"But teh physics! Teh AI!" Oh Please...

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Michael85

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#1 Michael85
Member since 2005 • 3971 Posts

Anyone who bashes the Wii keeps screaming "bu bu it's not just teh grafix, it's teh physics and teh AI too!"

Can any of you name a current-gen game that has either that's not possible on a last-gen console? 'Cause I can't. Gears of War? Easily could've been done on xbox with dumbed-down graphics. Heavenly Sword? Ninja Gaiden's enemies are smarter than those. And physics? I've yet to see anything that comes close to what Half-Life achieved on the xbox.

And I know some of you are going to say "bu bu teh crysis if it comes to consoles!!!" Yeah, and at that point, you'll have one example. ONE. And even then, I wouldn't say the A.I., from what I've seen, is necessarily smarter than that found in the original Half-Life, a game that released a DECADE ago.

Where's this revolutionary jump in physics and AI? I haven't seen it, and I know you haven't either.

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Kevanio

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#2 Kevanio
Member since 2006 • 580 Posts

Anyone who bashes the Wii keeps screaming "bu bu it's not just teh grafix, it's teh physics and teh AI too!"

Can any of you name a current-gen game that has either that's not possible on a last-gen console? 'Cause I can't. Gears of War? Easily could've been done on xbox with dumbed-down graphics. Heavenly Sword? Ninja Gaiden's enemies are smarter than those. And physics? I've yet to see anything that comes close to what Half-Life achieved on the xbox.

And I know some of you are going to say "bu bu teh crysis if it comes to consoles!!!" Yeah, and at that point, you'll have one example. ONE. And even then, I wouldn't say the A.I., from what I've seen, is necessarily smarter than that found in the original Half-Life, a game that released a DECADE ago.

Where's this revolutionary jump in physics and AI? I haven't seen it, and I know you haven't either.

Michael85

just wait ;) nah im not a cow, there is no revolutionary physics for a while, Havok isnt that good but the new star wars game, GTA4 and that indiana jones game are all using new physics engines

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TrueReligion_

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#3 TrueReligion_
Member since 2006 • 11037 Posts
This thread is filled with ignorance and blindness.
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_AsasN_

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#4 _AsasN_
Member since 2003 • 3646 Posts

Anyone who bashes the Wii keeps screaming "bu bu it's not just teh grafix, it's teh physics and teh AI too!"

Can any of you name a current-gen game that has either that's not possible on a last-gen console? 'Cause I can't. Gears of War? Easily could've been done on xbox with dumbed-down graphics. Heavenly Sword? Ninja Gaiden's enemies are smarter than those. And physics? I've yet to see anything that comes close to what Half-Life achieved on the xbox.

And I know some of you are going to say "bu bu teh crysis if it comes to consoles!!!" Yeah, and at that point, you'll have one example. ONE. And even then, I wouldn't say the A.I., from what I've seen, is necessarily smarter than that found in the original Half-Life, a game that released a DECADE ago.

Where's this revolutionary jump in physics and AI? I haven't seen it, and I know you haven't either.

Michael85


Why are you judging the A.I. of a game you haven't even played? That couldn't be anymore pointless. Refer to Resistance regarding A.I. and the Physics in that game we're on the level of Half-Life 2, if not better. An example of something gameplay wise is DMC 4. The developer stated himself that they wouldn't even be able to have Nero's Devil Arm if they working on the previous gen systems.
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Michael85

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#5 Michael85
Member since 2005 • 3971 Posts

This thread is filled with ignorance and blindness. TrueReligion_

I can tell you what it's not filled with: games that prove me wrong.

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kittykatz5k

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#6 kittykatz5k
Member since 2004 • 32249 Posts
Some games are impossible to exicute right on wii because of graphics... however, some games on wii are impossible to exicute right on 360/ps3 as well. And before you say anything, I'm not talking about minigame complations.
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MIYAMOTOnext007

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#7 MIYAMOTOnext007
Member since 2006 • 3061 Posts
How about CELLFACTOR: REVOLUTION. Its terrible without the physics and Wii can't do its physics. So Wii could not really do the game at all. Since it all revolves around physics.
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Michael85

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#8 Michael85
Member since 2005 • 3971 Posts
[QUOTE="Michael85"]

Anyone who bashes the Wii keeps screaming "bu bu it's not just teh grafix, it's teh physics and teh AI too!"

