best thing about it is the jokes. The game its self was decent but by no means goty. vavle gets a free pass alot these days.
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best thing about it is the jokes. The game its self was decent but by no means goty. vavle gets a free pass alot these days.
[QUOTE="ShadowsDemon"][QUOTE="Goyoshi12"] But they're different games...they're quality and replay value is very different from Portal 2's quality and replay value.Then why did someone say that "you could say the same thing about a lot of games"? Because you can, you bring up LA noire. What's the point of replaying LA Noire once you know the culprit? Again having no replay value is something subjective. You might think LA Noire has replay value. I might think it's a waste of time if I already know the outcome of the case. Someone might think that Portal 2 shouldn't be played 2 times, but others might notice things they hadn't on the first playthrough. Easter eggs, foreshadowing, etc. And once again. Why should I ever watch a movie twice? Read a book twice? or play the majority of games twice? The majority of games I play are linear. Gears of War and Halo have no replay value if you don't have Xbox live. Dead Space is the same every single time you play through it. It may not be as diverse as Skyrim in what it offers. I may have misspoken originally in generalizing "every" earlier; I should have stated "the majority", but as for quality I don't think I have had a glitch occur in Portal 2. So now we're into glitches of a sudden are we?Minishdriveby
Lol, this guy is probably a 360 **** who's mad that portal ended up looking much better on the PS3.BattlefieldFan1
Theres nothing in his post that indicates he was mad at all. All criticsm's were aimed at the gameplay and replay value, not the graphics.
And if we are talking graphics, the PC crushes them all so your point is very invalid
Because you can, you bring up LA noire. What's the point of replaying LA Noire once you know the culprit? Again having no replay value is something subjective. You might think LA Noire has replay value. I might think it's a waste of time if I already know the outcome of the case. Someone might think that Portal 2 shouldn't be played 2 times, but others might notice things they hadn't on the first playthrough. Easter eggs, foreshadowing, etc. And once again. Why should I ever watch a movie twice? Read a book twice? or play the majority of games twice? The majority of games I play are linear. Gears of War and Halo have no replay value if you don't have Xbox live. Dead Space is the same every single time you play through it. It may not be as diverse as Skyrim in what it offers. I may have misspoken originally in generalizing "every" earlier; I should have stated "the majority", but as for quality I don't think I have had a glitch occur in Portal 2. So now we're into glitches of a sudden are we? Yes we will move onto quality now because you brought it up. One objective way to define quality would be to look at the amount of bugs and glitches.[QUOTE="Minishdriveby"][QUOTE="ShadowsDemon"] Then why did someone say that "you could say the same thing about a lot of games"?ShadowsDemon
[QUOTE="ShadowsDemon"]
Because you can, you bring up LA noire. What's the point of replaying LA Noire once you know the culprit? Again having no replay value is something subjective. You might think LA Noire has replay value. I might think it's a waste of time if I already know the outcome of the case. Someone might think that Portal 2 shouldn't be played 2 times, but others might notice things they hadn't on the first playthrough. Easter eggs, foreshadowing, etc. And once again. Why should I ever watch a movie twice? Read a book twice? or play the majority of games twice? The majority of games I play are linear. Gears of War and Halo have no replay value if you don't have Xbox live. Dead Space is the same every single time you play through it. It may not be as diverse as Skyrim in what it offers. I may have misspoken originally in generalizing "every" earlier; I should have stated "the majority", but as for quality I don't think I have had a glitch occur in Portal 2. MinishdrivebySo now we're into glitches of a sudden are we? Yes we will move onto quality now because you brought it up. One objective way to define quality would be to look at the amount of bugs and glitches. Games like Skyrim will have bugs and glitches. It's impossible for it not to. That doesn't change the quality of the game - it's inevitable that glitches and bugs are going to be in a game this massive.
I would argue it's not as good as the first if we're talking strictly solo play(I still have not done the coop stuff, because AAllxxjjnn is doo-doo). Portal 1 to me was better to me because
A: It was shorter, and thus had less filler by default.
B: To me the 2nd game feels like I come to more halts because the game is trying to tell its narrative, and then let me do the puzzles. In the first game it felt more like I was playing a puzzle game that just knew how to be funny, and keep me interested in the extra stuff.
