PS3 power still untapped

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iKINGBOBi

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#1 iKINGBOBi
Member since 2009 • 1083 Posts

Seems that theres still more secrets to mastering the PS3s cell architecture. I know I know PC owns all, it should, its not fixed. But thats not what this article is about, its just stating that PS3 is still untapped. Its becoming painfully obvious that 360 is holding PS3 back with titles like GTA4 and FF13 being gimped,discuss. http://www.n4g.com/ps3/NewsCom-455739.aspx?CT=1#Comment

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topgunmv

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#2 topgunmv
Member since 2003 • 10880 Posts

Maybe the ps3 is holding back multiplats on the 360, since that porting time could be used to polish them up more :roll:. The reality is the consoles have the same horsepower, and they're both holding back the pc.

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WilliamRLBaker

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#3 WilliamRLBaker
Member since 2006 • 28915 Posts

lol n4g? lol no....

come back when you have any proof of your claims.

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iKINGBOBi

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#4 iKINGBOBi
Member since 2009 • 1083 Posts

how about reading the article before posting guys:?

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WilliamRLBaker

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#5 WilliamRLBaker
Member since 2006 • 28915 Posts

how about reading the article before posting guys:?

iKINGBOBi

lol n4g.com? lol no one should read articles through that site, or from it. so try harder next time or try to pull up your own opinions on why such and such instead of relying on the words of others.

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mayceV

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#6 mayceV
Member since 2008 • 4633 Posts

Seems that theres still more secrets to mastering the PS3s cell architecture. I know I know PC owns all, it should, its not fixed. But thats not what this article is about, its just stating that PS3 is still untapped. Its becoming painfully obvious that 360 is holding PS3 back with titles like GTA4 and FF13 being gimped,discuss. http://www.n4g.com/ps3/NewsCom-455739.aspx?CT=1#Comment

iKINGBOBi
lol nothing is holding anything back and soon PC won't be held back from Consoles (crysis 2, Rage) people are acting like DVD is completely ruining gaming. But in reality two 6.8 Gig DVDs hold 13.6 gigs of compressed Data . the Xbox was built knowing it would have to decompress data and the Xenon does that on the fly. its just the teqneques that cause the problems theres usually isn't a noticeable diffrence unless its badly compressed. So no I don't think that anything is being hurt from anyone.
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TheSterls

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#7 TheSterls
Member since 2009 • 3117 Posts

Maybe the ps3 is holding back multiplats on the 360, since that porting time could be used to polish them up more :roll:. The reality is the consoles have the same horsepower, and they're both holding back the pc.

topgunmv

UNC2 and Killzone 2 say otherwise . And judging by the new God of War 3 pics the 360 is getting left in the dust.

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WilliamRLBaker

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#9 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="topgunmv"]

Maybe the ps3 is holding back multiplats on the 360, since that porting time could be used to polish them up more :roll:. The reality is the consoles have the same horsepower, and they're both holding back the pc.

TheSterls

UNC2 and Killzone 2 say otherwise . And judging by the new God of War 3 pics the 360 is getting left in the dust.

lol okay so the topic of conversation is multiplatform titles...your poof is exclusives? think about the logic behind that for a 2nd...oh and the trailer and screens for halo reach put it onpar with uncharted 2 and thats a simple fact. But think about the logic behind that, some how the proof that the ps3 isn't holding the 360 back in multiplatforms is exclusives? yet....the 360 can play ff13 and RE5 match on match with the ps3...think about the flawed logic you just used.
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navyguy21

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#10 navyguy21
Member since 2003 • 17886 Posts
OMG, not this crap again :roll:
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alextherussian

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#11 alextherussian
Member since 2009 • 2642 Posts
Last Gen the PS2 was the weakest console, not by a little or arguable amount, but by a lot. Despite this it was widely acknowledged to be the best console of the Generation for the wide variety of very high quality games it housed. Moral is, hardware does not matter as much as the experience it provides, strongest does not mean best (and that applies to more then just video games)....
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iKINGBOBi

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#12 iKINGBOBi
Member since 2009 • 1083 Posts

[QUOTE="TheSterls"]

[QUOTE="topgunmv"]

Maybe the ps3 is holding back multiplats on the 360, since that porting time could be used to polish them up more :roll:. The reality is the consoles have the same horsepower, and they're both holding back the pc.

