R2 or Geow2. Which improves more over the original game?

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II_Seraphim_II

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#51 II_Seraphim_II
Member since 2007 • 20534 Posts

Squad mechanics is one. Everytihng else you listed is just new weapons which is in both and nothing new. if i drop 60 bucks on a new game i expect new weapons and maps. and your kidding yourself if you think the 70 maps isnt going to be like warhawk where they are all almost exactly the same. if they aren't then they will most likely all suck. Gears 2 at least adds something new on top of new maps: dynamic battlefield. one example is the avalanche which changes the map and opens new locations. again saw gun is a new weapon, nothing we havent come to expect from a sequel. so basically you mentioned just one game altering improvement. I saw footage of the BRAND NEW COOP BASED CAMPAIGN, and basically it looks like a poor man's horde. tons of enemies at once and pointlessly chaotic. sounds just like the mp

mephisto_11

ok sorry, you're right... :?

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WileyCoyote315

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#52 WileyCoyote315
Member since 2008 • 320 Posts
[QUOTE="WileyCoyote315"]

Gears 2 wins by a far stretch.

This is basically what resistance players do: lets walk over here, lets hide behind this tree, wow look at the textures on that tree, shoot some, repeat.

Do you call that an improvement?

WOW, RE2 can have all the upgrades it want, expanded multiplayer doesnt change that its built on a mediocre core.

Gears 2:

I can shoot this guy, pick up his corpse, block the damage from the guy over there, kill him with my pistol, snap the meat shield's neck,

another scenario, 6 toughies chasing after me, running around the corner, take out my grenade, stick it on the wall, keep running, look back, remote detonate.

Another scenario, enemy hiding behind a metal shelf with his legs exposed, me: shoot his legs, the enemy flinches out of cover, and hes owned.

Can you even destroy environments in RE2? In Gears 2, you can destroy the environment to form combat advantages. Enemy hiding behind cover for too long? Scrape off the side of that cover, expose his head and own him. Its all possible, because Gears2 actually have an advanced physics engine.

Shall I say more? 100 enemies on screen? Panzer Dragoon style flying vehicle combat? Bigger Badder boss fights? Its all in Gears 2.

Sounds to me that all RE2 fans have is their multiplayer update gimmick. Core gameplay remain unchanged. Gears 2 have all the innovated features.

II_Seraphim_II

my point being that Resistance has also had sum major revamps. The changes to gameplay in Resistance 2 are far more drastic than those in Gears2.

Everything you consider new features for R2 gameplay are old features. Nothing is innovative about its game play. Thats my point. I'll argue against yours,

New guns? Doesnt every new shooter come out with new guns? Is this even worth mentioning?

100 foot boss battles? Is a scripted boss even considered a boss?

New graphics? How does new graphics improve gameplay. It should be taken for granted that graphics improve.

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killzowned24

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#53 killzowned24
Member since 2007 • 7345 Posts
[QUOTE="II_Seraphim_II"][QUOTE="Krigon"][QUOTE="mephisto_11"][QUOTE="II_Seraphim_II"][QUOTE="mephisto_11"]

mephisto_11

I saw footage of the BRAND NEW COOP BASED CAMPAIGN, and basically it looks like a poor man's horde. tons of enemies at once and pointlessly chaotic. sounds just like the mp

LOL, gears 1.5 is all the same class Resistance has 3, you can't rank up and can't upgrade your avatar + is less people.

oh yeah, and you have to pay to play..LOL!

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II_Seraphim_II

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#54 II_Seraphim_II
Member since 2007 • 20534 Posts

Everything you consider new features for R2 gameplay are old features. Nothing is innovative about its game play. Thats my point. I'll argue against yours,

New guns? Doesnt every new shooter come out with new guns? Is this even worth mentioning?

100 foot boss battles? Is a scripted boss even considered a boss?

New graphics? How does new graphics improve gameplay. It should be taken for granted that graphics improve.

WileyCoyote315

1) New Guns: Play Resistance 1 and see how much of an impact each gun makes on the gameplay. The guns aren't just "point and shoot" like in most games, each gun has an alternate fire that greatly affects the gameplay. People are raving about the ability to take a hostage in gears2 and use him as a shield, well, thats what the minigun adds to resistance, It allows you to create a shield you can move aroung the arena with. If you say that isnt a gameplay advancement, then a human shield isnt either. The magnun has explosive bullets, and the saw gun has a DoT effect. Those all add to the gameplay of Resistance 2. There are more weapons out there that i dont know of/havent mentioned too.

2) 100 Foot boss battles: lol, the irony of your question "Is a scripted boss even considered a boss"? well, you just called it a boss so i guess so! And please by all means, point me to the official "Boss Qualifications" rules, and show me the part where it says "Scripted Enemies dont count" And the boss is like a Boss in God of War. They have an attack they do every once in a while, that leaves them open to dmg and you have to exploit it, if you dont, you get knocked down and lose health...thats how bosses generally are... :? Btw, its 300ft.

