PS4 Pro Gets "Boost Mode" To Improve All PS4 Titles

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dynamitecop

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#151  Edited By dynamitecop
Member since 2004 • 6395 Posts

@princeofshapeir said:

i want that sweet, sweet 60 FPS bloodborne more than anything. but if this allows me to play bloodborne with better framepacing and a consistent 30 FPS then that's better than what we have.

It's not going to change the frame pacing, that is poor coding, not something compute power is going to correct.

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cainetao11

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#152 cainetao11
Member since 2006 • 38065 Posts

@xboxiphoneps3: I Trade up for the Pro, dude. I just like fukin with sasq........I mean tormentos

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cainetao11

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#153 cainetao11
Member since 2006 • 38065 Posts

@walloftruth: Bloodborne can drop to below 20FPS, which looks like slow-motion, with the boost mode it seems to stay at 30 all the time (from what I've seen). That's night and day difference since sub-20FPS isn't even playable, 30 however is.

Not to mention that now all these games can actually stay at 30FPS, there are so many badly optimized games, that this makes a pretty big difference.

Can anyone link me to this rule that says his definition of night and day difference is law?

I don't believe it is. I have described my definition of that SUBJECTIVE descriptive term. If you cant handle reality, Its not my fault.

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Archangel3371

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#154 Archangel3371
Member since 2004 • 46879 Posts

Is this going to be anything like "blast processing"? :P

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#156 Ghost120x
Member since 2009 • 6060 Posts

Now I might get Just cause 3.

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#157 tormentos
Member since 2003 • 33793 Posts

@cainetao11 said:

@xboxiphoneps3: I Trade up for the Pro, dude. I just like fukin with sasq........I mean tormentos

Zing...hahahahahahahaa

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cainetao11

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#158 cainetao11
Member since 2006 • 38065 Posts

@tormentos said:
@cainetao11 said:

@xboxiphoneps3: I Trade up for the Pro, dude. I just like fukin with sasq........I mean tormentos

Zing...hahahahahahahaa

All in fun bro. Enjoy games, dude.

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#159 PopGotcha
Member since 2016 • 716 Posts

Im very curious to see how this "boost mode" actually works with titles. My Star Wars PS4 is just running a little off, could possibly do with an upgrade

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#160  Edited By ronvalencia
Member since 2008 • 29612 Posts

@tormentos said:
@omnichris said:

This is not going to melt and fry my ps4 pro is it? It already runs hot at default.

Do you really own a Pro.? Why would it melt it.? Is not like they are over clocking your Pro what they are doing is allowing the pro extra power to be use for faster frames..lol

@silversix_ said:

But wait... i thought it wasn't fair to offer 60fps to Pro owners. What happened to that, Sony?

Well is not fair for consumer to pay extra for power and not being able to use it when it can be.

@navyguy21 said:

To simplify, the Pro has 2 GPUs

(before the fanboys jump on me, words from Mark Cerny)

"STANDARD PS4 GAMES WILL PLAY JUST THE SAME UNLESS DEVS PATCH THEM

For the more than 700 or so existing PS4 games, Cerny said the goal was to ensure those titles played smoothly no matter what. That’s why the Pro incorporates an identical GPU. Because the new console has "the old GPU next to a mirror version of itself," Sony can support existing games with a simple trick: "We just turn off the second GPU," he said. Developers can patch these titles to boost graphics and performance in very subtle ways. But unless you have a 4K television, the difference will not be substantial."

So essentially SLI..........on a chip, if you will. (minor difference, but again, im simplifying)

So Sony would need to enable the second GPU, then write code to get both to run in tandem...........and for the games themselves not to notice.

SLI will never work universally, neither will this method.

There will be games that the games are perfect, but it depends on the engine, the physics, open world vs linear, dev coding effeciency, etc.

It will be as patchy as SLI is.

Microsoft just overclocked the XB1S, so the hardware is exactly the same.

Pro has different hardware (GPU setup)

First of all i don't think is a dual GPU scenario and more or adding 18 more CU,the PS4 Pro uses Polaris tech polaris doesn't have 20CU in non of its GPU,but it has one with 36 CU exactly like the Pro.

"First, we doubled the GPU size by essentially placing it next to a mirrored version of itself, sort of like the wings of a butterfly.

GCN goes from is very scalable the the 7870 has double the CU of the 7770 that doesn't mean it is dual GPU.

To accommodate ultra HD rendering, there are obviously boosts to the GPU too, and they hail from AMD's architectures of the present and indeed the future, just as Cerny said at the PlayStation Meeting last month.

"Polaris is a very energy efficient GPU architecture that lets us boost the GPU power pretty dramatically, while keeping the console form-factor roughly the same. DCC - which is short for delta colour compression - is a roadmap feature that's been improved for Polaris. It's making its PlayStation debut in PS4 Pro," Mark Cerny shares, confirming in the process that this feature was not implemented in the standard PS4 model.

There isn't a Polaris GPU with 18 CU it simply doesn't exist.