WilliamRLBaker

UNC2 and Killzone 2 say otherwise . And judging by the new God of War 3 pics the 360 is getting left in the dust.

lol okay so the topic of conversation is multiplatform titles...your poof is exclusives? think about the logic behind that for a 2nd...oh and the trailer and screens for halo reach put it onpar with uncharted 2 and thats a simple fact. But think about the logic behind that, some how the proof that the ps3 isn't holding the 360 back in multiplatforms is exclusives? yet....the 360 can play ff13 and RE5 match on match with the ps3...think about the flawed logic you just used.

actually, this topic is about exclusives and multiplats

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iKINGBOBi

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#13 iKINGBOBi
Member since 2009 • 1083 Posts

OMG, not this crap again :roll:navyguy21

Ok, if no one will read the article:roll:, the gist of it is that PS3 has the ability to do 16xMSAA. Digital Foundry is the testers, and developers Pandemic made quotes about it as well.

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peaceoutmedusa

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#14 peaceoutmedusa
Member since 2010 • 2130 Posts
Last Gen the PS2 was the weakest console, not by a little or arguable amount, but by a lot. Despite this it was widely acknowledged to be the best console of the Generation for the wide variety of very high quality games it housed. Moral is, hardware does not matter as much as the experience it provides, strongest does not mean best (and that applies to more then just video games)....alextherussian
But both is even better!!!! And in this case, the PS3= FTW!!!!!!!!
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WilliamRLBaker

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#15 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="WilliamRLBaker"][QUOTE="TheSterls"]

UNC2 and Killzone 2 say otherwise . And judging by the new God of War 3 pics the 360 is getting left in the dust.

iKINGBOBi

lol okay so the topic of conversation is multiplatform titles...your poof is exclusives? think about the logic behind that for a 2nd...oh and the trailer and screens for halo reach put it onpar with uncharted 2 and thats a simple fact. But think about the logic behind that, some how the proof that the ps3 isn't holding the 360 back in multiplatforms is exclusives? yet....the 360 can play ff13 and RE5 match on match with the ps3...think about the flawed logic you just used.

actually, this topic is about exclusives and multiplats

actually its not, because no ones going to read your n4g article the thread is about multiplats you mentioned no exclusives or any games for that matter beyond ff13 and GTA4 both multiplatform games you set the presidence of multiplatform games. so its about multiplats.
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peaceoutmedusa

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#16 peaceoutmedusa
Member since 2010 • 2130 Posts

[QUOTE="navyguy21"]OMG, not this crap again :roll:iKINGBOBi

Ok, if no one will read the article:roll:, the gist of it is that PS3 has the ability to do 16xMSAA. Digital Foundry is the testers, and developers Pandemic made quotes about it as well.

I read some of it, and what they said in that article does seem legit!!!!!!!!
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WilliamRLBaker

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#17 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="navyguy21"]OMG, not this crap again :roll:iKINGBOBi

Ok, if no one will read the article:roll:, the gist of it is that PS3 has the ability to do 16xMSAA. Digital Foundry is the testers, and developers Pandemic made quotes about it as well.

yep 16X and yet most games dont use it, dont have the abbility to use it...hmmmm
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topgunmv

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#18 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="navyguy21"]OMG, not this crap again :roll:iKINGBOBi

Ok, if no one will read the article:roll:, the gist of it is that PS3 has the ability to do 16xMSAA. Digital Foundry is the testers, and developers Pandemic made quotes about it as well.

I did read the article. They compared the ps3 to maximum security data centers used by the government. That alone should have told you to avoid making this thread.