3) My technical remarks were aimed towards mephisto who listed all of Gears technical enhancements. I was merely trying to point out that every sequel has those same exact technical improvements.

4) Nothing is innovative about R2. And who said they were innovative? The arguement wasnt whether or not R2 is innovative, but whether or not it has improved from R1. Dont change the arguement, and For your infomation, nothing Gears 2 is doing is innovative. Sure Gears1 was argueably innovative, but not Gears2. And I dunno if its been done before, but the "exp/points for each bullet landed" seems pretty new and innovative to me, and it seems like it can put a stop to all those oppurtunists who win by stealing ppls kills.

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SolidGame_basic

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#55 SolidGame_basic
Member since 2003 • 47622 Posts

Gears 2 wins by a far stretch.

This is basically what resistance players do: lets walk over here, lets hide behind this tree, wow look at the textures on that tree, shoot some, repeat.

Do you call that an improvement?

WOW, RE2 can have all the upgrades it want, expanded multiplayer doesnt change that its built on a mediocre core.

Gears 2:

I can shoot this guy, pick up his corpse, block the damage from the guy over there, kill him with my pistol, snap the meat shield's neck,

another scenario, 6 toughies chasing after me, running around the corner, take out my grenade, stick it on the wall, keep running, look back, remote detonate.

Another scenario, enemy hiding behind a metal shelf with his legs exposed, me: shoot his legs, the enemy flinches out of cover, and hes owned.

Can you even destroy environments in RE2? In Gears 2, you can destroy the environment to form combat advantages. Enemy hiding behind cover for too long? Scrape off the side of that cover, expose his head and own him. Its all possible, because Gears2 actually have an advanced physics engine.

Shall I say more? 100 enemies on screen? Panzer Dragoon style flying vehicle combat? Bigger Badder boss fights? Its all in Gears 2.

Sounds to me that all RE2 fans have is their multiplayer update gimmick. Core gameplay remain unchanged. Gears 2 have all the innovated features.

WileyCoyote315

I don't even have to know anything about these two games to show you barely know anythign about Resistance 2.

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TREAL_Since

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#56 TREAL_Since
Member since 2005 • 11946 Posts

Squad mechanics is one. Everytihng else you listed is just new weapons which is in both and nothing new. if i drop 60 bucks on a new game i expect new weapons and maps. and your kidding yourself if you think the 70 maps isnt going to be like warhawk where they are all almost exactly the same. if they aren't then they will most likely all suck. Gears 2 at least adds something new on top of new maps: dynamic battlefield. one example is the avalanche which changes the map and opens new locations. again saw gun is a new weapon, nothing we havent come to expect from a sequel. so basically you mentioned just one game altering improvement. I saw footage of the BRAND NEW COOP BASED CAMPAIGN, and basically it looks like a poor man's horde. tons of enemies at once and pointlessly chaotic. sounds just like the mp

mephisto_11

You're dead wrong about the co-op campaign. If anything Horde is the poor man's Reistance 2 8 player co-op (I'm not calling it that though).

Horde Mode:
- You and friends fight waves of Locust
- You can go to any MP map

Co-op Campaign:
- You and 7 others traverse through multiple levels fighting Chimera types
- You are rewarded with items and armor as you play to customize your character
- There is an actual story as you progress that ties into the SP campaign
- It's c|ass based

From IGN:

The players in the co-op game are part of a separate squad of Sentinels dispatched behind enemy lines to track down and steal special Chimera equipment known as Gray Tech. Finding these items within the game will change as you move through each location, performing tasks like powering down Chimeran spires and machines before you move toward your eventual "end zone" with your final objective. However, progress within the co-op mode won't be a linear affair; the development team went out of their way to make sure that the playing paths were constantly randomized so stages didn't look the same from play to play. What's more, the story of the Co-op mode will branch in many different directions, allowing players to determine their own squad's tale against the Chimeran threat.

Seriously if you like Horde you should love R2's co-op campaign. As a shooter fan how could one deny that :??

KEY WORDS: CAMPAIGN. It's not a standard multiplayer game mode...

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killzowned24

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#57 killzowned24
Member since 2007 • 7345 Posts

Horde is nothing but co-op survive.

Any PS3 owner can download the Ninja Gaiden Sigma demo and do the same thing wave after wave just not co-op.

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lawlessx

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#58 lawlessx
Member since 2004 • 48753 Posts

Anybody who doesn't say Resistance 2 is a fanboy. It improves on virtually everything on a much larger scale.

