i'd like to know what engine it is running on.
I must be a quite flexible one, and the game must have a good netcode - and dedicated servers a must.
Its got my attention - but defitnaly not a game i'd shell out for a PS3
This topic is locked from further discussion.
Who here has played BF2 in 64 player games?
It's awesome. However, that's simply because the game is built around that many players. I'm sure with the new class system and higher player count R2 will at least have a mode specifically for this many players and maps large enough to hold them without it becoming manic.
If 60 player games aren't your thing, can't you just play on a playlist with a lower amount of players? I dunno.
For you tards who has never played Resistnace and are downplaying and saying this is a bad idea, dont know the structure of Resistance 1.
Here are some things to know:
1. Cercerning the issue (omg 60 players??! how can you communicate with everyone talking at once).
-Easy, just as in R1 (resistance 1) there are squads within your team, where only those people can hear you.
(Oh but that sucks ifonly 5 people can hear you, what about the rest of the team?!?!). It's open mic within the squad, and you press and hold R3 (?) to talk to the rest of the team on the fly.
(But its the PS3 and no one has mics!!1!) - Shush it, its true in games like WArhawk and even COD4 no one talks, but the community in Resistance is just as alive as any community on any console/platform. Plus theres actually a reason to communite even more now, with squads and medics and etc.
s
2. Concerning the issue (omg its 60 players?!?! wtf its going to be chaotic!!)
-True, if that was the default/mandatory setting. Resistance 1 had many game types fit for 40 players, and usually deathmatches were much smaller maps of 16 or 32 players. that was the usual. From experience, 40 player matches were very rare, and not every map supported it anyways.
-(The lag? omfg the laggag.) shush it, its well known now that Sony online games DO NOT LAG. warhawk with all those planes at high speed and missles flying and explosives and 32 players never lagged. Same with resistance and their 40 players online. Even my friend who had a constant bad connection over games like Socom, FFXI, and CAC never lagged in those games. Its simply amazing and is nothing to be worried about.
-The only cercern should be map design. Respawn points shouldnt be an issue, they learned and patched R1 of those problems.
map design if the key and only cercern for this to work. Everything else is covered.
As for graphics, etc. Just check the upgrade from Resistance to R&C, all within a year. Keep in mind Resistance 1 was also just a launch game. PD0 looked like complete crap compared to games 2 years later on the 360. Pus, you cant go wrong with 60 artists employed under that team.
and, this has been confirmed by Jstevenson. no BS here. and...
please, fanboys, I understand you love your console but give respect to this annoucment. This will only make your favorite games better. This is competition. I appreciated it when Halo 3 went ahead with the features they had online, with recording ur matches and such. That only will make online gaming better. So chill out, and be happy thatt with atleast conole gaming, things are being pushed ahead.
Who here has played BF2 in 64 player games?
It's awesome. However, that's simply because the game is built around that many players. I'm sure with the new class system and higher player count R2 will at least have a mode specifically for this many players and maps large enough to hold them without it becoming manic.
If 60 player games aren't you thing, can't you just play on a playlist with a lower amount of players? I dunno.
inertk
Well hey. RFOM 2 has the "OPTION" as a lot of you call it. To play "UP TO" 60 players for multiplayer. So if I want to I can. But what if it turns out bad? Then I will play with smaller amounts of players.
Point being I have the option of "UP TO" 60 players. Other games that have 16 as standard don't have the option. You have 16 and under. That's it.
This is probably the first great example of console games taking strides towards PC.
this game is gonna rock...probably not out til mid-late 2009.whodeysay85
IGN says this fall.
http://ps3.ign.com/articles/845/845049p1.html
[QUOTE="inertk"]Who here has played BF2 in 64 player games?
It's awesome. However, that's simply because the game is built around that many players. I'm sure with the new class system and higher player count R2 will at least have a mode specifically for this many players and maps large enough to hold them without it becoming manic.
If 60 player games aren't you thing, can't you just play on a playlist with a lower amount of players? I dunno.
0rin
Epic.
I really want an uphill battle type of gamemode. Like, the objective is progressively getting higher after getting each one. Or something along those lines, as long as it isn't too crippling for the opposing team. I agree about the buildings though, more games do need that.
Something I love about COD4. No, that building isn't just for show.
Killzone 2 was announced in May 2005. It looks like it will be three full years before it is actually released. Why should we think that this game will be released less than a year after it's announced?Detlev
Because its Insomniac. they delivered a full luanch game for the "so hard to develop for" PS3 and then 11 months later released ANOTHER full game for the same system.
