RAGE - best looking game on consoles will be best on X360

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MortalDecay

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#101 MortalDecay
Member since 2005 • 4298 Posts
[QUOTE="PSdual_wielder"]

[QUOTE="KingsMessenger"][QUOTE="PSdual_wielder"]

So now its Sony's fault for id not being able to run the game equally smooth on all platforms.

What about all those other multiplats that did, did Sony pay those guys?

Wanna know something interesting? id Software has always been the sort of company that just doesn't adhere to strict limitations. They make their games to have very high poly counts, a ton of texture data, and plenty of lighting effects. The combination of these things means that they push the GPUs to their limits. No matter how much you want to believe that it is possible for the Cell to do GPU related rendering, IT CANNOT. It can do raw math, and do some interesting operations that are useful for post processing, but for texture draws, polygon draws, and forward rasterization, it is damn near useless. the way id Tech 5 works, they need that GPU(RSX) to be better than it is if it hopes to keep up with the Xenos. And, the Cell isn't that much better than Xenon to begin with. It certainly is faster, but not that much faster that it makes much of a difference in a GPU-bound game like RAGE.

I guess we have a comp-sci major here. :roll:

Even with the facts right in their face, it gets ignored, and mocked at. Silly cows... I know sometimes it may be hard to admit when you're wrong, but come on...Dignity means nothing to you?
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1xcalibur1

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#102 1xcalibur1
Member since 2008 • 442 Posts
WTF is this??? GOW3 says hi for running at 1080p and 60fps. This guy cant code for nothing or what???
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pyromaniac223

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#103 pyromaniac223
Member since 2008 • 5896 Posts

[QUOTE="Giancar"][QUOTE="ermacness"]what game/games did he develope this gen?

ermacness

he is sure a legend, but last Carmack's games weren't that great or awesome. I really think he has been surpassed by other devs. Anyways I sure hope Rage its all it is meant to be, cause it sounds awesome :D

So i take it that this is just lems getting some info that's benefiting the 360 about a game that they read in a GI article (even though there's been countless games to have been epic in articles, only to come out the gate flopping, or not living up to the massive hype), with no gameplay shown and very little known on the game itself(do it even have a release date??!?!!!). So they take this info and try to pan it out to be the best looking game on consoles because of what they read and not what they seen, in which Naughty Dog ans U2 had not only shown gameplay, but had a full fledged beta that got excellent criticism. Now all of a sudden, a game that is being develop by a "legendary" developer is all of a sudden, going to take the graphics crown on his word alone. Man, is System Wars full of lolz today:lol:

I'm pretty sure the lulziest part of this thread is the cows who are so utterly brainwashed by sony PR and the "power of the cell" stuff that when an incredibly intelligent, unbiased programmer comes out and says something different, they jump all over him with the "lazy dev!" claims and whatnot.
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Microdevine

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#104 Microdevine
Member since 2008 • 1126 Posts

yeah.i stopped taking you seriously after u said pawerllful. LMAO

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PSdual_wielder

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#105 PSdual_wielder
Member since 2003 • 10646 Posts

[QUOTE="PSdual_wielder"]

[QUOTE="KingsMessenger"] Wanna know something interesting? id Software has always been the sort of company that just doesn't adhere to strict limitations. They make their games to have very high poly counts, a ton of texture data, and plenty of lighting effects. The combination of these things means that they push the GPUs to their limits. No matter how much you want to believe that it is possible for the Cell to do GPU related rendering, IT CANNOT. It can do raw math, and do some interesting operations that are useful for post processing, but for texture draws, polygon draws, and forward rasterization, it is damn near useless. the way id Tech 5 works, they need that GPU(RSX) to be better than it is if it hopes to keep up with the Xenos. And, the Cell isn't that much better than Xenon to begin with. It certainly is faster, but not that much faster that it makes much of a difference in a GPU-bound game like RAGE.MortalDecay

I guess we have a comp-sci major here. :roll:

Even with the facts right in their face, it gets ignored, and mocked at. Silly cows... I know sometimes it may be hard to admit when you're wrong, but come on...Dignity means nothing to you?

