PS3 is more powerful the then the Xbox 360 right?

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Spartan070

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#51 Spartan070
Member since 2004 • 16497 Posts
The difference is minimal, essentially anything one console can do the other can do too.TyrantDragon55
Pretty much sums it up nicely.
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SuperVegeta518

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#52 SuperVegeta518
Member since 2005 • 5960 Posts
What does HDMI have to do with the power of a system? *Sigh* Does anyone know of a magical place where I can have an intellectual debate over the current state of gaming?
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asmallchild

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#53 asmallchild
Member since 2007 • 2015 Posts
What does HDMI have to do with the power of a system? *Sigh* Does anyone know of a magical place where I can have an intellectual debate over the current state of gaming?SuperVegeta518
Narnia?
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Gamer556

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#54 Gamer556
Member since 2006 • 3846 Posts
Wrong.
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asmallchild

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#55 asmallchild
Member since 2007 • 2015 Posts
Terabithia?
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Gamer556

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#56 Gamer556
Member since 2006 • 3846 Posts

Ps3 = more powerful 360 = better graphicsff7isnumbaone

So I guess the PS3 isn't all that powerful is it?

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TriangleHard

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#57 TriangleHard
Member since 2005 • 9097 Posts
Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3  times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
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PS3_3DO

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#58 PS3_3DO
Member since 2006 • 10976 Posts

[QUOTE="control155"][QUOTE="Wasdie"][QUOTE="-KinGz-"][QUOTE="TyrantDragon55"]The difference is minimal, essentially anything one console can do the other can do too.asmallchild
Except AA+REAL HDR in the same screen.

The PS3 can handle that just as well as the 360 can.

except for the fact that you have to replace your 360 annualy.

With a refurbished model no less.

Almost a year for my 360 so I better get ready to send it in! :roll:

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DaddyDC650

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#59 DaddyDC650
Member since 2007 • 1241 Posts
[QUOTE="DaddyDC650"][QUOTE="LabWarrior1"]

[QUOTE="Nteks"]People say it's a small difference but the difference is there.

PS3 games also look better due to HDMI.


THETRUEDOZAH

No it is not a small difference, Kameo kills any PS3 game to date

Lmao, u serious? Everyone in the know, knows that the PS3 is more powerful. Lemmings fail to realize this fact.

by 'people in the know' I hope you know you are referring to ignorant fanboys like yourself who swallow every lie-laden spoonful Sony provides.  360=500 million polygons   PS3=275 million.

I'm not ignorant because I get my FACTS from DEVELOPERS, an Xbox 360 (IGN) editor-in-chief and the chief-executive of EA. Maybe you're the one that's ignorant and fail to realize the simple fact that the PS3 IS the more powerful console when it's all said and done. Poor lemming. WAKE UP!
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76ers

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#60 76ers
Member since 2005 • 4747 Posts
[QUOTE="Nteks"][QUOTE="LabWarrior1"]

[QUOTE="Nteks"]People say it's a small difference but the difference is there.

PS3 games also look better due to HDMI.


LabWarrior1

No it is not a small difference, Kameo kills any PS3 game to date





I own a PS3 and a 360. while Kameo looks amazing.

IMO motorstorm looks better then kameo.

Your opinion is biased of course, clearly Kameo kills it in every way, the detail is immense comparing to the empty levels of Motorstorm

Way to be biased dude!
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KillaHalo2o9

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#61 KillaHalo2o9
Member since 2006 • 5305 Posts
ahahahah u funny

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aarons914

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#62 aarons914
Member since 2004 • 25 Posts

Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3  times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
TriangleHard

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

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TriangleHard

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#63 TriangleHard
Member since 2005 • 9097 Posts

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3 times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
aarons914

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

RSX which PS3 uses is 550 MHz and Xenos which Xbox 360 uses is 500 MHz. And all the site I have read said PS3 has 24 pipeline and Xbox 360 has 48. At least thats what the sites I've read said.
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asmallchild

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#64 asmallchild
Member since 2007 • 2015 Posts

[QUOTE="asmallchild"][QUOTE="control155"][QUOTE="Wasdie"][QUOTE="-KinGz-"][QUOTE="TyrantDragon55"]The difference is minimal, essentially anything one console can do the other can do too.PS3_3DO

Except AA+REAL HDR in the same screen.

The PS3 can handle that just as well as the 360 can.

except for the fact that you have to replace your 360 annualy.

