want to play. They were great back then, but today most of those games are awful to look at and worse to control.

Sony should just release PS1 classics on compilation disks for the PS4.

You don't always need to copy Nintedo, Sony.

NIntendo wasn't the first to make a retro console,in fact the atari 2600 remake predates the nes mini by 12 years..lol

Well that is for you maybe other people want the same experience they once had,maybe it remind it of collage,or jr high,is not like Nes game hold up great,come one many 8 bit nes games look and play like crap.

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#222 tormentos
Member since 2003 • 33793 Posts

@getyeryayasout said:

@tormentos: If not for the success of the NES/SNES mini, it's hard for me to believe that Sony would be bringing this to market.

We'll never know that though, and are only left to speculate.

I don't know if that would have been the case or not but trying to imply that Nintendo somehow was the first to do this and that sony copy them is just wrong,the same happen with analogues which Atari also use on their system and nintendo is credit for it and sony accuse of copying it.

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lamprey263

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#223 lamprey263
Member since 2006 • 45446 Posts

I'd rather Sony just keep up with a decent BC program, more inclined to buy a PS3 for its PS1/PS2 classics that they sell cheap digitally.

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robert_sparkes

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#224 robert_sparkes
Member since 2018 • 7809 Posts

I would play wipeout 2097

Ape Escape

Theme park

Castlevania symphony of the night

Grandia

Crash team racing

MGS 1

Doubt we get any of these on the final product though.

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#226  Edited By Ghosts4ever
Member since 2015 • 26145 Posts

the only PS1 game i ever liked was MGS1. and thats it.

early console 3d games had camera problems. something PC never had.

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DJ-Lafleur

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#227 DJ-Lafleur
Member since 2007 • 35604 Posts

Kind of surprised Wild Arms is one of the games. I probably shouldn't be, but either way, it's cool to see it on the PS1 classic.

Wonder if we will see Crash or Spyro at all.

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deactivated-5cd08b1605da1

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#228 deactivated-5cd08b1605da1
Member since 2012 • 9317 Posts

@KBFloYd said:

after all the shit cows gave the 3Ds for no AC adapter. its time to eat crow.

also 99? that sony tax lol. nes and snes classic are only 80$

Both the console and the controlers have way more complex hardware then both the NES, SNES. For $20 more thats actually a pretty good deal. Lets see if the N64 mini will be only $80... I highly doubt that

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tormentos

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#229 tormentos
Member since 2003 • 33793 Posts

@getyeryayasout said:

Nintendo is the first to put out a first-party mini. Atari Flashbacks released long after Atari''s hardware days aren't the same thing.

I'm not saying this is necessarily something Nintendo invented, just that they figures out how to do it right and sell successfully. So now we see Sony following suit. Why can't you give Nintendo credit on this?

My god people here are incredible.

Don't you think it is easier to say ""you know what Tormentos Nintendo wasn't he first one"" No you have to make a shitty argument downplaying time,quality or company doing the retro console before nintendo.

For god sake stop is not about nintendo making it right it is selling because it is a nes and snes mini which were quite popular consoles more than atari ones,and that more people know relate to them.

Because i can't give credit for something to a company that didn't do something first,a better question would be why in hell people can't give credit to atari for this,or for analogues as long as we are talking about things nintendo took from atari.

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FinalFighters

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#230  Edited By FinalFighters
Member since 2013 • 3410 Posts

Meh, if i wanted to play PS1 games i could just hook up my PS2/PS3 consoles (since they both offer Full BC with PS1 games).

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mandzilla

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#231 mandzilla  Moderator
Member since 2017 • 4686 Posts

I was wondering something, I know the Playstation Classic comes with the first model of controller. Will we maybe be able to plug in our PS1 Dualshocks if we already own those though, like are the controller ports the same size as the originals?

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#232  Edited By Jag85
Member since 2005 • 20640 Posts

@DocSanchez said:
@Litchie said:

@DocSanchez: If someone did this before Nintendo, then yeah, N copied them. With way more success though. I bet Sony saw N's success and decided to do the same thing. Aka, they copied N.

This will get twisted as it always does into Nintendo creating/inventing something. They didn't. They were riding off the creations of others, and anyone who comes after is also doing that.

