Rumor: ESRAM always be bottleneck, no chance for PS4 parity

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ronvalencia

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#101 ronvalencia
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@I_can_haz said:

@ronvalencia said:

@I_can_haz said:

@tormentos said:

Like there would be parity even if ESRAM worked as intended,ESRAM is not a performance enhancer,is basically a cheap way to make up for DDR3 slow ass bandwidth.

I wonder where isRonvalencia now,Stormy Joe,Blackace,superclocked,Tessellation and the rest of the lemming squad now,like i say all alone ESRAM was just a cheap patch,and it would not make for the difference,hell is adding complexity long live Mark Cerny..

They've all gone into hiding like they did at E3.

They'll come out again when they think the coast is clear. The thing is I think they'll be hiding a lot longer than they did at E3 this time lol.

EDIT: Oh look, Blackace is back. Shhh...nobody tell him the reason Sessler is mad is because he's angry he won't get a free PS4.

LOL, Another cow that is limited to PS3/PS4/Cows vs Xbox 360/X1/Lems.

I have day time C++ programming work...

With 153.6GB/s memory bandwidth, I have shown the prototype 7850 with 12 CU @ 860Mhz will not exceed the retail 7850 with 16 CU @ 860Mhz, let alone the faster GCN in PS4.

Poor Ron, how does it feel to eat crow now? Your XB1 secret sauce didn't pan out at the end of the day, and PS4 version of BF4 is pushing 50% more pixels, better AA, better framerate, and AO than Xbone version.

Poor I_can_haz, how does it feel to be stupid and blind to see that the prototype 7850 with 12 CU @ 860Mhz will not exceed the retail 7850 with 16 CU @ 860Mhz?

@kellykelly said:

@I_can_haz said:

@ronvalencia said:

@I_can_haz said:

@tormentos said:

Like there would be parity even if ESRAM worked as intended,ESRAM is not a performance enhancer,is basically a cheap way to make up for DDR3 slow ass bandwidth.

I wonder where isRonvalencia now,Stormy Joe,Blackace,superclocked,Tessellation and the rest of the lemming squad now,like i say all alone ESRAM was just a cheap patch,and it would not make for the difference,hell is adding complexity long live Mark Cerny..

They've all gone into hiding like they did at E3.

They'll come out again when they think the coast is clear. The thing is I think they'll be hiding a lot longer than they did at E3 this time lol.

EDIT: Oh look, Blackace is back. Shhh...nobody tell him the reason Sessler is mad is because he's angry he won't get a free PS4.

LOL, Another cow that is limited to PS3/PS4/Cows vs Xbox 360/X1/Lems.

I have day time C++ programming work...

With 153.6GB/s memory bandwidth, I have shown the prototype 7850 with 12 CU @ 860Mhz will not exceed the retail 7850 with 16 CU @ 860Mhz, let alone the faster GCN in PS4.

Poor Ron, how does it feel to eat crow now? Your XB1 secret sauce didn't pan out at the end of the day, and PS4 version of BF4 is pushing 50% more pixels, better AA, better framerate, and AO than Xbone version.

Some just aren't man enough to admit defeat

What defeat is there when the prototype 7850 with 12 CU @ 860Mhz will not exceed the retail 7850 with 16 CU @ 860Mhz?

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#102  Edited By StormyJoe
Member since 2011 • 7806 Posts

That feeling you get when you find out BF looks the same on both XB1 and PS4 (in some cases, better on PS4; but in others better on XboxOne), and you remember you made (or respond in agreement to) threads like these...

HA HA HA HA HA!!!!!

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#103 btk2k2
Member since 2003 • 440 Posts

@tormentos said:

Like there would be parity even if ESRAM worked as intended,ESRAM is not a performance enhancer,is basically a cheap way to make up for DDR3 slow ass bandwidth.

I wonder where is Ronvalencia now,Stormy Joe,Blackace,superclocked,Tessellation and the rest of the lemming squad now,like i say all alone ESRAM was just a cheap patch,and it would not make for the difference,hell is adding complexity long live Mark Cerny..

Hey hey hey.. I always said that ESRAM was just a bandwidth patch too.