Gears 2 adds 2 people to multiplayer, and a flamethrower.

angry_fork

anyone who think's all gears of war 2 added was 2 players in muiplayer and a flamethrower is indeed a fanboy :roll:

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lawlessx

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#59 lawlessx
Member since 2004 • 48753 Posts

Horde is nothing but co-op survive.

Any PS3 owner can download the Ninja Gaiden Sigma demo and do the same thing wave after wave just not co-op.

killzowned24

whats you're point?

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killzowned24

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#60 killzowned24
Member since 2007 • 7345 Posts
[QUOTE="killzowned24"]

Horde is nothing but co-op survive.

Any PS3 owner can download the Ninja Gaiden Sigma demo and do the same thing wave after wave just not co-op.

lawlessx

whats you're point?

its gears 1.5 and in no way compares to Resistance2:)

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TREAL_Since

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#61 TREAL_Since
Member since 2005 • 11946 Posts
[QUOTE="killzowned24"]

Horde is nothing but co-op survive.

Any PS3 owner can download the Ninja Gaiden Sigma demo and do the same thing wave after wave just not co-op.

lawlessx

whats you're point?

Some one in this thread said that the Co-op Campaign in Resiatnce 2 is a poor mans Horde mode. Definitely not true. He clearly did not know what he was talking about.

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lawlessx

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#62 lawlessx
Member since 2004 • 48753 Posts
[QUOTE="lawlessx"][QUOTE="killzowned24"]

Horde is nothing but co-op survive.

Any PS3 owner can download the Ninja Gaiden Sigma demo and do the same thing wave after wave just not co-op.

TREAL_Since

whats you're point?

Some one in this thread said that the Co-op Campaign in Resiatnce 2 is a poor mans Horde mode. Definitely not true. He clearly did not know what he was talking about.

oh. ok then

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lawlessx

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#63 lawlessx
Member since 2004 • 48753 Posts
[QUOTE="lawlessx"][QUOTE="killzowned24"]

Horde is nothing but co-op survive.

Any PS3 owner can download the Ninja Gaiden Sigma demo and do the same thing wave after wave just not co-op.

killzowned24

whats you're point?

its gears 1.5 and in no way compares to Resistance2:)

*sighs*

nevermind

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joopyme

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#64 joopyme
Member since 2008 • 2598 Posts

of course marcus can lift up a corpse and use it as a shield....

all characters in Geow1/2 are freaking huge!

i think all of them are just playing cops and robbers with different masks.

o.o

human race=locust horde in that game.

are they buffed, or are they buffed? each one of them looks like alternate versions of kimbo slice!

gonna be a great game anyways.

but still, R2 improved more.

but, gears2 will still be praised by more gamers.

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espoac

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#65 espoac
Member since 2005 • 4346 Posts
[QUOTE="mephisto_11"]

Squad mechanics is one. Everytihng else you listed is just new weapons which is in both and nothing new. if i drop 60 bucks on a new game i expect new weapons and maps. and your kidding yourself if you think the 70 maps isnt going to be like warhawk where they are all almost exactly the same. if they aren't then they will most likely all suck. Gears 2 at least adds something new on top of new maps: dynamic battlefield. one example is the avalanche which changes the map and opens new locations. again saw gun is a new weapon, nothing we havent come to expect from a sequel. so basically you mentioned just one game altering improvement. I saw footage of the BRAND NEW COOP BASED CAMPAIGN, and basically it looks like a poor man's horde. tons of enemies at once and pointlessly chaotic. sounds just like the mp

TREAL_Since

You're dead wrong about the co-op campaign. If anything Horde is the poor man's Reistance 2 8 player co-op (I'm not calling it that though).

Horde Mode:
- You and friends fight waves of Locust
- You can go to any MP map

Co-op Campaign:
- You and 7 others traverse through multiple levels fighting Chimera types
- You are rewarded with items and armor as you play to customize your character
- There is an actual story as you progress that ties into the SP campaign
- It's c|ass based

From IGN:

The players in the co-op game are part of a separate squad of Sentinels dispatched behind enemy lines to track down and steal special Chimera equipment known as Gray Tech. Finding these items within the game will change as you move through each location, performing tasks like powering down Chimeran spires and machines before you move toward your eventual "end zone" with your final objective. However, progress within the co-op mode won't be a linear affair; the development team went out of their way to make sure that the playing paths were constantly randomized so stages didn't look the same from play to play. What's more, the story of the Co-op mode will branch in many different directions, allowing players to determine their own squad's tale against the Chimeran threat.

Seriously if you like Horde you should love R2's co-op campaign. As a shooter fan how could one deny that :??

KEY WORDS: CAMPAIGN. It's not a standard multiplayer game mode...

Agreed. If anything Horde is shallower than R2's co-op. Gears2 in general isn't doing that much to improve over the first in comparison to R2. Not that it needs to...
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DarkStar4565

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#66 DarkStar4565
Member since 2007 • 293 Posts

resistance 2 hands down...