With a refurbished model no less.

Almost a year for my 360 so I better get ready to send it in! :roll:

It's called karma. I wouldn't go around bragging about that sort of thing.
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Suyomizzle_

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#65 Suyomizzle_
Member since 2005 • 1317 Posts
[QUOTE="ff7isnumbaone"]Ps3 = more powerful 360 = better graphics

Yeah, there's a difference. It is a powerful machine but 360 has more Video Ram and a better grafics card.
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gnutux

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#66 gnutux
Member since 2005 • 1341 Posts
[QUOTE="aarons914"]

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3 times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
TriangleHard

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

RSX which PS3 uses is 550 MHz and Xenos which Xbox 360 uses is 500 MHz. And all the site I have read said PS3 has 24 pipeline and Xbox 360 has 48. At least thats what the sites I've read said.

FALSE. The PS3 shipped were downgraded to 500 MHz with a GDDR3 memory clocked at 650 MHz (some at 675MHz) The RSX has 24 pipelines, but they will go idle when no data is going through it. However the Xenos has 48 pipelines, and they will never idle so when the pipelines that need the help, the other pipelines will jump in and help it. That's what the Unified Shader Architecture does and it jumps its efficiency to 98-99%. Source: http://dpad.gotfrag.com/portal/story/35372/?spage=7 gnutux
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SageJMP

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#67 SageJMP
Member since 2004 • 4210 Posts
Just to make one other thing clear (this has to do with neither console, just computers in general, and consoles are computers).  Power isn't measured in just graphics!
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danneswegman

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#68 danneswegman
Member since 2005 • 12937 Posts
People say it's a small difference but the difference is there.

PS3 games also look better due to HDMI.


Nteks
-yes, the PS3 is more powerfull -nope.. hdmi has NOTHING to do with it... -nope at this point in time 360 games look better
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TriangleHard

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#69 TriangleHard
Member since 2005 • 9097 Posts
[QUOTE="TriangleHard"][QUOTE="aarons914"]

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3 times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
gnutux

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

RSX which PS3 uses is 550 MHz and Xenos which Xbox 360 uses is 500 MHz. And all the site I have read said PS3 has 24 pipeline and Xbox 360 has 48. At least thats what the sites I've read said.

FALSE. The PS3 shipped were downgraded to 500 MHz with a GDDR3 memory clocked at 650 MHz (some at 675MHz)/ Source: http://dpad.gotfrag.com/portal/story/35372/?spage=7 gnutux

It says Sony hasn't said it officially and they don't know if it is true or not.
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Rashpal

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#70 Rashpal
Member since 2004 • 3781 Posts

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3  times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
aarons914

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

The fundamental flaw of course in this logic is that if it did use more ram on graphics it would take away ram for CPU intensive tasks...
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Rashpal

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#71 Rashpal
Member since 2004 • 3781 Posts

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3  times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
aarons914

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

The fundamental flaw of course in this logic is that if it did use more ram on graphics it would take away ram for CPU intensive tasks...
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Rashpal

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#72 Rashpal
Member since 2004 • 3781 Posts
[QUOTE="TriangleHard"][QUOTE="aarons914"]

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3 times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
gnutux

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

RSX which PS3 uses is 550 MHz and Xenos which Xbox 360 uses is 500 MHz. And all the site I have read said PS3 has 24 pipeline and Xbox 360 has 48. At least thats what the sites I've read said.

FALSE. The PS3 shipped were downgraded to 500 MHz with a GDDR3 memory clocked at 650 MHz (some at 675MHz)/ Source: http://dpad.gotfrag.com/portal/story/35372/?spage=7 gnutux

That link has been discredited on various beyon3D forums.
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RoslindaleOne

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#73 RoslindaleOne
Member since 2006 • 7566 Posts
Are you kidding me!? It's like 10 times better!
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BackFlip101

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#74 BackFlip101
Member since 2005 • 676 Posts

[QUOTE="Vojkan80001"]PS3 is probably slightly "better" but it all comes down to games and i have to say at this moment i would choose 360 over PS3 because of the games that are due to be released in this year. This comes from PS1/PS2 owner. BTW- i don't have yet next gen systemCarlosPontinas
WHAT would you do if I told you that you that the 360 is A LOT better than the PS3, not even slightly better?

I would laugh at you, slap you in the face, and force you to pay me for the time I wasted reading your post.