Its system wars, try asking all the thread creators if they have 'dignity'. And what exactly am I wrong about? I didn't put up any 'facts' for people to read.

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1xcalibur1

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#106 1xcalibur1
Member since 2008 • 442 Posts
Also, anything below 30fps is unplayable, he's either on microsoft's roll or he just cant program.
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SparkyProtocol

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#107 SparkyProtocol
Member since 2009 • 7680 Posts
[QUOTE="MortalDecay"]

[QUOTE="eo_the_shaman"]

the xbox 360 has to have 2-3 discs or way reduced graphics just for them to be able to fit the games oonto the disc, you might have more fps but itll look horrible

They're not going to compress the game now...They cut some of the content from all versions.

http://www.shacknews.com/onearticle.x/54780

Is the console version going to be like the console version of Doom 3? :?
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MortalDecay

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#108 MortalDecay
Member since 2005 • 4298 Posts
[QUOTE="MortalDecay"] Something that people may not know is that most of what Carmack does is programs the engines for iD's games....He doesn't actually have much to do with the game itself...He just does all of the technical stuff.KingsMessenger
No.... he does a ton of the design as well. Quake 3 was largely his design.. RAGE is him getting more hands on with design again after Doom 3 which he only handled the tech.

I know he just did the tech for Doom 3... Thanks for clarifying the rest.
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MortalDecay

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#109 MortalDecay
Member since 2005 • 4298 Posts
[QUOTE="SparkyProtocol"][QUOTE="MortalDecay"]

[QUOTE="eo_the_shaman"]

the xbox 360 has to have 2-3 discs or way reduced graphics just for them to be able to fit the games oonto the disc, you might have more fps but itll look horrible

They're not going to compress the game now...They cut some of the content from all versions.

http://www.shacknews.com/onearticle.x/54780

Is the console version going to be like the console version of Doom 3? :?

Actually, the Xbox version of Doom 3 was pretty damn good, considering the tech in the Xbox at the time.
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SparkyProtocol

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#110 SparkyProtocol
Member since 2009 • 7680 Posts

[QUOTE="SparkyProtocol"][QUOTE="MortalDecay"] They're not going to compress the game now...They cut some of the content from all versions.

http://www.shacknews.com/onearticle.x/54780

MortalDecay

Is the console version going to be like the console version of Doom 3? :?

Actually, the Xbox version of Doom 3 was pretty damn good, considering the tech in the Xbox at the time.

Yes, but they learned their lesson, right?

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DarknessLion

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#111 DarknessLion
Member since 2008 • 2305 Posts
I could have sworn that when this game was first announced that it was going to be better on the ps3...how times have changed
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aero250

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#112 aero250
Member since 2009 • 3613 Posts
More proof both are similar.
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Baranga

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#113 Baranga
Member since 2005 • 14217 Posts

Is the console version going to be like the console version of Doom 3? :?SparkyProtocol

No, id didn't make that one, it was ported by another developer. This is their first console project.

WTF is this??? GOW3 says hi for running at 1080p and 60fps. This guy cant code for nothing or what???1xcalibur1

RAGE says hi for a giant open world where you won't find two identical objects, where everything is customised at pixel level. Even the goddamn rocks look different.

The article says the PS3 version is a bit behind in developement. It doesn't say it will run at 30 fps at launch.

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gamecubepad

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#114 gamecubepad
Member since 2003 • 7214 Posts

Another demonstration that including BluRay in the PS3 might have been a good idea, but sacrificing a capable GPU to push the Cell CPU was a very bad idea.

Not every dev team has a $40 million budget and only one platform to optimize for.

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ermacness

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#115 ermacness
Member since 2005 • 10939 Posts

[QUOTE="ermacness"]

[QUOTE="PBSnipes"]

Because no one has put the same amount of time, money and effort into 360 exclusives as Sony has PS3 exclusives. Quick, name a 360 exclusive that runs on a proprietary engine, had a ~$40-60 million budget and had 4+ years of development time like Killzone 2.