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peaceoutmedusa

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#19 peaceoutmedusa
Member since 2010 • 2130 Posts
[QUOTE="WilliamRLBaker"][QUOTE="iKINGBOBi"]

OMG, not this crap again :roll:navyguy21

Ok, if no one will read the article:roll:, the gist of it is that PS3 has the ability to do 16xMSAA. Digital Foundry is the testers, and developers Pandemic made quotes about it as well.

yep 16X and yet most games dont use it, dont have the abbility to use it...hmmmm

I fail to see your point. We are talking about what will happen in the future for the PS3 games.
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iKINGBOBi

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#20 iKINGBOBi
Member since 2009 • 1083 Posts

[QUOTE="iKINGBOBi"]

[QUOTE="navyguy21"]OMG, not this crap again :roll:WilliamRLBaker

Ok, if no one will read the article:roll:, the gist of it is that PS3 has the ability to do 16xMSAA. Digital Foundry is the testers, and developers Pandemic made quotes about it as well.

yep 16X and yet most games dont use it, dont have the abbility to use it...hmmmm

Look, I didn't write the article dude, so keep your sarcasm to yourself.

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alextherussian

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#21 alextherussian
Member since 2009 • 2642 Posts
[QUOTE="alextherussian"]Last Gen the PS2 was the weakest console, not by a little or arguable amount, but by a lot. Despite this it was widely acknowledged to be the best console of the Generation for the wide variety of very high quality games it housed. Moral is, hardware does not matter as much as the experience it provides, strongest does not mean best (and that applies to more then just video games)....peaceoutmedusa
But both is even better!!!! And in this case, the PS3= FTW!!!!!!!!

Passionate...
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alextherussian

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#22 alextherussian
Member since 2009 • 2642 Posts

[QUOTE="WilliamRLBaker"][QUOTE="iKINGBOBi"]

Ok, if no one will read the article:roll:, the gist of it is that PS3 has the ability to do 16xMSAA. Digital Foundry is the testers, and developers Pandemic made quotes about it as well.

iKINGBOBi

yep 16X and yet most games dont use it, dont have the abbility to use it...hmmmm

Look, I didn't write the article dude, so keep your sarcasm to yourself.

But you posted it and discussed how the 360 is holding back the PS3. His sarcasm is quite fitting, if you would like him to not comment on your opinions and articles then you shouldnt be posting them in the first place..
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TheSterls

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#23 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="topgunmv"]

Maybe the ps3 is holding back multiplats on the 360, since that porting time could be used to polish them up more :roll:. The reality is the consoles have the same horsepower, and they're both holding back the pc.

WilliamRLBaker

UNC2 and Killzone 2 say otherwise . And judging by the new God of War 3 pics the 360 is getting left in the dust.

lol okay so the topic of conversation is multiplatform titles...your poof is exclusives? think about the logic behind that for a 2nd...oh and the trailer and screens for halo reach put it onpar with uncharted 2 and thats a simple fact. But think about the logic behind that, some how the proof that the ps3 isn't holding the 360 back in multiplatforms is exclusives? yet....the 360 can play ff13 and RE5 match on match with the ps3...think about the flawed logic you just used.

There is no flawed logic , and the fact you think Halo: Reach is on the lvl of UNC2 is a problem right there especially when Bungie is notroirous for adding extra details in there realtime cutscenes you can even see the textures pop in on Halo 3. And no FF13 does not do near as well as it would have done if it was done on the PS3 exclusivley. For one you use to be able to backtrack in FF to previous towns that will now be gone due ot the fact the 360 has to use multiple disk.

Now lets see why im using exclusives, first of all lets take UNC2 for an example which one the best graphics award on every website. It wasnt RE5 or AC2 that got it was it? No it was UNC2 why? Becaue it looks far better. Does that mean the 360 holds it back on all multiplats? No i dont think so RE5 would have been good either way but there are no exclusvies right now on the 360 that equal KZ2 or UNC2 and God of War 3is on a wholel evel beyond anything onc onsoles.