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gnutux

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#75 gnutux
Member since 2005 • 1341 Posts
[QUOTE="aarons914"]

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3 times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
Rashpal

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

The fundamental flaw of course in this logic is that if it did use more ram on graphics it would take away ram for CPU intensive tasks...

It's not flawed because not all games require 256 MB of memory, so the game designer can be the ones to partition the memory to what they see fit. gnutux
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gnutux

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#76 gnutux
Member since 2005 • 1341 Posts
[QUOTE="gnutux"][QUOTE="TriangleHard"][QUOTE="aarons914"]

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3 times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
Rashpal

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

RSX which PS3 uses is 550 MHz and Xenos which Xbox 360 uses is 500 MHz. And all the site I have read said PS3 has 24 pipeline and Xbox 360 has 48. At least thats what the sites I've read said.

FALSE. The PS3 shipped were downgraded to 500 MHz with a GDDR3 memory clocked at 650 MHz (some at 675MHz)/ Source: http://dpad.gotfrag.com/portal/story/35372/?spage=7 gnutux

That link has been discredited on various beyon3D forums.

Link please? gnutux
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Rashpal

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#77 Rashpal
Member since 2004 • 3781 Posts
[QUOTE="Rashpal"][QUOTE="aarons914"]

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3 times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
gnutux

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

The fundamental flaw of course in this logic is that if it did use more ram on graphics it would take away ram for CPU intensive tasks...

It's not flawed because not all games require 256 MB of memory, so the game designer can be the ones to partition the memory to what they see fit. gnutux

And so with that very same argument not all games necessarilly need more graphics ram...
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Rashpal

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#78 Rashpal
Member since 2004 • 3781 Posts
[QUOTE="Rashpal"][QUOTE="gnutux"][QUOTE="TriangleHard"][QUOTE="aarons914"]

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3 times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
gnutux

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

RSX which PS3 uses is 550 MHz and Xenos which Xbox 360 uses is 500 MHz. And all the site I have read said PS3 has 24 pipeline and Xbox 360 has 48. At least thats what the sites I've read said.

FALSE. The PS3 shipped were downgraded to 500 MHz with a GDDR3 memory clocked at 650 MHz (some at 675MHz)/ Source: http://dpad.gotfrag.com/portal/story/35372/?spage=7 gnutux

That link has been discredited on various beyon3D forums.

Link please? gnutux

Not gona' happen, you're welcome to brag about that link on Beyon3d. You're liable to be laugh at though: http://beyond3d.com/
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Saturos3091

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#79 Saturos3091
Member since 2005 • 14937 Posts
No, actually the 360 is more powerful.  The GPU is superior to the PS3's RSX.
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MoldOnHold

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#80 MoldOnHold
Member since 2005 • 11760 Posts
I recall the Gamespot Graphics Comparison feature not too long back. And guess what, 360 won.
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Rashpal

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#81 Rashpal
Member since 2004 • 3781 Posts
No, actually the 360 is more powerful.  The GPU is superior to the PS3's RSX.Saturos3091
Superior GPU doesn't equal more power.
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gnutux

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#82 gnutux
Member since 2005 • 1341 Posts
[QUOTE="gnutux"][QUOTE="Rashpal"][QUOTE="aarons914"]

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3 times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
Rashpal

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

The fundamental flaw of course in this logic is that if it did use more ram on graphics it would take away ram for CPU intensive tasks...

It's not flawed because not all games require 256 MB of memory, so the game designer can be the ones to partition the memory to what they see fit. gnutux

And so with that very same argument not all games necessarily need more graphics ram...

True, as I said, the game developer has the free will to repartition the memory at will. gnutux
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danneswegman

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#83 danneswegman
Member since 2005 • 12937 Posts
No, actually the 360 is more powerful.  The GPU is superior to the PS3's RSX.Saturos3091
no, not more powerfull.. try to understand that. better textures yes.. but the PS3 obviously has more power, look at the specs.
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gnutux

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#84 gnutux
Member since 2005 • 1341 Posts
[QUOTE="gnutux"][QUOTE="Rashpal"][QUOTE="gnutux"][QUOTE="TriangleHard"][QUOTE="aarons914"]

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3 times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
Rashpal

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

RSX which PS3 uses is 550 MHz and Xenos which Xbox 360 uses is 500 MHz. And all the site I have read said PS3 has 24 pipeline and Xbox 360 has 48. At least thats what the sites I've read said.

