PS4 GPU already down to $144.99

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Supes_24

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#101 Supes_24
Member since 2013 • 87 Posts

This thread is so dumb

seanmcloughlin
What did you expect? It's SW for crying out loud. It's full of immaturity. I come here just to get a laugh at all the kids arguing over concoles and PC crap. It's quite hilarious. Grab a beer and scroll the threads, you'll have a great time. Just wait til you see one of the replies to my post from some kid. I may spit up my drink, lol!!
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Kinthalis

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#102 Kinthalis
Member since 2002 • 5503 Posts

[QUOTE="savagetwinkie"] well its worse for PC gamers, thats even LESS games that will be targeted for high end machines, the enthusiasts market is going to shrivel into it's own assfaizan_faizan
That's not true. I expect less, or not at all, console ports to PC. This time, it will be PC ports to consoles.

 

Exactly. It's hard to get more "console centric" a developer than Infinity Ward. They own the largest console franchise ont he planet. And THEY are putting higher quality assets on the PC version of the next COD over what's going to be available on the "next gen" consoles.

 

All manner of developers and publishers are on record saying that they will be developing for PC and porting to consoles. It's the best possible workflow.

 

So expect your cr@ppy already outdated by like 2 years, consoles to age POORLY.

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savagetwinkie

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#103 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="Wickerman777"]

Let's look at your three examples though.

Genesis came out 2 years before SNES so it had a big head start. I can't remember who finished with more total sales but SNES was definitely outselling Genesis in the later years.

360 got a year head start and was ahead for a while but PS3 passed it eventually.

Xbox vs PS2 is really the only example you provided here where the weaker console dominated the more powerful one throughout their lifespans.

Being more powerful doesn't guarantee anything but it's certainly better to have more juice than your competetor does.

Wickerman777

umm wii, psx, ps2 were all lesser systems and dominated, sega isn't a good example because they are stupid and run like chickens. They were winning in the US but for some reason, i can't remember why, bailed on their system.

Meh, all this crap about the weaker system usually winning is just that ... crap. What y'all should really be saying is that being first helps. Well duh, it certainly does. When that happens the latter console, and usually more powerful one, has to play catch-up for a while. But it ain't all that uncommon at all for the late-to-the-party and more powerful console to eventually catch up and perhaps even surpass the weaker, earlier console.

Xbox One vs PS4 is a little bit of a different animal though. Usually when you've got a power-chasm like this between two consoles it's because one of them came out a year earlier. But that ain't the case here. Both are launching in the same window so Xbox One ain't gonna be able to build up the big early lead that weaker consoles usually do.

Its definitly not all about power, like ps2 released after dream cast. What ends up winning are systems with a healthy amount of games in variety, psx, snes, ps2, all had that, ps3 ended up with more releases in the end 360 was basically a ps3 without blu-ray, exclusives, and paid online... ps3 was the better system not because of power but because of games.
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savagetwinkie

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#104 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="faizan_faizan"][QUOTE="savagetwinkie"] well its worse for PC gamers, thats even LESS games that will be targeted for high end machines, the enthusiasts market is going to shrivel into it's own ass

That's not true. I expect less, or not at all, console ports to PC. This time, it will be PC ports to consoles.

prepare to be disappointing because in the end the LCD will be the lead platform. Just because they share a x86 cpu means nothing. I don't get why people seem to think this means it will be any easier porting from pc's. Its the difference from a compiler flag. In the end they'll target the Consoles first and create upscaled settings for PC.
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Wickerman777

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#105 Wickerman777
Member since 2013 • 2164 Posts

[QUOTE="Wickerman777"]

[QUOTE="savagetwinkie"] umm wii, psx, ps2 were all lesser systems and dominated, sega isn't a good example because they are stupid and run like chickens. They were winning in the US but for some reason, i can't remember why, bailed on their system.savagetwinkie

Meh, all this crap about the weaker system usually winning is just that ... crap. What y'all should really be saying is that being first helps. Well duh, it certainly does. When that happens the latter console, and usually more powerful one, has to play catch-up for a while. But it ain't all that uncommon at all for the late-to-the-party and more powerful console to eventually catch up and perhaps even surpass the weaker, earlier console.

Xbox One vs PS4 is a little bit of a different animal though. Usually when you've got a power-chasm like this between two consoles it's because one of them came out a year earlier. But that ain't the case here. Both are launching in the same window so Xbox One ain't gonna be able to build up the big early lead that weaker consoles usually do.