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vegan_cannibal

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#24 vegan_cannibal
Member since 2005 • 244 Posts
Its funny when people start throwing technical terms around and assuming things. Anyways, if what your are saying is true, GTA 4 was "held back" by the 360.. Still it looked better on 360. Just like a million other multiplats out there, except maybe a recent few. I find that surprising. I favor PS3 more than 360, but I wouldnt make claims like "holding back"
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iKINGBOBi

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#25 iKINGBOBi
Member since 2009 • 1083 Posts

[QUOTE="iKINGBOBi"]

[QUOTE="navyguy21"]OMG, not this crap again :roll:topgunmv

Ok, if no one will read the article:roll:, the gist of it is that PS3 has the ability to do 16xMSAA. Digital Foundry is the testers, and developers Pandemic made quotes about it as well.

I did read the article. They compared the ps3 to maximum security data centers used by the government. That alone should have told you to avoid making this thread.

selective reading is fun:)

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TheSterls

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#26 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="iKINGBOBi"]

[QUOTE="WilliamRLBaker"] yep 16X and yet most games dont use it, dont have the abbility to use it...hmmmmalextherussian

Look, I didn't write the article dude, so keep your sarcasm to yourself.

But you posted it and discussed how the 360 is holding back the PS3. His sarcasm is quite fitting, if you would like him to not comment on your opinions and articles then you shouldnt be posting them in the first place..

The 16x AA technique is new and it will be used in future games from what i here , its basically a edge blurring technique and no its not anything the 360 can do as it has to be done on the SPU's.

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iKINGBOBi

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#27 iKINGBOBi
Member since 2009 • 1083 Posts

[QUOTE="iKINGBOBi"]

[QUOTE="WilliamRLBaker"] yep 16X and yet most games dont use it, dont have the abbility to use it...hmmmmalextherussian

Look, I didn't write the article dude, so keep your sarcasm to yourself.

But you posted it and discussed how the 360 is holding back the PS3. His sarcasm is quite fitting, if you would like him to not comment on your opinions and articles then you shouldnt be posting them in the first place..

His sarcasm isn't fitting at all, PS3 games already look a lot better than anything on 360. Isn't that proof enough

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TheSterls

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#28 TheSterls
Member since 2009 • 3117 Posts

Its funny when people start throwing technical terms around and assuming things. Anyways, if what your are saying is true, GTA 4 was "held back" by the 360.. Still it looked better on 360. Just like a million other multiplats out there, except maybe a recent few. I find that surprising. I favor PS3 more than 360, but I wouldnt make claims like "holding back"vegan_cannibal

I dont think GTA4 looked better on 360 in fact the PS3 version had a more realistic color tone an better performance. Yet ive read 6 diffrent websites and magazine reviews on it and there opionions were split on which one they thought looked better.

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iKINGBOBi

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#29 iKINGBOBi
Member since 2009 • 1083 Posts

Its funny when people start throwing technical terms around and assuming things. Anyways, if what your are saying is true, GTA 4 was "held back" by the 360.. Still it looked better on 360. Just like a million other multiplats out there, except maybe a recent few. I find that surprising. I favor PS3 more than 360, but I wouldnt make claims like "holding back"vegan_cannibal

actually, according to IGN, the PS3 version of GTA4 looked better. 360 is holding back PS3 because of the DVD drive, lack of standard HDD, not to mention the cell has a lot of untapped potential according to this article. Jus saying

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alextherussian

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#30 alextherussian
Member since 2009 • 2642 Posts

[QUOTE="alextherussian"][QUOTE="iKINGBOBi"]

Look, I didn't write the article dude, so keep your sarcasm to yourself.

TheSterls

But you posted it and discussed how the 360 is holding back the PS3. His sarcasm is quite fitting, if you would like him to not comment on your opinions and articles then you shouldnt be posting them in the first place..