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btk2k2

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#104 btk2k2
Member since 2003 • 440 Posts

@StormyJoe said:

That feeling you get when you find out BF looks the same on both XB1 and PS4 (in some cases, better on PS4; but in others better on XboxOne), and you remember you made (or respond in agreement to) threads like these...

HA HA HA HA HA!!!!!

It only looks better if you like high contrast, high sharpness images. If you do just set your contrast and sharpness to 100 on your TV and enjoy that style of image at 900p with more AA, high frame rates and less aliasing.

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ronvalencia

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#106  Edited By ronvalencia
Member since 2008 • 29612 Posts

@btk2k2 said:

@tormentos said:

Like there would be parity even if ESRAM worked as intended,ESRAM is not a performance enhancer,is basically a cheap way to make up for DDR3 slow ass bandwidth.

I wonder where is Ronvalencia now,Stormy Joe,Blackace,superclocked,Tessellation and the rest of the lemming squad now,like i say all alone ESRAM was just a cheap patch,and it would not make for the difference,hell is adding complexity long live Mark Cerny..

Hey hey hey.. I always said that ESRAM was just a bandwidth patch too.

My posts about the prototype 7850 with 12 CUs has a double edge to it i.e. it cuts both ways. With the same memory bandwidth, 7850 with 12 CUs will not exceed the retail 7850 with 16 CUs and PS4's GCN is faster on both CU's TFLOPS and memory bandwidth.

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#107  Edited By btk2k2
Member since 2003 • 440 Posts

@ronvalencia said:

@btk2k2 said:

@tormentos said:

Like there would be parity even if ESRAM worked as intended,ESRAM is not a performance enhancer,is basically a cheap way to make up for DDR3 slow ass bandwidth.

I wonder where is Ronvalencia now,Stormy Joe,Blackace,superclocked,Tessellation and the rest of the lemming squad now,like i say all alone ESRAM was just a cheap patch,and it would not make for the difference,hell is adding complexity long live Mark Cerny..

Hey hey hey.. I always said that ESRAM was just a bandwidth patch too.

My posts about the prototype 7850 with 12 CUs has a double edge to it i.e. it cuts both ways. With the same memory bandwidth, 7850 with 12 CUs will not exceed the retail 7850 with 16 CUs and PS4's GCN is faster on both CU's TFLOPS and memory bandwidth.

But the difference between your prototype 7850 and the 16 CU 7850 was much less than what the estimated difference was between the X1 and the PS4. Infact the actual difference between 720p and 900p is much larger than what I was expecting, especially as the game is running with HBAO and still getting more FPS on the PS4 version.

In terms of predictions Tormentos and I who were saying there would be a 40-50% raw performance advantage were correct, infact it shows that when the ESRAM is not fully utilised the performance difference between the two consoles is even greater than my predictions, although I always said that my predictions were based on the ESRAM being fully utilised.

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Greatness05

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#108 Greatness05
Member since 2005 • 1272 Posts

@-Damien-: They can't address every single rumor of every single day.

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#109 Greatness05
Member since 2005 • 1272 Posts

@lhughey:

@lhughey said:

@avigeil said:

@kellykelly:

how many xbox one did you pre order? because every time their is a topic about xbox one you magically cancel your pre order !!!!

LOL. I got on to him last week about the same thing!

He's upset about the 6 WWE 2k14 got on here. Wrestling fell off in the damn 90s

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#110 shawn30
Member since 2006 • 4409 Posts

@Syn_Valence said:

@Harisemo: Is that the name of the website, Sonygaf. Or is this some form of butthurt i keep hearing from you drones.

Its Neogaf, a huge gaming forum where a ton of insiders and industry people post. I call it Sonygaf based on my opinion that its overwhelmingly pro-Sony and anti-MS. But not everyone see its that way. shrugs. I prefer this forum. Now I did get banned over there, lol. So I will admit that, lol. But oh well. Personally, if you're curious go there and judge for yourself.

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#111  Edited By danabo
Member since 2003 • 2438 Posts

@StormyJoe said:

That feeling you get when you find out BF looks the same on both XB1 and PS4 (in some cases, better on PS4; but in others better on XboxOne), and you remember you made (or respond in agreement to) threads like these...