Can any of you name a current-gen game that has either that's not possible on a last-gen console? 'Cause I can't. Gears of War? Easily could've been done on xbox with dumbed-down graphics. Heavenly Sword? Ninja Gaiden's enemies are smarter than those. And physics? I've yet to see anything that comes close to what Half-Life achieved on the xbox.

And I know some of you are going to say "bu bu teh crysis if it comes to consoles!!!" Yeah, and at that point, you'll have one example. ONE. And even then, I wouldn't say the A.I., from what I've seen, is necessarily smarter than that found in the original Half-Life, a game that released a DECADE ago.

Where's this revolutionary jump in physics and AI? I haven't seen it, and I know you haven't either.

_AsasN_



Why are you judging the A.I. of a game you haven't even played? That couldn't be anymore pointless. Refer to Resistance regarding A.I. and the Physics in that game we're on the level of Half-Life 2, if not better. An example of something gameplay wise is DMC 4. The developer stated himself that they wouldn't even be able to have Nero's Devil Arm if they working on the previous gen systems.

Resistance's A.I. isn't any better than Halo's, and in many cases, it's worse. Halo...a game that came out like 5 years ago. And the physics? I can't say I saw anything significant. The real question is, if those physics were there, as you claim, just how important were they? I mean, sure it's impressive that the spike grenade that shot out a thousand spikes used some good physics, but if it shot them out and they didn't bounce off walls, would that affect the game in any way whatsoever?

The only answer to that question is a big fat "no".

And don't believe the developer who said they couldn't pull off the Devil Arm in DMC4. That's 100% bullcrap. Hell, it's basically the same thing as the Godhand from that crappy PS2 game with prettier graphics. There is NOTHING DMC4 does that couldn't be done on a weaker console with a graphical downgrade.

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whoisryanmack

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#9 whoisryanmack
Member since 2006 • 7675 Posts
Just because you haven't seen it done, doesn't mean it can't be done. For all you know, it's developers laziness that is holding back advanced AI and physics....if you consider them "held back" at all that is. The point would be that Wii is not capable of the same level, plain and simple.
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zombiepigeon

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#10 zombiepigeon
Member since 2007 • 829 Posts

Dead Rising. Itcanhaveover a hundred interactive objects on screen at one time and all with their own physics, running through Havok, but at a larger scale than most games that have used it.

AI? I read about games with adaptable AI all the time. AI that adapts to it's surroundings to give it a higher sense of realism, and make the AI more effecient at chasing you down and preforming flanking and cover tactics.

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Michael85

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#11 Michael85
Member since 2005 • 3971 Posts

Just because you haven't seen it done, doesn't mean it can't be done. For all you know, it's developers laziness that is holding back advanced AI and physics....if you consider them "held back" at all that is. The point would be that Wii is not capable of the same level, plain and simple.whoisryanmack

It's the developer's laziness that the 360 has had 2 years to give us something better than Halo's AI or Half-Life's physics?

C'mon man, think about it.

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Michael85

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#12 Michael85
Member since 2005 • 3971 Posts

Dead Rising. Itcanhaveover a hundred interactive objects on screen at one time and all with their own physics, running through Havok, but at a larger scale than most games that have used it.

AI? I read about games with adaptable AI all the time. AI that adapts to it's surroundings to give it a higher sense of realism, and make the AI more effecient at chasing you down and preforming flanking and cover tactics.

zombiepigeon

Dead rising's amount of characters on-screen couldn't have been done before, but this isn't regarding physics or AI. The items that could be moved, however, aren't any better than Half-Life.

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zombiepigeon

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#13 zombiepigeon
Member since 2007 • 829 Posts

I read about advanced AI in cover stories for GI like Drake and Fallout 3.

Also, a large variety of character animations in Splinter Cell: Conviction make the entire experience more realistic. Executing a melee attack that invovles swinging a chair can happen in several different ways, making the experience more immersive. There are over 10,000 character animations in Splinter Cell: Conviction.

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whoisryanmack

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#14 whoisryanmack
Member since 2006 • 7675 Posts

[QUOTE="whoisryanmack"]Just because you haven't seen it done, doesn't mean it can't be done. For all you know, it's developers laziness that is holding back advanced AI and physics....if you consider them "held back" at all that is. The point would be that Wii is not capable of the same level, plain and simple.Michael85

It's the developer's laziness that the 360 has had 2 years to give us something better than Halo's AI or Half-Life's physics?

