Preview on The Vanishing of Ethan Carter New graphics king

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melonfarmerz

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#151  Edited By melonfarmerz
Member since 2014 • 1294 Posts

@Pray_to_me: wait are we supposed to be impressed? I like how the previous commemts were about how all good SS screenshots are taken from weird angles to avoid all the ugly textures and draw distances and you post two pics which focus on feet and a fucking chain.

I finally played SS last week. Any cow saying it looks better than PC games obviously has never gamed on a PC beforem

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Pray_to_me

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#152  Edited By Pray_to_me
Member since 2011 • 4041 Posts

stay buthurt

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m3dude1

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#153 m3dude1
Member since 2007 • 2334 Posts

@Motokid6 said:

@m3dude1: Most of the pics in the link seem to be broken. Doesn't matter though. Crysis 3 - 4K downsampling + 4x TXAA? If I had a 4k tv ( or wanted to down sample ) and a $10k pc yes I'd be able to play that. It wouldn't be too smooth granted, it is possible if your pockets are deep enough.

I'll ask again, but a little differently this time. Show me a screenshot representing graphical fidelity that cannot under ANY circumstances be rendered at playable framerates.

4k is the base minimum for that thread in most cases. most of the screens or taken at up to 8k. and your retarded statement just proves my point.

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Cloud_imperium

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#155  Edited By Cloud_imperium
Member since 2013 • 15146 Posts
@scottpsfan14 said:
@Cloud_imperium said:

Not anymore . Watch Dogs says hi , and it is releasing after almost 2 weeks .

But Infamous is not the same genre as Watch Dogs. If you want to go deep into it, GTA 4 PC actually has better dynamic lighting, day and night cycles than Infamous SS, oh and better car physics too. You seem to like comparing totally different games to each other. Infamous SS has different focus points to Watch Dogs or GTA. While Watch Dogs has much better foliage and water, wind, and dynamic lighting, Infamous has much better character models, over all geometry, particle effects etc. These are something integral to each game and can not be directly compared. What does WD have over GTA V when that gets released on PC apart from foliage? The game still has a PS3/360 counterpart. The models are the same, and animations. It does look much better and clearer on next gen platforms (including PC obviously), and I do believe that the wind simulation and foliage are not present on PS3/360. My point is, If a game is fundamentally created for a higher platform (like infamous SS or Crysis 1), porting it to last gen consoles would result in a totally mutilated game in both game play and graphics. Look at the state Crysis 1 is in on PS3. It's hideous. And it's not just a case of cutting down textures and lighting. The levels are cut back ridiculously and It was ported to CE3 which is much more console friendly. It plays like Crysis 2 with hardly any of the zing the PC version had. There was simply too much going on on the PC version. And I'm not just talking about lighting, textures, and resolution. Watch Dogs on PS3 does not show the same flaws compared to the PC version. Every thing is the same apart from select effects that, granted, improve the image quality drastically, but no fundamentals were changed, unlike Crysis 1 for PS3/360 (Because it was created for a higher platform).

If ISS was to be put on PS3, it would also have to be cut back in terms of recreating the character models and creating a whole new slew of inferior particle effects that probably wouldn't even be particles on the PS3. There would be fundamental differences in the fluidity of the game, and would feel more stiff than it's PS4 counterpart. And because each building is created with so much more polygons than what a PS3 game would be, the rendering levels would be atrocious on PS3 if they left the buildings as they were on PS4. Therefore, they would recreate everything. But in the real world, they wouldn't because that would take time, money and resources. In contrast, Watch Dogs was created with the last gen consoles in mind, so they created the city, and every thing in it. They created character models, and everything you see in the game and made sure it could be synthesized on PS3/360. They then added better lighting, textures, wind simulation, foliage, and a whole array of different effects via the engine. In other words, all the differences between WD on PS3 and PS4 is simply just engine functions that were already present in the engine. This is basic graphics design.

I have no doubt that it will blow us away on PC, and even on PS4, XBO, but I'm simply saying that it's not a full next gen game of it's kind. It defiantly has next gen attributes, but only through the engines effects, and not on a fundamental level. If you get me.

You've made some good points about games like Crysis . But you should also keep in mind that every game focuses on different features . There are pros and cons everywhere , so if we start to look at things like that , then we can't compare any game with other (because every game is somehow a bit different than other) . On other hand we haven't seen any gameplay footage of Watch Dogs on last gen consoles and UBISOFT have confirmed that Watch Dogs is designed for Next gen platforms (PC specially) first . Whether that is true or not , is yet to be seen .