Primalfear7[] - brought to you by TripleTags.com

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#67 VendettaRed07
Member since 2007 • 14012 Posts
well the thing is, resistance had ALOT to improve on, where as geow just had a list of things, but the list wasnt all that huge outside of the multiplayer, which we have yet to play so we dont even know how much it improved really. Resistance improved much more, R2 looks amazing, while the first was AT BEST a good game, i found it to be just ok. Gears was awesome, Geow2 looks awesomer
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#68 WileyCoyote315
Member since 2008 • 320 Posts

1) New Guns: Play Resistance 1 and see how much of an impact each gun makes on the gameplay. The guns aren't just "point and shoot" like in most games, each gun has an alternate fire that greatly affects the gameplay. People are raving about the ability to take a hostage in gears2 and use him as a shield, well, thats what the minigun adds to resistance, It allows you to create a shield you can move aroung the arena with. If you say that isnt a gameplay advancement, then a human shield isnt either. The magnun has explosive bullets, and the saw gun has a DoT effect. Those all add to the gameplay of Resistance 2. There are more weapons out there that i dont know of/havent mentioned too.

2) 100 Foot boss battles: lol, the irony of your question "Is a scripted boss even considered a boss"? well, you just called it a boss so i guess so! And please by all means, point me to the official "Boss Qualifications" rules, and show me the part where it says "Scripted Enemies dont count" And the boss is like a Boss in God of War. They have an attack they do every once in a while, that leaves them open to dmg and you have to exploit it, if you dont, you get knocked down and lose health...thats how bosses generally are... :? Btw, its 300ft.

3) My technical remarks were aimed towards mephisto who listed all of Gears technical enhancements. I was merely trying to point out that every sequel has those same exact technical improvements.

4) Nothing is innovative about R2. And who said they were innovative? The arguement wasnt whether or not R2 is innovative, but whether or not it has improved from R1. Dont change the arguement, and For your infomation, nothing Gears 2 is doing is innovative. Sure Gears1 was argueably innovative, but not Gears2. And I dunno if its been done before, but the "exp/points for each bullet landed" seems pretty new and innovative to me, and it seems like it can put a stop to all those oppurtunists who win by stealing ppls kills.

II_Seraphim_II

Okay New guns: you see that as an improvement in R2, but from what you're telling me, a gun that makes a shield is hardly an improvement from R1. R1 was already know for its weapons. An improvement would be Half life to Half life 2, the gravity gun was an improvement.

Bigger Boss fights: improvement? Sure. I'll ask you this, how many boss fights are there? Making three bosses bigger is less of an improvement than what Gears 2 is doing. Gears 2 has boss fights, and it also expanded regular fights. We have the addition of much much bigger battles in addition to more boss fight. What gears 2 improves most from Gears 1 is the type of combat situation you'll find yourself in. Ever wanted to run a recon mission into the enemy fortress and escape on one of their own flyers while being chased by a flying monstrosity thats about to eat you? One of the bosses from the original gears:brumacks, big towering beasts with rocket pods is now a regular unit you'll have to battle against.

Gears 2 has innovative mechanics, chipping away at enemy cover to get to get them. No other game is using environmental destruction like this. What about about the first shooter to use alot of action game animations in its core game play? Chain saw duals, very animated execution moves, you can find about 15 different ways of finishing your enemies off. I mean they're not core innovative features but they add new features that I cant find in R2.

Multiplayer is the only portion that marks R2 improvements, while Gears 2 does it with both SP and MP.

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MojondeVACA

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#69 MojondeVACA
Member since 2008 • 3916 Posts
Gears 2.
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#70 Giancar
Member since 2006 • 19160 Posts

R2

but in the end I think Geow will be better, just by a little though

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II_Seraphim_II

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#71 II_Seraphim_II
Member since 2007 • 20534 Posts
[QUOTE="II_Seraphim_II"]

1) New Guns: Play Resistance 1 and see how much of an impact each gun makes on the gameplay. The guns aren't just "point and shoot" like in most games, each gun has an alternate fire that greatly affects the gameplay. People are raving about the ability to take a hostage in gears2 and use him as a shield, well, thats what the minigun adds to resistance, It allows you to create a shield you can move aroung the arena with. If you say that isnt a gameplay advancement, then a human shield isnt either. The magnun has explosive bullets, and the saw gun has a DoT effect. Those all add to the gameplay of Resistance 2. There are more weapons out there that i dont know of/havent mentioned too.

2) 100 Foot boss battles: lol, the irony of your question "Is a scripted boss even considered a boss"? well, you just called it a boss so i guess so! And please by all means, point me to the official "Boss Qualifications" rules, and show me the part where it says "Scripted Enemies dont count" And the boss is like a Boss in God of War. They have an attack they do every once in a while, that leaves them open to dmg and you have to exploit it, if you dont, you get knocked down and lose health...thats how bosses generally are... :? Btw, its 300ft.