The 16x AA technique is new and it will be used in future games from what i here , its basically a edge blurring technique and no its not anything the 360 can do as it has to be done on the SPU's.

The one game this technique was used in, looks identical on the 360. Identical to the human eye anyway, if you need frame by frame analysis to find the differences in a games visuals your looking to hard and you have to much free time on your hands....
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iKINGBOBi

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#31 iKINGBOBi
Member since 2009 • 1083 Posts

I wonder what future PS3 games will look like with this new technique

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TheSterls

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#32 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="alextherussian"] But you posted it and discussed how the 360 is holding back the PS3. His sarcasm is quite fitting, if you would like him to not comment on your opinions and articles then you shouldnt be posting them in the first place..alextherussian

The 16x AA technique is new and it will be used in future games from what i here , its basically a edge blurring technique and no its not anything the 360 can do as it has to be done on the SPU's.

The one game this technique was used in, looks identical on the 360. Identical to the human eye anyway, if you need frame by frame analysis to find the differences in a games visuals your looking to hard and you have to much free time on your hands....

Wow you pretty much owned yourself on that one. Digtial foundry said its equivlent to 16x AA and thats the arguement you hermtis have been using for years on why PC games look SO MUCH BETTER THEN CONSOLE GAMES and I find it ironic you say I have to much free time on my hands when you have about 800 more post then me.

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alextherussian

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#33 alextherussian
Member since 2009 • 2642 Posts

His sarcasm isn't fitting at all, PS3 games already look a lot better than anything on 360. Isn't that proof enough

iKINGBOBi

For the average person yes. For the people on this board (and thus your target audience) no. From a hardware perspective the two consoles are very comparable (ign did a 10 page in depth review on the specifications when they first came out, your welcome to look for it if you wish).

.

From games the PS3 clearly has the prettier games, but the fact is that on average they are very similar. Who is to say that based on this information, a game with the same budget, time and developer skill wouldn't look the same or better on the 360...

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pamplinas322

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#34 pamplinas322
Member since 2008 • 539 Posts
Wasn't that Kaz Hirai's goal?
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topgunmv

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#35 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="topgunmv"]

[QUOTE="iKINGBOBi"]

Ok, if no one will read the article:roll:, the gist of it is that PS3 has the ability to do 16xMSAA. Digital Foundry is the testers, and developers Pandemic made quotes about it as well.

iKINGBOBi

I did read the article. They compared the ps3 to maximum security data centers used by the government. That alone should have told you to avoid making this thread.

selective reading is fun:)

It's the first thing mentioned in the article. It'd only be selective if for some reason I read from the bottom up.

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alextherussian

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#36 alextherussian
Member since 2009 • 2642 Posts

[QUOTE="alextherussian"][QUOTE="TheSterls"]

The 16x AA technique is new and it will be used in future games from what i here , its basically a edge blurring technique and no its not anything the 360 can do as it has to be done on the SPU's.

TheSterls

The one game this technique was used in, looks identical on the 360. Identical to the human eye anyway, if you need frame by frame analysis to find the differences in a games visuals your looking to hard and you have to much free time on your hands....

Wow you pretty much owned yourself on that one. Digtial foundry said its equivlent to 16x AA and thats the arguement you hermtis have been using for years on why PC games look SO MUCH BETTER THEN CONSOLE GAMES and I find it ironic you say I have to much free time on my hands when you have about 800 more post then me.

haha, do be calm....This technique is not 16AA, it tries to emulate it, the one example of it being used is not particularly impressive. Basically your claiming this this is amazing, but the one example currently of it really doesnt show it to be anything special...
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TheSterls

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#37 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="alextherussian"] The one game this technique was used in, looks identical on the 360. Identical to the human eye anyway, if you need frame by frame analysis to find the differences in a games visuals your looking to hard and you have to much free time on your hands....alextherussian

Wow you pretty much owned yourself on that one. Digtial foundry said its equivlent to 16x AA and thats the arguement you hermtis have been using for years on why PC games look SO MUCH BETTER THEN CONSOLE GAMES and I find it ironic you say I have to much free time on my hands when you have about 800 more post then me.

haha, do be calm....This technique is not 16AA, it tries to emulate it, the one example of it being used is not particularly impressive. Basically your claiming this this is amazing, but the one example currently of it really doesnt show it to be anything special...