FALSE. The PS3 shipped were downgraded to 500 MHz with a GDDR3 memory clocked at 650 MHz (some at 675MHz)/ Source: http://dpad.gotfrag.com/portal/story/35372/?spage=7 gnutux

That link has been discredited on various beyon3D forums.

Link please? gnutux

Not gona' happen, you're welcome to brag about that link on Beyon3d. You're liable to be laugh at though: http://beyond3d.com/

Therefore, you don't even have the resources to say my sources are wrong. Note, the link uses sources from Beyond3D. gnutux
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gnutux

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#85 gnutux
Member since 2005 • 1341 Posts
[QUOTE="Saturos3091"]No, actually the 360 is more powerful. The GPU is superior to the PS3's RSX.danneswegman
no, not more powerfull.. try to understand that. better textures yes.. but the PS3 obviously has more power, look at the specs.

It has more power but no one has unlocked it and no one will this generation. Maybe next generation, I'm willing to wait and see about it. gnutux
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Rashpal

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#86 Rashpal
Member since 2004 • 3781 Posts

True, as I said, the game developer has the free will to repartition the memory at will. gnutuxgnutux
The architecture of the two consoles are different. What works for one doesn't necessarilly mean it would be right for the other.

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Rashpal

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#87 Rashpal
Member since 2004 • 3781 Posts
[QUOTE="Rashpal"][QUOTE="gnutux"][QUOTE="Rashpal"][QUOTE="gnutux"][QUOTE="TriangleHard"][QUOTE="aarons914"]

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3 times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
gnutux

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

RSX which PS3 uses is 550 MHz and Xenos which Xbox 360 uses is 500 MHz. And all the site I have read said PS3 has 24 pipeline and Xbox 360 has 48. At least thats what the sites I've read said.

FALSE. The PS3 shipped were downgraded to 500 MHz with a GDDR3 memory clocked at 650 MHz (some at 675MHz)/ Source: http://dpad.gotfrag.com/portal/story/35372/?spage=7 gnutux

That link has been discredited on various beyon3D forums.

Link please? gnutux

Not gona' happen, you're welcome to brag about that link on Beyon3d. You're liable to be laugh at though: http://beyond3d.com/

Therefore, you don't even have the resources to say my sources are wrong. Note, the link uses sources from Beyond3D. gnutux

I know the link. Like I said if you don't believe me you're well come to take it to the site and find out for yourself, but whats the point in wasting my time and yours by getting into "you can't prove me wrong" quarrels?
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danneswegman

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#88 danneswegman
Member since 2005 • 12937 Posts
[QUOTE="danneswegman"][QUOTE="Saturos3091"]No, actually the 360 is more powerful. The GPU is superior to the PS3's RSX.gnutux
no, not more powerfull.. try to understand that. better textures yes.. but the PS3 obviously has more power, look at the specs.

It has more power but no one has unlocked it and no one will this generation. Maybe next generation, I'm willing to wait and see about it. gnutux

the 360 does NOT have more power. look upthe specs, stranger to facts
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Rashpal

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#89 Rashpal
Member since 2004 • 3781 Posts
[QUOTE="danneswegman"][QUOTE="Saturos3091"]No, actually the 360 is more powerful. The GPU is superior to the PS3's RSX.gnutux
no, not more powerfull.. try to understand that. better textures yes.. but the PS3 obviously has more power, look at the specs.

It has more power but no one has unlocked it and no one will this generation. Maybe next generation, I'm willing to wait and see about it. gnutux

That power will be tapped into sooner than you think my friend. You'll seen within the next few months.
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#90 tumle
Member since 2004 • 1274 Posts
[QUOTE="XTy"]

[QUOTE="CarlosPontinas"][QUOTE="MrPinktc"][QUOTE="CarlosPontinas"][QUOTE="Vojkan80001"]PS3 is probably slightly "better" but it all comes down to games and i have to say at this moment i would choose 360 over PS3 because of the games that are due to be released in this year. This comes from PS1/PS2 owner. BTW- i don't have yet next gen systemCarlosPontinas

WHAT would you do if I told you that you that the 360 is A LOT better than the PS3, not even slightly better?

I'd say no one would believe you especially after so many legendary developers said PS3 is the most powerful machine.

http://uk.xbox360.ign.com/articles/617/617951p2.html[/QUOTE]

You just owned yourself with that old article.