Its definitly not all about power, like ps2 released after dream cast. What ends up winning are systems with a healthy amount of games in variety, psx, snes, ps2, all had that, ps3 ended up with more releases in the end 360 was basically a ps3 without blu-ray, exclusives, and paid online... ps3 was the better system not because of power but because of games.

I never said it was all about power. You can have more power and still lose. But having more power is certainly a good thing.

And yes, PS3 is gonna finish ahead of 360 by a hair (It's such a razor-thin margin that it's practically a tie) but I disagree with you about it being better. If I had to decide it 10 times over again I'd pick 360 over PS3 10 more times.

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savagetwinkie

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#106 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="Wickerman777"]

Meh, all this crap about the weaker system usually winning is just that ... crap. What y'all should really be saying is that being first helps. Well duh, it certainly does. When that happens the latter console, and usually more powerful one, has to play catch-up for a while. But it ain't all that uncommon at all for the late-to-the-party and more powerful console to eventually catch up and perhaps even surpass the weaker, earlier console.

Xbox One vs PS4 is a little bit of a different animal though. Usually when you've got a power-chasm like this between two consoles it's because one of them came out a year earlier. But that ain't the case here. Both are launching in the same window so Xbox One ain't gonna be able to build up the big early lead that weaker consoles usually do.

Wickerman777

Its definitly not all about power, like ps2 released after dream cast. What ends up winning are systems with a healthy amount of games in variety, psx, snes, ps2, all had that, ps3 ended up with more releases in the end 360 was basically a ps3 without blu-ray, exclusives, and paid online... ps3 was the better system not because of power but because of games.

I never said it was all about power. You can have more power and still lose. But having more power is certainly a good thing.

And yes, PS3 is gonna finish ahead of 360 by a hair (It's such a razor-thin margin that it's practically a tie) but I disagree with you about it being better. If I had to decide it 10 times over again I'd pick 360 over PS3 10 more times.

I never said it was better, i said it ended with more variety and exclusive releases. This is what matters most in the end, I'm buying an xbone because i like the games more, not because its a better system.
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omho88

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#107 omho88
Member since 2007 • 3967 Posts
Sony shops on Newegg?navyguy21
TC figured it out :D
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Kinthalis

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#108 Kinthalis
Member since 2002 • 5503 Posts

[QUOTE="faizan_faizan"][QUOTE="savagetwinkie"] well its worse for PC gamers, thats even LESS games that will be targeted for high end machines, the enthusiasts market is going to shrivel into it's own asssavagetwinkie
That's not true. I expect less, or not at all, console ports to PC. This time, it will be PC ports to consoles.

prepare to be disappointing because in the end the LCD will be the lead platform. Just because they share a x86 cpu means nothing. I don't get why people seem to think this means it will be any easier porting from pc's. Its the difference from a compiler flag. In the end they'll target the Consoles first and create upscaled settings for PC.

 

You're not a developer, hence why you don't know what you are tlaking about.

 

There are a number of reasons related to asset development and optimization, as well as renderer development that makes targetting PC then consoles an attractive proposition for most.

 

In 3 years developers will be releasing games on PC with higher rez textures, much more physics interation and particle effects, much more accurate per pixel effects, and longer view distances. Just like this generation, only it's startgin right out fo the gate.

 

You're right in that multi-plats won't feature truly expansive differences in terms of gameplay/world size/complexity. But there will be plenty of PC exclusives that WILL feature those things.

Like Rome II, for example. No game, not even on next gen consoles could handle 32,000 friggin units, all with AI, pathfinding and complex animations. The consoels don't have the CPU for it.

 

But PC's do. :P

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NEWMAHAY

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#109 NEWMAHAY
Member since 2012 • 3824 Posts
its not the same gpu.
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Wickerman777

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#110 Wickerman777
Member since 2013 • 2164 Posts

[QUOTE="Wickerman777"]

[QUOTE="savagetwinkie"] Its definitly not all about power, like ps2 released after dream cast. What ends up winning are systems with a healthy amount of games in variety, psx, snes, ps2, all had that, ps3 ended up with more releases in the end 360 was basically a ps3 without blu-ray, exclusives, and paid online... ps3 was the better system not because of power but because of games.savagetwinkie

I never said it was all about power. You can have more power and still lose. But having more power is certainly a good thing.

And yes, PS3 is gonna finish ahead of 360 by a hair (It's such a razor-thin margin that it's practically a tie) but I disagree with you about it being better. If I had to decide it 10 times over again I'd pick 360 over PS3 10 more times.