Where did I say it was amazing? It simply gives the illusion of 16x AA acording to digtial foundry. A acutally dont think its that big of a deal as i sit about 4 feet away from my HDTV and even 2x AA elimates most jaggies for me. If you want to talk about why I think the 360 holds the PS3 back its a simple fact I just think KZ2 and UNC2 look better then anything on the 360 and I wish more devs would use the PS3 as there primary platform. I simply dont see any 360 exclusives that look far better then what was coming out for the system in 2008 while the PS3 seems to continue to raise the bar for itself each year.

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#38 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="alextherussian"][QUOTE="TheSterls"]

Wow you pretty much owned yourself on that one. Digtial foundry said its equivlent to 16x AA and thats the arguement you hermtis have been using for years on why PC games look SO MUCH BETTER THEN CONSOLE GAMES and I find it ironic you say I have to much free time on my hands when you have about 800 more post then me.

TheSterls

haha, do be calm....This technique is not 16AA, it tries to emulate it, the one example of it being used is not particularly impressive. Basically your claiming this this is amazing, but the one example currently of it really doesnt show it to be anything special...

Where did I say it was amazing? It simply gives the illusion of 16x AA acording to digtial foundry. A acutally dont think its that big of a deal as i sit about 4 feet away from my HDTV and even 2x AA elimates most jaggies for me. If you want to talk about why I think the 360 holds the PS3 back its a simply fact I just think KZ2 and UNC2 look better then anything on the 360 and I wish more devs would use the PS3 as there primary platform. I simply dont see any 360 exclusives that look far better then what was coming out for the system in 2008 while the PS3 seems to continue to raise the bar for itself.

Do you think that maybe that could have something to do with Forza3 being the only really big exclusive release for the 360 this year?

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djsifer01

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#39 djsifer01
Member since 2005 • 7238 Posts
If we see better looking exclusives than UC2 i will believe it.
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vegan_cannibal

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#40 vegan_cannibal
Member since 2005 • 244 Posts

[QUOTE="vegan_cannibal"]Its funny when people start throwing technical terms around and assuming things. Anyways, if what your are saying is true, GTA 4 was "held back" by the 360.. Still it looked better on 360. Just like a million other multiplats out there, except maybe a recent few. I find that surprising. I favor PS3 more than 360, but I wouldnt make claims like "holding back"iKINGBOBi

actually, according to IGN, the PS3 version of GTA4 looked better. 360 is holding back PS3 because of the DVD drive, lack of standard HDD, not to mention the cell has a lot of untapped potential according to this article. Jus saying

I agree. The cell does have untapped potential. When I said its funny that people throw technical terms I didnt mean specifically you. Except for the holding back part. Someone told me GTA looked better on 360. But I do know first hand that many other exclusives do look better on 360. Fallout? Also, I dont think that GTA would be much better or like twice as bigger if it were an exclusive. Only a first party dev would go through that trouble. Hopefully I will be proved wrong when something like Agent comes two three years down the line and completely blows off the 360. But for now, I think that the 360 and PS3 are pretty much at par. For now..
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TheSterls

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#41 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="alextherussian"] haha, do be calm....This technique is not 16AA, it tries to emulate it, the one example of it being used is not particularly impressive. Basically your claiming this this is amazing, but the one example currently of it really doesnt show it to be anything special...topgunmv

Where did I say it was amazing? It simply gives the illusion of 16x AA acording to digtial foundry. A acutally dont think its that big of a deal as i sit about 4 feet away from my HDTV and even 2x AA elimates most jaggies for me. If you want to talk about why I think the 360 holds the PS3 back its a simply fact I just think KZ2 and UNC2 look better then anything on the 360 and I wish more devs would use the PS3 as there primary platform. I simply dont see any 360 exclusives that look far better then what was coming out for the system in 2008 while the PS3 seems to continue to raise the bar for itself.