The RX480 is 36 CU.

The RX470 is 32CU.

The RX460 is 14CU.

That i know off there is no 18 or 20 CU polaris,so again it is not SLI or any shit like it Mark was probably talking about increasing GPU size by doubling it.

In fact the Pro has features on its GPU that even polaris lack,they are Vega features,and Pitcairn for sure doesn't have them.

RX-480 (Polaris 10 XT) = 36 CU

RX-470 (Polaris 10 Pro) = 32 CU

RX-470D (Polaris 10 LE?) = 28 CU. Far east Asia SKU e.g. http://detail.zol.com.cn/vga/index1158781.shtml

RX-460 (Polaris 11 XT) for some AIB non-reference SKUs = 16 CU e.g. http://hexus.net/tech/news/graphics/101596-sapphire-offers-fully-unlocked-radeon-rx-460-china/

RX-460 (Polaris 11 Pro) = 14 CU, this is the reference SKU.

http://www.hngn.com/articles/220463/20161208/amd-polaris-12-10-xt2-vega-gpus-spotted-online.htm

New GCN SKUs

Polaris 12, appeared in Apple's leaks.

Polaris 10 XT2. This is the refined Polaris 10 XT. Expect this version to appear in Apple's iMacs which replaces 100 watts Tonga XT.

Vega 10 XT and Pro e.g. RX-490

Apple is already using semi-custom thinner Polaris 11 with their MacBook Pros.

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ronvalencia

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#161  Edited By ronvalencia
Member since 2008 • 29612 Posts

@tormentos said:
@dynamitecop said:

This is no different than pixel pipelines being disabled back in the day on GPU's to create a lesser model variant, e.g. the X800 XT vs. the X800 Pro, 16 pipelines vs. 16 pipelines, 4 of which are disabled on the Pro totaling 12 functioning, it's still an 18 CU GPU in the end, that is what functions, that is what it is.

No one refers to the PlayStation 4 GPU as having 20 CU's as two are completely non-functional, it's needless information, also who is to say that the Pro doesn't have 40 total CU's with 4 disabled CU's? The fact is you don't know, you're assuming things.

What do you mean Polaris doesn't have 20 CU GPU's? Are you that shortsighted? These are semi-custom chips created solely for these consoles, they could configure them in any way they see fit, they are the hardware manufacturer, they create them, they can do literally anything they want... These are not discrete graphics cards and what takes place in the discrete market has absolutely no bearing on the semi-custom market or the configurations contained therein, the word "custom" exists for a reason.

The fact of the matter is unlike the PlayStation 4 and Xbox One, there's very little information actually out there currently about the internal functionality of the PlayStation 4 Pro, so little that you can't even pull up a diagram of the SoC internals, something which is readily available for both the Xbox One and PlayStation 4.

You keep talking about things outside of the scope of available information, it's fundamentally moronic. What I am saying is based entirely on what Mark Cerny directly stated, not some long winded elaboration, not what I think, what he said exactly...

You think they are disable just to make a line.? When you see a lesser model GPU under a top of the line one is for yields not all chips come working entirely so they a lock that is how it works period.

No is not it is to you who are a biased fanboy,it is 20CU 2 are disable just like the xbox one is 14 and has 2 disable as well,even that they are disable they still are on the freaking die,so yeah it is important because it shows which GPU it has inside.

There was 1 GPU with 14CU back then bonaire,and one with 20 pitcairn 7870,there is no 20CU polaris but there is a 36CU one is the RX480,and the PS4 is polaris by mark cerny own words as well,with enhancements.

No creating a chip takes years and years,what sony does is take current AMD tech and modify it to include things MS did exactly the same,more aces features not on current lines and stuff like that but the main GPU base is AMD line in the PS4 and xbox case Bonaire and Pitcairn,on scorpio and PS4 Pro Polaris and Vega,so yeah Polaris has no 20CU model so it is the RX480 which is 36CU exactly as the PS4 Pro.

And again the fact that the CU sit in mirror form is probably do to the fact that it is an APU and not a discrete GPU which doesn't have extra heat from a CPU as well inside.

Again fold this like a butterfly and tell me how the set up ends..lol 18 + 18..

Further more the GPU inside the Pro is polaris based so there is no way in hell that 18CU are pitcairn and 18 polaris,so no is not a simple we added another 18CU on top of the other 18 we have and call it a day,what Cerny refers to is double the amount of computer units.

Each 9 CU cluster is headed by geometry processor which is effectively Radeon HD 7750 (with active 8 CU with 1 geometry).

For PS4 BC, two 9 CU cluster is active for legacy PS4 games, hence matching PS4's 18 CU + 2 geometry engine setup.

Polaris 10 is effectively quad Crossfire Radeon HD 7750 with a common front end units (HWS, ACE and GCP units).

Having 18 CU with 1 geometry engine will create bottlenecks and it doesn't match PS4's dual geometry engine setup.

