Publishers Getting the Crap Kicked Out of Them by Microsoft Claims Sony

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deactivated-63f6895020e66

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#401 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

Is not the 1 game is the fact that even with extreme compression already by 2006 took 4 disc. Second Doesn't change the fact that size limit on XBL was causing problems to developer,and the strangers Wrath link i posted was from last year. So spinning my argument will not help you,i provided proves of how the limitation on 360 has been causing problems to developers,so i link proof you have nothing but your opinion.tormentos

I didn't give my opinion, it's both a fact that MS allows for more disks to be used and that the XBLA limits were increased a long time ago. Just like it's a fact that 99% of games are on a single DVD, which proves your "most games would be in multiple disks" wrong (which was what I actually asked proof for).

All of those are facts.

Just like it's also a fact that developers struggled with PS3 development, so by your logic Sony's policies "have been causing problems to developers", too.

Indeed, my opinion is that it's pointless to discuss about such minor issues, because at the end of the day we still get equal, quality multiplats for both system, which is what matters.

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Zubinen

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#402 Zubinen
Member since 2011 • 2555 Posts

The sad thing is, this is coming from the same company(Sony) that created an asymmetric anti-developer anti-gamer architecture with the expectation that it would have a monopoly on the gaming market so developers would be forced to deal only program for their platform since the PS3 code would not be compatible with other platforms. That's just evil, and I really hope they don't try to do this again on PS4 instead they should just make a developer friendly architecture that can do amazing general purpose computing like a developer friendly and beefier version of the Cell processor, you know, like the Wii U's processor? It's really sad if Nintendo, a company that cannot release any "loss leader" products due to having resources available to them based on how well their gaming(aka their only) sales go, has to show the big muscle of M$ and $ony how it's done.

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delta3074

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#403 delta3074
Member since 2007 • 20003 Posts
[QUOTE="delta3074"]you don't have xbox 360 and having multiple consoles does not exclude you from being a fanboy, it's pretty obvious when you defend SONY even when they make mistakes like using outdated security and server for there network, remove features from the Ps3 and put spyware on peoples music CD's (which was actually illegal), also by the the very fact that you use every opportunity you can find to hate on MS and praise SONY, it's obvious from the way you post that you are a SONY fanboy mate, the whole world can see it.and whichever way YOU try to spin it, it cost 840 dollars for SONY to make the hardware they sold you, so SONY sold you 840 dollars worth of harware, end oftormentos
Proof that i don't own a 360. I love how you claim i don't have a 360,but then cover your self by saying that having one doesn't exclude me from me from been a fanboy in case i hit you with the proof that i own one.lol Isn't that what you are doing now.? Flaming sony and defending MS.? How are you any different,you have been quoting no stop remarks made by sony to downplay them,you don't own a PS3 and use basically lame excuses to justify it,but some how i am the loyal fanboy. I own the xbox 360 because it is a great console,now i don't agree with MS crappy policies and tactics,like paying for xbox live,over priced peripherals,over priced DLC and XBL points,but even i know there are good games on the unit,and i don't try to make lame excuse on why i should not own one. Quote me saying that the PS3 cost $1400 to manufacture until then you have no point,and you are just spinning what i say,which only i know in which context i say it and worst,because the price of the 360 and blu-ray on 2006 was $1400 combined,and you don't have a single proof it wasn't that way. Thanks for calling me a fanboy,is just a forum dude don't take it personals just because you loose and argument,and what to claim thing i did not state.

i was really defending MS was i? i suggest you look back at what i posted, how is saying they are both as bad as each other defending MS in any way, i am different to you because i put down both companys, you only hate on MS and praise SONy or excuse there bad behaviour at every opportunity you get.
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tormentos

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#404 tormentos
Member since 2003 • 33793 Posts

The sad thing is, this is coming from the same company(Sony) that created an asymmetric anti-developer anti-gamer architecture with the expectation that it would have a monopoly on the gaming market so developers would be forced to deal only program for their platform since the PS3 code would not be compatible with other platforms. That's just evil, and I really hope they don't try to do this again on PS4 instead they should just make a developer friendly architecture that can do amazing general purpose computing like a developer friendly and beefier version of the Cell processor, you know, like the Wii U's processor? It's really sad if Nintendo, a company that cannot release any "loss leader" products due to having resources available to them based on how well their gaming(aka their only) sales go, has to show the big muscle of M$ and $ony how it's done.

Zubinen
You know this is a joke right.? The Saturn came before the PS1 and was more difficult to develop for that the PS1,so Sega was trying to create a monopoly.? Dude the PS2 and PS3 were like that because Sony build them that way,The N64 wasn't a dream either and the code was basically incompatible with the PS1 and Saturn,because of the hardware differences,saying sony make their console hard on purpose to make a monopoly is a joke,hardware wise they were different machines,the PS2 and PS3 are more difficult because sony is not a software company,like MS is so MS has a much easier time making easier tool. Now hardware wise Sony knows,reason why in just 3 short years they deliver a slim PS3 and it took MS 5 years to do the same,since MS is not a hardware company,for them designing a smaller 360 is much tougher,so much that the xbox 360 still use a power brick,while the fat PS3 and the slim both feature build in power supply,MS knows software,Sony knows hardware.