And for those that inevitably will say "lol lazy devs" it's not a matter of effort, it's a matter of "how many dollars and how many man-hours out of a limited budget can a developer afford to sink into the PS3?"

BioShockOwnz

only KZ2 was the only ps3 exclusive with a huge budget and alot of dev time. What about U2?:|

Maybe it's possible that Naughty Dog is just a really, really good developer? They're a skilled team with great titles under their belt. U2 still isn't comparable in any way whatsoever, though.

you better hope that when gameplay vids are released for RAGE, that they're mind blowing, because stating that U2 can't compare in any way is a very big and bold statement to make against a game that have won countless E3 awards from different sites and received very well praises on the multiplayer beta (let alone it being a beta and the multiplayer part of it as well, since we all know that most game take a visual hit on the multiplayer) and to side with a game that a legendary dev have place his word on it through an article.

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SparkyProtocol

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#116 SparkyProtocol
Member since 2009 • 7680 Posts

[QUOTE="SparkyProtocol"] Is the console version going to be like the console version of Doom 3? :?Baranga

No, id didn't make that one, it was ported by another developer. This is their first console project.

Ah, I saw it in GI just before I read your reply.
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BioShockOwnz

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#117 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="BioShockOwnz"]

[QUOTE="ermacness"]only KZ2 was the only ps3 exclusive with a huge budget and alot of dev time. What about U2?:|

ermacness

Maybe it's possible that Naughty Dog is just a really, really good developer? They're a skilled team with great titles under their belt. U2 still isn't comparable in any way whatsoever, though.

you better hope that when gameplay vids are released for RAGE, that they're mind blowing, because stating that U2 can't compare in any way is a very big and bold statement to make against a game that have won countless E3 awards from different sites and received very well praises on the multiplayer beta (let alone it being a beta and the multiplayer part of it as well, since we all know that most game take a visual hit on the multiplayer) and to side with a game that a legendary dev have place his word on it through an article.

*facepalm*

I meant in their structure and design, which is a fact. They're not comparable. They're radically different.

Also, E3 rewards mean squat to me. KoFXII won multiple E3 awards, too. Uncharted 2 will be amazing, but the E3 awards defense means little to me, no offense.

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pyromaniac223

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#118 pyromaniac223
Member since 2008 • 5896 Posts

[QUOTE="BioShockOwnz"]

[QUOTE="ermacness"]only KZ2 was the only ps3 exclusive with a huge budget and alot of dev time. What about U2?:|

ermacness

Maybe it's possible that Naughty Dog is just a really, really good developer? They're a skilled team with great titles under their belt. U2 still isn't comparable in any way whatsoever, though.

you better hope that when gameplay vids are released for RAGE, that they're mind blowing, because stating that U2 can't compare in any way is a very big and bold statement to make against a game that have won countless E3 awards from different sites and received very well praises on the multiplayer beta (let alone it being a beta and the multiplayer part of it as well, since we all know that most game take a visual hit on the multiplayer) and to side with a game that a legendary dev have place his word on it through an article.

Okay. What do you believe to be the greater technical achievement. Uncharted 2, a great looking game with small environments, or RAGE, a great looking game with much larger environments and tons of technical innovation?
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Espada12

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#119 Espada12
Member since 2008 • 23247 Posts

Rage sounds lame anyway.. so who cares.

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Teuf_

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#120 Teuf_
Member since 2004 • 30805 Posts

WTF is this??? GOW3 says hi for running at 1080p and 60fps. This guy cant code for nothing or what???1xcalibur1


God Of War 3 is 720p.

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SambaLele

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#121 SambaLele
Member since 2004 • 5552 Posts

Haven't system warriors still not learned to not brag advantages or victories before they become a reality?