HA HA HA HA HA!!!!!

+1

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#112  Edited By StormyJoe
Member since 2011 • 7806 Posts

@btk2k2 said:

@StormyJoe said:

That feeling you get when you find out BF looks the same on both XB1 and PS4 (in some cases, better on PS4; but in others better on XboxOne), and you remember you made (or respond in agreement to) threads like these...

HA HA HA HA HA!!!!!

It only looks better if you like high contrast, high sharpness images. If you do just set your contrast and sharpness to 100 on your TV and enjoy that style of image at 900p with more AA, high frame rates and less aliasing.

Well, that's not what other people are saying. Regardless, "teh 50% more powah" has, for now, kind of been busted, no?

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Krelian-co

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#113  Edited By Krelian-co
Member since 2006 • 13274 Posts

@Syn_Valence said:

@Harisemo: Is that the name of the website, Sonygaf. Or is this some form of butthurt i keep hearing from you drones.

butthurt name calling from lems because its a big gaming site that tend to analyze consoles and have found that xbone is terrible compared to ps4 so as one of the many excuses lems on this site use, "they are biased if they dont support the xbone"

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#114 Krelian-co
Member since 2006 • 13274 Posts

@StormyJoe said:

That feeling you get when you find out BF looks the same on both XB1 and PS4 (in some cases, better on PS4; but in others better on XboxOne), and you remember you made (or respond in agreement to) threads like these...

HA HA HA HA HA!!!!!

yeah, 720p vs 900p, terrible draw distance on xbone, no anti aliasing no ambient occlussion, frame drops, sure they are the same champ.

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xxgunslingerxx

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#115  Edited By xxgunslingerxx
Member since 2005 • 4275 Posts

@ronvalencia said:

@xxgunslingerxx said:

@bobbetybob said:
@-Damien- said:

@bobbetybob said:
@Snugenz said:

There should be a rule here at SW that if the thread you were planning on making has "Rumour" anywhere in the title, you should'nt.

Yeah I'm sick of all these rumours, until someone actually has proper sources and concrete facts can't the mods just stick everything into a Rumour Mill thread or something.

It's MS's job to debunk these rumors, but what have they done? where are they? they went into hiding....so there's truths to these stories

That doesn't stop them from being rumours and I'm sick of picking through piles of crap threads that all say the same thing to find stuff I actually care about and want to discuss. I know the fanboys just want to throw shit at each other like the mentally challenged baboons they are but that doesn't mean we can't isolate that to a single thread.

The thing is if you knew the first thing about how ram works you would know that there is a lot of truth in how esram is a band aid that wont do much to help the xbone to compete with the ps4

picture a 3 lane free with a 60mph speed limit then you add a 1 extra lane with a 120mph speed limit but that extra lane can only hold one car at a time (the funny thing is you have to work extra hard to decide which one car you will allow use that extra lane so you probably have to do 10x the work to gain a small increase in performance while avoiding the cars crashing)

where as on the ps4 you have a 3 lane free way with a 110mph speed limit

which free way will move more traffic?

Bad example. The transfers rates between two boxes are similar magnitude.

Only one box has a fast highway with a large bucket (i.e. carpark space) and 18 toll gates.

The other box has

1. a slow highway with a large bucket (i.e. carpark space)

2. fast highway with a very small bucket (i.e. carpark space)

3. 12 toll gates.

to me you said almost the exact same thing i said.... except I didn't account for CUs

the only difference is you used small car park space vs a lane that can only take one car at a time

if you count passengers as the data being moved then its exactly the same

but either way anyone with basic comp sci knowledge would know that esram is a mess to program for and it is very unlikely that the xbone one would match the ps4 in power other than in some super/small specialized tasks

just doing regular optimization with regards pushing things to memory is difficult enough as it is. Let alone accounting for 2 channels of memory of different speeds and sizes.

although I have to say I am happy I don't need to deal with this crap since I only have to code in c# and VB at work

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#116  Edited By Suppaman100
Member since 2013 • 5250 Posts

@kellykelly said:

PSN better than Live confirmed

So that leaves lemmings with....? Kinect. LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

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#117 Suppaman100
Member since 2013 • 5250 Posts

@blackace said:

@I_can_haz said:

@tormentos said:

Like there would be parity even if ESRAM worked as intended,ESRAM is not a performance enhancer,is basically a cheap way to make up for DDR3 slow ass bandwidth.

