Yes they can. Not very often though.
This topic is locked from further discussion.
Artistic Graphics =/= Art.
People make that misconseption. Im actually pretty surprised that the poll largely says that video games can be art. They are not, because art is abstract. It transmits the feelings of the artist to us. Video games give us choice, therefore, it is not abstract and will be different for every player. Im sure gamers who truly love to play video games want to make video games sound nice by calling them art, but they aren't. Sorry.
Samurai_Xavier
Then films or books can be art either.
Why can't I interpret a game if can interpret a book or a movie?
[QUOTE="Boogie_J"]
[QUOTE="TheElfChild"] Who says Michelangelo did not curse the brush that he painted with for not being capable of producing the true face of god - the image in his head? TheElfChild
but michelangelo didnt have to worry about a new and improved paintbrush coming out every five years leaving all his old ones obsolete
And yet techniques improved over time. Should digital art be considered art?the point is videogame creators are limited by the technical limitations of a console, while painters are only limited by their imagination. i'm not saying vieogames cant be art, i'm just playing the devil's advocate here
And yet techniques improved over time. Should digital art be considered art?[QUOTE="TheElfChild"]
[QUOTE="Boogie_J"]
but michelangelo didnt have to worry about a new and improved paintbrush coming out every five years leaving all his old ones obsolete
Boogie_J
the point is videogame creators are limited by the technical limitations of a console, while painters are obly limited by their imagination. i'm not saying vieogames cant e art, i'm just playing the devil's advocate here
I know you're just playing devil's advocate. If that's Hideo's argument though, I think he's misled. Every medium is limited, including and perhaps especially painting. The imagination is far more vivid than anything that can turn up on paper - Art is not a measure of how close to the imagination it can be, but rather, how well the medium communicates any message at all, especially ones not intended by the artist.Of course they can.
It's creative and takes intellectual skill and talent and emotion to create it.
It's art that involves a lot of people, but it's still art.
the point is videogame creators are limited by the technical limitations of a console, while painters are only limited by their imagination. i'm not saying vieogames cant be art, i'm just playing the devil's advocate here
Boogie_J
Some yes, some no
For example i could never consider a repeatitve dark game like KZ2 art in the slightest, but games like Fable, FF, Braid are pure art
That is why the new 2D XBLA RPG is my mostr wanted 360 game in 2009 (or 2010 whenever it arrives)
obamanian
I say yes, and please stop your bashing of KZ2 and your over praise of Fable 2
oh and remeber me :twisted: He said fable 2 had better lighting than this, and i also think you could consider it art.
If not then these are definatly art.
[QUOTE="obamanian"]
Some yes, some no
For example i could never consider a repeatitve dark game like KZ2 art in the slightest, but games like Fable, FF, Braid are pure art
That is why the new 2D XBLA RPG is my mostr wanted 360 game in 2009 (or 2010 whenever it arrives)
I say yes, and please stop your bashing of KZ2 and your over praise of Fable 2
oh and remeber me :twisted: He said fable 2 had better lighting than this, and i also think you could consider it art.
*removes pic*
If not then these are definatly art.
*removes more pics*
Yes, all of those are a form of art. If you look at paintings, there are so many different kinds of art styles. Some strive for realism, some strive for less realistic, more stylized versions of reality, some strive for abstract form. All of those are art, despite the vast differences between them. The same can be true of anything that is considered art. TV, you have the more simple-minded comedies, dramas, or action-based shows, you have longer, usually more planned out serial shows, some that deal with very thought provoking topics, some that are very experimental in its nature, etc. Music, you have classical, opera, rap, rock, blues, country, etc. And there are all kinds of videogames. There are the more story-driven ones, like RPGs, there are ones that try to sell a very different gameplay style and does it extremely well, you have some that combine all of its elements (music, art style, unique gameplay features, etc.) all into one amazing package (like Braid). Really, it's up to the dev(s) to make a game that they want to make. Some people have used the example of games having more freedom, giving the gamers more choices, and taking away different experiences as a way to say that it isn't art. However, I say that that is just another form of art. The dev(s) chose to give the gamers that freedom. They came up with those multiple endings, or the huge amounts of things to do on the side, and stuff like that. It's their vision, it's how they want to sell it to us. And about people taking away different experiences, what art form doesn't have that? Sure, it may not be for the same reasons as games because of the freedom some of them have. But, take, for example, a work like American Gothic. Some people may just see it as some portait an old farmer and his wife. But others would see it for its time period, a representation of the sitionation of the farmers in that time period, and other subtexts like that. There are many other examples, but that's just one that came to my head. Also, just because you don't like one form of it doesn't mean it's not art. Does everybody love every painting ever made? No. Does that mean that the ones that you don't like isn't art? No. There are some things that test the borders of what could be art. Some people may just take the lazy way out and create something cheap just to call it art, and that's what I was talking about in my previous post, how some things will make the whole thing look bad, like that guy who smeared his own poop on the paper and called it art (sorry about that example, I couldn't think of a better one... >.>), but in general all gaming is an art form.[QUOTE="Menalque2"]
No they can't.
