"Lair cannot be done on 360" - Discuss

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Rhubarb9

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#101 Rhubarb9
Member since 2006 • 2352 Posts
Who cares what you see on the screen? What matters is how much fun you have.JediMoogle


what about the epicness? the feeling of being something small in a grand scale? to affect the outcome

naw you don't care as long as mario looks funny when he jumps around and eats mushrooms ^_^ go home
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lowe0

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#102 lowe0
Member since 2004 • 13692 Posts
without the sixaxis, lair would be useless on the 360.
Koalakommander
So sad... if only there were a way to control flying things.  Sort of a little stick.  Yeah, I think people would enjoy that.
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miss_kitt3n

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#103 miss_kitt3n
Member since 2006 • 2717 Posts
Damn, I was hoping for a link:(
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rhaigun

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#104 rhaigun
Member since 2005 • 3019 Posts

I own all consoles but i still await a game that has:

-Multiple DIFFERENT enemies on screen.

-Drawback distance of 1km.

**Lair is the first one to archieve this IMO. With different and loads of enemies on screen, each with different programed AI. (Ice dragons, Rhinoes, thousand of soldiers, and a colossus on one screen, each programed with different AI).

**Draw back distance without objects not randomly popping up  like 360's Saints Row and Oblivion. i dont see anything like thiss in Lair, where objects just randomly

I havnt seen a 360 game do this yet.

Discuss

 

RazMaTaz-1
You obviously haven't played Test Drive Unlimited then.