I wonder where isRonvalencia now,Stormy Joe,Blackace,superclocked,Tessellation and the rest of the lemming squad now,like i say all alone ESRAM was just a cheap patch,and it would not make for the difference,hell is adding complexity long live Mark Cerny..

They've all gone into hiding like they did at E3.

They'll come out again when they think the coast is clear. The thing is I think they'll be hiding a lot longer than they did at E3 this time lol.

EDIT: Oh look, Blackace is back. Shhh...nobody tell him the reason Sessler is mad is because he's angry he won't get a free PS4.

Sessler isn't the only journalist complaining about this you fools. lol!! There are several journalist who are complaining about this. Several journalist who did get the PS4 are saying it still has problems with it overheating with some games running on it. The fact that Sony doesn't want to send them out to everyone like they did with the expensive PS3, doesn't bold well for Sony right now. It doesn't matter if you believe it or not, as the truth will eventually come out.

Stop crying now lemming.

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#118 StormyJoe
Member since 2011 • 7806 Posts

@Krelian-co said:

@StormyJoe said:

That feeling you get when you find out BF looks the same on both XB1 and PS4 (in some cases, better on PS4; but in others better on XboxOne), and you remember you made (or respond in agreement to) threads like these...

HA HA HA HA HA!!!!!

yeah, 720p vs 900p, terrible draw distance on xbone, no anti aliasing no ambient occlussion, frame drops, sure they are the same champ.

HA HA HA HA!!! DICE already said the release version fixes the anti-aliasing issues on the XB1 version. Those other issues are minor at best. Plus, the XB1 version has it's own advantages.

Face it man, "teh 50% more powah" was Sony weak-sauce that you gobbled up without question.

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#119 StormyJoe
Member since 2011 • 7806 Posts

@tormentos said:

Like there would be parity even if ESRAM worked as intended,ESRAM is not a performance enhancer,is basically a cheap way to make up for DDR3 slow ass bandwidth.

I wonder where is Ronvalencia now,Stormy Joe,Blackace,superclocked,Tessellation and the rest of the lemming squad now,like i say all alone ESRAM was just a cheap patch,and it would not make for the difference,hell is adding complexity long live Mark Cerny..

I'm right here. Where are you, Tormentos? Gone into hiding now that "teh 50% more powah" has all but proven to be weak-sauce?

I told you that multi-plats would look about the same... how many times? LOL!!!!

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#120 btk2k2
Member since 2003 • 440 Posts

@StormyJoe: well with what was tested we have 720p vs 900p which is 56.5% more pixels + HBAO + AA + higher frame rates. To do all of that actually requires more than a 50% difference in raw power so obviously something *cough* ESRAM *cough* is limiting the x1 more than just the slower GPU.

I am not sure what you expected from 50% more raw power. I was expecting very high vs high settings and smoother frame rates. I did not expect a 50% resolution gap on top.

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#121 Krelian-co
Member since 2006 • 13274 Posts

@btk2k2 said:

@StormyJoe: well with what was tested we have 720p vs 900p which is 56.5% more pixels + HBAO + AA + higher frame rates. To do all of that actually requires more than a 50% difference in raw power so obviously something *cough* ESRAM *cough* is limiting the x1 more than just the slower GPU.

I am not sure what you expected from 50% more raw power. I was expecting very high vs high settings and smoother frame rates. I did not expect a 50% resolution gap on top.

explaining something to a lem is a waste of time, lets just laugh at his ignorance, 50%+ more pixels on screen being procesed and having ao + aa while staying with better frames are "small things" LOL

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#122 super600  Moderator
Member since 2007 • 33158 Posts

@btk2k2 said:

@StormyJoe: well with what was tested we have 720p vs 900p which is 56.5% more pixels + HBAO + AA + higher frame rates. To do all of that actually requires more than a 50% difference in raw power so obviously something *cough* ESRAM *cough* is limiting the x1 more than just the slower GPU.