C: That middle section of the game where it's basically find random white spots on far ass walls was boring. If Cave Johnson did not exist those sequences would be incredibly lame.
I will say that Cave Johnson however got royally snubbed for best character. He was so much better than Wheatley. Oh and the gels are awesome.
[QUOTE="Sushiglutton"]I disagree. It's one of the hardest things in making a game (so it seems) to throw away the junk/fillers. I much rather have fifteen great hours than a hundred hours of fetch quests/pointless upgrades/recycled enviroments and badly designed extra gameplay (like the tower defence in AC:R) etc. Portal is awesome. Only thing wrong with it is the difficulty, but I accept it's designed for slightly younger people.harry_james_potI completely agree with this^ post. 2nd this sh1t.
I agree. I don't get all the high reviews either.Chrome-+1. I played the first portal and liked it (like an 8), then all these people were raving about Portal 2 so I picked it up. The dialogue was funny and as usual the concept is good, but its nothing special.
Portal 2 is one of the best examples of a game that does what it's supposed to almost flawlessly. The controls are tight. The pacing is great. The writing and voice acting feel authentic and move you through the puzzles in a way few other games in the genre can. As a sequal it improved in virtually every catagory.
I understand that not everyone will ever agree on something beging good or bad, but when music, movies, or games are critically acclaimed from virtually every single source, calling it mediocre or bad instead of saying I didn't like it, makes you look like a f***ing moron.
Trust me, I despise plenty of popular things, and I'm not afraid to say it. But I'm also not retarded enough to think that my outlying opinions are enough to knock down the general consensus of millions of others with an overused meaningless cliche term like "overratted." The term needs to die. It's lost it's meaning and is the ultimate copout.
Metalscarz
Agree so much with the last paragraph. I wonder if "X game is overrated" threads should be closed...
[QUOTE="AAllxxjjnn"]Replay value doesn't matter. It's never matter to me. Do I take replay value into account when discussing the quality of movies or music? No. Same thing with games. Elann2008Whut? So much fail in this post. I played through Portal 2 once. I have no desire to play through it again anytime soon, that doesn't make it any less incredible.
Replay value doesn't matter. It's never mattered to me. Do I take replay value into account when discussing the quality of movies or music? No. Same thing with games. AAllxxjjnn
Portal 2 does have decent replay value. Adventure games (of which Portal 2 is one of them) are commonly mistaken to have little to no replay value because of the idea that once you figure out the puzzles, the value is gone. Erroneous. Try the game again in several months time, and not only will you enjoy going through the game again, you'll have forgotten the sequence to half the puzzles.
That being said, It's never a good thing to compare games to movies or music. They're fundamentally two separate things. Games seem to inherently be judged by their replay value. It's why a lot of WRPGs score high, Mario, Zelda and Metroid score high, and this generation's stupid 'choice' mechanic gets a lot of attention.
Now that I think about it, all of Valve's singleplayer games interestingly have high replay value despite being scripted to the last line of code. Buzzy.
[QUOTE="AAllxxjjnn"]Replay value doesn't matter. It's never mattered to me. Do I take replay value into account when discussing the quality of movies or music? No. Same thing with games. FrozenLiquidPortal 2 does have decent replay value. Adventure games (of which Portal 2 is one of them) are commonly mistaken to have little to no replay value because of the idea that once you figure out the puzzles, the value is gone. Erroneous. Try the game again in several months time, and not only will you enjoy going through the game again, you'll have forgotten the sequence to half the puzzles. That being said, It's never a good thing to compare games to movies or music. They're fundamentally two separate things. Games seem to inherently be judged by their replay value. It's why a lot of WRPGs score high, Mario, Zelda and Metroid score high, and this generation's stupid 'choice' mechanic gets a lot of attention. Now that I think about it, all of Valve's singleplayer games interestingly have high replay value despite being scripted to the last code. Buzzy. It's not a perfect comparison, I know that, all I'm trying to say is I don't think length (in terms of "it didn't give me an 80 hour campaign") or replay value should come into play when discussing a game's quality. Those are outside factors to me. Sure there are times when I think price to length ratio is wack. Limbo, for example. The short length and zero re-playability didn't change what I thought of the game. I wouldn't recommend buying it at that price, but I wouldn't score it lower for that. There are certain games/genres where replay value is important, but for a game like Portal 2? I don't understand why you would judge it on that.