Let the game come, be released and reviewed. Than we will really know if it'll end being the best looking one, etc...

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pyromaniac223

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#122 pyromaniac223
Member since 2008 • 5896 Posts

[QUOTE="1xcalibur1"]WTF is this??? GOW3 says hi for running at 1080p and 60fps. This guy cant code for nothing or what???Teufelhuhn



God Of War 3 is 720p.

At the moment. I recall him saying that by release they would have it up to 1080p, although the framerate wouldn't be consistently 60

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ermacness

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#123 ermacness
Member since 2005 • 10939 Posts

[QUOTE="ermacness"]

[QUOTE="Giancar"] he is sure a legend, but last Carmack's games weren't that great or awesome. I really think he has been surpassed by other devs. Anyways I sure hope Rage its all it is meant to be, cause it sounds awesome :Dpyromaniac223

So i take it that this is just lems getting some info that's benefiting the 360 about a game that they read in a GI article (even though there's been countless games to have been epic in articles, only to come out the gate flopping, or not living up to the massive hype), with no gameplay shown and very little known on the game itself(do it even have a release date??!?!!!). So they take this info and try to pan it out to be the best looking game on consoles because of what they read and not what they seen, in which Naughty Dog ans U2 had not only shown gameplay, but had a full fledged beta that got excellent criticism. Now all of a sudden, a game that is being develop by a "legendary" developer is all of a sudden, going to take the graphics crown on his word alone. Man, is System Wars full of lolz today:lol:

I'm pretty sure the lulziest part of this thread is the cows who are so utterly brainwashed by sony PR and the "power of the cell" stuff that when an incredibly intelligent, unbiased programmer comes out and says something different, they jump all over him with the "lazy dev!" claims and whatnot.

i'm not stating "hidden power" or "lazy dev". All i'm stating is how can lems go on a massive rant with just a "legendary" dev word? So far, we saw no gameplay footage of the game, and yet, lems are running with this like sony themselves have stated that RAGE looks better than anything we ever developed. Now that's even a bigger LOLZ!!!!!!

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SparkyProtocol

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#124 SparkyProtocol
Member since 2009 • 7680 Posts

Rage sounds lame anyway.. so who cares.

Espada12
People that like great new ips from a legendary dev team that has a huge influence on gaming to this very day perhaps.
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pyromaniac223

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#125 pyromaniac223
Member since 2008 • 5896 Posts

[QUOTE="pyromaniac223"][QUOTE="ermacness"]So i take it that this is just lems getting some info that's benefiting the 360 about a game that they read in a GI article (even though there's been countless games to have been epic in articles, only to come out the gate flopping, or not living up to the massive hype), with no gameplay shown and very little known on the game itself(do it even have a release date??!?!!!). So they take this info and try to pan it out to be the best looking game on consoles because of what they read and not what they seen, in which Naughty Dog ans U2 had not only shown gameplay, but had a full fledged beta that got excellent criticism. Now all of a sudden, a game that is being develop by a "legendary" developer is all of a sudden, going to take the graphics crown on his word alone. Man, is System Wars full of lolz today:lol:

ermacness

I'm pretty sure the lulziest part of this thread is the cows who are so utterly brainwashed by sony PR and the "power of the cell" stuff that when an incredibly intelligent, unbiased programmer comes out and says something different, they jump all over him with the "lazy dev!" claims and whatnot.

i'm not stating "hidden power" or "lazy dev". All i'm stating id how can lems go on a massive rant with just a "legendary" dev word? So far, we saw no gameplay footage of the game, and yet, lems are running with this like sony themselves have stated that RAGE looks better than anything we ever developed. Now that's even a bigger LOLZ!!!!!!

That's about par for the course round these parts. Back when the first screens for Uncharted 2 came around, the cows tore this place down. Same thing's going on here.
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PSdual_wielder

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#126 PSdual_wielder
Member since 2003 • 10646 Posts

I think the PS3 version will keep getting optimized...till its release I don't know?