3) My technical remarks were aimed towards mephisto who listed all of Gears technical enhancements. I was merely trying to point out that every sequel has those same exact technical improvements.

4) Nothing is innovative about R2. And who said they were innovative? The arguement wasnt whether or not R2 is innovative, but whether or not it has improved from R1. Dont change the arguement, and For your infomation, nothing Gears 2 is doing is innovative. Sure Gears1 was argueably innovative, but not Gears2. And I dunno if its been done before, but the "exp/points for each bullet landed" seems pretty new and innovative to me, and it seems like it can put a stop to all those oppurtunists who win by stealing ppls kills.

WileyCoyote315

Okay New guns: you see that as an improvement in R2, but from what you're telling me, a gun that makes a shield is hardly an improvement from R1. R1 was already know for its weapons. An improvement would be Half life to Half life 2, the gravity gun was an improvement.

Bigger Boss fights: improvement? Sure. I'll ask you this, how many boss fights are there? Making three bosses bigger is less of an improvement than what Gears 2 is doing. Gears 2 has boss fights, and it also expanded regular fights. We have the addition of much much bigger battles in addition to more boss fight. What gears 2 improves most from Gears 1 is the type of combat situation you'll find yourself in. Ever wanted to run a recon mission into the enemy fortress and escape on one of their own flyers while being chased by a flying monstrosity thats about to eat you? One of the bosses from the original gears:brumacks, big towering beasts with rocket pods is now a regular unit you'll have to battle against.

Gears 2 has innovative mechanics, chipping away at enemy cover to get to get them. No other game is using environmental destruction like this. What about about the first shooter to use alot of action game animations in its core game play? Chain saw duals, very animated execution moves, you can find about 15 different ways of finishing your enemies off. I mean they're not core innovative features but they add new features that I cant find in R2.

Multiplayer is the only portion that marks R2 improvements, while Gears 2 does it with both SP and MP.

sigh...lets just say we agree to disagree...

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Tiefster

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#73 Tiefster
Member since 2005 • 14639 Posts
R2 is the biggest improvement, it doesn't mean it will outscore or outsell Gears 2 but it is the largest improvement.
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#74 POJO_MOFO
Member since 2004 • 5525 Posts
R2, but they had the most to improve upon. I really liked R1, but it wasnt GeOW quality. GeOW 2 is being called GeOW 1.5 because it doesnt look to be drastically different than GeOW1, but is that a bad thing?
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killzowned24

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#75 killzowned24
Member since 2007 • 7345 Posts
[QUOTE="II_Seraphim_II"]

WileyCoyote315

Bigger Boss fights: improvement? Sure. I'll ask you this, how many boss fights are there? Making three bosses bigger is less of an improvement than what Gears 2 is doing. Gears 2 has boss fights, and it also expanded regular fights. We have the addition of much much bigger battles in addition to more boss fight.

LOL, wut?

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II_Seraphim_II

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#76 II_Seraphim_II
Member since 2007 • 20534 Posts
[QUOTE="WileyCoyote315"][QUOTE="II_Seraphim_II"]

killzowned24

Bigger Boss fights: improvement? Sure. I'll ask you this, how many boss fights are there? Making three bosses bigger is less of an improvement than what Gears 2 is doing. Gears 2 has boss fights, and it also expanded regular fights. We have the addition of much much bigger battles in addition to more boss fight.

LOL, wut?

dont bother, he doesnt realize that everything he just said Resistance 2 is doing too :( He makes it seem like R2 doesnt have boss fights, hasnt expanded its regular fights, and doesnt have much bigger battles :?

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FirstDiscovery

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#77 FirstDiscovery
Member since 2008 • 5508 Posts

RFOM, because it was generic to begin with

But hey, it was always a good game

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MojondeVACA

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#78 MojondeVACA
Member since 2008 • 3916 Posts

[QUOTE="MojondeVACA"]Gears 2.TREAL_Since

Epic post. Somebody applaud this guy :D..... :)..... :|..... :(.....



So it bothers that i have a different opinion than yours? if it bothers you so much don't quote me.
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#79 SSJ_Nega
Member since 2005 • 3171 Posts
Judging from what I've read, and seen...Resistance 2 seems like a totally different game, so I'm gonna go with it.
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#80 njean777
Member since 2007 • 3807 Posts
[QUOTE="II_Seraphim_II"]

1) New Guns: Play Resistance 1 and see how much of an impact each gun makes on the gameplay. The guns aren't just "point and shoot" like in most games, each gun has an alternate fire that greatly affects the gameplay. People are raving about the ability to take a hostage in gears2 and use him as a shield, well, thats what the minigun adds to resistance, It allows you to create a shield you can move aroung the arena with. If you say that isnt a gameplay advancement, then a human shield isnt either. The magnun has explosive bullets, and the saw gun has a DoT effect. Those all add to the gameplay of Resistance 2. There are more weapons out there that i dont know of/havent mentioned too.