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Cloud_imperium

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#157  Edited By Cloud_imperium
Member since 2013 • 15146 Posts

@scottpsfan14 said:
@Cloud_imperium said:

You've made some good points about games like Crysis . But you should also keep in mind that every game focuses on different features . There are pros and cons everywhere , so if we start to look at things like that , then we can't compare any game with other (because every game is somehow a bit different than other) . On other hand we haven't seen any gameplay footage of Watch Dogs on last gen consoles and UBISOFT have confirmed that Watch Dogs is designed for Next gen platforms (PC specially) first . Whether that is true or not , is yet to be seen .

Yes every game does have different features. So comparing two different games really is a childish thing. However, if you compare Infamous Second Son to say Prototype 2 on PC, or Infamous 2 on PS3, It really shows a generational leap over them based on the graphical assets on display. Now does Watch Dogs show the same leap over GTA 5 on PC (how it's expected to look)? I would say not. Definitely not. These games are not totally comparable, but they are similar in a lot of respects. My argument is that ISS is a fully next gen game of it's genre. Watch Dogs is not. This does not mean that ISS trumps WD all over the place, It just means it was fundamentally created on the PS4 (every asset matches the PS4 including character models and animations etc).

As for WD on PS3/360, this will show you the difference between PS4/PC and PS3/360 versions.

The textures, bump maps, lighting, shadows, contrast, DOF, and everything like that is far superior on PC/next gen, but the actual models are the same in poly density and animations. The models look better on next gen, but they are the same in fundamental assets. This does not take away from the fact that the next gen version will look eons better than the PS3/360 version of course.

From "footage" I meant video . We still don't know how the gameplay feels like on last gen consoles but I got your point . Don't agree with all of it but do agree with most of it .

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CroidX

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#158  Edited By CroidX
Member since 2013 • 1561 Posts

@Pray_to_me said:

stay buthurt

Stop kidding yourself that does not better than this

You can clearly the most of the textures look no way as good

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Pray_to_me

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#159  Edited By Pray_to_me
Member since 2011 • 4041 Posts

@Cloud_imperium said:

@AM-Gamer said:

@Cloud_imperium said:
@AM-Gamer said:

@Cloud_imperium: what a fine argument.

Because it is useless to discuss with fanboys . Infamous doesn't even have dynamic shadows , devs admitted themselves , let alone day night cycle and fake foliage .

http://www.dualshockers.com/2014/03/08/infamous-second-son-lack-of-dynamic-daynight-cycle-and-presenceabsence-of-shadows-explained/

Infamous foliage :

Except it does have dynamic shadows. If you were so confident why did you post some badly compressed shot and act like thats a accurate representation of the gameplay. Oh I know why? Because you haven't played the game. And your comparing with something that has no physics, few character models, no particle effects. Its just rendering static environments, you haven't posted one pic with a HUD.

Go ahead and show me a screenshot with multiple light sources casting more than one shadow of main character . I'm waiting .

Owned.

And it's funny all the Hermits posting promo bullshots of a game that isn't even out yet then talking shit about photomode just because you can change the camera angle. Stay jelly Hermits.

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DeathLordCrime

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#161  Edited By DeathLordCrime
Member since 2014 • 893 Posts

@Pray_to_me:

3D views

Bullshots? You can view the stuff in 3D from their website

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kinectthedots

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#162  Edited By kinectthedots
Member since 2013 • 3383 Posts

@foxhound_fox said:

@groowagon said:

@gpuking said:

I'm sorry but have you seen Second Son?

HAHAHAHAHA too bad it looks nothing like that in reality. they sold you snake oil, poor peasant.

But they don't care about playing the game when they can spend hours making pretty screenshots. They did the same thing with Gran Turismo 5.

You are an idiot along with several others on this thread talking out of their ass who have not played the game and or have not actually used the photo mode in Infamous SS.

This is the first photo I took of Infamous SS using the capture method.

I added nothing and went directly back into gameplay after leaving this mode, it takes a second and it looks exactly like this. You guys need to stop acting so butthurt and using bad screens to try to justify your fanboyish jealousy of a console that is accomplishing more than what you want to believe is possible.

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lostrib

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#163 lostrib
Member since 2009 • 49999 Posts

@kinectthedots said:

@foxhound_fox said:

But they don't care about playing the game when they can spend hours making pretty screenshots. They did the same thing with Gran Turismo 5.

You are an idiot along with several others on this thread talking out of their ass who have not played the game and or have not actually used the photo mode in Infamous SS.

This is the first photo I took of Infamous SS using the capture method.