C'mon man, think about it.

I would say the same to you.

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kittykatz5k

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#15 kittykatz5k
Member since 2004 • 32249 Posts
It wouldn't be doable to a decent extent. Just like if say trauma center were put on a normal controller, there could always be anolog contorl of the pointer but that's not doable to a decent enough extent.
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Mordred19

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#16 Mordred19
Member since 2007 • 8259 Posts

digital molecular matter and the Euphoria Engine will be in games by Lucas arts and will be on the market next year.

there is a scene in the upcoming HL2: Episode 2 in which a Strider blows a farm house to bits right in front of you. The action of destroying the house is scripted, but there are dozens and dozens (maybe a hundred+)of individual pieces of wood flying dynamically with true physics once hit with the explosion. Does that count? it's coming out in october, and will be on the consoles.

FEAR, which came out in 05, had some pretty smart AI. I have not yet seen any nextgen console game with better AI.

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TrueReligion_

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#17 TrueReligion_
Member since 2006 • 11037 Posts

[QUOTE="TrueReligion_"]This thread is filled with ignorance and blindness. Michael85

I can tell you what it's not filled with: games that prove me wrong.

You already negated yourself by saying Gears of War could be executed on the Xbox 1.

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zombiepigeon

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#18 zombiepigeon
Member since 2007 • 829 Posts
Mass Effect is also using advanced physics for it's gameplay. We have yet, however, to see if they're better than Half-Life 2's, although I've seen many bits of footage where enemies were lifted off the ground by powers and then blown to bits, or where rubble enemies were hiding behind got lifted up off the ground and thrown across the map. It was quite amazing.
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TrueReligion_

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#19 TrueReligion_
Member since 2006 • 11037 Posts

Have you seen Bioshock? Have you played Motorstorm? Have you seen Portal? Have you seen Uncharted? Have you seen Heavy Rain?

Apparently you haven't, because those game absolutely destroy what little argument you have.

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_AsasN_

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#20 _AsasN_
Member since 2003 • 3646 Posts
[QUOTE="_AsasN_"][QUOTE="Michael85"]

Anyone who bashes the Wii keeps screaming "bu bu it's not just teh grafix, it's teh physics and teh AI too!"

Can any of you name a current-gen game that has either that's not possible on a last-gen console? 'Cause I can't. Gears of War? Easily could've been done on xbox with dumbed-down graphics. Heavenly Sword? Ninja Gaiden's enemies are smarter than those. And physics? I've yet to see anything that comes close to what Half-Life achieved on the xbox.

And I know some of you are going to say "bu bu teh crysis if it comes to consoles!!!" Yeah, and at that point, you'll have one example. ONE. And even then, I wouldn't say the A.I., from what I've seen, is necessarily smarter than that found in the original Half-Life, a game that released a DECADE ago.

Where's this revolutionary jump in physics and AI? I haven't seen it, and I know you haven't either.

Michael85



Why are you judging the A.I. of a game you haven't even played? That couldn't be anymore pointless. Refer to Resistance regarding A.I. and the Physics in that game we're on the level of Half-Life 2, if not better. An example of something gameplay wise is DMC 4. The developer stated himself that they wouldn't even be able to have Nero's Devil Arm if they working on the previous gen systems.

Resistance's A.I. isn't any better than Halo's, and in many cases, it's worse. Halo...a game that came out like 5 years ago. And the physics? I can't say I saw anything significant. The real question is, if those physics were there, as you claim, just how important were they? I mean, sure it's impressive that the spike grenade that shot out a thousand spikes used some good physics, but if it shot them out and they didn't bounce off walls, would that affect the game in any way whatsoever?

The only answer to that question is a big fat "no".

And don't believe the developer who said they couldn't pull off the Devil Arm in DMC4. That's 100% bullcrap. Hell, it's basically the same thing as the Godhand from that crappy PS2 game with prettier graphics. There is NOTHING DMC4 does that couldn't be done on a weaker console with a graphical downgrade.



it's not even close to God Hand and I'll take the word of an actual video game developer over yours any day.

What exactly are you expecting from NextGen gaming. We've clearly seen improvements in A.I., Physics and most of all Graphics, which means much more impressive animations and added gameplay possibilities. These systems haven't been out for very long and normally have lifespans of at least 5 to 6 years. Give the developers time to get used to the hardware, so they can crank out more power as we go along. It's been that way for quite some time. You will see more significant differences in NextGen gaming and that's just obvious.