2) 100 Foot boss battles: lol, the irony of your question "Is a scripted boss even considered a boss"? well, you just called it a boss so i guess so! And please by all means, point me to the official "Boss Qualifications" rules, and show me the part where it says "Scripted Enemies dont count" And the boss is like a Boss in God of War. They have an attack they do every once in a while, that leaves them open to dmg and you have to exploit it, if you dont, you get knocked down and lose health...thats how bosses generally are... :? Btw, its 300ft.

3) My technical remarks were aimed towards mephisto who listed all of Gears technical enhancements. I was merely trying to point out that every sequel has those same exact technical improvements.

4) Nothing is innovative about R2. And who said they were innovative? The arguement wasnt whether or not R2 is innovative, but whether or not it has improved from R1. Dont change the arguement, and For your infomation, nothing Gears 2 is doing is innovative. Sure Gears1 was argueably innovative, but not Gears2. And I dunno if its been done before, but the "exp/points for each bullet landed" seems pretty new and innovative to me, and it seems like it can put a stop to all those oppurtunists who win by stealing ppls kills.

WileyCoyote315

Okay New guns: you see that as an improvement in R2, but from what you're telling me, a gun that makes a shield is hardly an improvement from R1. R1 was already know for its weapons. An improvement would be Half life to Half life 2, the gravity gun was an improvement.

Bigger Boss fights: improvement? Sure. I'll ask you this, how many boss fights are there? Making three bosses bigger is less of an improvement than what Gears 2 is doing. Gears 2 has boss fights, and it also expanded regular fights. We have the addition of much much bigger battles in addition to more boss fight. What gears 2 improves most from Gears 1 is the type of combat situation you'll find yourself in. Ever wanted to run a recon mission into the enemy fortress and escape on one of their own flyers while being chased by a flying monstrosity thats about to eat you? One of the bosses from the original gears:brumacks, big towering beasts with rocket pods is now a regular unit you'll have to battle against.

Gears 2 has innovative mechanics, chipping away at enemy cover to get to get them. No other game is using environmental destruction like this. What about about the first shooter to use alot of action game animations in its core game play? Chain saw duals, very animated execution moves, you can find about 15 different ways of finishing your enemies off. I mean they're not core innovative features but they add new features that I cant find in R2.

Multiplayer is the only portion that marks R2 improvements, while Gears 2 does it with both SP and MP.

wow you know nothing about R2 do you? They have improved the story with more cutscenes, more explanation of Who nathan hale actually is. Bigger battles, more enemies, more boss battles. They have improved on the story not just the MP. They are both gonna be great games but there is no way that gears2 has improved more then R2. Gears didnt need much improvement other then the glitchers in mp i swear if there are as many glitches in mp this time around im gonna be so angry.

fyi-gears is not the only game that you can chip away cover from people. Battlefield BC anyone?

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II_Seraphim_II

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#81 II_Seraphim_II
Member since 2007 • 20534 Posts
[QUOTE="TREAL_Since"]

[QUOTE="MojondeVACA"]Gears 2.MojondeVACA

Epic post. Somebody applaud this guy :D..... :)..... :|..... :(.....



So it bothers that i have a different opinion than yours? if it bothers you so much don't quote me.

I think he was refering to the way you didnt explain why you think so.

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TREAL_Since

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#82 TREAL_Since
Member since 2005 • 11946 Posts
[QUOTE="TREAL_Since"]

[QUOTE="MojondeVACA"]Gears 2.MojondeVACA

Epic post. Somebody applaud this guy :D..... :)..... :|..... :(.....



So it bothers that i have a different opinion than yours? if it bothers you so much don't quote me.

Who said it bothered me? I like it. If I didn't I wouldn't come to SW.

Being able to disagree is fine and dandy, but when you cross the line into fanboyism it's just funy. I love SW and I want people to know that I love your posts, that's why I quoted you.

PLUS... It was such a detailed post you made (sarcasm). I would REALLY like to know how Gears 2 is a bigger improvement over Gears 1 than Resistance 2 is over R:FOM :).

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Antwan3K

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#83 Antwan3K
Member since 2005 • 9367 Posts

Allright so Resistance 2 has a whole new Co-op mode/campain, much larger scale, 60 player MP and improved visuals while Gears2 has improved visuals, 5vs5 in MP, Horde mode, more engaging storyline and longer gameplay (correct me if ive missed some features from either game)

Which in your opinion has made a greater improvement over the original and is deserving of a higher score than its previous installment?

kmadon

Resistance 2 seems to be the title that's making the biggest strides for improvement..

