PSN should start charging

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fedor19820

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#101 fedor19820
Member since 2009 • 752 Posts

halo 3 and cod 4 have online play 16 vs 16 up to 32 players

resistance 2 can do 30 vs 30 up to 60 players

sometimes i had problems playing big team matches on halo 3

had no prob with cod 4

i have not been in a 60 man match with resistance 2 but thats because those matches are mostly unranked

but i have been on 40+ at least 20 vs 20 matches

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shadow8585

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#102 shadow8585
Member since 2006 • 2947 Posts
if PSN starts charging, no online gamer would give the ps3 an honest look
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Communistsheep

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#103 Communistsheep
Member since 2009 • 1516 Posts

halo 3 and cod 4 have online play 16 vs 16 up to 32 players

resistance 2 can do 30 vs 30 up to 60 players

sometimes i had problems playing big team matches on halo 3

had no prob with cod 4

i have not been in a 60 man match with resistance 2 but thats because those matches are mostly unranked

but i have been on 40+ at least 20 vs 20 matches

fedor19820
16 vs 16, what on earth are you talking about?
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Brownesque

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#104 Brownesque
Member since 2005 • 5660 Posts

halo 3 and cod 4 have online play 16 vs 16 up to 32 players

resistance 2 can do 30 vs 30 up to 60 players

sometimes i had problems playing big team matches on halo 3

had no prob with cod 4

i have not been in a 60 man match with resistance 2 but thats because those matches are mostly unranked

but i have been on 40+ at least 20 vs 20 matches

fedor19820

I'm sorry, HOW exactly do you play a 32 player match on Halo 3 and COD4? Certainly not via Xbox Live because....

http://image.gamespotcdn.com/gamespot/images/bigboxshots/2/926632_63166_back.jpg

http://image.gamespotcdn.com/gamespot/images/bigboxshots/2/939212_88638_back.jpg

The box says outright that the Halo 3 supports a maximum of 16 players online...the system link cap is even 16 players online. I'm afraid you're going to have to prove to me that it supports 32 players.


And the console versions of COD4 say they have a max of 18 players online and 24 players via system link, and I've never been in a game with more than 16 players online on PSN, so I don't know wha tthe hell you're talking about.

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AgentA-Mi6

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#105 AgentA-Mi6
Member since 2006 • 16740 Posts
If they do, It'll have to be next gen, its too late to do it this one, It'd be suicidal to start charging for PSN when its one of the biggest Pros the Ps3 has, along with Blu Ray.
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zarshack

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#106 zarshack
Member since 2009 • 9936 Posts

No they shouldnt.

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WINDWAKER1

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#107 WINDWAKER1
Member since 2003 • 3397 Posts

XBL crushes PSN in about every concievable way, if they were to start charging, they should atleast make it lower than XBL

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Brownesque

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#108 Brownesque
Member since 2005 • 5660 Posts

XBL crushes PSN in about every concievable way, if they were to start charging, they should atleast make it lower than XBL

WINDWAKER1
Really? Name one thing XBL is superior at.
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L30KinG

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#109 L30KinG
Member since 2009 • 1893 Posts

it will only atract more customers if...

-its still cheaper than XBL

-they add a TON of content

- and if they would lower the price of the ps3

if not then sony just made there biggest mistake if there lives

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SpinoRaptor24

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#110 SpinoRaptor24
Member since 2008 • 10316 Posts
No they shouldn't. Online should always be free. MS has absolutely no reason to charge $50 a year for Live. The only reason they do is because people still continue to pay for it.
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Miroku32

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#111 Miroku32
Member since 2006 • 8666 Posts
Online game should be free. If someone wants more stuff then they could pay but not affecting online game.
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fedor19820

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#112 fedor19820
Member since 2009 • 752 Posts

wow i guess i forgot and just thought that it was up to 32 players online

sorry about giving wrong info its been a while since i had xbox live and i sold those games i just thought that 32 player matches was normal this gen but i was wrong i did not mean to do that and thanks for correcting me

so that means the lags issues that i sometimes had with halo 3 big team matches was just 16 players

so how many games are up to 32 or more players for consoles?

i only know killzone 2 up to 32 players and resistance 2 up to 60 players (i know PC with free online play blows 60 players out the water)

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mgkennedy5

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#113 mgkennedy5
Member since 2005 • 1501 Posts

I disagree. Online should be free, I mean we already paid for the game, and we pay monthly fees to internet provider already.