"We decided to put this Microsoft-provided information up undigested. Thus, enclosed is a Microsoft-made comparitive analysis. We have not altered, added, or tinkered with the data. We have not interpreted the specs. We have cut and pasted this information from the email into our site and formatted it. Make of it what you will, but be clear we know Microsoft has clearly slanted this info, and we're not endorsing it, just printing their version. There is a difference."

How is that owning myself?

Are you saying the info is not true?

You want more?

Why not a Playstation source?

The Xbox 360 customized GPU from ATI has much more polygon power than the Non-Customized GPU in the Playstation 3. The final versions of Xbox 360 development kits were completed this summer of 2006, just like the final versions of the Playstation 3 development kits. 1st Generation Xbox 360 games were programmed by developers using unfinished development kits that only used a small percentage of the power that the Xbox 360 system actually has available; the game developers had access to only one of the three CPUs of the Xbox 360. 2nd Generation Xbox 360 games like Gears of War are released in a way that allow a much larger percentage of the Xbox 360's power to be used! Never forget that even the Independent Playstation Magazine said that 2nd Generation games like Gears of War are the reason why the Playstation 3 will NOT have the best graphics.

http://www.1up.com/do/userFeedbackDetail?cId=3154633&r=7576937&ct=NEWS



wow you're a smart troll? first you link to the second page of the ign article to cover up that it's direclty from ms then you post a nother article where the Author have goten his info from where? lets take a look:


theinquirer.net/default.aspx?article=32171 (old and debunked)

http://xbox360.ign.com/articles/617/617951p1.html (old ms damage control)

msxbox-world.com/xbox/features/article/179/PS3-Hardware-issues-Teething-troubles-or-a-deeper-problem?.html (article removed)

gamespot.com/news/6157113.html (my computer cant open this site so cant make a coment)

blogs.usatoday.com/tech/2006/05/index.html (can't find any refrence to hardware specs. on this site.)

I have no idea wich on is more powerfull but i'm not trying to put down the 360. and defently not with old debunked rumors or half facts. So please stop posting

sorry forgot to spell check and now it wont let me :(
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danneswegman

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#91 danneswegman
Member since 2005 • 12937 Posts
[QUOTE="danneswegman"][QUOTE="Saturos3091"]No, actually the 360 is more powerful. The GPU is superior to the PS3's RSX.gnutux
no, not more powerfull.. try to understand that. better textures yes.. but the PS3 obviously has more power, look at the specs.

It has more power but no one has unlocked it and no one will this generation. Maybe next generation, I'm willing to wait and see about it. gnutux

if you meant the PS3, than don't quote me...name the console you are referring to. if you meant the Ps3, you r right, if you meant the 360, you are horribly misinformed.
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#92 gnutux
Member since 2005 • 1341 Posts
[QUOTE="gnutux"][QUOTE="danneswegman"][QUOTE="Saturos3091"]No, actually the 360 is more powerful. The GPU is superior to the PS3's RSX.danneswegman
no, not more powerfull.. try to understand that. better textures yes.. but the PS3 obviously has more power, look at the specs.

It has more power but no one has unlocked it and no one will this generation. Maybe next generation, I'm willing to wait and see about it. gnutux

the 360 does NOT have more power. look up the specs, stranger to facts

I never said the XBOX 360 has more power, I just said no one can access all of it yet, even Sony admit to that. gnutux
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#93 gnutux
Member since 2005 • 1341 Posts
[QUOTE="gnutux"][QUOTE="danneswegman"][QUOTE="Saturos3091"]No, actually the 360 is more powerful. The GPU is superior to the PS3's RSX.danneswegman
no, not more powerfull.. try to understand that. better textures yes.. but the PS3 obviously has more power, look at the specs.

It has more power but no one has unlocked it and no one will this generation. Maybe next generation, I'm willing to wait and see about it. gnutux

if you meant the PS3, than don't quote me...name the console you are referring to. if you meant the Ps3, you r right, if you meant the 360, you are horribly misinformed.

Of course I meant the PS3. gnutux
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#94 gnutux
Member since 2005 • 1341 Posts
[QUOTE="gnutux"][QUOTE="Rashpal"][QUOTE="gnutux"][QUOTE="Rashpal"][QUOTE="gnutux"][QUOTE="TriangleHard"][QUOTE="aarons914"]

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3 times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
Rashpal

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

RSX which PS3 uses is 550 MHz and Xenos which Xbox 360 uses is 500 MHz. And all the site I have read said PS3 has 24 pipeline and Xbox 360 has 48. At least thats what the sites I've read said.