The principle is similar to 7870 vs 7770 which is 7870 is a straight 2X scale from 7770.

PS4's APU

There are 20 physical CUs for PS4 which is based from Pitcairn XT.

I preferred Radeon HD 8570M's 6 CU + 1 geometry setup scaled by 6X hence 6 geometry engines with 36 CUs.

RX-480 is built from Global Foundries while PS4 Pro's GPU is built from TSMC 16 nm FinFET with most likely with 1st gen 16 nm FinFET non-plus version while Pascal has TSMC's 2nd gen 16 nm FinFET+.

PS4 Pro's double rate FP16 capable CU indicates near Vega style NCU which is NOT Pitcairn CU with GCN 1.1 updates.

PS4 Pro's GPU wasn't designed with Vega's high clock speed design.

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#162 mjorh
Member since 2011 • 6749 Posts

Glad that finally ppl admit Bloodborne and TW3 have shitty fps on PS4

And eventually, we're seeing some potential in an otherwise half-assed product, which is good.

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#163 scatteh316
Member since 2004 • 10273 Posts

Will be interesting to hear if they're just using the extra clock speed of the Pro or if they're using the extra clock speed and ALU's.

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#164 m_machine024
Member since 2006 • 15874 Posts

@xantufrog said:

@m_machine024: I honestly don't know why you would consider the slim unless you are really hard up for cash. Especially since the added cost is virtually nothing in the grand scheme of things (like, 2 games worth of cash)

Good point... althrough in Canada it's like 500$ CAD before taxes. At first, I thought it was just about getting a bump in resolution but if the games get better performance too, it may be worth it.

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#165 WallofTruth
Member since 2013 • 3471 Posts

@cainetao11 said:

@walloftruth: Bloodborne can drop to below 20FPS, which looks like slow-motion, with the boost mode it seems to stay at 30 all the time (from what I've seen). That's night and day difference since sub-20FPS isn't even playable, 30 however is.

Not to mention that now all these games can actually stay at 30FPS, there are so many badly optimized games, that this makes a pretty big difference.

Can anyone link me to this rule that says his definition of night and day difference is law?

I don't believe it is. I have described my definition of that SUBJECTIVE descriptive term. If you cant handle reality, Its not my fault.

I can't handle reality? You just said that the "night and day" term is subjective, thus the definition of the term isn't a universal reality, which means it's bascially just your own reality.

Why do you want someone else to handle your reality? Shouldn't that be your job?

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#166 Dakur
Member since 2014 • 3275 Posts

@dynamitecop said:
@princeofshapeir said:

i want that sweet, sweet 60 FPS bloodborne more than anything. but if this allows me to play bloodborne with better framepacing and a consistent 30 FPS then that's better than what we have.

It's not going to change the frame pacing, that is poor coding, not something compute power is going to correct.

BS and you know it

Here is proof that framepacing can have to do with issues unrelated to game coding or that, even if there are issues with game coding, improving hardware performance could solve some of the issues.

http://techreport.com/review/21516/inside-the-second-a-new-look-at-game-benchmarking/

dynamitecop is just being ignorant and arrogant as usual

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#167  Edited By cainetao11
Member since 2006 • 38065 Posts

@walloftruth said:
@cainetao11 said:

@tormentos: This feature works with all games but some games can probably experiment glitches or bugs

Yup, Broken PS Pro boost. Thanks.

@Juub1990 said:
@Desmonic said:

@cainetao11: I'm not wetting myself, but you're implying that a) this is somehow staged and the whole onus of providing evidence of such a thing falls entirely on you and b) you're also implying the difference "isn't night and day" when it clearly is. This one clearly goes from "choppy mess" to "hey, now I can actually use the camera!". And it's not just the fps count that went up in that example, the number of thorn frames is also reduced. That alone probably has a greater impact that anything else, since it's a much more visceral visual impact.

So yeah bro. Your eyes. Get them checked. When even AC: Unity of all things benefits from this, you know something has to be working.

You're expecting too much from him.

If expecting me to exaggerate is too much, then yes. What I saw in that video isn't my definition of a "Night and Day" difference. 30fps to 120 fps is a Night and day Difference to me. You're not still bitter at me because we argued that time are you, hon?

Bloodborne can drop to below 20FPS, which looks like slow-motion, with the boost mode it seems to stay at 30 all the time (from what I've seen). That's night and day difference since sub-20FPS isn't even playable, 30 however is.

Not to mention that now all these games can actually stay at 30FPS, there are so many badly optimized games, that this makes a pretty big difference.

Your "day and night difference". Not mine. That would be the reality I was speaking of. The one where your definition isn't necessarily mine and vice versa. Is this cleared up for you?

If Bloodborne was truly unplayable before this boost, why have so many people actually, you know played the game?

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#168 Dakur
Member since 2014 • 3275 Posts

@cainetao11 said:

@Desmonic: LOL ?

Right, because I'm not wetting myself over the difference that you are?

I think maybe you're too used to the low standards of the xbone to understand about what it means having a game run well.