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SpinoRaptor24

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#114 SpinoRaptor24
Member since 2008 • 10316 Posts
[QUOTE="WINDWAKER1"]

XBL crushes PSN in about every concievable way, if they were to start charging, they should atleast make it lower than XBL

Brownesque
Really? Name one thing XBL is superior at.

Cross game chat invite.
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heretrix

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#115 heretrix
Member since 2004 • 37881 Posts

[QUOTE="kate_jones"]

who charges to play online games?!? oh right microsoft

you should never have to pay to play a game you already paid for.

sonicare

Tell that to blizzard.

I've always wondered why MMO's are always excluded from this. You pay a monthly fee to play one game. That's ok, but MS charging a yearly fee for their online service is a criminal act. That's so weird.

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Wardemon50

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#116 Wardemon50
Member since 2005 • 1637 Posts

[QUOTE="sonicare"][QUOTE="kate_jones"]

who charges to play online games?!? oh right microsoft

you should never have to pay to play a game you already paid for.

heretrix

Tell that to blizzard.

I've always wondered why MMO's are always excluded from this. You pay a monthly fee to play one game. That's ok, but MS charging a yearly fee for their online service is a criminal act. That's so weird.

Especially considering it's around double the cost.
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Brownesque

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#117 Brownesque
Member since 2005 • 5660 Posts

wow i guess i forgot and just thought that it was up to 32 players online

sorry about giving wrong info its been a while since i had xbox live and i sold those games i just thought that 32 player matches was normal this gen but i was wrong i did not mean to do that and thanks for correcting me

so that means the lags issues that i sometimes had with halo 3 big team matches was just 16 players

so how many games are up to 32 or more players for consoles?

i only know killzone 2 up to 32 players and resistance 2 up to 60 players (i know PC with free online play blows 60 players out the water)

fedor19820
For the most part only games running on dedicated servers support 32 players. On the Xbox 360, I know that Frontlines supports 32 players. Most console games simply don't supports over 20 players. On the Playstation 3 PSN has the advantage of Sony rather selflessly providing dedicated servers on many first-party games like Resistance: FOM (40 players), KZ2 (32), Warhawk (32), SOCOM Confrontation (32), and Resistance 2 (60). Aside from that I don't know of a single PS3 or 360 game that breaks that rule, but it's more due to a limitation in knowledge. There can't be more than 2 for either platform, though. I thought UT3 supported over 20, but it only supports 16 on both PS3 and 360.
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heretrix

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#118 heretrix
Member since 2004 • 37881 Posts

I disagree. Online should be free, I mean we already paid for the game, and we pay monthly fees to internet provider already.

mgkennedy5

You already bought a computer, why should you have to pay to get on the internet? You paid to get in a movie, why should you have to pay for food? You bought a car, why should you have to pay for gas? You bought a house, why should you have to pay gas and electric? You bought a washing machine, why should you have to pay for detergent? You bought a...................

Nothing SHOULD be free, it's nice when it is, but people want to make money off of you. That's life. An adult life anyway.

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AgentA-Mi6

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#119 AgentA-Mi6
Member since 2006 • 16740 Posts

I've always wondered why MMO's are always excluded from this. You pay a monthly fee to play one game. That's ok, but MS charging a yearly fee for their online service is a criminal act. That's so weird.heretrix

No. Its actually weird that you can play for free on the Ps3, PC, Wii, Ds and PsP but on Microsoft's console you have to pay a yearly fee to use your own Internet connection to play online :|. Thats the weird exception not the other way around. The same principle applies to MMO games.