Resistance 1 had no online co-op and now R2 has online co-op for 8 players that takes place in an entirely seperate campaign designed for that kind of gameplay.. complete with different classes..

Resistance 2 also ups the maximum number of players for competitive MP from 40 to 60.. an awesome feat in itself for a console FPS and they've also tightened things up with a 4-player squad based system to bring order to the chaos..

Resistance 2's single player game is decidingly more "epic" with a larger emphasis on scale with larger enemies, larger number of enemies on screen, more types of enemies, and much improved graphics, animations, color, and presentation..

and these are just the more obvious additions.. trophy support and Home support are another two things that the original didnt have..

Gears 2 will be awesome, but i feel that Resistance 2 has made the larger strides from what was present in the original.. R2 should definitely be rated higher than the original game and since R1 was already knocking on the door of AAA status anyway with solid AA - low AAA scores across the board, R2 has serious AAA potential..

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lesner87

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#84 lesner87
Member since 2004 • 2441 Posts

This thread is USELESS.Gears 2 only improves on what ? A flame thrower and a couple of new graphical features.

Resistance 2 improves on alot of things.Gears 2 isnt even close to it.

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anime_gamer007

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#85 anime_gamer007
Member since 2007 • 6142 Posts

Well to put this simply:

Which one has had a more drastic improvement? Resistance 2

Does that mean it will be better than Gears of War 2? Definitely Not.

Gears of War 2 didn't have to improve much over the original Gears of War because that game was brilliant in itself unlike Resistance 1 which had many flaws in it. Resistance 2 will hopefully be a whole lot better than original through these vast improvements but it doesn't mean that in any way, shape or form will it be better than Gears of War 2.

EXLINK

Agreed, not much else is needed to be said.

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ReaperV7

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#86 ReaperV7
Member since 2008 • 6756 Posts
lmao to be honest. neither kind of....i mean resistance added 60 player multiplayer...8 player co-op online.....a bunch of cool new weapons, improved graphics, HUGE bosses, separate stories......Gears of war added 10 player multiplayer, a couple new weapons, slight improved graphics, alright bosses, a pretty cool game-mode called "horde"....idk both games seem lacking stuff of a true sequel....
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mijkil

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#87 mijkil
Member since 2004 • 546 Posts

R2 certainly better have major improvements or it will be decimated by Gears2 .

R1 was one of the most tediously vanlilla shooters ive ever had the misfortune of playing, whereas Gears1 was a breath of fresh air that added a lot to the genre.

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SambaLele

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#88 SambaLele
Member since 2004 • 5552 Posts

from what we've seen, obviously R2.

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SambaLele

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#89 SambaLele
Member since 2004 • 5552 Posts

lmao to be honest. neither kind of....i mean resistance added 60 player multiplayer...8 player co-op online.....a bunch of cool new weapons, improved graphics, HUGE bosses, separate stories......Gears of war added 10 player multiplayer, a couple new weapons, slight improved graphics, alright bosses, a pretty cool game-mode called "horde"....idk both games seem lacking stuff of a true sequel....ReaperV7

what were you expecting?

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PS_John

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#90 PS_John
Member since 2008 • 687 Posts

Resistance was a solid game to begin with but still manages to improve more than gears 2 in every single department.

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BudsMcGreen

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#91 BudsMcGreen
Member since 2008 • 841 Posts

R2, but they had the most to improve upon. I really liked R1, but it wasnt GeOW quality. GeOW 2 is being called GeOW 1.5 because it doesnt look to be drastically different than GeOW1, but is that a bad thing?POJO_MOFO

Yeah, people tend to forget that Resistance 1 flopped(8.6). Insomniac has a lot of work if they are gonna make it a AAA franchise. Gears 1 was a critical AND commercial success (9.6) and I think Epic (Gears and Unreal franchises) has a better understanding of making a fun shooter I mean look at their track record. Insomniac made Ratchet and Clank so they don't have as much of a tried and true history as far as serious (non-cartoony) games go. We'll have to see, but based on previews and vids Gears2 looks like it will probably be the most improved IMO.

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WhenTheTwoFace

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#92 WhenTheTwoFace
Member since 2008 • 1017 Posts

Imho, R2 takes this one, it looks nothing like R1 tbh :P

Gears2 is improved but doesn't look like much (except for the new story and graphics of course) If you look at R2, 60 player MP? that's crazy.Also it feels like a new game :P

Al3x_n90

60 players means nothing. See, Resistance had 40 players online, and it still got its ass kicked by an 8 player online game.