I am not sure what you expected from 50% more raw power. I was expecting very high vs high settings and smoother frame rates. I did not expect a 50% resolution gap on top.

Why are you using a launch game to determine the power of the PS4 and Xbox One? Both consoles will improve in the graphics department eventually especially the xbox one.

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#123 PraetorianMan
Member since 2011 • 2073 Posts

@super600 said:

@btk2k2 said:

@StormyJoe: well with what was tested we have 720p vs 900p which is 56.5% more pixels + HBAO + AA + higher frame rates. To do all of that actually requires more than a 50% difference in raw power so obviously something *cough* ESRAM *cough* is limiting the x1 more than just the slower GPU.

I am not sure what you expected from 50% more raw power. I was expecting very high vs high settings and smoother frame rates. I did not expect a 50% resolution gap on top.

Why are you using a launch game to determine the power of the PS4 and Xbox One? Both consoles will improve in the graphics department eventually especially the xbox one.

I agree.

HOWEVER, it does seriously call into question WHY there is this resolution difference between the two systems. Especially of the COD resolution rumors end up being true.

AFAIK, there are three possible explanations:

1. The hardware gap between the two is really that big... which I personally doubt. There's no reason KI, BF4 or COD should be limited to 720p on that hardware.

2. Using ESRAM as a crutch has made development just that little bit more complex and annoying... which would imply that the Xbox One will forever face the same problems that the PS3 had when it comes to multiplats.

3. The Xbox One's operating system is a half-baked disaster. This is actually the best of the three options, since MS can easily fix it later on. Its way too late to do anything about the physical hardware.

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#124 StormyJoe
Member since 2011 • 7806 Posts

@Krelian-co said:

@btk2k2 said:

@StormyJoe: well with what was tested we have 720p vs 900p which is 56.5% more pixels + HBAO + AA + higher frame rates. To do all of that actually requires more than a 50% difference in raw power so obviously something *cough* ESRAM *cough* is limiting the x1 more than just the slower GPU.

I am not sure what you expected from 50% more raw power. I was expecting very high vs high settings and smoother frame rates. I did not expect a 50% resolution gap on top.

explaining something to a lem is a waste of time, lets just laugh at his ignorance, 50%+ more pixels on screen being procesed and having ao + aa while staying with better frames are "small things" LOL

All that, and the games "look the same". In some cases, the XB1 version looks better - and DF didn't even have the production version with AA in it to test.

Weak sauce. That's what the PS4's better specs are - weak sauce. Once devs get a better handle on how to use the ESRAM, it will be super-weak sauce. TCHBO. Just admit it and move on!

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deactivated-5ba16896d1cc2

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#125  Edited By deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

@StormyJoe said:

That feeling you get when you find out BF looks the same on both XB1 and PS4 (in some cases, better on PS4; but in others better on XboxOne), and you remember you made (or respond in agreement to) threads like these...

HA HA HA HA HA!!!!!

better? lol?

900p vs 720p

better ambient occlusion on PS4

both look really good but the PS4 has a slight edge

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#126  Edited By APiranhaAteMyVa
Member since 2011 • 4160 Posts

@PraetorianMan:

They also did the overclocks and rewrote the API, which was allegedly pretty crappy, so they could also be the initial factors. Eventually I can see this being a repeat of last gen in reverse third party games pretty equal with some minor differences that require DF to bring out the zoom functions in their photo shop application to spot differences.

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#127  Edited By PraetorianMan
Member since 2011 • 2073 Posts

@StormyJoe said:

@Krelian-co said:

@btk2k2 said:

@StormyJoe: well with what was tested we have 720p vs 900p which is 56.5% more pixels + HBAO + AA + higher frame rates. To do all of that actually requires more than a 50% difference in raw power so obviously something *cough* ESRAM *cough* is limiting the x1 more than just the slower GPU.