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heretrix

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#120 heretrix
Member since 2004 • 37881 Posts

[QUOTE="Brownesque"][QUOTE="WINDWAKER1"]

XBL crushes PSN in about every concievable way, if they were to start charging, they should atleast make it lower than XBL

SpinoRaptor24

Really? Name one thing XBL is superior at.

Cross game chat invite.

That and 100 percent total intergration of all it's games with the service.

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finalfantasy94

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#121 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="Brownesque"][QUOTE="WINDWAKER1"]

XBL crushes PSN in about every concievable way, if they were to start charging, they should atleast make it lower than XBL

SpinoRaptor24

Really? Name one thing XBL is superior at.

Cross game chat invite.

Yea thats the only reason I say xbl is a bit better then psn. cross game/party chat and instint invite. Thats the only thing I really want for psn.

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Brownesque

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#122 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="sonicare"][QUOTE="kate_jones"]

who charges to play online games?!? oh right microsoft

you should never have to pay to play a game you already paid for.

heretrix

Tell that to blizzard.

I've always wondered why MMO's are always excluded from this. You pay a monthly fee to play one game. That's ok, but MS charging a yearly fee for their online service is a criminal act. That's so weird.

Blizzard provides fairly consistent content packs basically greater than any single DLC pack you will find for any game on XBL or PSN, aside from perhaps Lost and Damned, but the cumulative amount of content packs for WoW is far greater than L&D. It's all provided free of charge. But the most important thing is that WoW has an extremely large number of dedicated servers to support the well over 10 million active subscribers. Literally, the quantity of WoW subscribers probably at least matches the quantity of XBL Gold subscribers, the difference being every Xbox Live subscriber plays his online games on his home line and with his Xbox 360 to host peer-to-peer matches whereas on WoW you have to have servers running persistent game worlds with hundreds to thousands of players playing simultaneously on a single server, most of whom are concurrently interacting with large quantities of players. Microsoft pays nothing for Xbox Live's online infrastructure, with the exception of some dedicated servers they use for matchmaking that pale in comparison to the megaliths probably required to run a single WoW server. The actual gameplay consists of you connecting to a peer who is playing the game along with you called a "host." This host acts as a server for up to 18 people, this is while he is playing the game, which is why this networking type is called a "client-based server," as opposed to a "dedicated server." On PSN, you pay 0 dollars to play online and you get dedicated servers that you neither pay for nor maintain. Guess who's winning in this deal.
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Brownesque

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#123 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="SpinoRaptor24"][QUOTE="Brownesque"] Really? Name one thing XBL is superior at.finalfantasy94

Cross game chat invite.

Yea thats the only reason I saw xbl is a bit better then psn. cross game/party chat and instint invite. Thats the only thing I really want for psn.

DAMN. Quite a list. I see what you mean when you say it crushes PSN in every conceivable way.
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AgentA-Mi6

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#124 AgentA-Mi6
Member since 2006 • 16740 Posts

[QUOTE="SpinoRaptor24"][QUOTE="Brownesque"] Really? Name one thing XBL is superior at.heretrix

Cross game chat invite.

That and 100 percent total intergration of all it's games with the service.

http://www.thesixthaxis.com/2009/03/23/cross-game-chat-confirmed/

Sony is already working on cross game chat, things are bound to get intersting when a firmware update comes with cross game chat for PSN, there are less and less reasons to pay for Xbox Live I think

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finalfantasy94

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#125 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="finalfantasy94"]

[QUOTE="SpinoRaptor24"] Cross game chat invite.Brownesque

Yea thats the only reason I saw xbl is a bit better then psn. cross game/party chat and instint invite. Thats the only thing I really want for psn.

DAMN. Quite a list. I see what you mean when you say it crushes PSN in every conceivable way.