I never said it was better, i said it ended with more variety and exclusive releases. This is what matters most in the end, I'm buying an xbone because i like the games more, not because its a better system.

Well, thank Don Mattrick for that. He hung around just long enough to kill the Xbox brand.

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savagetwinkie

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#111 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="faizan_faizan"] That's not true. I expect less, or not at all, console ports to PC. This time, it will be PC ports to consoles.Kinthalis

prepare to be disappointing because in the end the LCD will be the lead platform. Just because they share a x86 cpu means nothing. I don't get why people seem to think this means it will be any easier porting from pc's. Its the difference from a compiler flag. In the end they'll target the Consoles first and create upscaled settings for PC.

 

You're not a developer, hence why you don't know what you are tlaking about.

 

There are a number of reasons related to asset development and optimization, as well as renderer development that makes targetting PC then consoles an attractive proposition for most.

 

In 3 years developers will be releasing games on PC with higher rez textures, much more physics interation and particle effects, much more accurate per pixel effects, and longer view distances. Just like this generation, only it's startgin right out fo the gate.

 

You're right in that multi-plats won't feature truly expansive differences in terms of gameplay/world size/complexity. But there will be plenty of PC exclusives that WILL feature those things.

Like Rome II, for example. No game, not even on next gen consoles could handle 32,000 friggin units, all with AI, pathfinding and complex animations. The consoels don't have the CPU for it.

 

But PC's do. :P

Actually I am a developer, just not a games developer but I do work with embedded systems and applications for them. If your going to build something for a bunch of different systems your best choice is to to with the most limited system and design everything around that. Games are software, and if you design somethign that won't work on a platform that you want to port your game onto you've made a bad decision right from the start. Thats why multiplatform games will eventually be made for consoles first then upscaled. Also i wouldn't' count the console cpu's out just yet. I imagine that a cpu like the ones in the consoles would be able to handle a game like rome 2. From what i hear jaguar has a short pipeline which is actually more efficient for branchy code like AI. So set up 8 threads and start processing ai tasks... it'll work. I wouldn't consider the CPU bad for ai, just bad for loading since it will have less throughput reading sequentially. Also the ai hasn't really been the strong point of tws so far so I wouldn't get all excited about it just yet.
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MK-Professor

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#112 MK-Professor
Member since 2009 • 4218 Posts

FACT number one: a HD7850(with only a 5% OC) equals in performance the PS4 GPU (all through the 1GB version is not going to cut it, you will definitely need the 2GB or 4GB version)

FACT number two: console optimization is a myth.

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Wickerman777

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#113 Wickerman777
Member since 2013 • 2164 Posts

FACT number one: a HD7850(with only a 5% OC) equals in performance the PS4 GPU (all through the 1GB version is not going to cut it, you will definitely need the 2GB or 4GB version)

FACT number two: console optimization is a myth.

MK-Professor

Bullshit. :roll:

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savagetwinkie

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#114 savagetwinkie
Member since 2008 • 7981 Posts

FACT number one: a HD7850(with only a 5% OC) equals in performance the PS4 GPU (all through the 1GB version is not going to cut it, you will definitely need the 2GB or 4GB version)

FACT number two: console optimization is a myth.

MK-Professor
fact # 2 is not a fact but truthfully i don't see the optimization being that big any more, the systems are getting more powerful so the overhead for the OS/API is getting more negligible.
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MK-Professor

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#115 MK-Professor
Member since 2009 • 4218 Posts

To all the people that talk about optimization, need to see that gpu's that have similar power to console gpu's can play games at console level. example, a prehistoric ati x1950pro(with similar power to the xbox gpu) link can play games like crysis2 with similar graphics and performance.

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MasterX666

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#116 MasterX666
Member since 2013 • 359 Posts

I don't get why people make such a big deal out of these things!

Don't buy a PS4 if you don't like it!

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Wickerman777

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#117 Wickerman777
Member since 2013 • 2164 Posts

I don't get why people make such a big deal out of these things!

Don't buy a PS4 if you don't like it!

MasterX666

Won't speak for others but I'm here cuz of boredom. Discussing such things is something to pass the time.

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robbie80

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#118 robbie80
Member since 2005 • 988 Posts

http://www.newegg.com/Product/Product.aspx?Item=N82E16814202004

How low the price will go until launch?

I bet $120.