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#169  Edited By cainetao11
Member since 2006 • 38065 Posts

@dakur said:
@cainetao11 said:

@Desmonic: LOL ?

Right, because I'm not wetting myself over the difference that you are?

I think maybe you're too used to the low standards of the xbone to understand about what it means having a game run well.

Tell that to my rig. I think you are a narcissist that believes what he prefers is objective and looks down on others for childish reasons.

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#170 Dakur
Member since 2014 • 3275 Posts

@cainetao11 said:
@dakur said:
@cainetao11 said:

@Desmonic: LOL ?

Right, because I'm not wetting myself over the difference that you are?

I think maybe you're too used to the low standards of the xbone to understand about what it means having a game run well.

Tell that to my rig. I think you are a narcissist that believes what he prefers is objective and looks down on others for childish reasons.

Lol if you don't see the difference on those videos then why the hell do you need a "rig". You're clearly blind or your butthurt colored glasses are affecting your perception.

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#171  Edited By cainetao11
Member since 2006 • 38065 Posts

@dakur said:
@cainetao11 said:
@dakur said:
@cainetao11 said:

@Desmonic: LOL ?

Right, because I'm not wetting myself over the difference that you are?

I think maybe you're too used to the low standards of the xbone to understand about what it means having a game run well.

Tell that to my rig. I think you are a narcissist that believes what he prefers is objective and looks down on others for childish reasons.

Lol if you don't see the difference on those videos then why the hell do you need a "rig". You're clearly blind or your butthurt colored glasses are affecting your perception.

To each their own. I think it was obvious that the example on reg PS4, the person with the DS4 in their hands made an effort to make things as unsettling as possible. Was there a frame rate difference? Yes. Was it night and day, game changing? No. Just more nit picky bullshit.

Its on page 2. My reply where I clearly said I there is a difference, but not big enough for me to go ape shit like some others here are. My perception? LMAO you cant read evidently. You make owning you so easy.

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Dakur

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#172 Dakur
Member since 2014 • 3275 Posts

@cainetao11 said:
@dakur said:
@cainetao11 said:
@dakur said:
@cainetao11 said:

@Desmonic: LOL ?

Right, because I'm not wetting myself over the difference that you are?

I think maybe you're too used to the low standards of the xbone to understand about what it means having a game run well.

Tell that to my rig. I think you are a narcissist that believes what he prefers is objective and looks down on others for childish reasons.

Lol if you don't see the difference on those videos then why the hell do you need a "rig". You're clearly blind or your butthurt colored glasses are affecting your perception.

To each their own. I think it was obvious that the example on reg PS4, the person with the DS4 in their hands made an effort to make things as unsettling as possible. Was there a frame rate difference? Yes. Was it night and day, game changing? No. Just more nit picky bullshit.

Its on page 2. My reply where I clearly said I there is a difference, but not big enough for me to go ape shit like some others here are. My perception? LMAO you cant read evidently. You make owning you so easy.

Again then if that difference is not big enough for you then play on a laptop because you clearly don't perceive things well and so it's a waste of money owning something powerful.

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#173  Edited By cainetao11
Member since 2006 • 38065 Posts

@dakur: Again then if that difference is not big enough for you then play on a laptop because you clearly don't perceive things well and so it's a waste of money owning something powerful.

Why do I have to play on something you say because I have a different opinion on how great that frames per second difference is? Here you go again with you narcissistic view regarding what you deem worthy. I never said whether it was big enough for me, I said it isn't big enough to go wetting my pants like some here were.

When you start paying for my games and platforms, you can tell me what to play on.

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Dakur

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#174 Dakur
Member since 2014 • 3275 Posts

@cainetao11 said:

@dakur: Again then if that difference is not big enough for you then play on a laptop because you clearly don't perceive things well and so it's a waste of money owning something powerful.

Why do I have to play on something you say because I have a different opinion on how great that frames per second difference is? Here you go again with you narcissistic view regarding what you deem worthy. I never said whether it was big enough for me, I said it isn't big enough to go wetting my pants like some here were.

When you start paying for my games and platforms, you can tell me what to play on.

Lol ok, I guess that's why you game on the xbone if low standards is fine for you.

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#175 dynamitecop
Member since 2004 • 6395 Posts

@dakur said:
@cainetao11 said:

@dakur: Again then if that difference is not big enough for you then play on a laptop because you clearly don't perceive things well and so it's a waste of money owning something powerful.

Why do I have to play on something you say because I have a different opinion on how great that frames per second difference is? Here you go again with you narcissistic view regarding what you deem worthy. I never said whether it was big enough for me, I said it isn't big enough to go wetting my pants like some here were.

When you start paying for my games and platforms, you can tell me what to play on.

Lol ok, I guess that's why you game on the xbone if low standards is fine for you.

The same could be said of the PlayStation 4, or any console for that matter...