I added nothing and went directly back into gameplay after leaving this mode, it takes a second and it looks exactly like this. You guys need to stop acting so butthurt and using bad screens to try to justify your fanboyish jealousy of a console that is accomplishing more than what you want to believe is possible.

...so it looks blurry with shitty ground textures

glad you clear that up for us

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kinectthedots

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#164  Edited By kinectthedots
Member since 2013 • 3383 Posts

@lostrib said:

@kinectthedots said:

@foxhound_fox said:

But they don't care about playing the game when they can spend hours making pretty screenshots. They did the same thing with Gran Turismo 5.

You are an idiot along with several others on this thread talking out of their ass who have not played the game and or have not actually used the photo mode in Infamous SS.

This is the first photo I took of Infamous SS using the capture method.

I added nothing and went directly back into gameplay after leaving this mode, it takes a second and it looks exactly like this. You guys need to stop acting so butthurt and using bad screens to try to justify your fanboyish jealousy of a console that is accomplishing more than what you want to believe is possible.

...so it looks blurry with shitty ground textures

glad you clear that up for us

1080p looks blurry to you? Because that is what this picture is, and there is no blurring going on here my character was standing still lol.

So in addition to being a worthless troll you are also blind?

Glad you cleared that up for us.

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lostrib

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#165 lostrib
Member since 2009 • 49999 Posts

@kinectthedots said:

@lostrib said:

@kinectthedots said:

@foxhound_fox said:

But they don't care about playing the game when they can spend hours making pretty screenshots. They did the same thing with Gran Turismo 5.

You are an idiot along with several others on this thread talking out of their ass who have not played the game and or have not actually used the photo mode in Infamous SS.

This is the first photo I took of Infamous SS using the capture method.

I added nothing and went directly back into gameplay after leaving this mode, it takes a second and it looks exactly like this. You guys need to stop acting so butthurt and using bad screens to try to justify your fanboyish jealousy of a console that is accomplishing more than what you want to believe is possible.

...so it looks blurry with shitty ground textures

glad you clear that up for us

1080p looks blurry to you? Because that is what this picture is, and there is no blurring going on here my character was standing still lol.

So in addition to being a worthless troll you are also blind?

Glad you cleared that up for us.

Just because something is 1080p does not mean it can't be blurry

So no blurring, but for some reason his hat is blurred...

Also, when I open that image in a new tab it is 960x540

But at least you didn't disagree about the shitty textures

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topgunmv

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#166 topgunmv
Member since 2003 • 10880 Posts

@lostrib said:

@kinectthedots said:

@lostrib said:

@kinectthedots said:

@foxhound_fox said:

But they don't care about playing the game when they can spend hours making pretty screenshots. They did the same thing with Gran Turismo 5.

You are an idiot along with several others on this thread talking out of their ass who have not played the game and or have not actually used the photo mode in Infamous SS.

This is the first photo I took of Infamous SS using the capture method.

I added nothing and went directly back into gameplay after leaving this mode, it takes a second and it looks exactly like this. You guys need to stop acting so butthurt and using bad screens to try to justify your fanboyish jealousy of a console that is accomplishing more than what you want to believe is possible.

...so it looks blurry with shitty ground textures

glad you clear that up for us

1080p looks blurry to you? Because that is what this picture is, and there is no blurring going on here my character was standing still lol.

So in addition to being a worthless troll you are also blind?

Glad you cleared that up for us.

Just because something is 1080p does not mean it can't be blurry

So no blurring, but for some reason his hat is blurred...

Also, when I open that image in a new tab it is 960x540

But at least you didn't disagree about the shitty textures

That picture is bad in general, the character doesn't look that blurry during gameplay.

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blamix

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#167 blamix
Member since 2006 • 2173 Posts

Not impressed, seen better

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zeeshanhaider

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#168  Edited By zeeshanhaider
Member since 2004 • 5524 Posts

@Pray_to_me said:

stay buthurt

Look at all those realtime high quality penumbra shadows.......oh wait!

The leaves on the ground, the foliage and grass in the background. Yup....we are very butthurt. Please show some more. :D

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#169  Edited By PublicEnemyNo4
Member since 2012 • 25 Posts

@groowagon: The photo mode doesn't enhance the graphics like Racing Games do, it just moves the camera so you can get awesome angles, then you use the share button. Here's some I've done. They're a little blurry but there just to show that Photo mode is nothing more then adding a fancy camera angle, no enhancing. Although, The Vanishing of Ethan Carter looks waaaaaay better then SS. Even I can see that.

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danjammer69

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#171 danjammer69
Member since 2004 • 4331 Posts

@Animal-Mother said:

Looks like a better alan wake.