True_Gamer_
and in other news the Gtx Titan still 982 dollar how long will it stay at a high prices what a pointless thread .
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Kinthalis

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#119 Kinthalis
Member since 2002 • 5503 Posts

[QUOTE="Kinthalis"]

[QUOTE="savagetwinkie"] prepare to be disappointing because in the end the LCD will be the lead platform. Just because they share a x86 cpu means nothing. I don't get why people seem to think this means it will be any easier porting from pc's. Its the difference from a compiler flag. In the end they'll target the Consoles first and create upscaled settings for PC.savagetwinkie

 

You're not a developer, hence why you don't know what you are tlaking about.

 

There are a number of reasons related to asset development and optimization, as well as renderer development that makes targetting PC then consoles an attractive proposition for most.

 

In 3 years developers will be releasing games on PC with higher rez textures, much more physics interation and particle effects, much more accurate per pixel effects, and longer view distances. Just like this generation, only it's startgin right out fo the gate.

 

You're right in that multi-plats won't feature truly expansive differences in terms of gameplay/world size/complexity. But there will be plenty of PC exclusives that WILL feature those things.

Like Rome II, for example. No game, not even on next gen consoles could handle 32,000 friggin units, all with AI, pathfinding and complex animations. The consoels don't have the CPU for it.

 

But PC's do. :P

Actually I am a developer, just not a games developer

 

Like I said, you're not a dev. I'm a software developer, not in the industry either, but I do have friends in the business. And I'm only rellaying what they are rellaying to me, and mroe importantly what the developers of the Frostbite engine have said, and what develoepr son the Ubisoft side of thigns have said, and what developer sont he Valve side of things have said.

 

They ALL say the same thing. That developing for PC and porting to consoles is the way to go, in msot cases. Specially now, given the similarity fo the architecture.

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Kinthalis

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#120 Kinthalis
Member since 2002 • 5503 Posts

[QUOTE="True_Gamer_"]

http://www.newegg.com/Product/Product.aspx?Item=N82E16814202004

How low the price will go until launch?

I bet $120.

robbie80

and in other news the Gtx Titan still 982 dollar how long will it stay at a high prices what a pointless thread .

 

Pathetic. At least try to bring somehting intelligent to the conversation.

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04dcarraher

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#121 04dcarraher
Member since 2004 • 23859 Posts

[QUOTE="MK-Professor"]

FACT number one: a HD7850(with only a 5% OC) equals in performance the PS4 GPU (all through the 1GB version is not going to cut it, you will definitely need the 2GB or 4GB version)

FACT number two: console optimization is a myth.

Wickerman777

Bullshit. :roll:

Optimization is not the magic that consoler's think it is. Optimization is just more finely tuned settings and assets to fit the hardware to get the most out of it with as little impact as possible with resources. Optimization does include alot compromises that have to be made to reach a set standard. Now with the upcoming consoles basically using current slightly modified pc parts that is based on x86 the wonders and fixes of optimization that may have been seen in the past on the PS3 or even PS2 will not be seen this time around in the same light.

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Tessellation

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#122 Tessellation
Member since 2009 • 9297 Posts
are you guys still schooling the old man that can't write unimpressive properly? lol unipresive :lol:
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Magescrew

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#123 Magescrew
Member since 2008 • 541 Posts

[QUOTE="Wickerman777"]

[QUOTE="MK-Professor"]

FACT number one: a HD7850(with only a 5% OC) equals in performance the PS4 GPU (all through the 1GB version is not going to cut it, you will definitely need the 2GB or 4GB version)

FACT number two: console optimization is a myth.

04dcarraher

Bullshit. :roll:

Optimization is not the magic that consoler's think it is. Optimization is just more finely tuned settings assets to fit the hardware to get the most out of it with as little impact as possible with resources. Optimization does include alot compromises that have to be made to reach a set standard. Now with the upcoming consoles basically using current slightly modified pc parts that is based on x86 the wonders and fixes of optimization that may have been seen in the past on the PS3 or even PS2 will not be seen this time around in the same light.

I used to believe in console optimization before I became a PC gamer, so I'll cut the cows and lemmings some slack. What is commonly mistaken as console optimization is really just devs upscaling low resolutions to look decent on a 60 inch screen. Even core 2 duo 8800gt machines in 2008 were running games like Fallout 3 better than consoles. Consoles are able to maintain 30fps gameplay for years and years because of low resolution and long load times, no more, no less. Exclusives of course get a bit of an edge in comparison to PCs of equivalent power, but even a game like Halo 4 or The Last of Us would probably run at 30 FPS+ at 720P on a graphics card like the 8800 Ultra or 4850.