Do you think that maybe that could have something to do with Forza3 being the only really big exclusive release for the 360 this year?

Whos fault is that?

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mayceV

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#42 mayceV
Member since 2008 • 4633 Posts
[QUOTE="TheSterls"]

[QUOTE="alextherussian"][QUOTE="TheSterls"]

Wow you pretty much owned yourself on that one. Digtial foundry said its equivlent to 16x AA and thats the arguement you hermtis have been using for years on why PC games look SO MUCH BETTER THEN CONSOLE GAMES and I find it ironic you say I have to much free time on my hands when you have about 800 more post then me.

haha, do be calm....This technique is not 16AA, it tries to emulate it, the one example of it being used is not particularly impressive. Basically your claiming this this is amazing, but the one example currently of it really doesnt show it to be anything special...

Where did I say it was amazing? It simply gives the illusion of 16x AA acording to digtial foundry. A acutally dont think its that big of a deal as i sit about 4 feet away from my HDTV and even 2x AA elimates most jaggies for me. If you want to talk about why I think the 360 holds the PS3 back its a simply fact I just think KZ2 and UNC2 look better then anything on the 360 and I wish more devs would use the PS3 as there primary platform. I simply dont see any 360 exclusives that look far better then what was coming out for the system in 2008 while the PS3 seems to continue to raise the bar for itself.

but remember MS has 6 1st party, Sony has 14+. Lionhead released a game last year, 09 is down time. Rare for some reason didn't release anything in 09(strnage cause usually it releases 1-2 games every year) I guess its down time, Turn 10 made forza 3 which looks great and played better.343 industry is still putting its self together and wingnut -I really don't know why MS even bothered with wingnut. But 360 will (hopefully) start producing better games after halo reach when the x engine is released heres a thread about it: http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=27141754 anyway I got nothing to worry about I really couldn't care less for eye popping visuals.
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topgunmv

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#43 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="topgunmv"]

[QUOTE="TheSterls"]

Where did I say it was amazing? It simply gives the illusion of 16x AA acording to digtial foundry. A acutally dont think its that big of a deal as i sit about 4 feet away from my HDTV and even 2x AA elimates most jaggies for me. If you want to talk about why I think the 360 holds the PS3 back its a simply fact I just think KZ2 and UNC2 look better then anything on the 360 and I wish more devs would use the PS3 as there primary platform. I simply dont see any 360 exclusives that look far better then what was coming out for the system in 2008 while the PS3 seems to continue to raise the bar for itself.

TheSterls

Do you think that maybe that could have something to do with Forza3 being the only really big exclusive release for the 360 this year?

Whos fault is that?

So are you trying to avoid my point by moving on to something different?

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TheSterls

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#44 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="topgunmv"]

Do you think that maybe that could have something to do with Forza3 being the only really big exclusive release for the 360 this year?

topgunmv

Whos fault is that?

So are you trying to avoid my point by moving on to something different?

No, that is my point Micrsosoft needs to make more exclusive titles and they simply dont do it. And although last year was a dead year we have already seen some of what they have coming for this year. Halo: Reach looks solid but certianly not better then KZ2 especially consdidering its just a trailer and we all know how bungie adds extra details on there traielrs. The other huge game is Alan Wake which also looks great but I dont see that looking better then UNC2 are even RE5. The PS3 on the other hand already has God of War3 and the people that have seen it are already saying the near final build sets a new bar. Why are we not getting that reaction from any future 360 titles?