Thats why I say a bit better. Still not good enough to get my money.i dont agree when people say leaps and bounds better.

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Wardemon50

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#126 Wardemon50
Member since 2005 • 1637 Posts
Well here's my question: What would you do if they started charging for PSN? Would you boycott PSN (causing absolutely no disturbance for Sony) Would you switch to 360? Would you switch to PC gaming since it's free? Would you swithc to the Wii since it's free? What I'm trying to say is that there is no real repercussion to Sony charging because most people would accept it and pay. Those who wouldn't wouldn't. Those who are dead set against it would punch sand.
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simslifer

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#127 simslifer
Member since 2009 • 1844 Posts

wow i guess i forgot and just thought that it was up to 32 players online

sorry about giving wrong info its been a while since i had xbox live and i sold those games i just thought that 32 player matches was normal this gen but i was wrong i did not mean to do that and thanks for correcting me

so that means the lags issues that i sometimes had with halo 3 big team matches was just 16 players

so how many games are up to 32 or more players for consoles?

i only know killzone 2 up to 32 players and resistance 2 up to 60 players (i know PC with free online play blows 60 players out the water)

fedor19820

lol wait till you find out about MAG for PS3

256 PLAYERS and it's free on psn :)

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Brownesque

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#128 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="SpinoRaptor24"][QUOTE="Brownesque"] Really? Name one thing XBL is superior at.heretrix

Cross game chat invite.

That and 100 percent total intergration of all it's games with the service.

Really? Who'd have thought that a proprietary online service on a closed platform would require the games that have to pass a cert process for Microsoft to even allow them to be released to have support for that proprietary online service? That's just insanity, right there. While you're at it, how about you acknowledge the fact that on PC, I can download a mod from moddb to my desktop, run the client, boot up Steam, have it be instantly recognized, boot up the game, then go play on a player-run server. That has nothing to do with my operating system or the hardware manufacturer for any of my PC components. Interesting, huh? Guess it pays off to have an online service that isn't controlled by some maniacal tyrant bent on controlling every detail of their platform and every online interaction that takes place on it. In my opinion Sony should loosen the restrictions even more on developers and allow them to do whatever the hell they want. That way I get to see mod support and player-run dedicated servers with custom content hosting.
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heretrix

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#129 heretrix
Member since 2004 • 37881 Posts

No. Its actually weird that you can play for free on the Ps3, PC, Wii, Ds and PsP but on Microsoft's console you have to pay a yearly fee to use your own Internet connection to play online :|. Thats the weird exception not the other way around. The same principle applies to MMO games.

AgentA-Mi6

No it isn't weird since MS service was out before all of the consoles service. It is not unusual to pay for a closed service. PSN had to undercut to be competitive, the Wii is an non factor and the PC is a wiiiide open platform. Ignore this if you wish, but like I said XBL is completely intergrated with 100 percent of it's titles and was built from the ground up to be this way. No other platform can say this. Whether or not you agree with the price or whatever, XBL is successful and thought of as better by quite a few people because it knows what it is and functions superbly.

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Brownesque

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#130 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brownesque"][QUOTE="finalfantasy94"]

Yea thats the only reason I saw xbl is a bit better then psn. cross game/party chat and instint invite. Thats the only thing I really want for psn.

finalfantasy94

DAMN. Quite a list. I see what you mean when you say it crushes PSN in every conceivable way.

Thats why I say a bit better. Still not good enough to get my money.i dont agree when people say leaps and bounds better.

Oh, well I do, consider PSN CRUSHED!
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heretrix

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#131 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

[QUOTE="SpinoRaptor24"] Cross game chat invite.Brownesque

That and 100 percent total intergration of all it's games with the service.