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Kaz_Son

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#124 Kaz_Son
Member since 2013 • 1389 Posts
lol, that's not the PS4 GPU. OP is an idiot.
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04dcarraher

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#125 04dcarraher
Member since 2004 • 23859 Posts

[QUOTE="04dcarraher"]

[QUOTE="Wickerman777"]

Bullshit. :roll:

Magescrew

Optimization is not the magic that consoler's think it is. Optimization is just more finely tuned settings assets to fit the hardware to get the most out of it with as little impact as possible with resources. Optimization does include alot compromises that have to be made to reach a set standard. Now with the upcoming consoles basically using current slightly modified pc parts that is based on x86 the wonders and fixes of optimization that may have been seen in the past on the PS3 or even PS2 will not be seen this time around in the same light.

Exclusives of course get a bit of an edge in comparison to PCs of equivalent power, but even a game like Halo 4 or The Last of Us would probably run at 30 FPS+ at 720P on a graphics card like the 8800 Ultra or 4850.

That is still wrong, it being an exclusive has no bearing on the performance aspect with those pc gpu's. Halo 4 and The Last of Us would run double resolution and double the texture detail while being well above 30 fps.

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ayoox1

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#126 ayoox1
Member since 2010 • 197 Posts
[QUOTE="Tessellation"][QUOTE="ayoox1"][QUOTE="Tessellation"] that's a myth debunked long time ago,please continue trying :cool:

debunked? by who? john carmack say consoles achieve 2x more power then eqiuvalent PC, try running TLOU graphics or Halo 4 graphics on 512 mb of total RAM.. wont happen... console are much more strnger then equivalent PC parts :lol: stupid butthurt hermit

:lol: alt accounts trying hard,the fact that a 7 years old PC GPU runs the same games better than a ps3 or xbox 360 speaks louder than words.

exactly... cant show me PC running games with that much RAM only... fail... self ownage :cool: :lol: butthurt hermit.... john carmacks word>> some random person on the internet :cool:
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mastershake575

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#127 mastershake575
Member since 2007 • 8574 Posts

I paid less than $200 for my 7870xt @1.2ghz and its almost twice as fast as the ps4's GPU.......

By the time the consoles come out, your easily going to find a 7870ghz/660 for under $150 (both are faster). A 7850 2GB (which can reach 1050mhz without changing the volts) will probably be $120-130

You also have the lowend/midranged volanic island GPU's that are coming out this fall (new architecture + they will force price drops on everything).

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04dcarraher

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#128 04dcarraher
Member since 2004 • 23859 Posts

[QUOTE="Tessellation"][QUOTE="ayoox1"] debunked? by who? john carmack say consoles achieve 2x more power then eqiuvalent PC, try running TLOU graphics or Halo 4 graphics on 512 mb of total RAM.. wont happen... console are much more strnger then equivalent PC parts :lol: stupid butthurt hermitayoox1
:lol: alt accounts trying hard,the fact that a 7 years old PC GPU runs the same games better than a ps3 or xbox 360 speaks louder than words.

exactly... cant show me PC running games with that much RAM only... fail... self ownage :cool: :lol: butthurt hermit.... john carmacks word>> some random person on the internet :cool:

Your argument is flawed.....

It dont matter how much memory it takes to run a game, because the difference between loading all assets into memory vs stream/load as you go approach on current consoles is only that. Developers have to take compromises determining what to keep or take away/lower quality. The point of the argument here is about the processors/gpu's. Also the statement that JC was stating about optimization(more in-depth fine tuning) can allow upto 2x the performance with equal pc hardware is false. Because of the ample examples for gpu's from the same era and nearly the same performance level as those consoles performing on par . If Carmack's statement held water you wouldn't see these gpu's performing on par or better in some cases.

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Tessellation

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#129 Tessellation
Member since 2009 • 9297 Posts

[QUOTE="Tessellation"][QUOTE="ayoox1"] debunked? by who? john carmack say consoles achieve 2x more power then eqiuvalent PC, try running TLOU graphics or Halo 4 graphics on 512 mb of total RAM.. wont happen... console are much more strnger then equivalent PC parts :lol: stupid butthurt hermitayoox1
:lol: alt accounts trying hard,the fact that a 7 years old PC GPU runs the same games better than a ps3 or xbox 360 speaks louder than words.

exactly... cant show me PC running games with that much RAM only... fail... self ownage :cool: :lol: butthurt hermit.... john carmacks word>> some random person on the internet :cool:

looks better than the ps3 and xbox version :lol:

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#130 Silenthps
Member since 2006 • 7302 Posts
wow... do people not understand the PS3/360's biggest bottleneck were their RAM and using videos of PC's with 2GBRAM + 512VRAM proves nothing? Especially considering that their using multiplat games? (multiplat devs don't optimize to the extent of 1st party devs). Calling console optimization a myth just shows complete ignorance of hardware and it's sad that it's mostly hermits who say such ignorant stuff considering the fact that we should understand hardware the most...
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04dcarraher

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#131 04dcarraher
Member since 2004 • 23859 Posts

wow... do people not understand the PS3/360's biggest bottleneck were their RAM and using videos of PC's with 2GBRAM + 512VRAM proves nothing? Especially considering that their using multiplat games? (multiplat devs don't optimize to the extent of 1st party devs). Calling console optimization a myth just shows complete ignorance of hardware and it's sad that it's mostly hermits who say such ignorant stuff considering the fact that we should understand hardware the most... Silenthps

Nope.... memory amount only affects loading times,resolutions and detail not the performance from the processors/gpu's.

It dont matter how much memory it takes to run a game, because the difference between loading all assets into memory vs stream/load as you go approach on current consoles is only that. Developers have to take compromises determining what to keep or take away/lower quality with streaming on limited memory. Comparing gpu's that have 2-3x the processing performance even with 256mb will still kick the crap out of those console gpu's at same resolutions. Look at Unreal Engine 3 a widely used and optimized engine used on consoles and pc. and the fact is that a measly Geforce 8600GT with 256mb of memory is able to play these games at 1680x1050/1600x1200 high to max quality and still yield a 40 fps average even though the gpu's processing performance is on par with the 360's gpu. The consoles also have to contend with weaker cpu's too.

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AmazonTreeBoa

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#132 AmazonTreeBoa
Member since 2011 • 16745 Posts
[QUOTE="R3FURBISHED"]Thats the exact same GPU thats in the PS4?True_Gamer_
It will produce same graphics on same settings. So you where saying?

Translation-No it is not the same exact GPU that is in the PS4.
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Wasdie

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#133 Wasdie  Moderator
Member since 2003 • 53622 Posts

looks better than the ps3 and xbox version :lol:

Tessellation

As it should with a GPU 3 times the strength and with vram equivalent to the entire system memory of a PS3 or Xbox 360. Let's not forget the processor which is several times more powerful than anything in the PS3 or Xbox 360.

How can you even overlook that? A game being played on a machine with far superior performance looks better than the same game on a machine with less performance. WHO WOULD HAVE GUESSED?!

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Jag85

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#134 Jag85
Member since 2005 • 20721 Posts

[QUOTE="R3FURBISHED"]Thats the exact same GPU thats in the PS4?True_Gamer_
It will produce same graphics on same settings. So you where saying?

I highly doubt it...

http://www.newegg.com/Product/Product.aspx?Item=N82E16814202004

SAPPHIRE 100355-1GOCL Radeon HD 7850 1GB 256-bit GDDR5 PCI Express 3.0 x16 HDCP Ready CrossFireX Support Video Card OC Version

It's lacking in GDDR5.

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BPoole96

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#135 BPoole96
Member since 2008 • 22818 Posts
That is a useless card since it only has 1GB of VRAM.
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ziggyww

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#136 ziggyww
Member since 2012 • 907 Posts

[QUOTE="SaltyMeatballs"]

[QUOTE="True_Gamer_"] It will produce same graphics on same settings. So you where saying?Tessellation

It's the closest example, but not the same.

7850: 1024 SPs, 64 TMUs, 32 ROPs, 153GB/s bandwidth.
PS4 :
1152 SPs, 72 TMUs, 32 ROPs, 176GB/s bandwidth.

(higher is better)

Also, for PC you need higher than the console equivalent.

that's a myth debunked long time ago,please continue trying :cool:

vum.png

Is really a myth! everyone knows you can get more power out of a console because of optimisations. Look for a GPU that has roughly twice the figures of the GPU in the PS4 and see what price it is!