Adding more people into a generic deathmath doesn't make the generic deathmatch any less generic.kittykatz5kYou sound as if being generic is a bad thing.
[QUOTE="Detlev"]Killzone 2 was announced in May 2005. It looks like it will be three full years before it is actually released. Why should we think that this game will be released less than a year after it's announced?bkslayer
Because its Insomniac. they delivered a full luanch game for the "so hard to develop for" PS3 and then 11 months later released ANOTHER full game for the same system.
8.6...7.5...what will this score?
[QUOTE="bkslayer"][QUOTE="Detlev"]Killzone 2 was announced in May 2005. It looks like it will be three full years before it is actually released. Why should we think that this game will be released less than a year after it's announced?Detlev
Because its Insomniac. they delivered a full luanch game for the "so hard to develop for" PS3 and then 11 months later released ANOTHER full game for the same system.
8.6...7.5...what will this score?
Rachet and clank is a great game and much better the stupid 7.5 it was given for having an "identity crisis" and haveing "too many gameplay mechanics"[QUOTE="EPaul"]Wow insomaniac never ceasess to amaze me 3 Huge games in two years for the ps3Rikusaki
I know they are freaking fast how do they do that?!
Very efficient development teams. I'm pretty sure they began developing resistance 2 with a select number of people months before ratchet and clank came out...
Am I the only person who doesnt like multiplayer when numbers get that large?
I stop being able to keep track of everybody and end up just dieing a lot. Less battling and more just being in the right place at the right time.
cakeorrdeath
the reason why i like the idea is because i get the choice of pickinga 60 ppl game or if i want smaller ones. and if all that is true then the squad thingy sounds like a great idea, so it becomes less hectic and you can work as a team to actually accomplish something big. anyways...sometimes its just fun joing a game with large amounts of people and most of the time actually get into a lots of action real quick and just going nuts with the trigger :P
Eight player Co-Op? Sounds like they are trying to one-up Bungie. :D
Good luck on the lag. :lol:
PS3_3DO
this isnt XBL.. PSN rarely gets lag... resistance had 40 player online play with NOOOOO LAG.. :)
[QUOTE="Rikusaki"][QUOTE="EPaul"]Wow insomaniac never ceasess to amaze me 3 Huge games in two years for the ps3munu9
I know they are freaking fast how do they do that?!
Very efficient development teams. I'm pretty sure they began developing resistance 2 with a select number of people months before ratchet and clank came out...
They are insomniacs! :P
[QUOTE="PS3_3DO"]Eight player Co-Op? Sounds like they are trying to one-up Bungie. :D
Good luck on the lag. :lol:
Arsenal325
this isnt XBL.. PSN rarely gets lag... resistance had 40 player online play with NOOOOO LAG.. :)
Lol PSN gets just as much lag as xbl. Don't kid yourself.
Looks pretty BA, if Sony drops the price again they might be look at a new PS3 owner... (me). Although 8 player co-op is just a
terrible idea, 16 GRAW coop sucked, 4 player coop for H3 sucked (two playerwas good). Unless they have several dozen
(smart!) AI on screen at once (which could cause framrate problems) 8 player co-op will be so incredibly easy that it just
wouldn't be fun. On the other hand if theyhave just 10-20 really tough but average AI it'll be tedious... They need to find a
good balance, and HOPEFULLY there'll be some kind of promotion for headsets or the game could be bundled with one...
Anyway games looks Bad ass lets hope it is.
[QUOTE="Arsenal325"][QUOTE="PS3_3DO"]Eight player Co-Op? Sounds like they are trying to one-up Bungie. :D
Good luck on the lag. :lol:
JakeTD21
this isnt XBL.. PSN rarely gets lag... resistance had 40 player online play with NOOOOO LAG.. :)
Lol PSN gets just as much lag as xbl. Don't kid yourself.
Lol Funny... when ever I played first party Playstation titles like Resistance (40 players), and Warhawk (32) ... I dont recall ever experiencing any lag... COD 4 however... is a different story.
Well hey. RFOM 2 has the "OPTION" as a lot of you call it. To play "UP TO" 60 players for multiplayer. So if I want to I can. But what if it turns out bad? Then I will play with smaller amounts of playersBlackbondThat's what I was thinking. Can't believe people talking as if every match was going to have 60 players. :?
This is very good news and R2 is definitely one other reason for me getting a PS3.
Going a little off topic now though... Can we now have a moratorium on Cows calling the 360 a "shooter console" now? :)
i'd like to know what engine it is running on.
I must be a quite flexible one, and the game must have a good netcode - and dedicated servers a must.