Really? Who'd have thought that a proprietary online service on a closed platform would require the games that have to pass a cert process for Microsoft to even allow them to be released to have support for that proprietary online service? That's just insanity, right there. While you're at it, how about you acknowledge the fact that on PC, I can download a mod from moddb to my desktop, run the client, boot up Steam, have it be instantly recognized, boot up the game, then go play on a player-run server. That has nothing to do with my operating system or the hardware manufacturer for any of my PC components. Interesting, huh? Guess it pays off to have an online service that isn't controlled by some maniacal tyrant bent on controlling every detail of their platform and every online interaction that takes place on it. In my opinion Sony should loosen the restrictions even more on developers and allow them to do whatever the hell they want. That way I get to see mod support and player-run dedicated servers with custom content hosting.

Oh, please. I have a few PCs and am fully aware of what it is capable of. A manical tyrant? Really? :| Lets not even go down that road. It's a messy irrational one. Don't pay for live and be done with it then.

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simslifer

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#132 simslifer
Member since 2009 • 1844 Posts

[QUOTE="finalfantasy94"]

[QUOTE="Brownesque"] DAMN. Quite a list. I see what you mean when you say it crushes PSN in every conceivable way.Brownesque

Thats why I say a bit better. Still not good enough to get my money.i dont agree when people say leaps and bounds better.

Oh, well I do, consider PSN CRUSHED!

yea ps3 is crushed by the power of the xbox live bills lol

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Brownesque

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#133 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brownesque"][QUOTE="heretrix"]That and 100 percent total intergration of all it's games with the service.

heretrix

Really? Who'd have thought that a proprietary online service on a closed platform would require the games that have to pass a cert process for Microsoft to even allow them to be released to have support for that proprietary online service? That's just insanity, right there. While you're at it, how about you acknowledge the fact that on PC, I can download a mod from moddb to my desktop, run the client, boot up Steam, have it be instantly recognized, boot up the game, then go play on a player-run server. That has nothing to do with my operating system or the hardware manufacturer for any of my PC components. Interesting, huh? Guess it pays off to have an online service that isn't controlled by some maniacal tyrant bent on controlling every detail of their platform and every online interaction that takes place on it. In my opinion Sony should loosen the restrictions even more on developers and allow them to do whatever the hell they want. That way I get to see mod support and player-run dedicated servers with custom content hosting.

Oh, please. I have a few PCs and am fully aware of what it is capable of. A manical tyrant? Really? :| Lets not even go down that road. It's a messy irrational one. Don't pay for live and be done with it then.

Sorry, I have a tendency to view people who will milk their customers (developers, publishers, end-users) dry and attempt to control every aspect of their products use as maniacal, probably because I have a quite REASONABLE expectation of free use of the product I am buying... But believe me, I won't be buying an Xbox 360 or paying for Live, no problems there. Just don't sit here and accuse me of having an irrational bias causing me not to buy their consoles when you advised me point blank not to.
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Wardemon50

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#134 Wardemon50
Member since 2005 • 1637 Posts
You guys seem to be missing the point of console gaming. The whole idea is that you have your audience under one unified system. If you start charging them money to play online in that system, that's their only option to play online. Sure, some will say "I won't pay because I'm not a sheep", but if it isn't you it's someone else...
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finalfantasy94

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#135 finalfantasy94
Member since 2004 • 27442 Posts

Well here's my question: What would you do if they started charging for PSN? Would you boycott PSN (causing absolutely no disturbance for Sony) Would you switch to 360? Would you switch to PC gaming since it's free? Would you swithc to the Wii since it's free? What I'm trying to say is that there is no real repercussion to Sony charging because most people would accept it and pay. Those who wouldn't wouldn't. Those who are dead set against it would punch sand.Wardemon50

Proboly not. The PC people sure didint lie down and take it when MS tried to make them pay for something that was free for so long. Thus it went back to free in a sec. MS has been charging for live since it came out so people who paid are just use to it.