I am not sure what you expected from 50% more raw power. I was expecting very high vs high settings and smoother frame rates. I did not expect a 50% resolution gap on top.

explaining something to a lem is a waste of time, lets just laugh at his ignorance, 50%+ more pixels on screen being procesed and having ao + aa while staying with better frames are "small things" LOL

All that, and the games "look the same". In some cases, the XB1 version looks better - and DF didn't even have the production version with AA in it to test.

Weak sauce. That's what the PS4's better specs are - weak sauce. Once devs get a better handle on how to use the ESRAM, it will be super-weak sauce. TCHBO. Just admit it and move on!

No it doesn't. marginally better textures [if they are even there, just for the sake of argument lets say they are] is NOT an even tradeoff for framerate and resolution. Its not even close. If a game is getting its resolution axed and has less consistent performance, there better be something damn well worth those losses, and the Xbox One version doesn't have anything even remotely close to being worth it.

MS might have gotten away with this if the Xbox One and PS4 were both the same price... but they're not.

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#128  Edited By StormyJoe
Member since 2011 • 7806 Posts

@PraetorianMan said:

@StormyJoe said:

@Krelian-co said:

@btk2k2 said:

@StormyJoe: well with what was tested we have 720p vs 900p which is 56.5% more pixels + HBAO + AA + higher frame rates. To do all of that actually requires more than a 50% difference in raw power so obviously something *cough* ESRAM *cough* is limiting the x1 more than just the slower GPU.

I am not sure what you expected from 50% more raw power. I was expecting very high vs high settings and smoother frame rates. I did not expect a 50% resolution gap on top.

explaining something to a lem is a waste of time, lets just laugh at his ignorance, 50%+ more pixels on screen being procesed and having ao + aa while staying with better frames are "small things" LOL

All that, and the games "look the same". In some cases, the XB1 version looks better - and DF didn't even have the production version with AA in it to test.

Weak sauce. That's what the PS4's better specs are - weak sauce. Once devs get a better handle on how to use the ESRAM, it will be super-weak sauce. TCHBO. Just admit it and move on!

No it doesn't. marginally better textures [if they are even there, just for the sake of argument lets say they are] is NOT an even tradeoff for framerate and resolution. Its not even close. If a game is getting its resolution axed and has less consistent performance, there better be something damn well worth those losses, and the Xbox One version doesn't have anything even remotely close to being worth it.

MS might have gotten away with this if the Xbox One and PS4 were both the same price... but they're not.

HA HA HA HA!!! Whatever, man. Cows have been going on and on since E3 that "teh powah of the PS4" is going to blow the XB1 away. The first actual case where we can all jusdge shows that isn't true.

So, now "bang for your buck" is the new mantra? If that's the case, then I retort: the XB1 is more than a gaming console - that's why it's $100 more. To me, the $100 is worth the media features and dedicated servers you get with the XB1 platform.

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#129 DerekLoffin
Member since 2002 • 9095 Posts

What are you looking at that says anything so far looks better on X1? The faulty DF comparison, conveniently omitting the part in that same comparison that make X1 look terrible due to severe crushed blacks? They already admitted the comparison wasn't like to like, and even there most of it favors PS4.

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#130  Edited By StormyJoe
Member since 2011 • 7806 Posts

@xboxiphoneps3 said:

@StormyJoe said:

That feeling you get when you find out BF looks the same on both XB1 and PS4 (in some cases, better on PS4; but in others better on XboxOne), and you remember you made (or respond in agreement to) threads like these...

HA HA HA HA HA!!!!!

better? lol?

900p vs 720p

better ambient occlusion on PS4

both look really good but the PS4 has a slight edge

You guys are so self owning. the topic of this thread is "ESRAM always be bottleneck, no chance for PS4 parity", and you are now saying "both look really good but the PS4 has the slight edge". That's your defense now? And, as I already said, DF didn't even have the final XB1 version.

And yes, go look at all the locked threads, in some cases, the XB1 version looked better.

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#131  Edited By NineTailedGoku
Member since 2012 • 1977 Posts

Its not even worth arguing with Lems in this thread. Delusional post after delusional post. All i can say is I can't wait for the 15th :) I'll get an XO as well for Dead Rising and exclusives only. Multiplats won't see the light of day in my XO. Good to see that when it comes to consoles, PS4 will have the definitive versions of games.