You say the spike grenade for example is impressive and then complain that it's not significant. To most gamers it is, as that kind of stuff makes a game that much more immersive. The more realistic it is, the more immersive it will be.

I hope you don't think the Wii is a truly NextGen console, because it's not. The only thing significant about it is the Wii-mote, which is a pain in the ass for everything except mini-games. It doesn't function well with your average console game.
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CassiusGaius

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#21 CassiusGaius
Member since 2006 • 865 Posts

Honestly, Saints Row. The Wii could not run havoc physics and have such a big enviroment.... and oh yeah OBLIVION. Both games feature the lovely havoc which would not run on the Wii.

I'm not a wii hater, but yeah someone peoples claims are legit.

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kittykatz5k

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#22 kittykatz5k
Member since 2004 • 32249 Posts

there is a scene in the upcoming HL2: Episode 2 in which a Strider blows a farm house to bits right in front of you. The action of destroying the house is scripted, but there are dozens and dozens (maybe a hundred+)of individual pieces of wood flying dynamically with true physics once hit with the explosion.

Mordred19

I hope you arn't implying gibs of wood as true physics, are you? most of those chunks of wood you see, they are collisionless with the actual player, all they do is hit the nearest peice of world and die there.

But believe me, that scene is a joke once you see how the combine advisors fight
[spoiler] They cause most nearby physics objects of a certain weight or lower to float up into the air, then it starts wacking them at you. If you try to aim at it, it puts up the physics objects in front of it as a guard, to intercept the bullets. Rather kool physics mixed with AI [/spoiler]

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joeblak

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#23 joeblak
Member since 2005 • 5474 Posts

Physics? CellFactor: Revolution

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mattyomo99

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#24 mattyomo99
Member since 2005 • 3915 Posts

sheep get dumber and dumber everyday

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zombiepigeon

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#25 zombiepigeon
Member since 2007 • 829 Posts
[QUOTE="Mordred19"]

there is a scene in the upcoming HL2: Episode 2 in which a Strider blows a farm house to bits right in front of you. The action of destroying the house is scripted, but there are dozens and dozens (maybe a hundred+)of individual pieces of wood flying dynamically with true physics once hit with the explosion.

kittykatz5k

I hope you arn't implying gibs of wood as true physics, are you? most of those chunks of wood you see, they are collisionless with the actual player, all they do is hit the nearest peice of world and die there.

But believe me, that scene is a joke once you see how the combine advisors fight
[spoiler] They cause most nearby physics objects of a certain weight or lower to float up into the air, then it starts wacking them at you. If you try to aim at it, it puts up the physics objects in front of it as a guard, to intercept the bullets. Rather kool physics mixed with AI [/spoiler]

PICS/LINKS NAO.

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TrueReligion_

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#26 TrueReligion_
Member since 2006 • 11037 Posts

Physics? CellFactor: Revolution

joeblak

I was going to say that, but I think he's confining his argument to next generation consoles--not sure, though.

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Michael85

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#28 Michael85
Member since 2005 • 3971 Posts
[QUOTE="Michael85"]

[QUOTE="TrueReligion_"]This thread is filled with ignorance and blindness. TrueReligion_

I can tell you what it's not filled with: games that prove me wrong.

You already negated yourself by saying Gears of War could be executed on the Xbox 1.

With a graphical downgrade, it can.

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Michael85

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#29 Michael85
Member since 2005 • 3971 Posts
[QUOTE="joeblak"]

Physics? CellFactor: Revolution

TrueReligion_

I was going to say that, but I think he's confining his argument to next generation consoles--not sure, though.

I am. I want to know I'm paying money for a next-gen console with the same impossible next-gen leap that cows and lemmings claim to have. Hermits don't claim it because they already know it's on PCs.

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kittykatz5k

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#30 kittykatz5k
Member since 2004 • 32249 Posts
[QUOTE="kittykatz5k"][QUOTE="Mordred19"]

there is a scene in the upcoming HL2: Episode 2 in which a Strider blows a farm house to bits right in front of you. The action of destroying the house is scripted, but there are dozens and dozens (maybe a hundred+)of individual pieces of wood flying dynamically with true physics once hit with the explosion.

zombiepigeon

I hope you arn't implying gibs of wood as true physics, are you? most of those chunks of wood you see, they are collisionless with the actual player, all they do is hit the nearest peice of world and die there.