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#176 cainetao11
Member since 2006 • 38065 Posts

@dakur said:
@cainetao11 said:

@dakur: Again then if that difference is not big enough for you then play on a laptop because you clearly don't perceive things well and so it's a waste of money owning something powerful.

Why do I have to play on something you say because I have a different opinion on how great that frames per second difference is? Here you go again with you narcissistic view regarding what you deem worthy. I never said whether it was big enough for me, I said it isn't big enough to go wetting my pants like some here were.

When you start paying for my games and platforms, you can tell me what to play on.

Lol ok, I guess that's why you game on the xbone if low standards is fine for you.

I game on PC and PS4 as well, so that makes no sense.

I don't put "standards" on what I can have fun with. Self imposed limitations on my life? What sense does that make?

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#177 dynamitecop
Member since 2004 • 6395 Posts

@cainetao11 said:
@dakur said:
@cainetao11 said:

@dakur: Again then if that difference is not big enough for you then play on a laptop because you clearly don't perceive things well and so it's a waste of money owning something powerful.

Why do I have to play on something you say because I have a different opinion on how great that frames per second difference is? Here you go again with you narcissistic view regarding what you deem worthy. I never said whether it was big enough for me, I said it isn't big enough to go wetting my pants like some here were.

When you start paying for my games and platforms, you can tell me what to play on.

Lol ok, I guess that's why you game on the xbone if low standards is fine for you.

I game on PC and PS4 as well, so that makes no sense.

I don't put "standards" on what I can have fun with. Self imposed limitations on my life? What sense does that make?

It doesn't make any sense, but he only owns a PlayStation 4, so what do you think he's going to say?

Nothing of note, I can tell you that much.

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#178 Dakur
Member since 2014 • 3275 Posts

@dynamitecop said:
@cainetao11 said:
@dakur said:
@cainetao11 said:

@dakur: Again then if that difference is not big enough for you then play on a laptop because you clearly don't perceive things well and so it's a waste of money owning something powerful.

Why do I have to play on something you say because I have a different opinion on how great that frames per second difference is? Here you go again with you narcissistic view regarding what you deem worthy. I never said whether it was big enough for me, I said it isn't big enough to go wetting my pants like some here were.

When you start paying for my games and platforms, you can tell me what to play on.

Lol ok, I guess that's why you game on the xbone if low standards is fine for you.

I game on PC and PS4 as well, so that makes no sense.

I don't put "standards" on what I can have fun with. Self imposed limitations on my life? What sense does that make?

It doesn't make any sense, but he only owns a PlayStation 4, so what do you think he's going to say?

Nothing of note, I can tell you that much.

Lol ironic coming from someone who constantly has no idea what he's talking about.

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#179  Edited By cainetao11
Member since 2006 • 38065 Posts

@dynamitecop: I'm watching the game, posting on social media with friends about it and owning that kid. He makes it so easy.

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dynamitecop

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#180  Edited By dynamitecop
Member since 2004 • 6395 Posts

@dakur said:
@dynamitecop said:
@cainetao11 said:
@dakur said:

Lol ok, I guess that's why you game on the xbone if low standards is fine for you.

I game on PC and PS4 as well, so that makes no sense.

I don't put "standards" on what I can have fun with. Self imposed limitations on my life? What sense does that make?

It doesn't make any sense, but he only owns a PlayStation 4, so what do you think he's going to say?

Nothing of note, I can tell you that much.

Lol ironic coming from someone who constantly has no idea what he's talking about.

How is it ironic? I own essentially everything I discuss, I have first hand knowledge and experience with this stuff, you have your imagination.

@cainetao11 said:

@dynamitecop: I'm watching the game, posting on social media with friends about it and owning that kid. He makes it so easy.

Yeah he makes it pretty easy.

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Dakur

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#181 Dakur
Member since 2014 • 3275 Posts

@dynamitecop said:
@dakur said:
@dynamitecop said:
@cainetao11 said:
@dakur said:

Lol ok, I guess that's why you game on the xbone if low standards is fine for you.

I game on PC and PS4 as well, so that makes no sense.

I don't put "standards" on what I can have fun with. Self imposed limitations on my life? What sense does that make?

It doesn't make any sense, but he only owns a PlayStation 4, so what do you think he's going to say?

Nothing of note, I can tell you that much.

Lol ironic coming from someone who constantly has no idea what he's talking about.

How is it ironic? I own essentially everything I discuss, I have first hand knowledge and experience with this stuff, you have your imagination.

The only thing you have first hand knowledge of is in all the crap you have to wipe from your mouth everytime you speak. Everyone knows you're a shit-talker man, maybe you should start accepting it and seek help.

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WallofTruth

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#182 WallofTruth
Member since 2013 • 3471 Posts

@cainetao11 said:
@walloftruth said:
@cainetao11 said:

@tormentos: This feature works with all games but some games can probably experiment glitches or bugs

Yup, Broken PS Pro boost. Thanks.

