[QUOTE="KingsMessenger"][QUOTE="PSdual_wielder"]
So now its Sony's fault for id not being able to run the game equally smooth on all platforms.
What about all those other multiplats that did, did Sony pay those guys?
Wanna know something interesting? id Software has always been the sort of company that just doesn't adhere to strict limitations. They make their games to have very high poly counts, a ton of texture data, and plenty of lighting effects. The combination of these things means that they push the GPUs to their limits. No matter how much you want to believe that it is possible for the Cell to do GPU related rendering, IT CANNOT. It can do raw math, and do some interesting operations that are useful for post processing, but for texture draws, polygon draws, and forward rasterization, it is damn near useless. the way id Tech 5 works, they need that GPU(RSX) to be better than it is if it hopes to keep up with the Xenos. And, the Cell isn't that much better than Xenon to begin with. It certainly is faster, but not that much faster that it makes much of a difference in a GPU-bound game like RAGE.I guess we have a comp-sci major here. :roll:
Even with the facts right in their face, it gets ignored, and mocked at. Silly cows... I know sometimes it may be hard to admit when you're wrong, but come on...Dignity means nothing to you?
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