But believe me, that scene is a joke once you see how the combine advisors fight
[spoiler] They cause most nearby physics objects of a certain weight or lower to float up into the air, then it starts wacking them at you. If you try to aim at it, it puts up the physics objects in front of it as a guard, to intercept the bullets. Rather kool physics mixed with AI [/spoiler]

PICS/LINKS NAO.

You would never believe how many contacts with the world of half life 2 I have. Combine advisor AI was complete in a certian leaked benchmark which I shall speak little more of, included with it was also the ministrider AI.

[spoiler] The ministrider if hit with a physics objects, then zaps that object with a beam, in hope of it never being used against him again. So you're ammo against these guys grows limited the more you fight em. [/spoiler]

I'll see what I can do about pictures.

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TrueReligion_

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#31 TrueReligion_
Member since 2006 • 11037 Posts
[QUOTE="TrueReligion_"][QUOTE="Michael85"]

[QUOTE="TrueReligion_"]This thread is filled with ignorance and blindness. Michael85

I can tell you what it's not filled with: games that prove me wrong.

You already negated yourself by saying Gears of War could be executed on the Xbox 1.

With a graphical downgrade, it can.

Okay, I can run Crysis on an Atari 2600 given the downgrade. You have no argument. This thread is supposedly about technology, graphics, and physics: Gears of War is IMPOSSIBLE on last generation consoles. Your reply continues to contradict your original statement.

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Michael85

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#32 Michael85
Member since 2005 • 3971 Posts

Physics? CellFactor: Revolution

joeblak

I should've specified that I was talking about next-gen consoles. Although, had cellfactor been on the 360 or PS3, I'd have never made this thread.

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Zenkuso

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#33 Zenkuso
Member since 2006 • 4090 Posts

For Physics - Crackdown says Hello

For A.I - Fear says Hello

Fear A.I kicks the pants for HL2s without a doubt, Crackdowns Physics beat the pants off HL2s current system (cant count EP2 mate).

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SergeantSnitch

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#34 SergeantSnitch
Member since 2007 • 3692 Posts

Anyone who bashes the Wii keeps screaming "bu bu it's not just teh grafix, it's teh physics and teh AI too!"

Can any of you name a current-gen game that has either that's not possible on a last-gen console? 'Cause I can't. Gears of War? Easily could've been done on xbox with dumbed-down graphics. Heavenly Sword? Ninja Gaiden's enemies are smarter than those. And physics? I've yet to see anything that comes close to what Half-Life achieved on the xbox.

And I know some of you are going to say "bu bu teh crysis if it comes to consoles!!!" Yeah, and at that point, you'll have one example. ONE. And even then, I wouldn't say the A.I., from what I've seen, is necessarily smarter than that found in the original Half-Life, a game that released a DECADE ago.

Where's this revolutionary jump in physics and AI? I haven't seen it, and I know you haven't either.

Michael85


Alan Wake and the use of lighting physics. Physics is an important part of any game and isn't limited to character physics, there is environmental physics, lighting physics, character and player model physics, gun physics. The combination of all these for a game like Gears of War couldn't be done on the Wii without a downgrade.
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Michael85

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#35 Michael85
Member since 2005 • 3971 Posts
[QUOTE="Michael85"][QUOTE="TrueReligion_"][QUOTE="Michael85"]

[QUOTE="TrueReligion_"]This thread is filled with ignorance and blindness. TrueReligion_

I can tell you what it's not filled with: games that prove me wrong.

You already negated yourself by saying Gears of War could be executed on the Xbox 1.

With a graphical downgrade, it can.

Okay, I can run Crysis on an Atari 2600 given the downgrade. You have no argument. This thread is supposedly about technology, graphics, and physics: Gears of War is IMPOSSIBLE on last generation consoles. Your reply continues to contradict your original statement.

Read thread title, smarts. It's about physics and AI. The physics (ragdoll and...nothing else) in Gears was done in Riddick, and the AI isn't any smarter than Halo or Half-Life. They duck, and the sometimes flank, but mostly they just cover and shoot.