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zero_snake99

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#127 zero_snake99
Member since 2004 • 3478 Posts

RAGE will run on 60FPS on the X360, but on the PS3 it will run on only 20-30FPS.

if the best looking game on consoles will run so much better on the 360 that mean that the PS3 is not longer the most pawerfull console this gen.

looks like U2 is not the best thechnical achivment after all.

and Carmackalso say that the CELL is not better then the 360 CPU but the 360 GPU is better then the RSX:

"The RSX is slower than what we have in the 360. The CPU is about the same, but the 360 makes it easier to split things off, and that's what a lot of the work has been, splitting it all into jobs on the PS3,"

http://www.computerandvideogames.com/article.php?id=220530

Nisim19
Considering they have about a year to optimize the PS3 version still, I wouldn't worry too much...
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Espada12

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#128 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

Rage sounds lame anyway.. so who cares.

SparkyProtocol

People that like great new ips from a legendary dev team that has a huge influence on gaming to this very day perhaps.

Having a huge influence back in the day doesn't give them an automatic by when it comes to lame ideas. Rage is a FPS with racing segments...... doesn't sound to great to me.

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Baranga

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#129 Baranga
Member since 2005 • 14217 Posts

All i'm stating is how can lems go on a massive rant with just a "legendary" dev word? So far, we saw no gameplay footage of the game, and yet, lems are running with this like sony themselves have stated that RAGE looks better than anything we ever developed. Now that's even a bigger LOLZ!!!!!!

ermacness

We saw a few in-game trailers and a long demonstration by Carmack himself, showcasing all the innovative features of the engine. You can find them all on Gamespot. There's no reason to doubt this game will be amazing, at least technically. That's what this thread is about.

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Baranga

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#130 Baranga
Member since 2005 • 14217 Posts

[QUOTE="SparkyProtocol"][QUOTE="Espada12"]

Rage sounds lame anyway.. so who cares.

Espada12

People that like great new ips from a legendary dev team that has a huge influence on gaming to this very day perhaps.

Having a huge influence back in the day doesn't give them an automatic by when it comes to lame ideas. Rage is a FPS with racing segments...... doesn't sound to great to me.

No, it's a postapocalyptic open-world FPS where you own a car. Races aren't a central part of the game. It's closer to Mad Max than to Fallout.

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ermacness

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#131 ermacness
Member since 2005 • 10939 Posts

[QUOTE="ermacness"]

[QUOTE="BioShockOwnz"]

Maybe it's possible that Naughty Dog is just a really, really good developer? They're a skilled team with great titles under their belt. U2 still isn't comparable in any way whatsoever, though.

pyromaniac223

you better hope that when gameplay vids are released for RAGE, that they're mind blowing, because stating that U2 can't compare in any way is a very big and bold statement to make against a game that have won countless E3 awards from different sites and received very well praises on the multiplayer beta (let alone it being a beta and the multiplayer part of it as well, since we all know that most game take a visual hit on the multiplayer) and to side with a game that a legendary dev have place his word on it through an article.

Okay. What do you believe to be the greater technical achievement. Uncharted 2, a great looking game with small environments, or RAGE, a great looking game with much larger environments and tons of technical innovation?

Sorry, but i don't go on a dev word alone, no matter how "legendary" he may be claimed to be. I go by gameplay videos and not only does Naughty Dog gives you tons of that, but if you was fortunate enough, you was in a multiplayer beta as well. We have more than enough proof that U2 is going to be epic, but the only proof we have from Carmac and rage is this interview log and a article from GI. You do know that any dev will tell you anything to sell a game he's developing right?

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Espada12

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#132 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

[QUOTE="SparkyProtocol"] People that like great new ips from a legendary dev team that has a huge influence on gaming to this very day perhaps.Baranga

Having a huge influence back in the day doesn't give them an automatic by when it comes to lame ideas. Rage is a FPS with racing segments...... doesn't sound to great to me.