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ziggyww

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#137 ziggyww
Member since 2012 • 907 Posts

[QUOTE="ayoox1"][QUOTE="Tessellation"] :lol: alt accounts trying hard,the fact that a 7 years old PC GPU runs the same games better than a ps3 or xbox 360 speaks louder than words.Tessellation

exactly... cant show me PC running games with that much RAM only... fail... self ownage :cool: :lol: butthurt hermit.... john carmacks word>> some random person on the internet :cool:

looks better than the ps3 and xbox version :lol:

this made me laugh...You clealy didn't look at the specs of this machine. It has a more powerful CPU and more RAM then the Consoles. This whole set up you showed had 2Gb ram and 512mb on the GPU so 2.5gb all together then the 512mb found in the whole of the console. No wonder it looks better. I swear some so called pc gamers know less about hardware then most console gamers.

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Mr-Kutaragi

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#138 Mr-Kutaragi
Member since 2013 • 2466 Posts
lmao selfowned
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True_Gamer_

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#139 True_Gamer_
Member since 2006 • 6750 Posts

[QUOTE="Tessellation"][QUOTE="SaltyMeatballs"] It's the closest example, but not the same.

7850: 1024 SPs, 64 TMUs, 32 ROPs, 153GB/s bandwidth.
PS4 :
1152 SPs, 72 TMUs, 32 ROPs, 176GB/s bandwidth.

(higher is better)

Also, for PC you need higher than the console equivalent.

ziggyww

that's a myth debunked long time ago,please continue trying :cool:

vum.png

Is really a myth! everyone knows you can get more power out of a console because of optimisations. Look for a GPU that has roughly twice the figures of the GPU in the PS4 and see what price it is!

PS4 aint out yet hahahaa
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Grey_Eyed_Elf

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#140 Grey_Eyed_Elf
Member since 2011 • 7971 Posts

This thread is so dumb

seanmcloughlin
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AzatiS

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#141 AzatiS
Member since 2004 • 14969 Posts
[QUOTE="True_Gamer_"][QUOTE="JohnF111"]I still don't think a lot of people understand the word "custom" and seem to think that an off the shelf part is equivalent to the PS4 GPU, sure it might be comparable in some ways but not very many. Here I came into a thread thinking AMD had lowered the cost to Sony or maybe the increased production was having a leeching effect on other GPUs but no, all we got was a sale at Newegg.

Remind me what PC it took to run Oblivion on the 360 settings march 2006?

Remind me how bad Crysis run on X360 compared to a PC of 2007 let alone a one of 2011 ( when crysis released on consoles ).. The differences were huge in favor of PC that is. Now please...
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True_Gamer_

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#142 True_Gamer_
Member since 2006 • 6750 Posts
[QUOTE="AzatiS"][QUOTE="True_Gamer_"][QUOTE="JohnF111"]I still don't think a lot of people understand the word "custom" and seem to think that an off the shelf part is equivalent to the PS4 GPU, sure it might be comparable in some ways but not very many. Here I came into a thread thinking AMD had lowered the cost to Sony or maybe the increased production was having a leeching effect on other GPUs but no, all we got was a sale at Newegg.

Remind me what PC it took to run Oblivion on the 360 settings march 2006?

Remind me how bad Crysis run on X360 compared to a PC of 2007 let alone a one of 2011 ( when crysis released on consoles ).. The differences were huge in favor of PC that is. Now please...

What PC will it take to run BF4 on PS4 settings? See my point?
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AzatiS

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#143 AzatiS
Member since 2004 • 14969 Posts
[QUOTE="True_Gamer_"][QUOTE="AzatiS"][QUOTE="True_Gamer_"] Remind me what PC it took to run Oblivion on the 360 settings march 2006?

Remind me how bad Crysis run on X360 compared to a PC of 2007 let alone a one of 2011 ( when crysis released on consoles ).. The differences were huge in favor of PC that is. Now please...

What PC will it take to run BF4 on PS4 settings? See my point?

A PC with a decent GPU with 2-3 GDDR5 , 32GB Ram which is really cheap and a decent CPU like 3570k which can OC up to really nice speeds... and voila
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deactivated-58e448fd89d82

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#144 deactivated-58e448fd89d82
Member since 2010 • 4494 Posts
[QUOTE="AzatiS"][QUOTE="True_Gamer_"][QUOTE="AzatiS"] Remind me how bad Crysis run on X360 compared to a PC of 2007 let alone a one of 2011 ( when crysis released on consoles ).. The differences were huge in favor of PC that is. Now please...

What PC will it take to run BF4 on PS4 settings? See my point?

