someone translate it to us non master race scum.campzorIt will be a console that plays games.
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[QUOTE="loosingENDS"][QUOTE="clyde46"] http://www.nvidia.com/object/cuda_home_new.html T Try again noob. clyde46
Irrelevant link is irrelevant
No its not, you can't dance around this one.I just did
Because it is not even relevant
No its not, you can't dance around this one. clyde46
I just did
Because it is not even relevant
You said the PC can't do parallel processing, I proved that it can. Nvidia TCC low latency driver disables graphics related functions.[QUOTE="ronvalencia"][QUOTE="tormentos"] Not at the same time with graphics did you fu**ing see the chart,PC had to stop one to do the other is the biggest argument now on Beyodn3D because that is true,sony actually added customization to the GPU dude something not found on current GCN.tormentos
AMD's GCN ISA documents shows compute partition capability.
From http://amddevcentral.com/afds/assets/presentations/2620_final.pdf
Slide 3: "Multiple Engine Architecture with Multi-Task Capabilities"
Slide 6: "Independent & Concurrent Grid/Group Dispatcher", "Background task scheduling"
Multiple task at once is not the same as running graphics and compute at once,multiple graphics task at once multiple compute task at once,it doesn't any were say the 2 at the same time,period you can't do that give it up... The context is with slide 40.Slide 40: "Multiple Concurrent Contexts", "Multiple ACE paths"
Topics like http://beyond3d.com/showthread.php?t=62936&page=45 is not looking at GCN ISA docs i.e. the document for driver programmers.
From http://www.amd.com/br/Documents/GCN_Architecture_whitepaper.pdf
The graphics pipeline is orchestrated using the same set of techniques as the ACEs. Each stage of the 3D pipeline can operate concurrently, as can any ACEs - page 13
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