No, it's a postapocalyptic open-world FPS where you own a car. Races aren't a central part of the game. It's closer to Mad Max than to Fallout.

I don't know about that, I am just going by the interview I saw. I remember them saying it was 50% shooter 50% racer and some things like getting money to upgrade your car.

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organic_machine

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#133 organic_machine
Member since 2004 • 10143 Posts

Sorry, but i don't go on a dev word alone, no matter how "legendary" he may be claimed to be. I go by gameplay videos and not only does Naughty Dog gives you tons of that, but if you was fortunate enough, you was in a multiplayer beta as well. We have more than enough proof that U2 is going to be epic, but the only proof we have from Carmac and rage is this interview log and a article from GI. You do know that any dev will tell you anything to sell a game he's developing right?

ermacness

This dev, Carmack, does not say "our engine is the best!" He says "This is our engine, and here is what we're doing with it."

That's how we know Rage is the most technically advanced engine on the market. We know what it's doing. And what it's doing is nothing short of mindblowing.

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ermacness

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#134 ermacness
Member since 2005 • 10939 Posts

[QUOTE="ermacness"]

[QUOTE="pyromaniac223"] I'm pretty sure the lulziest part of this thread is the cows who are so utterly brainwashed by sony PR and the "power of the cell" stuff that when an incredibly intelligent, unbiased programmer comes out and says something different, they jump all over him with the "lazy dev!" claims and whatnot.pyromaniac223

i'm not stating "hidden power" or "lazy dev". All i'm stating id how can lems go on a massive rant with just a "legendary" dev word? So far, we saw no gameplay footage of the game, and yet, lems are running with this like sony themselves have stated that RAGE looks better than anything we ever developed. Now that's even a bigger LOLZ!!!!!!

That's about par for the course round these parts. Back when the first screens for Uncharted 2 came around, the cows tore this place down. Same thing's going on here.

see what you said there? And i quote "Back when the 1st screens for Uncharted 2 came around". Do you see that? Cows went rampant on screens. Lems going rampant on an article. At least the cows had a much more solid foundation to go on a rampant. that's what i'm trying to get at

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XanderZane

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#135 XanderZane
Member since 2006 • 5174 Posts

[QUOTE="AnnoyedDragon"]

yup such a rediculous hardware even Naughty Dog cant develop for it....oh wait

sikanderahmed

[QUOTE="AnnoyedDragon"]

So PS3's experimental CPU architectures development difficulty strikes again?

Real or not; I find the damage control comments on the story amusing.

"Rather have 30ps than 4 DVDs..."

Plus :roll: @ anyone who now tries to accuse John Carmack, a renowned programmer, of being lazy for not working well with Sony's ridiculous console hardware.

sikanderahmed

yup such a rediculous hardware even Naughty Dog cant develop for it....oh wait

I think Naughty Dog have the PS3 dev kit like a year before any other developers. Naughty Dog is the exception to the rule though. They are one of the few developers who truly know how to program a game. Plus they've had more experience with the PS3 architecture them most of the 3rd party developers. With the XBox 360, every developer can make games for it easily with no complications or problems beside DVD storage space.

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pyromaniac223

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#136 pyromaniac223
Member since 2008 • 5896 Posts

[QUOTE="pyromaniac223"][QUOTE="ermacness"]i'm not stating "hidden power" or "lazy dev". All i'm stating id how can lems go on a massive rant with just a "legendary" dev word? So far, we saw no gameplay footage of the game, and yet, lems are running with this like sony themselves have stated that RAGE looks better than anything we ever developed. Now that's even a bigger LOLZ!!!!!!

ermacness

That's about par for the course round these parts. Back when the first screens for Uncharted 2 came around, the cows tore this place down. Same thing's going on here.

see what you said there? And i quote "Back when the 1st screens for Uncharted 2 came around". Do you see that? Cows went rampant on screens. Lems going rampant on an article. At least the cows had a much more solid foundation to go on a rampant. that's what i'm trying to get at

We have screens and a list of engine characteristics.
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ItsBriskBaby