@Juub1990 said:
@Desmonic said:

@cainetao11: I'm not wetting myself, but you're implying that a) this is somehow staged and the whole onus of providing evidence of such a thing falls entirely on you and b) you're also implying the difference "isn't night and day" when it clearly is. This one clearly goes from "choppy mess" to "hey, now I can actually use the camera!". And it's not just the fps count that went up in that example, the number of thorn frames is also reduced. That alone probably has a greater impact that anything else, since it's a much more visceral visual impact.

So yeah bro. Your eyes. Get them checked. When even AC: Unity of all things benefits from this, you know something has to be working.

You're expecting too much from him.

If expecting me to exaggerate is too much, then yes. What I saw in that video isn't my definition of a "Night and Day" difference. 30fps to 120 fps is a Night and day Difference to me. You're not still bitter at me because we argued that time are you, hon?

Bloodborne can drop to below 20FPS, which looks like slow-motion, with the boost mode it seems to stay at 30 all the time (from what I've seen). That's night and day difference since sub-20FPS isn't even playable, 30 however is.

Not to mention that now all these games can actually stay at 30FPS, there are so many badly optimized games, that this makes a pretty big difference.

Your "day and night difference". Not mine. That would be the reality I was speaking of. The one where your definition isn't necessarily mine and vice versa. Is this cleared up for you?

If Bloodborne was truly unplayable before this boost, why have so many people actually, you know played the game?

You stated your opinion, I stated mine, that's how forums work.

When I said 18FPS is unplayable, then that's my opinion. Whether other people find 18FPS playable or not, is beside the point here.

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cainetao11

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#183 cainetao11
Member since 2006 • 38065 Posts

Shot fired^

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#184 Desmonic  Moderator
Member since 2007 • 19990 Posts

Alright folks, might wanna stop quoting me now. 7 quotes already >.> Reply button folks, reply button!

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ConanTheStoner

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#185 ConanTheStoner
Member since 2011 • 23834 Posts

@Desmonic said:

Alright folks, might wanna stop quoting me now. 7 quotes already >.> Reply button folks, reply button!

Or just trim out the older parts of the chain lol. I never understand why people continually quote the entire convo.

Didn't GS used to auto-cut anything past two quotes in a chain?

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cainetao11

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#186  Edited By cainetao11
Member since 2006 • 38065 Posts

@walloftruth said:
@cainetao11 said:
@walloftruth said:
@cainetao11 said:

@tormentos: This feature works with all games but some games can probably experiment glitches or bugs

Yup, Broken PS Pro boost. Thanks.

If expecting me to exaggerate is too much, then yes. What I saw in that video isn't my definition of a "Night and Day" difference. 30fps to 120 fps is a Night and day Difference to me. You're not still bitter at me because we argued that time are you, hon?

Bloodborne can drop to below 20FPS, which looks like slow-motion, with the boost mode it seems to stay at 30 all the time (from what I've seen). That's night and day difference since sub-20FPS isn't even playable, 30 however is.

Not to mention that now all these games can actually stay at 30FPS, there are so many badly optimized games, that this makes a pretty big difference.

Your "day and night difference". Not mine. That would be the reality I was speaking of. The one where your definition isn't necessarily mine and vice versa. Is this cleared up for you?

If Bloodborne was truly unplayable before this boost, why have so many people actually, you know played the game?

You stated your opinion, I stated mine, that's how forums work.

When I said 18FPS is unplayable, then that's my opinion. Whether other people find 18FPS playable or not, is beside the point here.

From the amount of people that have called Bloodborne one of the best games this gen, it seems the dips in frames didn't make it unplayable.

Thanks for the lesson on forums, enjoy the game.

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Desmonic

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#187 Desmonic  Moderator
Member since 2007 • 19990 Posts

@ConanTheStoner: I think so? Not actually sure tbh. I know the 4 post limit was there for a long time, so maybe it was hardcoded at some point.

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loe12k

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#188 loe12k
Member since 2013 • 3465 Posts

Sony claims they are boosting games, their fanbase goes wild lol

I can't remember xbox fans this excited when 360 games running on xbox one had frame rate and loading times improvements? Imagine MS came out and said 360 games will see a boost, the Sony fanbase would eat them alive.

Its cool PS4 games will see better frame rates and loading times for the PRO, but dont making it out to be some special sauce update.

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WallofTruth

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#189 WallofTruth
Member since 2013 • 3471 Posts

@cainetao11 said:
@walloftruth said:
@cainetao11 said:
@walloftruth said:
@cainetao11 said:

@tormentos: This feature works with all games but some games can probably experiment glitches or bugs

Yup, Broken PS Pro boost. Thanks.

If expecting me to exaggerate is too much, then yes. What I saw in that video isn't my definition of a "Night and Day" difference. 30fps to 120 fps is a Night and day Difference to me. You're not still bitter at me because we argued that time are you, hon?

Bloodborne can drop to below 20FPS, which looks like slow-motion, with the boost mode it seems to stay at 30 all the time (from what I've seen). That's night and day difference since sub-20FPS isn't even playable, 30 however is.