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Tessellation

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#45 Tessellation
Member since 2009 • 9297 Posts
the gist of it is that PS3 has the ability to do 16xMSAA.iKINGBOBi
I just had a laugh... with what memory is going the ps3 to do 16xMSAA :lol: ? unless the game is running at 800x600 :lol: and please that ''new'' technique can be done easily on xbox 360 and especially PC,developers just haven't try yet..why go with that when PC and Xbox 360 can easily use the traditional anti aliasing.
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TheSterls

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#46 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="iKINGBOBi"]the gist of it is that PS3 has the ability to do 16xMSAA.Tessellation
I just had a laugh... with what memory is going the ps3 to do 16xMSAA :lol: ? unless the game is running at 800x600 :lol: and please that ''new'' technique can be done easily on xbox 360 and especially PC,developers just haven't try yet..why go with that when PC and Xbox 360 can easily use the traditional anti aliasing.

Because it looks as good as 16xMSAA there is virtually on diffrence and all it does is take up part of an SPU rather then hog the memory .The 360 could do nowhere near 16xMSAAA on any of its game it usually does around 4 to none. And the highest end pc games run like garbage if you try to jack it up to 16xMSAA at a decent resolution. Im not stating that the PS3 has some hidden power but it is a useful technique for a system that has limited ram.

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Shad0ki11

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#47 Shad0ki11
Member since 2006 • 12576 Posts

PS3 and its hardware isn't a mystery to developers. They need to know everything about a console before they develop for it.

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topgunmv

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#48 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="topgunmv"]

[QUOTE="TheSterls"]

Whos fault is that?

TheSterls

So are you trying to avoid my point by moving on to something different?

No, that is my point Micrsosoft needs to make more exclusive titles and they simply dont do it. And although last year was a dead year we have already seen some of what they have coming for this year. Halo: Reach looks solid but certianly not better then KZ2 especially consdidering its just a trailer and we all know how bungie adds extra details on there traielrs. The other huge game is Alan Wake which also looks great but I dont see that looking better then UNC2 are even RE5. The PS3 on the other hand already has God of War3 and the people that have seen it are already saying the near final build sets a new bar. Why are we not getting that reaction from any future 360 titles?

As far as I know there haven't been any playable demo's for the 360's 2010 lineup yet.

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TheSterls

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#49 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="topgunmv"]

So are you trying to avoid my point by moving on to something different?

topgunmv

No, that is my point Micrsosoft needs to make more exclusive titles and they simply dont do it. And although last year was a dead year we have already seen some of what they have coming for this year. Halo: Reach looks solid but certianly not better then KZ2 especially consdidering its just a trailer and we all know how bungie adds extra details on there traielrs. The other huge game is Alan Wake which also looks great but I dont see that looking better then UNC2 are even RE5. The PS3 on the other hand already has God of War3 and the people that have seen it are already saying the near final build sets a new bar. Why are we not getting that reaction from any future 360 titles?

As far as I know there haven't been any playable demo's for the 360's 2010 lineup yet.

Theres lots of gameplay trailers and impressions of Alan Wake. Also ME2 was another one I forgot to mention . Im sure it will look great as did the first one but IGN said it wasnt a big leap from the original.

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topgunmv

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#50 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="topgunmv"]

[QUOTE="TheSterls"]

No, that is my point Micrsosoft needs to make more exclusive titles and they simply dont do it. And although last year was a dead year we have already seen some of what they have coming for this year. Halo: Reach looks solid but certianly not better then KZ2 especially consdidering its just a trailer and we all know how bungie adds extra details on there traielrs. The other huge game is Alan Wake which also looks great but I dont see that looking better then UNC2 are even RE5. The PS3 on the other hand already has God of War3 and the people that have seen it are already saying the near final build sets a new bar. Why are we not getting that reaction from any future 360 titles?

TheSterls

As far as I know there haven't been any playable demo's for the 360's 2010 lineup yet.

Theres lots of gameplay trailers and impressions of Alan Wake. Also ME2 was another one I forgot to mention . Im sure it will look great as did the first one but IGN said it wasnt a big leap from the original.

Well We'll see when they release.