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#137 ItsBriskBaby
Member since 2007 • 1748 Posts
[QUOTE="Nisim19"]

RAGE will run on 60FPS on the X360, but on the PS3 it will run on only 20-30FPS.

if the best looking game on consoles will run so much better on the 360 that mean that the PS3 is not longer the most pawerfull console this gen.

looks like U2 is not the best thechnical achivment after all.

and Carmackalso say that the CELL is not better then the 360 CPU but the 360 GPU is better then the RSX:

"The RSX is slower than what we have in the 360. The CPU is about the same, but the 360 makes it easier to split things off, and that's what a lot of the work has been, splitting it all into jobs on the PS3,"

http://www.computerandvideogames.com/article.php?id=220530

With Sony making games like Uncharted 2, Killzone 2 and GOW 3 this statement is untrue. Many many Devs already stated that the Cell is the powerful and the GPU is slightly more powerful then the RSX. This Dev needs a new job if he believes that.
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Nero_Paladin

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#138 Nero_Paladin
Member since 2007 • 1099 Posts

[QUOTE="ermacness"]

Sorry, but i don't go on a dev word alone, no matter how "legendary" he may be claimed to be. I go by gameplay videos and not only does Naughty Dog gives you tons of that, but if you was fortunate enough, you was in a multiplayer beta as well. We have more than enough proof that U2 is going to be epic, but the only proof we have from Carmac and rage is this interview log and a article from GI. You do know that any dev will tell you anything to sell a game he's developing right?

organic_machine

This dev, Carmack, does not say "our engine is the best!" He says "This is our engine, and here is what we're doing with it."

That's how we know Rage is the most technically advanced engine on the market. We know what it's doing. And what it's doing is nothing short of mindblowing.

Open world with 60fps is damn impressive. But can a multiplatform engine be the best engine on the market?

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Ringx55

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#139 Ringx55
Member since 2008 • 5967 Posts
I think Lems are still upset that the PS3 has the superior graphics for consoles..... They have to pull out the "Multiplats look better on the 360!!!" card... sigh
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SparkyProtocol

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#140 SparkyProtocol
Member since 2009 • 7680 Posts
I think Lems are still upset that the PS3 has the superior graphics for consoles..... They have to pull out the "Multiplats look better on the 360!!!" card... sighRingx55
I am assuming that you didn't bother to read anything that has been stated.
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organic_machine

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#141 organic_machine
Member since 2004 • 10143 Posts

Open world with 60fps is damn impressive. But can a multiplatform engine be the best engine on the market?

Nero_Paladin

That IS impressive, but not the sole reason why it's impressive. When you learn why, you'll agree, a multiplatform engine CAN be the best engine on the market.

Basically, everytime you make a game, you have to worry about textures because the better you make your textures, the worse you have to make everything else to sustain a solid framerate. Well, in this engine, you can create as many high quality textures as you please without any detriment on performance. Do you realize how groundbreaking that is? No other engine can touch that.

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thelastguy

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#142 thelastguy
Member since 2007 • 12030 Posts

Never seen anything from this game/engine

Anyone have anything?

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cobrax75

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#143 cobrax75
Member since 2007 • 8389 Posts

Yes, let's just go and judge a game that is currently in development. Because the sections where it's needing work - the 20fps sections - are obviously how the entire game will run. Oh wait, Rage has already been shown at QuakeCon running at 60fps on PS3...

CAPGOD

There was nothing at all to suggest it was running on the PS3...knowing ID it was running on a high end PC.

and the games has never been demoed anyway, all we have are in-game trailers and brief snipits of gameplay.

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ermacness

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#144 ermacness
Member since 2005 • 10939 Posts

[QUOTE="ermacness"]

Sorry, but i don't go on a dev word alone, no matter how "legendary" he may be claimed to be. I go by gameplay videos and not only does Naughty Dog gives you tons of that, but if you was fortunate enough, you was in a multiplayer beta as well. We have more than enough proof that U2 is going to be epic, but the only proof we have from Carmac and rage is this interview log and a article from GI. You do know that any dev will tell you anything to sell a game he's developing right?

organic_machine

This dev, Carmack, does not say "our engine is the best!" He says "This is our engine, and here is what we're doing with it."