Its got my attention - but defitnaly not a game i'd shell out for a PS3
skrat_01
If you arent gonna buy a PS3 for a game like this, then I dunno wat could possibly change your mind. This game is the most single handedly impressive game ever.
so i am curious as to how this effects the cows hype toward Killzone 2 seeing as Resistance1 was superior to Killzone 1.gamer620
PS2 game vs PS3 game?....and...a new company at the time vs the bungie of sony?....fail?
[QUOTE="skrat_01"]i'd like to know what engine it is running on.
I must be a quite flexible one, and the game must have a good netcode - and dedicated servers a must.
Its got my attention - but defitnaly not a game i'd shell out for a PS3
II_Seraphim_II
If you arent gonna buy a PS3 for a game like this, then I dunno wat could possibly change your mind. This game is the most single handedly impressive game ever.
You cant be serious?Wait that was sarcasm right?
Because Resistance is far from being a memorable, hell noteable - FPS franchise yet.
It pales compared to somthing like Half Life (Series) or Crysis.
Who knows how it compared to Halo 3 (singleplayer and multi)
[QUOTE="II_Seraphim_II"][QUOTE="skrat_01"]i'd like to know what engine it is running on.
I must be a quite flexible one, and the game must have a good netcode - and dedicated servers a must.
Its got my attention - but defitnaly not a game i'd shell out for a PS3
skrat_01
If you arent gonna buy a PS3 for a game like this, then I dunno wat could possibly change your mind. This game is the most single handedly impressive game ever.
You cant be serious?Wait that was sarcasm right?
Because Resistance is far from being a memorable, hell noteable - FPS franchise yet.
It pales compared to somthing like Half Life (Series) or Crysis.
Who knows how it compared to Halo 3 (singleplayer and multi)
Im not saying that Resistance is the greatest franchise out there, or that it tops Half Life (Because it doesnt). What im saying is that with the features that have been announced for the second game, I seems that in essence it could turn out to be very impressive. I cant remember ever seeing a game trying to add this many new features and improvements. So while Resistance 2 will probably not turn out to be the most impressive game ever, at the moment from what we know is going to be in the game (as objective people of course) one would conclude that this game could very well be very impressive. The way to think of it is like this, "If resistance was a new IP without a part one, and these features were announced and it was multiplat...would u be interested in it?" This way you have no pre concieved notions of what u r gonna get and no bias. I mean if this game ends up like its being advertised, it will be one hell of a treat.
[QUOTE="skrat_01"][QUOTE="II_Seraphim_II"][QUOTE="skrat_01"]i'd like to know what engine it is running on.
I must be a quite flexible one, and the game must have a good netcode - and dedicated servers a must.
Its got my attention - but defitnaly not a game i'd shell out for a PS3
II_Seraphim_II
If you arent gonna buy a PS3 for a game like this, then I dunno wat could possibly change your mind. This game is the most single handedly impressive game ever.
You cant be serious?Wait that was sarcasm right?
Because Resistance is far from being a memorable, hell noteable - FPS franchise yet.
It pales compared to somthing like Half Life (Series) or Crysis.
Who knows how it compared to Halo 3 (singleplayer and multi)
Im not saying that Resistance is the greatest franchise out there, or that it tops Half Life (Because it doesnt). What im saying is that with the features that have been announced for the second game, I seems that in essence it could turn out to be very impressive. I cant remember ever seeing a game trying to add this many new features and improvements. So while Resistance 2 will probably not turn out to be the most impressive game ever, at the moment from what we know is going to be in the game (as objective people of course) one would conclude that this game could very well be very impressive. The way to think of it is like this, "If resistance was a new IP without a part one, and these features were announced and it was multiplat...would u be interested in it?" This way you have no pre concieved notions of what u r gonna get and no bias. I mean if this game ends up like its being advertised, it will be one hell of a treat.
It is defitnaly improving on itself - in a bound, rather than a step, and indeed it could be very impressive.If it was a multiplat I would be just as interested as I am now. I know it will be a solid game - comming from the first, but considering how the FPS standards nowdays have hit lofty heights (im talking across platforms) - i'd have to see how it turns out to win me over.
Im not biased - hell I HOPE it turns out to be a killer app - because I want a PS3 - but im still skeptical of how it turns out.
Another problem is that all these features dont do much to blow me off my feet - thanks to PC always being my primary platform. Ive played 120 mp games, and played co-op with 20 people, but sure I will be following Resistance 2 as more informantion comes down the pipeline, as ive always had intrest in the series from the start - its yet to win me over.
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