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Michael85

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#36 Michael85
Member since 2005 • 3971 Posts
[QUOTE="Michael85"]

Anyone who bashes the Wii keeps screaming "bu bu it's not just teh grafix, it's teh physics and teh AI too!"

Can any of you name a current-gen game that has either that's not possible on a last-gen console? 'Cause I can't. Gears of War? Easily could've been done on xbox with dumbed-down graphics. Heavenly Sword? Ninja Gaiden's enemies are smarter than those. And physics? I've yet to see anything that comes close to what Half-Life achieved on the xbox.

And I know some of you are going to say "bu bu teh crysis if it comes to consoles!!!" Yeah, and at that point, you'll have one example. ONE. And even then, I wouldn't say the A.I., from what I've seen, is necessarily smarter than that found in the original Half-Life, a game that released a DECADE ago.

Where's this revolutionary jump in physics and AI? I haven't seen it, and I know you haven't either.

SergeantSnitch



Alan Wake and the use of lighting physics. Physics is an important part of any game and isn't limited to character physics, there is environmental physics, lighting physics, character and player model physics, gun physics. The combination of all these for a game like Gears of War couldn't be done on the Wii without a downgrade.

Stop making crap up and give me ONE example of something Gears did that couldn't be done on an xbox with a downgrade. Go on, I'm waiting.

EDIT: Clarification: graphical downgrade.

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Ichiroisawsome

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#37 Ichiroisawsome
Member since 2006 • 713 Posts

I agree with the TC in that there hasn't been anything in the AI department this gen that couldn't be done on a last gen console. Physics however is harder to judge. I think Gears of War physics are very impressive and they probably couldn't be pulled off by the Xbox and GameCube. But games like Resistance: Fall of Man could have been pulled off by both the Xbox and GameCube in terms of physics.

I really believe (grabs flame shield) that in this gen we will see more impressive AI and physics out of the Wii simply because developers don't have to spend so much time on HD graphics. The Wii-mote really makes shooters a bit easier because of it's point and click gameplay. Devs will have to step up the AI in order to counteract the players ability to accurately target. Example RE4 for the Wii (which I bought) is noticeably easier because of the controls.

Anyway I think this gen will be the best ever for gaming no mater what system you have.

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zombiepigeon

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#38 zombiepigeon
Member since 2007 • 829 Posts

For Physics - Crackdown says Hello

For A.I - Fear says Hello

Fear A.I kicks the pants for HL2s without a doubt, Crackdowns Physics beat the pants off HL2s current system (cant count EP2 mate).

Zenkuso

HL2 had some incredible AI though. They were relentless.

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Konxumer

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#39 Konxumer
Member since 2005 • 711 Posts
I have this much to say Rome wasn't build in a day, but living in Gaul and missing your right hand still does SUCK. Also remember most games aren't going to make you face a team of God Slayers. AI programming does has to walk to find the fine line between being challenging while being fun.
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TrueReligion_

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#40 TrueReligion_
Member since 2006 • 11037 Posts

Read thread title, smarts. It's about physics and AI. The physics (ragdoll and...nothing else) in Gears was done in Riddick, and the AI isn't any smarter than Halo or Half-Life. They duck, and the sometimes flank, but mostly they just cover and shoot.

Michael85

That's what I said, can you read? :|

Gears of War has impressive physics that take advantage of the Xbox 360's triple core processor. Tell me, what kind of processor does the Xbox1 have? :roll:

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kittykatz5k

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#41 kittykatz5k
Member since 2004 • 32249 Posts

HL2 had some incredible AI though. They were relentless. zombiepigeon

I can understand code, and from what I see, AI in half life 2 is no difficult accomplishment. It wuold be quite easy to do, even on a lower scale system. The entire map is actually guidelines for AI. Node line the map in a grid, for simple navigation as to where things can go and where it wouldn't be wise to go. How advanced AI is actually is dependant on the mapper, not half life 2 XD.

That's what makes fear AI impressive. Most games up to that point had either simple AI, or a node system, but frea, it had neither.

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SergeantSnitch

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#42 SergeantSnitch
Member since 2007 • 3692 Posts

Stop making crap up and give me ONE example of something Gears did that couldn't be done on an xbox with a downgrade. Go on, I'm waiting.

EDIT: Clarification: graphical downgrade.

Michael85



Well first and foremost, this gen has just begun. A real test of the 360/PS3 power is in the upcoming years. Second, I haven't played enough Gears of War to answer that question, but Alan Wake will show off the superior physics of next-gen systems.