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gdp72

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#93 gdp72
Member since 2007 • 1270 Posts
The TC said Gears has a more engaging storyline. That's funny!!:lol:
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WhenTheTwoFace

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#94 WhenTheTwoFace
Member since 2008 • 1017 Posts
[QUOTE="lawlessx"][QUOTE="killzowned24"]

Horde is nothing but co-op survive.

Any PS3 owner can download the Ninja Gaiden Sigma demo and do the same thing wave after wave just not co-op.

killzowned24

whats you're point?

its gears 1.5 and in no way compares to Resistance2:)

It way better than Resistance 1.5. As magazine that has played have said "Resistance 2's graphics are better, and there are imporvments, but that doesn't say much", I loled. But keep crying, though.

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Kratos-PS3

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#95 Kratos-PS3
Member since 2008 • 229 Posts
[QUOTE="killzowned24"][QUOTE="lawlessx"][QUOTE="killzowned24"]

Horde is nothing but co-op survive.

Any PS3 owner can download the Ninja Gaiden Sigma demo and do the same thing wave after wave just not co-op.

WhenTheTwoFace

whats you're point?

its gears 1.5 and in no way compares to Resistance2:)

It way better than Resistance 1.5. As magazine that has played have said "Resistance 2's graphics are better, and there are imporvments, but that doesn't say much", I loled. But keep crying, though.

LOL then won't u name the "magazine" that said that. You=epic fail.

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WhenTheTwoFace

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#96 WhenTheTwoFace
Member since 2008 • 1017 Posts
[QUOTE="WhenTheTwoFace"][QUOTE="killzowned24"][QUOTE="lawlessx"][QUOTE="killzowned24"]

Horde is nothing but co-op survive.

Any PS3 owner can download the Ninja Gaiden Sigma demo and do the same thing wave after wave just not co-op.

Kratos-PS3

whats you're point?

its gears 1.5 and in no way compares to Resistance2:)

It way better than Resistance 1.5. As magazine that has played have said "Resistance 2's graphics are better, and there are imporvments, but that doesn't say much", I loled. But keep crying, though.

LOL then won't u name the "magazine" that said that. You=epic fail.

Gamereactor. Keep crying.

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PS_John

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#97 PS_John
Member since 2008 • 687 Posts
[QUOTE="WhenTheTwoFace"][QUOTE="killzowned24"][QUOTE="lawlessx"][QUOTE="killzowned24"]

Horde is nothing but co-op survive.

Any PS3 owner can download the Ninja Gaiden Sigma demo and do the same thing wave after wave just not co-op.

Kratos-PS3

whats you're point?

its gears 1.5 and in no way compares to Resistance2:)

It way better than Resistance 1.5. As magazine that has played have said "Resistance 2's graphics are better, and there are imporvments, but that doesn't say much", I loled. But keep crying, though.

LOL then won't u name the "magazine" that said that. You=epic fail.

Probably from the Official Xbox Magazine

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dark-warmachine

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#98 dark-warmachine
Member since 2007 • 3476 Posts
[QUOTE="Al3x_n90"]

Imho, R2 takes this one, it looks nothing like R1 tbh :P

Gears2 is improved but doesn't look like much (except for the new story and graphics of course) If you look at R2, 60 player MP? that's crazy.Also it feels like a new game :P

WhenTheTwoFace

60 players means nothing. See, Resistance had 40 players online, and it still got its ass kicked by an 8 player online game.

but why....... was it because of the shiny? I think the graphics over-shadow the true slow paced multiplayer experience. I'm glad gears 2 will have more people on screen in multiplayer so it won't be boring like the first shotgun-fest multiplayer known as gears 1.

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WhenTheTwoFace

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#99 WhenTheTwoFace
Member since 2008 • 1017 Posts
[QUOTE="Kratos-PS3"][QUOTE="WhenTheTwoFace"][QUOTE="killzowned24"][QUOTE="lawlessx"][QUOTE="killzowned24"]

Horde is nothing but co-op survive.

Any PS3 owner can download the Ninja Gaiden Sigma demo and do the same thing wave after wave just not co-op.

PS_John

whats you're point?

its gears 1.5 and in no way compares to Resistance2:)

It way better than Resistance 1.5. As magazine that has played have said "Resistance 2's graphics are better, and there are imporvments, but that doesn't say much", I loled. But keep crying, though.

LOL then won't u name the "magazine" that said that. You=epic fail.

Probably from the Official Xbox Magazine

Gamereactor (the one giving LBP 10/10 and very looking forward to KZ 2), keep crying.

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Kratos-PS3

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#100 Kratos-PS3
Member since 2008 • 229 Posts
[QUOTE="TREAL_Since"]

[QUOTE="MojondeVACA"]Gears 2.MojondeVACA

Epic post. Somebody applaud this guy :D..... :)..... :|..... :(.....



So it bothers that i have a different opinion than yours? if it bothers you so much don't quote me.

Its because ur using an opinion over a fact.