[QUOTE="FrozenLiquid"][QUOTE="AAllxxjjnn"]Replay value doesn't matter. It's never mattered to me. Do I take replay value into account when discussing the quality of movies or music? No. Same thing with games. AAllxxjjnnPortal 2 does have decent replay value. Adventure games (of which Portal 2 is one of them) are commonly mistaken to have little to no replay value because of the idea that once you figure out the puzzles, the value is gone. Erroneous. Try the game again in several months time, and not only will you enjoy going through the game again, you'll have forgotten the sequence to half the puzzles. That being said, It's never a good thing to compare games to movies or music. They're fundamentally two separate things. Games seem to inherently be judged by their replay value. It's why a lot of WRPGs score high, Mario, Zelda and Metroid score high, and this generation's stupid 'choice' mechanic gets a lot of attention. Now that I think about it, all of Valve's singleplayer games interestingly have high replay value despite being scripted to the last code. Buzzy. It's not a perfect comparison, I know that, all I'm trying to say is I don't think length (in terms of "it didn't give me an 80 hour campaign") or replay value should come into play when discussing a game's quality. Those are outside factors to me. Sure there are times when I think price to length ratio is wack. Limbo, for example. The short length and zero re-playability didn't change what I thought of the game. I wouldn't recommend buying it at that price, but I wouldn't score it lower for that. There are certain games/genres where replay value is important, but for a game like Portal 2? I don't understand why you would judge it on that. Personally, because with me if I don't ever want to go back through it. It's either not that good in the first place, or I really didn't like it that much anyway.
You're a profoundly stupid thing to say. Can you at least share why you disagree?[QUOTE="Cherokee_Jack"][QUOTE="seanmcloughlin"]
That's a profoundly stupid thing to say to be honest
seanmcloughlin
lol at the first part :lol:
Anyway people always replay through games, all the time. If you really enjoyed a game and you finish it and are very happy with the game overall chances are you will play through it again soon or right away that is if you don't have a mountain of games to play through first.
Same reason you would watch a movie again. Just to experience it again, do things differently, choose different options, notice stuff you didn't the first time around etc. There are lots of reasons why someone would play through a game again. It's what people do. You paid for a game so you might as well play it a lot
I've just never been that way myself. I've probably only replayed about 10% of games I've ever finished.
It's different from rewatching movies, because a movie consists of only the important parts and nothing is dispensable, whereas in most games there's a lot of standard gameplay between the key parts that isn't as fun when you've already done it (especially in Portal, where if you know the solution the puzzle is meaningless). And unless it's a deep RPG, or has a new game + feature, the experience isn't going to be super different no matter what you do.
I think if a game is really excellent the first time, it's worth the money, even if you don't get a lot of hours of gameplay out of it.
[QUOTE="PinnacleGamingP"]portal 2, decent game... shouldnt have won GOTY on here tho of course since demons souls already won GOTY dark souls wasnt gonna win it again. so by defaullt GOTY Uncharted 3.MinishdrivebyPortal 2 didn't win GOTY. it did on GS
[QUOTE="Minishdriveby"][QUOTE="PinnacleGamingP"]portal 2, decent game... shouldnt have won GOTY on here tho of course since demons souls already won GOTY dark souls wasnt gonna win it again. so by defaullt GOTY Uncharted 3.PinnacleGamingPPortal 2 didn't win GOTY. it did on GS I'm pretty sure Skyrim won... http://www.gamespot.com/best-of-2011-awards/game-of-the-year
[QUOTE="PinnacleGamingP"][QUOTE="Minishdriveby"] Portal 2 didn't win GOTY.Minishdrivebyit did on GS I'm pretty sure Skyrim won... http://www.gamespot.com/best-of-2011-awards/game-of-the-year PS3 GOTY Portal 2. Which is BS.
Only 15 hours? Most games are 4-6 hours long. Bread_or_DecideThe hell... Can I get some examples , pleasE?
The hell... Can I get some examples , pleasE?[QUOTE="Bread_or_Decide"]Only 15 hours? Most games are 4-6 hours long. TheWiseGai
Vanquish, Dead Space 2, Most shooters (Resitance, Gears, Halo) if you don't have online/two controllers.