That's not to say that they don't require a lot of creativity, but in the end the lasting appeal is a game's entertainment value.
PAL360
And isnt it the same when you read a book or watch a movie? :|
I think comparing games to literature is dignifying them a bit too much. As for movies, very VERY few movies could be considered art.
I really don't know why anybody would look to videogames for inspiration. If you want something intellectually challenging, then visit an art gallery, see a Mozart opera or read some Camus. Or better yet, meet some interesting people and see great places.
In my opinion, the best videogames have always striven to entertain.
[QUOTE="PAL360"]
[QUOTE="Menalque2"]
No they can't.
That's not to say that they don't require a lot of creativity, but in the end the lasting appeal is a game's entertainment value.
Menalque2
And isnt it the same when you read a book or watch a movie? :|
I think comparing games to literature is dignifying them a bit too much. As for movies, very VERY few movies could be considered art.
I really don't know why anybody would look to videogames for inspiration. If you want something intellectually challenging, then visit an art gallery, see a Mozart opera or read some Camus. Or better yet, meet some interesting people and see great places.
In my opinion, the best videogames have always striven to entertain.
And Art can entertain. Film making is an art form. Art doesn't have to be "intellectually challenging".Can movies be considered art? Can television shows be considered art? Can books and music be considered art?
Video games aren't an exception to this. They can be treated as art and entertainment at the same time, much like movies, books, TV, and music.
You seriously just bashed KZ2 yet praised Fable? :lol:[QUOTE="obamanian"]
Some yes, some no
For example i could never consider a repeatitve dark game like KZ2 art in the slightest, but games like Fable, FF, Braid are pure art
Aljosa23
Games can be art, though the pretty artstyle isn't one of those reasons.
And TC, I loled at the first line.
kz = killing people, and thats it, the story is meh, the gameplay is average, and minor things like the weapons are lame. fable = 100+ hours of huge world, tons of choice, endless possiblities and tons of dungeons to explore.[QUOTE="obamanian"]
[QUOTE="Aljosa23"]You seriously just bashed KZ2 yet praised Fable? :lol:
Games can be art, though the pretty artstyle isn't one of those reasons.
And TC, I loled at the first line.
SolidTy
Seriously, i have never seen more boring environments in a game than KZ2, even Gears 2 was far more interesting to look at, it is like the copied the same metal planks everywhere and changed the color
You haven't seem more boring environments? Try playing FABLE 2!!!!
EDIT : oh you actually were comparing Fable 2 to Killzone 2!
Well, not much to say, other than you definately are known around here in SW.
Well some philosophers called art, to every form of human expresion that involves creating something new while changing elements of our reality to create something different to it... To some extend i kind of agree with Kojima, the interactive part of a game is what make it different to the other arts. In general terms Art is concieved with the intention of express humanity, feelings and emotions. So, If a game is making you feel something, other than OMG look those TEXTURES, we could say it is.LookAnDrolLSo, does that bolded part mean that paintings that are mainly about looking beautiful are not art? For me, games shouldn't just be about graphics, but when talking about games as art, why exclude games that look beautiful without much else? That's the dev(s)' choice. It was a vision that somebody, or some group of people wanted to make. GTA4 is a great example of this. Build a living, breathing virtual world, with lots of detail, which unfortunately suffered in the mission variety and fun factor of the PS2 games IMO (I still thought that it was very good, but not as good as the older games, but obviously a lot of critics and some fans disagree with me, which is a big part of my previous statement about taking away different experiences).