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Wardemon50

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#136 Wardemon50
Member since 2005 • 1637 Posts

[QUOTE="Wardemon50"]Well here's my question: What would you do if they started charging for PSN? Would you boycott PSN (causing absolutely no disturbance for Sony) Would you switch to 360? Would you switch to PC gaming since it's free? Would you swithc to the Wii since it's free? What I'm trying to say is that there is no real repercussion to Sony charging because most people would accept it and pay. Those who wouldn't wouldn't. Those who are dead set against it would punch sand.finalfantasy94

Proboly not. The PC people sure didint lie down and take it when MS tried to make them pay for something that was free for so long. Thus it went back to free in a sec. MS has been charging for live since it came out so people who paid are just use to it.

Yeah, but PC gamers have other options for online whereas console gamers don't.
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heretrix

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#137 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

[QUOTE="SpinoRaptor24"] Cross game chat invite.AgentA-Mi6

That and 100 percent total intergration of all it's games with the service.

http://www.thesixthaxis.com/2009/03/23/cross-game-chat-confirmed/

Sony is already working on cross game chat, things are bound to get intersting when a firmware update comes with cross game chat for PSN, there are less and less reasons to pay for Xbox Live I think

Get back to me when it's done and works for every game. that includes 100 percent trophy support too.They haven't even nailed custom soundtracks completely. I still remember when HOME was supposed to make PSN crush XBL.

I think PSN is ok though, I ain't mad it. And I hate that I come off as some one who bashes it. I'm not, I just don't think it is as good or better than XBL. It being free means nothing to me. People often confuse lowering the bar with actual quality when thinking that way.

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Brownesque

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#138 Brownesque
Member since 2005 • 5660 Posts
You guys seem to be missing the point of console gaming. The whole idea is that you have your audience under one unified system. If you start charging them money to play online in that system, that's their only option to play online. Sure, some will say "I won't pay because I'm not a sheep", but if it isn't you it's someone else...Wardemon50
Sure, I realize you're supposed to have a unified system, that's what makes me despise console gaming. One gaming rule under Microsoft. Next we'll have all software development subsidized under Activision and released under the hardware umbrella of the Xbox 3000. What a dream world that would be. Sure, all the people making free software would be completely incapable of expressing themselves or distributing their products because the man deemed it improper to be releasing their sub-par milkage edition Modern Blastathon 4 in a market in which they'd be competing with free software, but, hey, why don't you just go see if Activision will like your software? That is, they might like it after they cut everything original out of it, destroy it's soul, and package it in a mainstream uniform to appeal to casuals who buy anything that goes boom.
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Wardemon50

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#139 Wardemon50
Member since 2005 • 1637 Posts
[QUOTE="Wardemon50"]You guys seem to be missing the point of console gaming. The whole idea is that you have your audience under one unified system. If you start charging them money to play online in that system, that's their only option to play online. Sure, some will say "I won't pay because I'm not a sheep", but if it isn't you it's someone else...Brownesque
Sure, I realize you're supposed to have a unified system, that's what makes me despise console gaming. One gaming rule under Microsoft. Next we'll have all software development subsidized under Activision and released under the hardware umbrella of the Xbox 3000. What a dream world that would be. Sure, all the people making free software would be completely incapable of expressing themselves or distributing their products because the man deemed it improper to be releasing their sub-par milkage edition Modern Blastathon 4 in a market in which they'd be competing with free software, but, hey, why don't you just go see if Activision will like your software? That is, they might like it after they cut everything original out of it, destroy it's soul, and package it in a mainstream uniform to appeal to casuals who buy anything that goes boom.

*applause*
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heretrix

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#140 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

[QUOTE="Brownesque"] Really? Who'd have thought that a proprietary online service on a closed platform would require the games that have to pass a cert process for Microsoft to even allow them to be released to have support for that proprietary online service? That's just insanity, right there. While you're at it, how about you acknowledge the fact that on PC, I can download a mod from moddb to my desktop, run the client, boot up Steam, have it be instantly recognized, boot up the game, then go play on a player-run server. That has nothing to do with my operating system or the hardware manufacturer for any of my PC components. Interesting, huh? Guess it pays off to have an online service that isn't controlled by some maniacal tyrant bent on controlling every detail of their platform and every online interaction that takes place on it. In my opinion Sony should loosen the restrictions even more on developers and allow them to do whatever the hell they want. That way I get to see mod support and player-run dedicated servers with custom content hosting.Brownesque

Oh, please. I have a few PCs and am fully aware of what it is capable of. A manical tyrant? Really? :| Lets not even go down that road. It's a messy irrational one. Don't pay for live and be done with it then.