Like a lot of Nintendo innovations, they were actually Sega innovations that Nintendo copied and then improved on. It was Sega that started the mini-console thing in the early 2000s. However, Sega mini-consoles were usually licensed to third-party manufacturers like TecToy and AtGames. What distinguishes Nintendo's mini-consoles is that they're developed in-house by Nintendo directly, instead of being licensed to a third-party manufacturer. And that's what Sony is copying from Nintendo.

In other words: Nintendo copied Sega. And then Sony copied Nintendo.

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#233 TheEroica  Moderator
Member since 2009 • 24451 Posts

The playstation vita has been the classic console for years... Why the interest now?

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Jag85

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#234 Jag85
Member since 2005 • 20640 Posts

@TheEroica said:

The playstation vita has been the classic console for years... Why the interest now?

The difference is that the PS1 Classic is being specifically branded and marketed as a classic mini-console.

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tormentos

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#235  Edited By tormentos
Member since 2003 • 33793 Posts

@Jag85 said:

Like a lot of Nintendo innovations, they were actually Sega innovations that Nintendo copied and then improved on. It was Sega that started the mini-console thing in the early 2000s. However, Sega mini-consoles were usually licensed to third-party manufacturers like TecToy and AtGames. What distinguishes Nintendo's mini-consoles is that they're developed in-house by Nintendo directly, instead of being licensed to a third-party manufacturer. And that's what Sony is copying from Nintendo.

In other words: Nintendo copied Sega. And then Sony copied Nintendo.

Atari did manufacture its own one as well from 2004 to 2011 before they license it to atgames in 2011.

So again Nintendo did copy atari again,just like they copy analogue from atari as well.

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tormentos

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#237 tormentos
Member since 2003 • 33793 Posts

@getyeryayasout said:

Okay. You're right. Sony doesn't need to copy Atari all the time. Better?

Thanks now i would be able to sleep tonight.lol

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cainetao11

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#238 cainetao11
Member since 2006 • 38065 Posts

@tormentos: Okey dokey.

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#240 Valgaav_219
Member since 2017 • 3132 Posts

@TheEroica said:

The playstation vita has been the classic console for years... Why the interest now?

Agreed. And you get to pick what you want as opposed to (only) 20 random games that they selected for you. When you're picking only 20 games there are so many great games that won't make the cut like Brave Fencer Musashi, Suikoden II, Final Fantasy Tactics, Chrono Trigger, Heart of Darkness, and Tomba.

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mojito1988

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#241 mojito1988
Member since 2006 • 4975 Posts

@Litchie said:

@DocSanchez: If someone did this before Nintendo, then yeah, N copied them. With way more success though. I bet Sony saw N's success and decided to do the same thing. Aka, they copied N.

This. People acting as if Sony would have done this if Nintendo did not do it first with great success are just delusional. That means Sony copied. Be as mad as you want about it. It is what it is.

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Jag85

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#242 Jag85
Member since 2005 • 20640 Posts

@tormentos said:
@Jag85 said:

Like a lot of Nintendo innovations, they were actually Sega innovations that Nintendo copied and then improved on. It was Sega that started the mini-console thing in the early 2000s. However, Sega mini-consoles were usually licensed to third-party manufacturers like TecToy and AtGames. What distinguishes Nintendo's mini-consoles is that they're developed in-house by Nintendo directly, instead of being licensed to a third-party manufacturer. And that's what Sony is copying from Nintendo.

In other words: Nintendo copied Sega. And then Sony copied Nintendo.

Atari did manufacture its own one as well from 2004 to 2011 before they license it to atgames in 2011.

So again Nintendo did copy atari again,just like they copy analogue from atari as well.

Not true. The Atari Flashback consoles were manufactured by a third-party since 2004, Legacy Engineering. And then AtGames took over the license in 2011. So Atari was just copying Sega, which had mini-consoles manufactured by TecToy since 2002. Nintendo then copied Sega's idea and improved on it by manufacturing their mini-consoles in-house.

As for Nintendo's analog thumbstick, that was copied from Sega, not Atari. What the Atari 5200 had was an analog joystick, not an analog thumbstick. It was Sega that introduced the analog thumbstick, with the XE-1 AP controller for the Sega Mega Drive (released exclusively in Japan). Again, Nintendo was copying Sega, not Atari.