4 hours is a little bit on the short side I think most games hit around the 6-8 hour mark. That's the sweet spot shooter campaigns these days.
The hell... Can I get some examples , pleasE? Most shooters and adventure games are less than 15 hours long. 15 hours for a puzzle game is pretty extraordinary. I don't get how long people expect most games today to be. I've seen people say that they had nothing to do after 100 hours of Skyrim!! It's like nobody is satisfide with anything these days.[QUOTE="Bread_or_Decide"]Only 15 hours? Most games are 4-6 hours long. TheWiseGai
[QUOTE="TheWiseGai"]The hell... Can I get some examples , pleasE? Most shooters and adventure games are less than 15 hours long. 15 hours for a puzzle game is pretty extraordinary. I don't get how long people expect most games today to be. I've seen people say that they had nothing to do after 100 hours of Skyrim!! It's like nobody is satisfide with anything these days.[QUOTE="Bread_or_Decide"]Only 15 hours? Most games are 4-6 hours long. Bread_or_Decide
Looks like you haven't played Pushmo for the 3DS.
Most shooters and adventure games are less than 15 hours long. 15 hours for a puzzle game is pretty extraordinary. I don't get how long people expect most games today to be. I've seen people say that they had nothing to do after 100 hours of Skyrim!! It's like nobody is satisfide with anything these days.[QUOTE="Bread_or_Decide"][QUOTE="TheWiseGai"]The hell... Can I get some examples , pleasE?
peterw007
Looks like you haven't played Pushmo for the 3DS.
Two long puzzle games do not a trend make.Only 15 hours? Most games are 4-6 hours long. Bread_or_DecideThe hell... Can I get some examples , pleasE? Most shooters and adventure games are less than 15 hours long. 15 hours for a puzzle game is pretty extraordinary. I don't get how long people expect most games today to be. I've seen people say that they had nothing to do after 100 hours of Skyrim!! It's like nobody is satisfide with anything these days. Portal 2 took me 6 hours, and I suck at puzzle games.
[QUOTE="AAllxxjjnn"]Replay value doesn't matter. It's never mattered to me. Do I take replay value into account when discussing the quality of movies or music? No. Same thing with games. FrozenLiquid
Portal 2 does have decent replay value. Adventure games (of which Portal 2 is one of them) are commonly mistaken to have little to no replay value because of the idea that once you figure out the puzzles, the value is gone. Erroneous. Try the game again in several months time, and not only will you enjoy going through the game again, you'll have forgotten the sequence to half the puzzles.
That being said, It's never a good thing to compare games to movies or music. They're fundamentally two separate things. Games seem to inherently be judged by their replay value. It's why a lot of WRPGs score high, Mario, Zelda and Metroid score high, and this generation's stupid 'choice' mechanic gets a lot of attention.
Now that I think about it, all of Valve's singleplayer games interestingly have high replay value despite being scripted to the last line of code. Buzzy.
The only Valve game I can think of with proper high replay value from Valve is L4D 1 and 2. Oh and TF2 (kinda obvious) Half Life 2 has little replay value. Sure the individual may find that they enjoy going back into Half Life, but it really doesn't award anything or have a different experience when you play it the second time. Halo is a much more replayable FPS, even if we just look at the campaign
I did that once and regretted it horribly. Just because it got so many reveiws saying "this game is so leet?!:O" doesnt mean I would like, or the premise even intrests me.[QUOTE="Bardock47"]
[QUOTE="15strong"]
I for one would be up for any game that gets so much praise and so many accolades.
15strong
Whatever. I don't care if you play it. It's your loss to be so close minded. But that's right, someone at some point in time told a game was good and you didn't like it. I can't really stand people who won't give a game a shot becasue it "isn't their thing".
Thats fvckin idoitic. I played portal one, but I know its not the type of game I'd enjoy that much and doesn't warrant a purchase. Their is this thing called tates, different peple have different tastes. Star Wars is hailed as a sci fi classic, some people dont like Sci fi, they just dont like the genre, they can appreciate it s good, and did good things, that doesnt mena the shoul be strapped to a chair and forced to wath it. Nor should I be forced to play a game ihave no intrest because 10 reveiers said its the best game ever!Please Log In to post.
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