That's how we know Rage is the most technically advanced engine on the market. We know what it's doing. And what it's doing is nothing short of mindblowing.

you do know the laws of life right? He may state that "this is what we're doing with our engine", but there are alot of variables to consider. The execution might not be as perfect as he hoped for or whatever the case may be, for Ermacness to believe what this dev is stating, i have to see it and everything must happen right. That's why i don't give Mass Effect much credit on visuals because it had the potential, but the frame drops and the texture loading while in game kept it from getting high praises from me on the visuals. It may be a cool idea, but if it's executed poorly, then i don't give creditSeeing is believing

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ermacness

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#145 ermacness
Member since 2005 • 10939 Posts

[QUOTE="ermacness"]

[QUOTE="pyromaniac223"] That's about par for the course round these parts. Back when the first screens for Uncharted 2 came around, the cows tore this place down. Same thing's going on here.pyromaniac223

see what you said there? And i quote "Back when the 1st screens for Uncharted 2 came around". Do you see that? Cows went rampant on screens. Lems going rampant on an article. At least the cows had a much more solid foundation to go on a rampant. that's what i'm trying to get at

We have screens and a list of engine characteristics.

where are the screens?

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Truth_Hurts_U

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#146 Truth_Hurts_U
Member since 2006 • 9703 Posts

Not surprising... Just hope it runs better then Quake4 didon the 360. Or else alot of PS fans will be angry.

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SparkyProtocol

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#147 SparkyProtocol
Member since 2009 • 7680 Posts
[QUOTE="organic_machine"]

[QUOTE="Nero_Paladin"]

Open world with 60fps is damn impressive. But can a multiplatform engine be the best engine on the market?

That IS impressive, but not the sole reason why it's impressive. When you learn why, you'll agree, a multiplatform engine CAN be the best engine on the market.

Basically, everytime you make a game, you have to worry about textures because the better you make your textures, the worse you have to make everything else to sustain a solid framerate. Well, in this engine, you can create as many high quality textures as you please without any detriment on performance. Do you realize how groundbreaking that is? No other engine can touch that.

You just now gave me hope in the console version.(I just prefer to get most games on one) Now I want to buy RAAAAAAAAAAAGE!
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organic_machine

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#148 organic_machine
Member since 2004 • 10143 Posts

you do know the laws of life right? He may state that "this is what we're doing with our engine", but there are alot of variables to consider. The execution might not be as perfect as he hoped for or whatever the case may be, for Ermacness to believe what this dev is stating, i have to see it and everything must happen right. That's why i don't give Mass Effect much credit on visuals because it had the potential, but the frame drops and the texture loading while in game kept it from getting high praises from me on the visuals. It may be a cool idea, but if it's executed poorly, then i don't give creditSeeing is believingermacness

It appears you have no idea how id Tech 5 works. I think you should read up on it. Then come back and we'll see if you have the same opinion, which you wont, because your opinion is not based on truth.

Here, watch THIS.

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Rza_rectah

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#149 Rza_rectah
Member since 2005 • 3959 Posts

Um there was a article before where Id said the ps3 was the more powerful machine. So how exactly is this going to look better on the 360? This game is made by Id right?

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G-O-M-J

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#150 G-O-M-J
Member since 2009 • 1520 Posts
judging from the pics i just saw, rage is definitely looking awesome. Also its open world and runs at 60fps so its pretty much a given that it will be a technical achievement on the consoles.. saying a game is the best looking however is purely opinion, which is why i've never really understood all the killzone 2 and uncharted graphics hype.. then again system wars is overcrowded with cows which is probably why nobody can ever get a say on their personal graphics kings without getting flamed to hell and back.