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tormentos

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#243 tormentos
Member since 2003 • 33793 Posts
@Jag85 said:

Not true. The Atari Flashback consoles were manufactured by a third-party since 2004, Legacy Engineering. And then AtGames took over the license in 2011. So Atari was just copying Sega, which had mini-consoles manufactured by TecToy since 2002. Nintendo then copied Sega's idea and improved on it by manufacturing their mini-consoles in-house.

As for Nintendo's analog thumbstick, that was copied from Sega, not Atari. What the Atari 5200 had was an analog joystick, not an analog thumbstick. It was Sega that introduced the analog thumbstick, with the XE-1 AP controller for the Sega Mega Drive (released exclusively in Japan). Again, Nintendo was copying Sega, not Atari.

The Atari Flashback was released in 2004. The console resembled an Atari 7800in appearance and came with a pair of controllers which resembled those of the Atari 7800, though they were slightly smaller. The system had twenty games built-in, all originally developed by Warner Communication's Atari Inc. and Atari Corp. for the 2600 and 7800 game systems. The games which originally required analog paddle controllers were made to work with the included joysticks.

https://en.wikipedia.org/wiki/Atari_Flashback

Analogue stick or thumb stick is the same,the analogue control was done by Atari before Sega.

An analog stick (or analogue stick in UK English), sometimes called a control stick, joystick, or thumbstick is an input device for a controller (often a game controller) that is used for two-dimensional input. An analog stick is a variation of a joystick, consisting of a protrusion from the controller; input is based on the position of this protrusion in relation to the default "center" position. While digital sticks rely on single electrical connections for movement (using internal digital electrical contacts for up, down, left and right), analog sticks use continuous electrical activity running through potentiometers to measure the exact position of the stick within its full range of motion. The analog stick has greatly overtaken the D-pad in both prominence and usage in console video games.

https://en.wikipedia.org/wiki/Analog_stick

Slightly shorter or larger is the same is an analogue and Nintendo wasn't the first to it.

Not even rumber which many claim they did the patent was hold by immersion sony,ms and nintendo payed licencing for for breaking that patent.

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tormentos

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#244 tormentos
Member since 2003 • 33793 Posts

@mojito1988 said:
@Litchie said:

@DocSanchez: If someone did this before Nintendo, then yeah, N copied them. With way more success though. I bet Sony saw N's success and decided to do the same thing. Aka, they copied N.

This. People acting as if Sony would have done this if Nintendo did not do it first with great success are just delusional. That means Sony copied. Be as mad as you want about it. It is what it is.

Well look at it this way you pay now for online play,and atari and sega both did remakes more than 10 years before nintendo did,the fun thing about sony copying always nintendo is that nintendo is credit with things they never did first.

Motion controls yeah sony had a motion camera before the wii was out,and MS had a motion controller call sidewinder freestyle before the xbox and GC were even launch for PC let alone the wii.

Analogue copy from atari.

Rumble patent hold by immersion.

Retro console done by sega and atari before Nintendo.

Wii U style tablet and tv,done first by sony PS3 and PSP then PS4 vita.

Why people insist in crediting nintendo for things others do?

Hell the PS existed because Nintendo wanted a sega CD like platform,the very own existence of the PS is based on NIntendo trying to copy Sega CD.

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theone86

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#245 theone86
Member since 2003 • 22669 Posts

Why do people get excited over an overpriced hunk of plastic that only plays old games, is going to take up space and create a mess of cables, and won't do anything that a PC isn't already capable of? Why not just demand Sony remake or re-release these games on modern systems or, better yet, on PC?

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#246 mojito1988
Member since 2006 • 4975 Posts

@tormentos said:
@mojito1988 said:
@Litchie said:

@DocSanchez: If someone did this before Nintendo, then yeah, N copied them. With way more success though. I bet Sony saw N's success and decided to do the same thing. Aka, they copied N.

This. People acting as if Sony would have done this if Nintendo did not do it first with great success are just delusional. That means Sony copied. Be as mad as you want about it. It is what it is.

Well look at it this way you pay now for online play,and atari and sega both did remakes more than 10 years before nintendo did,the fun thing about sony copying always nintendo is that nintendo is credit with things they never did first.

Motion controls yeah sony had a motion camera before the wii was out,and MS had a motion controller call sidewinder freestyle before the xbox and GC were even launch for PC let alone the wii.

Analogue copy from atari.

Rumble patent hold by immersion.