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#132 megaspiderweb09
Member since 2009 • 3686 Posts

It is funny how people still argue with logic that is already known everywhere, GDDR5>DDR3 when it comes to raw power, it is not rocket science but both consoles look poo when compared to the highest crop of GFX cards found on some PCs, so why go bonker over GFX when the gameplay should be the selling point

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#133 PraetorianMan
Member since 2011 • 2073 Posts

@StormyJoe said:

@PraetorianMan said:

@StormyJoe said:

@Krelian-co said:

@btk2k2 said:

@StormyJoe: well with what was tested we have 720p vs 900p which is 56.5% more pixels + HBAO + AA + higher frame rates. To do all of that actually requires more than a 50% difference in raw power so obviously something *cough* ESRAM *cough* is limiting the x1 more than just the slower GPU.

I am not sure what you expected from 50% more raw power. I was expecting very high vs high settings and smoother frame rates. I did not expect a 50% resolution gap on top.

explaining something to a lem is a waste of time, lets just laugh at his ignorance, 50%+ more pixels on screen being procesed and having ao + aa while staying with better frames are "small things" LOL

All that, and the games "look the same". In some cases, the XB1 version looks better - and DF didn't even have the production version with AA in it to test.

Weak sauce. That's what the PS4's better specs are - weak sauce. Once devs get a better handle on how to use the ESRAM, it will be super-weak sauce. TCHBO. Just admit it and move on!

No it doesn't. marginally better textures [if they are even there, just for the sake of argument lets say they are] is NOT an even tradeoff for framerate and resolution. Its not even close. If a game is getting its resolution axed and has less consistent performance, there better be something damn well worth those losses, and the Xbox One version doesn't have anything even remotely close to being worth it.

MS might have gotten away with this if the Xbox One and PS4 were both the same price... but they're not.

HA HA HA HA!!! Whatever, man. Cows have been going on and on since E3 that "teh powah of the PS4" is going to blow the XB1 away. The first actual case where we can all jusdge shows that isn't true.

So, now "bang for your buck" is the new mantra? If that's the case, then I retort: the XB1 is more than a gaming console - that's why it's $100 more. To me, the $100 is worth the media features and dedicated servers you get with the XB1 platform.

Wow

First you argue that "Once devs get a better handle on how to use ESRAM..."

And now you're arguing that its "more than a gaming console"

Tell me, were you a Cow back in 2006 and 2007? Because this all sounds VERY familiar.
Just replace ESRAM with CELL, and cram Blu-Ray into the whole "more features" schpeal, and you've basically traveled back in time.

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#134 StormyJoe
Member since 2011 • 7806 Posts

@PraetorianMan said:

@StormyJoe said:

@PraetorianMan said:

@StormyJoe said:

@Krelian-co said:

@btk2k2 said:

@StormyJoe: well with what was tested we have 720p vs 900p which is 56.5% more pixels + HBAO + AA + higher frame rates. To do all of that actually requires more than a 50% difference in raw power so obviously something *cough* ESRAM *cough* is limiting the x1 more than just the slower GPU.

I am not sure what you expected from 50% more raw power. I was expecting very high vs high settings and smoother frame rates. I did not expect a 50% resolution gap on top.

explaining something to a lem is a waste of time, lets just laugh at his ignorance, 50%+ more pixels on screen being procesed and having ao + aa while staying with better frames are "small things" LOL

All that, and the games "look the same". In some cases, the XB1 version looks better - and DF didn't even have the production version with AA in it to test.

Weak sauce. That's what the PS4's better specs are - weak sauce. Once devs get a better handle on how to use the ESRAM, it will be super-weak sauce. TCHBO. Just admit it and move on!

No it doesn't. marginally better textures [if they are even there, just for the sake of argument lets say they are] is NOT an even tradeoff for framerate and resolution. Its not even close. If a game is getting its resolution axed and has less consistent performance, there better be something damn well worth those losses, and the Xbox One version doesn't have anything even remotely close to being worth it.

MS might have gotten away with this if the Xbox One and PS4 were both the same price... but they're not.