Sorry, I have a tendency to view people who will milk their customers (developers, publishers, end-users) dry and attempt to control every aspect of their products use as maniacal, probably because I have a quite REASONABLE expectation of free use of the product I am buying... But believe me, I won't be buying an Xbox 360 or paying for Live, no problems there. Just don't sit here and accuse me of having an irrational bias causing me not to buy their consoles when you advised me point blank not to.

I never accused you of anything. :| At least before you jumped at my post with that tyrant nonsense.

I'm a reasonable person and I fully understand every argument against XBL. I happen to be aware of all of the issues surrounding all 3 platforms (PC, 360, PS3) because I own all 3. I stand firm on the position that XBL is subscription based because MS can get away with it. That dosen't make them evil, that makes them a successful business. I find it hard to take anyone serious who goes down the road of "businesses are evil because they want to charge me for their product, but I don't want to pay for it." It's simple, don't buy it and walk the hell on.

I would never stand and tell a person stupid because he buys stuff I have no interest in, It's clear to me that person SEES VALUE in that purchase. I wish more people here would understand that simple concept.

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Brownesque

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#141 Brownesque
Member since 2005 • 5660 Posts
Hey that's cool, but I recommending that you don't accuse me of that in the future. Kkthx.
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Jesus_on_fire

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#142 Jesus_on_fire
Member since 2008 • 2022 Posts

because PSN's only advantage over XBL is that it's freefunsohng

Erm what about deticated servers?

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Brownesque

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#143 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="funsohng"]because PSN's only advantage over XBL is that it's freeJesus_on_fire

Erm what about deticated servers?

Those are overrated. I prefer to host my games myself. Makes me feel like a man. Paying for it just adds a stress simulator, just to see how much I can take before I lose it. So far, I'm doing pretty good. I'm pretty sure the ten Xboxes I've broke are due to general hardware failure. PRETTY sure.
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keytheway

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#144 keytheway
Member since 2007 • 206 Posts
Sorry, but this is the dumbest suggestion since people elected Hitler .
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Wardemon50

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#145 Wardemon50
Member since 2005 • 1637 Posts
Sorry, but this is the dumbest suggestion since people elected Hitler .keytheway
It's more of a "If I were in charge, I'd ask why..."
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dkrustyklown

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#146 dkrustyklown
Member since 2009 • 2387 Posts

This suggestion would only work if they dropped the Ps3's price down to $200 :twisted:

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keytheway

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#147 keytheway
Member since 2007 • 206 Posts
[QUOTE="keytheway"]Sorry, but this is the dumbest suggestion since people elected Hitler .Wardemon50
It's more of a "If I were in charge, I'd ask why..."

Oh, well in this point in time, Sony can't afford to make the price of anything any higher. There not receiving as much as they should because of how much the PS3 costs.
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slvrraven9

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#148 slvrraven9
Member since 2004 • 9278 Posts
because PSN's only advantage over XBL is that it's freefunsohng
this.... lems would mass suicide without this leg to stand on...
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DontBeHatin1983

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#149 DontBeHatin1983
Member since 2008 • 1044 Posts

well if they want to charge for features i really could care less all i need is online play and being abel to download movies/demos etc... X360 owners have no choice they have to pay if they wanna play online thats why they make a big deal and say its better then PSN because they have to pay for it. imagine if online play would be free and MS would only charge for the features how many people do u thing would pay for it?

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#150 hedden93
Member since 2009 • 5496 Posts

I would be so pissed if they started doing that