Retro console done by sega and atari before Nintendo.

Wii U style tablet and tv,done first by sony PS3 and PSP then PS4 vita.

Why people insist in crediting nintendo for things others do?

Hell the PS existed because Nintendo wanted a sega CD like platform,the very own existence of the PS is based on NIntendo trying to copy Sega CD.

Listen Sony Copied Nintendo. Why cares? But the weird need for people to act is if it is not true is just odd. You have to ask yourself a simple question. If Nintendo did not do this before Sony, would Sony have done it? We all know the answer is no. That means they copied. Why is this hard to understand.

It is not about credit (cause who cares really) it just is what it is. Nothing to be ashamed of. I call it smart business. The denial on this topic is just massively insecure on many levels.

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theone86

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#247 theone86
Member since 2003 • 22669 Posts
@tormentos said:

To everyone claiming that sony can allow PS1 games to run on PS4 and is just doing this by the money,can you explain how exactly sony will do it,other that they will emulate some how the PS1?

Any computer can emulate any other computer, it's just a matter of how complicated it is to do.

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tormentos

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#248 tormentos
Member since 2003 • 33793 Posts

@mojito1988 said:

Listen Sony Copied Nintendo. Why cares? But the weird need for people to act is if it is not true is just odd. You have to ask yourself a simple question. If Nintendo did not do this before Sony, would Sony have done it? We all know the answer is no. That means they copied. Why is this hard to understand.

It is not about credit (cause who cares really) it just is what it is. Nothing to be ashamed of. I call it smart business. The denial on this topic is just massively insecure on many levels.

Now you ask yourself this if sony wasn't selling so much re makes and remasters would nintendo had even consider a nes mini or snes mini?

Funny how sony is accuse of making cows pay for ps games in different generations but somehow that doesn't create a market for retro gaming right how about PS Now? which allow you to play pass gen games on ps4 or PC?

All manufacture copy something one from the other,but crediting nintendo for things other people did with less success than nintendo is a joke.

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#249 Zaryia
Member since 2016 • 21607 Posts

lmao what a rip off, PC wins again.

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#250  Edited By Jag85
Member since 2005 • 20640 Posts

@tormentos said:

https://en.wikipedia.org/wiki/Atari_Flashback

Analogue stick or thumb stick is the same,the analogue control was done by Atari before Sega.

https://en.wikipedia.org/wiki/Analog_stick

Slightly shorter or larger is the same is an analogue and Nintendo wasn't the first to it.

Not even rumber which many claim they did the patent was hold by immersion sony,ms and nintendo payed licencing for for breaking that patent.

Your own source states that the Atari Flashback was manufactured by a third-party company since 2004, Legacy Engineering, not by Atari itself. Again, Atari copied Sega, which had mini-consoles manufactured since at least two years earlier in 2002.

Again, your own source makes a clear distinction between an analog joystick and an analog thumbstick, which are two entirely different control schemes. A joystick is a large stick that you grip either by wrapping your entire hand around it or by holding it between your thumb and fingers. A thumbstick is a small thumb-operated stick that you move entirely with just your thumb alone. What made the analog thumbstick revolutionary was that it combined the analog movement of a joystick with the thumb-operated control of a D-pad. The first controller to introduce an analog thumbstick was Sega's XE-1 AP controller for the Sega Mega Drive console in Japan. That's where Nintendo copied the concept for its N64 analog thumbstick controller.

As for the concept of analog control itself, Sega was doing that years before the Atari 5200. Way back in the '70s, there were Sega arcade games that had analog controls. But again, that would be missing the whole point of the analog thumbstick (another Sega innovation).

Immersion had nothing to do with the N64 rumble pak. Immersion was suing Sony and Microsoft, not Nintendo, which had filed its patent before Immersion. The origins of rumble force-feedback was, once again, Sega. Arcade games by Sega had rumble force-feedback since way back in the '70s. But it was Nintendo that introduced it to consoles with the N64 rumble pak.

In all three cases, whether it's the mini-console, the analog thumbstick, or the rumble force-feedback, they were all Sega innovations that Nintendo borrowed and adapted. Like I said above, a lot of Nintendo innovations "were actually Sega innovations that Nintendo copied and then improved on." After all, Sega was Nintendo's biggest rival for a long time, so it only makes sense that Sega was the company that inspired Nintendo the most.