Not to mention that now all these games can actually stay at 30FPS, there are so many badly optimized games, that this makes a pretty big difference.

Your "day and night difference". Not mine. That would be the reality I was speaking of. The one where your definition isn't necessarily mine and vice versa. Is this cleared up for you?

If Bloodborne was truly unplayable before this boost, why have so many people actually, you know played the game?

You stated your opinion, I stated mine, that's how forums work.

When I said 18FPS is unplayable, then that's my opinion. Whether other people find 18FPS playable or not, is beside the point here.

From the amount of people that have called Bloodborne one of the best games this gen, it seems the dips in frames didn't make it unplayable.

Thanks for the lesson on forums, enjoy the game.

You're welcome.

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#190 ConanTheStoner
Member since 2011 • 23834 Posts

@loe12k said:

Sony claims they are boosting games, their fanbase goes wild lol

I can't remember xbox fans this excited when 360 games running on xbox one had frame rate and loading times improvements? Imagine MS came out and said 360 games will see a boost, the Sony fanbase would eat them alive.

Its cool PS4 games will see better frame rates and loading times for the PRO, but dont making it out to be some special sauce update.

Ohhhh, so this was the misunderstanding in the other thread.

More of a fanboy argument than anything else, you weren't against the improvement, but rather the reaction. Gotcha.

Yeah just to clear things up, I'm not some fanboy and I wasn't cheerleading for shit lol. I think all these consoles kinda suck and my PS4 rarely gets put to use. Sometimes I don't turn it on for months at a time.

I just thought the alleged improvement was nice, I'll always seek better performance if it's available.

As for 360 games receiving a "boost" on Xbox One, I'm not really sure how that's comparable to PS4 games seeing improvement on the Pro.

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loe12k

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#191 loe12k
Member since 2013 • 3465 Posts

@ConanTheStoner said:
@loe12k said:

Sony claims they are boosting games, their fanbase goes wild lol

I can't remember xbox fans this excited when 360 games running on xbox one had frame rate and loading times improvements? Imagine MS came out and said 360 games will see a boost, the Sony fanbase would eat them alive.

Its cool PS4 games will see better frame rates and loading times for the PRO, but dont making it out to be some special sauce update.

Ohhhh, so this was the misunderstanding in the other thread.

More of a fanboy argument than anything else, you weren't against the improvement, but rather the reaction. Gotcha.

Yeah just to clear things up, I'm not some fanboy and I wasn't cheerleading for shit lol. I think all these consoles kinda suck and my PS4 rarely gets put to use. Sometimes I don't turn it on for months at a time.

I just thought the alleged improvement was nice, I'll always seek better performance if it's available.

As for 360 games receiving a "boost" on Xbox One, I'm not really sure how that's comparable to PS4 games seeing improvement on the Pro.

Obviously not, Why would i hate seeing games improve? Yes the reaction to this is overblown.

360 games were made for the 360 just like PS4 games were made for the PS4. When you have upgraded console hardware frame rate and loading times can improve its not a boost. We saw that with 360 games when they were playable on the xbox one. The frame rate and loading times improved in many BC titles.

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tormentos

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#192 tormentos
Member since 2003 • 33793 Posts

@loe12k said:

Sony claims they are boosting games, their fanbase goes wild lol

I can't remember xbox fans this excited when 360 games running on xbox one had frame rate and loading times improvements? Imagine MS came out and said 360 games will see a boost, the Sony fanbase would eat them alive.

Its cool PS4 games will see better frame rates and loading times for the PRO, but dont making it out to be some special sauce update.

lol why don't you mention the first games that were buggy and ran even slower on xbox one.? That a patch had to be issue latter on to fix them?

The problem here is different people didn't flame BC because it increased a frame or 2,but because almost all games didn't work,from more than 1300 games only 322 work and most of those that work are in deed arcade games not full retail games,which is funny because this gen lemms hate arcade games and indies and like retail games..lol

No one is making anything and sure as hell work with way more games than BC on xbox one.

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loe12k

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#193 loe12k
Member since 2013 • 3465 Posts

@tormentos said:
@loe12k said:

Sony claims they are boosting games, their fanbase goes wild lol

I can't remember xbox fans this excited when 360 games running on xbox one had frame rate and loading times improvements? Imagine MS came out and said 360 games will see a boost, the Sony fanbase would eat them alive.

Its cool PS4 games will see better frame rates and loading times for the PRO, but dont making it out to be some special sauce update.

lol why don't you mention the first games that were buggy and ran even slower on xbox one.? That a patch had to be issue latter on to fix them?

The problem here is different people didn't flame BC because it increased a frame or 2,but because almost all games didn't work,from more than 1300 games only 322 work and most of those that work are in deed arcade games not full retail games,which is funny because this gen lemms hate arcade games and indies and like retail games..lol

No one is making anything and sure as hell work with way more games than BC on xbox one.

Loading Video...

Loading Video...

You have not got a clue. Popular games for the 360 running better on the xbox one. How is that possible, well i explained why.