I don't say no necessarily, but I can only think of two games that even make for a compelling case (Ico and Shadow of the Colossus). I sort of fall in line with what Kojima said, but while he rules it out entirely, I just say almost every game doesn't (whether it's even possible, I don't know).
The truth is games do feature a lot of different arts, but the mere presence of those doesn't make the game art. You don't go to an art museum, which has some nice music playing, and call the museum itself art! So just featuring different arts doesn't make the game itself art. I think posting screenshots of games like Okami only further this point- you're telling me to look at the screenshot to prove its art. What seperates games from being a different form of entertainment, which are accepted as art, is the interactivity.
For a game to be art, it would have to come very specifically through the gameplay. Art is supposed to express some kind of emotion- when was the last time a game made you feel something as a direct result of gameplay? The story, graphics, and sound can all enhance that feeling, but the core gameplay is the thing that makes you feel something. In SotC, the colossi were menacing looking, but if their color palette was swapped to pink and the musical score been changed to generic hip-hop, the game would've still played the same and had mostly the same effect. Or consider (SotC related) [spoiler] when Agro fell just before the last battle, my girlfriend was in complete tears. But she said she wasn't in tears because the story said he fell, but because she thought of all the battles fought with Agro by her side and how loyal it had been. There was a strong emotional attachment from playing the game, not because the game told you that Agro was important and should be loved. It was a horse that doesn't talk! [/spoiler]
There's just clearly a vision there, and it's painfully clear that most games are not developed by one man/woman's vision. And when you mix so many visions together, it's hard to project an emotion.
So yeah, until a game makes you feel something as a direct result of PLAYING, I don't think it can possibly qualify as art. It's funny since you cited a Kojima quote and it made me think of an idea he had for a game. I remember he once proposed making a game where, if you ever die in the game, your character is totally dead and the game could never be played again. Not just that character, but the game itself. Crazy? Yes, but that kind of game may have an argument as to being art as well, as I'm sure that would instill fear into a gamer like no other game possibly could. Imagine playing the FPS-du-jour knowing that if you died in the game, it was all over. What gamer would try to be Rambo? Heck, what gamer would even want to go to the front line? That's when you know your game is really getting a feeling to the gamer.
So as a quick summary, possible? Yes, but since almost all games aren't, it's kind of a moot discussion.
Like the portraits in Harry Potter?
In motion, Muramasa is like a beautiul portrait come to life...
atleast IMO.
So yes, in some cases
-Oath
Back on topic, I don't really care. I just enjoy games.
Yeah I think they can. The first game I ever played that looked like a piece of art to me was Yoshi's Island. It looks like a painting. It just depends on the art style of the game I think.
Edit: Scrap that last sentence. It doesn't depend on the art style, because art itself can take on many different forms. Art cannot be defined as one thing or style. If it was created by somebody with a vision, then I suppose its art.
I don't say no necessarily, but I can only think of two games that even make for a compelling case (Ico and Shadow of the Colossus). I sort of fall in line with what Kojima said, but while he rules it out entirely, I just say almost every game doesn't (whether it's even possible, I don't know).
The truth is games do feature a lot of different arts, but the mere presence of those doesn't make the game art. You don't go to an art museum, which has some nice music playing, and call the museum itself art! So just featuring different arts doesn't make the game itself art. I think posting screenshots of games like Okami only further this point- you're telling me to look at the screenshot to prove its art. What seperates games from being a different form of entertainment, which are accepted as art, is the interactivity.
For a game to be art, it would have to come very specifically through the gameplay. Art is supposed to express some kind of emotion- when was the last time a game made you feel something as a direct result of gameplay? The story, graphics, and sound can all enhance that feeling, but the core gameplay is the thing that makes you feel something. In SotC, the colossi were menacing looking, but if their color palette was swapped to pink and the musical score been changed to generic hip-hop, the game would've still played the same and had mostly the same effect. Or consider (SotC related) [spoiler] when Agro fell just before the last battle, my girlfriend was in complete tears. But she said she wasn't in tears because the story said he fell, but because she thought of all the battles fought with Agro by her side and how loyal it had been. There was a strong emotional attachment from playing the game, not because the game told you that Agro was important and should be loved. It was a horse that doesn't talk! [/spoiler]
There's just clearly a vision there, and it's painfully clear that most games are not developed by one man/woman's vision. And when you mix so many visions together, it's hard to project an emotion.