FALSE. The PS3 shipped were downgraded to 500 MHz with a GDDR3 memory clocked at 650 MHz (some at 675MHz)/ Source: http://dpad.gotfrag.com/portal/story/35372/?spage=7 gnutux

That link has been discredited on various beyon3D forums.

Link please? gnutux

Not gona' happen, you're welcome to brag about that link on Beyon3d. You're liable to be laugh at though: http://beyond3d.com/

Therefore, you don't even have the resources to say my sources are wrong. Note, the link uses sources from Beyond3D. gnutux

I know the link. Like I said if you don't believe me you're well come to take it to the site and find out for yourself, but whats the point in wasting my time and yours by getting into "you can't prove me wrong" quarrels?

Right now I'm printing a 26 page article from Beyond3D on the ATI Xenos, and if it confirms the link I provided, then you will have to find a new link to disprove my sources. gnutux
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YearoftheSnake5

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#95 YearoftheSnake5
Member since 2005 • 9731 Posts
PS3 is more powerful, but not by much. Overall, 360 and PS3 are about even.
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#96 asmallchild
Member since 2007 • 2015 Posts
Right now I'm printing a 26 page article from Beyond3D on the ATI Xenos, and if it confirms the link I provided, then you will have to find a new link to disprove my sources.gnutux
Uhh...ladies and gents, this is what we call "taking it one step too far".
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#97 mwa
Member since 2003 • 2639 Posts
PS3 looks good on paper, but not in practice.Etherninty

QFT
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#98 gnutux
Member since 2005 • 1341 Posts
[QUOTE="gnutux"]Right now I'm printing a 26 page article from Beyond3D on the ATI Xenos, and if it confirms the link I provided, then you will have to find a new link to disprove my sources.asmallchild
Uhh...ladies and gents, this is what we call "taking it one step too far".

I was going to print it anyways, I do hardware and operating system research, it's my hobby. I'm going to print this sooner or later. gnutux
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trickmyster13

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#99 trickmyster13
Member since 2005 • 2017 Posts
PS3 looks good on paper, but not in practice.Etherninty
Just like communism, Ps3 is pure communism in a box.
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aarons914

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#100 aarons914
Member since 2004 • 25 Posts
[QUOTE="aarons914"]

[QUOTE="TriangleHard"]Ok first

John Carmack > IGN.com, I'll trust John Carmack over IGN.com and John Carmack said PS3 is more powerful system but only by a small margin.

second, RSX is actually more powerful GPU than Xbox 360. The difference comes from VRAM.

PS3 has 24 pipeline while Xbox 360 has 48 pipeline, which is due to Xbox 360s unique structure of sharing 1 512 MB RAM with CPU and GPU, while PS3 uses 1 256 MB RAM strictly on GPU and 1 256 MB RAM on CPU.

Does that mean Xbox 360 is more powerful? The answer is no because of power of RSX, PS3 pipeline can do almost 3 times amount of task Xbox 360 can.

so think of it as that Xbox 360 GPU can do 48 tasks at once on 1/3 of speed of PS3 and PS3 GPU can do 24 tasks at once but 3  times the speed of XBox 360.

As for the question why PS 3 looks not as good as Xbox 360, the answer is simple.

First PS3 has complicated hardware architechture especially when it comes to Cell processor, making it difficult for game developers to take good advantage of the system

but Xbox 360 has very developer friendly hardware architechture starting with their Xenon, making it easier for game developers to take good advantage of the system. Also it's been out for longer so developers are more used to the system.

Well that's how I understood it after a little bit of research.

So what does this mean?

Anything PS3 can do Xbox 360 can do, and anything Xbox 360 can do PS3 can do, just in different ways.
Rashpal

Actually ps3 and xbox's gpu operates at 500mhz, ps3 has 32 total pipelines and xbox has 48 unified pipes, ignoring the fact that the 360 is much more efficient that is 1.5 times more graphic power right there and yes the ps3 has 256 VRAM, the xbox can use much more than 256 for video memory if it needs it. Do more research and actually comprehend it this time.

The fundamental flaw of course in this logic is that if it did use more ram on graphics it would take away ram for CPU intensive tasks...

So you're saying the 360 devs can CHOOSE what they use the RAM for instead of capped at 256 for system or video? Yeah Id say that was pretty smart of MS too.