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ConanTheStoner

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#194 ConanTheStoner
Member since 2011 • 23834 Posts
@loe12k said:

Obviously not, Why would i hate seeing games improve? Yes the reaction to this is overblown.

360 games were made for the 360 just like PS4 games were made for the PS4. When you have upgraded console hardware frame rate and loading times can improve its not a boost. We saw that with 360 games when they were playable on the xbox one. The frame rate and loading times improved in many BC titles.

Yeah, poor wording on my part, I guess I meant to say that you were more concerned with the reaction. Though you did seem to be playing down the improvement as well.

Anyways, fanboys gonna fanboy, and while I'd say that historically PS fanboys have been the worst (they really earned that rep in gen 7), they're all equally full of shit when it comes down to it.

The 360 to Xbox One comparison is just a bit of a stretch. An entire generational leap vs a meager upgrade, you'd expect a performance boost to be more easily attainable for the former.

You may have it out for PS fanboys, though it seems you're bringing your own serving of bias to the table.

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loe12k

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#195  Edited By loe12k
Member since 2013 • 3465 Posts

@ConanTheStoner said:
@loe12k said:

Obviously not, Why would i hate seeing games improve? Yes the reaction to this is overblown.

360 games were made for the 360 just like PS4 games were made for the PS4. When you have upgraded console hardware frame rate and loading times can improve its not a boost. We saw that with 360 games when they were playable on the xbox one. The frame rate and loading times improved in many BC titles.

Yeah, poor wording on my part, I guess I meant to say that you were more concerned with the reaction. Though you did seem to be playing down the improvement as well.

Anyways, fanboys gonna fanboy, and while I'd say that historically PS fanboys have been the worst (they really earned that rep in gen 7), they're all equally full of shit when it comes down to it.

The 360 to Xbox One comparison is just a bit of a stretch. An entire generational leap vs a meager upgrade, you'd expect a performance boost to be more easily attainable for the former.

You may have it out for PS fanboys, though it seems you're bringing your own serving of bias to the table.

For me better hardware would improve frames that are unlocked, it been like that on the PC for years and years. Sony is not doing anything that has not be there for a long time. Sony boost feature is nonsense they are just taking an advantage of hardware improvements with the PRO, thats its, there no boost to games here.

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tormentos

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#196 tormentos
Member since 2003 • 33793 Posts

@loe12k said:

You have not got a clue. Popular games for the 360 running better on the xbox one. How is that possible, well i explained why.

Oh really re read my post...

Loading Video...

And watch this video silly lemming...

Not everything was peaches and cream.

Second the Pro enhance NEXT GEN GAMES in other words this gen games,not last gen ones improving 360 is not a the greatest thing ever in 2015 the damn system was 10 years old.

The Pro is 3 years newer than the PS4 and enhance this gen games,which is also completely different to the broken backward compatibility improvement on xbox one.

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loe12k

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#197  Edited By loe12k
Member since 2013 • 3465 Posts

@tormentos said:
@loe12k said:

You have not got a clue. Popular games for the 360 running better on the xbox one. How is that possible, well i explained why.

Oh really re read my post...

Loading Video...

And watch this video silly lemming...

Not everything was peaches and cream.

Second the Pro enhance NEXT GEN GAMES in other words this gen games,not last gen ones improving 360 is not a the greatest thing ever in 2015 the damn system was 10 years old.

The Pro is 3 years newer than the PS4 and enhance this gen games,which is also completely different to the broken backward compatibility improvement on xbox one.

I only had to watch a minute of it and i saw better frames on xbox one.

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tormentos

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#198 tormentos
Member since 2003 • 33793 Posts

@loe12k said:

I only had to watch a minute of it and i saw better frames on xbox one.

Oh really that is because on cut scenes the xbox one runs faster on gameplay it runs like shit and dropped to 17 FPS...hahahaha

Hahahaa but but but i only saw the first minute...hahahahaa

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loe12k

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#199  Edited By loe12k
Member since 2013 • 3465 Posts

@tormentos said:
@loe12k said:

I only had to watch a minute of it and i saw better frames on xbox one.

Oh really that is because on cut scenes the xbox one runs faster on gameplay it runs like shit and dropped to 17 FPS...hahahaha

Hahahaa but but but i only saw the first minute...hahahahaa

So easy to wind you up i knew that game had problems. It was fixed by MS but since you don't own a xbox one you would not know that! Its funny you ignore 40 or 50 AAA retail games tested. And by the way PS4 pro boost by all accounts is not perfect either.

What the hell you trying to say below?

The Pro is 3 years newer than the PS4 and enhance this gen games,which is also completely different to the broken backward compatibility improvement on xbox one.

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#200 Celsius765
Member since 2005 • 2417 Posts

@omnichris: it runs that hot, makes me not want one. The pro already eats nearly as much power as my air conditioner. Maybe a slim would suit me just fine the games that'd benefit from pro are racing and fighting games not my best genres.