So yeah, until a game makes you feel something as a direct result of PLAYING, I don't think it can possibly qualify as art. It's funny since you cited a Kojima quote and it made me think of an idea he had for a game. I remember he once proposed making a game where, if you ever die in the game, your character is totally dead and the game could never be played again. Not just that character, but the game itself. Crazy? Yes, but that kind of game may have an argument as to being art as well, as I'm sure that would instill fear into a gamer like no other game possibly could. Imagine playing the FPS-du-jour knowing that if you died in the game, it was all over. What gamer would try to be Rambo? Heck, what gamer would even want to go to the front line? That's when you know your game is really getting a feeling to the gamer.
So as a quick summary, possible? Yes, but since almost all games aren't, it's kind of a moot discussion.
So I'm guessing you don't consider architecture an art form? (sorry, just had to say that :P) Anyway, I have to disagree. I think that the game itself can be art, and that each of the individual elements. contribute to it. Think about a movie. Sure, the story itself is very important with that, but that's not the only thing that contributes to its overall experience. There's still the actors, directors, the music that's created for it, etc. It's another form of collective art. A great story can still help to sell the overall story, but the actors have to sell their respective roles in the movie to help make it real. The music has to do its job to help sell the mood and help draw you into the experience. A scene can be written very well on paper, and then the directo could make it a million times better by a creative take on the scene. And actors usually sell the lines, sometimes in a very different way than the writers imagined it, but still it adds to the overall experience. I think that the overall gaming experience should be taken as the art form. Not the art style, not the music, I agree with you there, but I disagree that it should be just the gameplay itself that is considered the art. Take a game like Braid. It has a very unique idea, it has a brilliant art style, it has brilliant music, it has a surprisingly strong story, but it's the combination of those things that sell it. Hell, the gameplay directly affects the music in that game as well, with the different time effects doing something different with the music. And I don't think a game needs to have all of those things represented to be a good form of art. Really, the collective experience that you have with any game, even the ones that emphasize either the gameplay or the graphics, or even music (rhythm games) over anything else, that in itself is the vision that the people working on the game came up with, and that is what the art is. Also, I find it funny how people say art can't be this kind of game or that kind of game. Do you hear people who like paintings saying that realism can't be art? Pointalism? Surrealism? No, they're all art. And just like any form of art, not everybody will love this or that, some will prefer one style over another, but even when an overwhelming majority doesn't care for a specific painting, does that really mean that it isn't art? No, it's just not a pleasing form of art. A failed art is still an art. Same thing with videogames.[QUOTE="PAL360"]
[QUOTE="Menalque2"]
No they can't.
That's not to say that they don't require a lot of creativity, but in the end the lasting appeal is a game's entertainment value.
Menalque2
And isnt it the same when you read a book or watch a movie? :|
I think comparing games to literature is dignifying them a bit too much. As for movies, very VERY few movies could be considered art.
I really don't know why anybody would look to videogames for inspiration. If you want something intellectually challenging, then visit an art gallery, see a Mozart opera or read some Camus. Or better yet, meet some interesting people and see great places.
In my opinion, the best videogames have always striven to entertain.
I desagree! Every game from the layout of its option menu to the storyboard, level design, enemies, etc, had to be designed. It envolves creativity and a lot of talent.Design (and of course game design) is art! Im a product designer and had to study on Art schools all my life :P
Of course theres good and bad art like on everything else!