A PC with a decent GPU with 2-3 GDDR5 , 32GB Ram which is really cheap and a decent CPU like 3570k which can OC up to really nice speeds... and voila

16GB of ram is pointless, let alone 32GB for system memory as a gamer. 2GB is all you need for Vram.
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#145 Kinthalis
Member since 2002 • 5503 Posts

[QUOTE="ziggyww"]

[QUOTE="Tessellation"] that's a myth debunked long time ago,please continue trying :cool:True_Gamer_

vum.png

Is really a myth! everyone knows you can get more power out of a console because of optimisations. Look for a GPU that has roughly twice the figures of the GPU in the PS4 and see what price it is!

PS4 aint out yet hahahaa

 

This is taken out of context. How many times does that have to be said for the idiot consolites to get it?

 

SOME aspects of the rendering pipeline (really, with modern API's we're taking draw calls, and little else) can outperform similar PC hardware 2 or more to 1. But a rendering piepline isn't just pure draw calls, and further optimization on the PC (yes, you cna optimize on PC too console gamers) can further equalize performance levels.

 

In the end, the difference comes to 10-30% improvement over similar PC hardware. NOT 200%. It's ridiculous. Just logging on to youtube and seeing ancient rigs play modern games at console levels shows you idiotic you have to be to simply take that out fo context quote and run with it.

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tormentos

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#146 tormentos
Member since 2003 • 33798 Posts

[QUOTE="True_Gamer_"][QUOTE="ziggyww"]

vum.png

Is really a myth! everyone knows you can get more power out of a console because of optimisations. Look for a GPU that has roughly twice the figures of the GPU in the PS4 and see what price it is!

Kinthalis

PS4 aint out yet hahahaa

 

This is taken out of context. How many times does that have to be said for the idiot consolites to get it?

 

SOME aspects of the rendering pipeline (really, with modern API's we're taking draw calls, and little else) can outperform similar PC hardware 2 or more to 1. But a rendering piepline isn't just pure draw calls, and further optimization on the PC (yes, you cna optimize on PC too console gamers) can further equalize performance levels.

 

In the end, the difference comes to 10-30% improvement over similar PC hardware. NOT 200%. It's ridiculous. Just logging on to youtube and seeing ancient rigs play modern games at console levels shows you idiotic you have to be to simply take that out fo context quote and run with it.

 

 

Oh please he can't possibly be more clear about what he was trying to say,the only thing missing there is Consoles >>>>> same hardware PC do to efficiency.

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dovberg

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#147 dovberg
Member since 2009 • 3348 Posts

That is a 7850 not a ps4 gpu.  While the approximate performance is considered like a 7850 it is not the same thing because of various specs etc. 

The X1 gpu was said to be like a 7790 but then there was news that they upgraded the clock speed to 860mhz(ish) and the 7790 has 1ghz and when you look closer the x1 gpu might not actually even be as powerful as a 7770.  

I don't know all the info on the ps4 gpu but it might actually be better or worse than the 7850 console makers do not use the same exact parts as we do even if they are based on those parts.

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o0squishy0o

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#148 o0squishy0o
Member since 2007 • 2802 Posts
[QUOTE="True_Gamer_"][QUOTE="AzatiS"][QUOTE="True_Gamer_"] Remind me what PC it took to run Oblivion on the 360 settings march 2006?

Remind me how bad Crysis run on X360 compared to a PC of 2007 let alone a one of 2011 ( when crysis released on consoles ).. The differences were huge in favor of PC that is. Now please...

What PC will it take to run BF4 on PS4 settings? See my point?

Probably a very mid-range card when the next PC cards come out. I don't know why people think consoles are capable of miracles.. you can get more; but its like tunning a standard car. You can only squeeze so much out of a corsa unless you replace parts.
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SecretPolice

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#149 SecretPolice
Member since 2007 • 45753 Posts

Yeah, PS4 preorder canceled and now I'm getting a supah dupah gaming PC first quarter next year knowing I'll play the superior multi's and all concerned about having teh most powahful system should do the same. :o :P

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-Unreal-

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#150 -Unreal-
Member since 2004 • 24650 Posts
[QUOTE="True_Gamer_"][QUOTE="AzatiS"][QUOTE="True_Gamer_"] Remind me what PC it took to run Oblivion on the 360 settings march 2006?

Remind me how bad Crysis run on X360 compared to a PC of 2007 let alone a one of 2011 ( when crysis released on consoles ).. The differences were huge in favor of PC that is. Now please...

What PC will it take to run BF4 on PS4 settings? See my point?

Why do you idiot console gamers seem to think putting hardware inside a console shell/chasis gives it magical powers to do more than theoretically possible? Are you waiting to play the obligatory and exaggerated "optimisation" card?