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KAS3Y_JAM3Z

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#43 KAS3Y_JAM3Z
Member since 2006 • 1699 Posts

[QUOTE="TrueReligion_"]This thread is filled with ignorance and blindness. Michael85

I can tell you what it's not filled with: games that prove me wrong.

you proved yourself wrong enough already buddy. :lol:

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KAS3Y_JAM3Z

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#44 KAS3Y_JAM3Z
Member since 2006 • 1699 Posts
[QUOTE="_AsasN_"][QUOTE="Michael85"]

Anyone who bashes the Wii keeps screaming "bu bu it's not just teh grafix, it's teh physics and teh AI too!"

Can any of you name a current-gen game that has either that's not possible on a last-gen console? 'Cause I can't. Gears of War? Easily could've been done on xbox with dumbed-down graphics. Heavenly Sword? Ninja Gaiden's enemies are smarter than those. And physics? I've yet to see anything that comes close to what Half-Life achieved on the xbox.

And I know some of you are going to say "bu bu teh crysis if it comes to consoles!!!" Yeah, and at that point, you'll have one example. ONE. And even then, I wouldn't say the A.I., from what I've seen, is necessarily smarter than that found in the original Half-Life, a game that released a DECADE ago.

Where's this revolutionary jump in physics and AI? I haven't seen it, and I know you haven't either.

Michael85



Why are you judging the A.I. of a game you haven't even played? That couldn't be anymore pointless. Refer to Resistance regarding A.I. and the Physics in that game we're on the level of Half-Life 2, if not better. An example of something gameplay wise is DMC 4. The developer stated himself that they wouldn't even be able to have Nero's Devil Arm if they working on the previous gen systems.

Resistance's A.I. isn't any better than Halo's, and in many cases, it's worse. Halo...a game that came out like 5 years ago. And the physics? I can't say I saw anything significant. The real question is, if those physics were there, as you claim, just how important were they? I mean, sure it's impressive that the spike grenade that shot out a thousand spikes used some good physics, but if it shot them out and they didn't bounce off walls, would that affect the game in any way whatsoever?

The only answer to that question is a big fat "no".

And don't believe the developer who said they couldn't pull off the Devil Arm in DMC4. That's 100% bullcrap. Hell, it's basically the same thing as the Godhand from that crappy PS2 game with prettier graphics. There is NOTHING DMC4 does that couldn't be done on a weaker console with a graphical downgrade.

half life's gameplay was BASED on PHYSICS...other games are based on other things. I'd like to see Fight Night play on the wii.

Stop comparing a heavily physics based game to games that have another focus.

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Zandeus

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#45 Zandeus
Member since 2006 • 3126 Posts
Forza 2??? Could the physics there be done on the Wii??? I very well doubt it. 360 fps baby, sorry but the Wii wouldnt be able to do it.
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AdrianWerner

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#46 AdrianWerner
Member since 2003 • 28441 Posts
good physics and AI echance gameplay more than gimmicky wiimote controls.
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KAS3Y_JAM3Z

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#47 KAS3Y_JAM3Z
Member since 2006 • 1699 Posts

[QUOTE="TrueReligion_"]This thread is filled with ignorance and blindness. Michael85

I can tell you what it's not filled with: games that prove me wrong.

Hahahaha, I'd REALLY love to see oblivion be on the Wii.

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thejakel11225

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#48 thejakel11225
Member since 2005 • 2217 Posts
I'll just go ahead and stick with games that are currently available, ever heard of the incredible A.I in F.E.A.R? or even resistance?, ever played motorstorm? how about saints row?. Hell even sonic had physics that couldn't be done on last gen consoles.
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Heil68

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#49 Heil68
Member since 2004 • 60833 Posts
I agree with the AI in FEAR.
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KAS3Y_JAM3Z

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#50 KAS3Y_JAM3Z
Member since 2006 • 1699 Posts
[QUOTE="TrueReligion_"][QUOTE="Michael85"]

[QUOTE="TrueReligion_"]This thread is filled with ignorance and blindness. Michael85

I can tell you what it's not filled with: games that prove me wrong.

You already negated yourself by saying Gears of War could be executed on the Xbox 1.

With a graphical downgrade, it can.

that's pointless... in that case any game could be on any console with massive downgrades. start making some-what decent remarks.