"art"noun(pluralarts)
Definition:
1.creation of beautiful things:the creation of beautiful or thought-provoking works, e.g. in painting, music, or writing
2.beautiful objects:beautiful or thought-provoking works produced through creative activity
3.branch of art:a branch or category of art, especially one of the visual arts
4.artistic skill:the skill and technique involved in producing visual representations
5.study of art:the study of a branch of the visual arts
6.creation by humans:creation by human endeavor rather than by nature
7.techniques or craft:the set of techniques used by somebody in a particular field, or the use of those techniquesthe art of the typographer
8.ability:the skill or ability to do something wellthe art of conversation
9.cunning:the ability to achieve things by deceitful or cunning methods(literary)
plural nounartsDefinition:
1.forms of creative beauty:activities enjoyed for the beauty they create or the way they present ideas, e.g. painting, music, and literature
2.nonscientific subjects:nonscientific and nontechnical subjects at school or college
[13th century. Via French< Latinart-"skill"]
have something down to a fine artto be able to do something very skillfullyEncarta_Dictionaary
By the actual definition of the word, video games are undeniably art. When people say games aren't art, I really think they mean games aren't "good" or they are simply in denial. Just because someone says something, it doesn't make it true. I can say, "Bill Gates' net worth is $10." That doesn't mean that his net worth is actually $10 though, it just means that i'm either
I think all games are art just like how I think all movies are art. Some put more effort into it than others, some seem to be out to make a profit more than make a statement about anything, but they are all art imo.
[QUOTE="LookAnDrolL"]Well some philosophers called art, to every form of human expresion that involves creating something new while changing elements of our reality to create something different to it... To some extend i kind of agree with Kojima, the interactive part of a game is what make it different to the other arts. In general terms Art is concieved with the intention of express humanity, feelings and emotions. So, If a game is making you feel something, other than OMG look those TEXTURES, we could say it is.Hungry_Homer111So, does that bolded part mean that paintings that are mainly about looking beautiful are not art? For me, games shouldn't just be about graphics, but when talking about games as art, why exclude games that look beautiful without much else? That's the dev(s)' choice. It was a vision that somebody, or some group of people wanted to make. GTA4 is a great example of this. Build a living, breathing virtual world, with lots of detail, which unfortunately suffered in the mission variety and fun factor of the PS2 games IMO (I still thought that it was very good, but not as good as the older games, but obviously a lot of critics and some fans disagree with me, which is a big part of my previous statement about taking away different experiences).
Well thats the thing, in art all is subjetive, what to many represent a beautifull part of life to others may represent a **** weird looking picture...
What i'm saying is, i do not consider art, as something that i can see in our reality, vistas, photos, etc... thats not art, thats a copy of our reality a shot.
Art to me represents a manipulation of this things to create something new...
The same can be said about textures. A texture by itself is nothing, a piece of wall, a piece of tree, in the mixing of this textures is were you create something new.
Well thats the thing, in art all is subjetive, what to many represent a beautifull part of life to others may represent a **** weird looking picture...What i'm saying is, i do not consider art, as something that i can see in our reality, vistas, photos, etc... thats not art, thats a copy of our reality a shot.Art to me represents a manipulation of this things to create something new...The same can be said about textures. A texture by itself is nothing, a piece of wall, a piece of tree, in the mixing of this textures is were you create something new.LookAnDrolLThere is a huge difference between whether or not something is visually appealing to you and whether or not it is art. This is why I highly dislike discussing art on system wars. People seem to think that, because they don't find something asthetically pleasing, it isn't art. Newsflash, realism is an art form.
I consider anything made visually, art. As long as it doesn't look likesplatersof colors or scribbles. It has to have shape and be recognizable.
Dali would slap you silly. Art doesn't have to be visual. Heck, Dali's speech from a scuba diving suit is art. :|I consider anything made visually, art. As long as it doesn't look likesplatersof colors or scribbles. It has to have shape and be recognizable.
Truth_Hurts_U
There is a huge difference between whether or not something is visually appealing to you and whether or not it is art. This is why I highly dislike discussing art on system wars. People seem to think that, because they don't find something asthetically pleasing, it isn't art. Newsflash, realism is an art form.Vandalvideo
I somewhat agree.Whenever the topic of "art" comes up,most people just end up posting screenshots of some of their favorite,aesthetically-pleasing games.Sure,they might look nice...but there's much,much more to what "art" is than just the looks.
Intelligent...disscussion? in... SW!? MADNESS!WARNING: intelligent discussion!!!
I remember a Kojima interview saying something along the lines of videogames cant be art because they are interactive, and each gamer will have their own experience but it will not be the same envisioned by the creator of the game. He said videogames can have artistic elements but cant be art in and of itself.
I agree with some of his points, but there are certain games I think are artistic achievements in the world of videogames. Mine are:
Silent hill 1 & 2
Killer 7
Xenogears
Metal gear solid 2
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In your opionion, can videogames be art, and if so, what games do you think are artistic achievements?
Boogie_J
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