HA HA HA HA!!! Whatever, man. Cows have been going on and on since E3 that "teh powah of the PS4" is going to blow the XB1 away. The first actual case where we can all jusdge shows that isn't true.

So, now "bang for your buck" is the new mantra? If that's the case, then I retort: the XB1 is more than a gaming console - that's why it's $100 more. To me, the $100 is worth the media features and dedicated servers you get with the XB1 platform.

Wow

First you argue that "Once devs get a better handle on how to use ESRAM..."

And now you're arguing that its "more than a gaming console"

Tell me, were you a Cow back in 2006 and 2007? Because this all sounds VERY familiar.

Just replace ESRAM with CELL, and cram Blu-Ray into the whole "more features" schpeal, and you've basically traveled back in time.

No, I was not. And, I stand by my comments - I have never said the XB1 is more powerful than the PS4. I have always maintained that "games will look about the same on both". I am having a field day right now because, much to cows' displeasure, BF4 proved me right (for now, anyway).

You are the one who brought price into the mix, not me.

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deactivated-5b69bebd1b0b6

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#135  Edited By deactivated-5b69bebd1b0b6
Member since 2009 • 6176 Posts

Another rushed piece of shit console. No surprise.

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#136  Edited By ronvalencia
Member since 2008 • 29612 Posts

There's no need for X1's ESRAM to replace CELL since it just an improved EDRAM from Xbox 360.

@PraetorianMan said:

No it doesn't. marginally better textures [if they are even there, just for the sake of argument lets say they are] is NOT an even tradeoff for framerate and resolution. Its not even close. If a game is getting its resolution axed and has less consistent performance, there better be something damn well worth those losses, and the Xbox One version doesn't have anything even remotely close to being worth it.

MS might have gotten away with this if the Xbox One and PS4 were both the same price... but they're not.

The price gap between the two boxes are dependant on the country or region. Sony is aiming to win USA while there's small price difference in Oz (Australia).

@xboxiphoneps3 said:

better? lol?

900p vs 720p

better ambient occlusion on PS4

both look really good but the PS4 has a slight edge

http://www.dualshockers.com/2013/10/29/battlefield-4s-xbox-one-review-build-was-missing-ambient-occlusion-coming-on-day-one-same-as-ps4pc/

Johan Andersson: "The AO on Xbox One was one of the fixes that didn’t make it into the review copy but will be in day1, same tech as PS4/PC"

For this game, X1 should be able to match 7770 GE's results.

@btk2k2

But the difference between your prototype 7850 and the 16 CU 7850 was much less than what the estimated difference was between the X1 and the PS4. Infact the actual difference between 720p and 900p is much larger than what I was expecting, especially as the game is running with HBAO and still getting more FPS on the PS4 version.

From http://www.dualshockers.com/2013/10/29/battlefield-4s-xbox-one-review-build-was-missing-ambient-occlusion-coming-on-day-one-same-as-ps4pc/

Johan Andersson: "The AO on Xbox One was one of the fixes that didn’t make it into the review copy but will be in day1, same tech as PS4/PC".

X1's BF4 beta result indicates to me that it's not effectively using X1's ESRAM since it's result is similar to 7770 GE or my laptop's 8870M results.

I have stated in the past that X1's ESRAM needs special treatment and it's doesn't have general case performance like the prototype 7850's memory bandwidth.

My laptop's 8870M has 72 GB/s peak memory bandwidth which is similar to X1's 68 GB/s peak memory bandwidth. I'm running Windows 8.1 Pro on my touch capable slim gaming laptop.

It looks like I don't need to update my slim laptop until 2015.

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#137  Edited By ronvalencia
Member since 2008 • 29612 Posts
@xxgunslingerxx said:

@ronvalencia said:

@xxgunslingerxx said:

@bobbetybob said:
@-Damien- said:

@bobbetybob said:
@Snugenz said:

There should be a rule here at SW that if the thread you were planning on making has "Rumour" anywhere in the title, you should'nt.

Yeah I'm sick of all these rumours, until someone actually has proper sources and concrete facts can't the mods just stick everything into a Rumour Mill thread or something.

It's MS's job to debunk these rumors, but what have they done? where are they? they went into hiding....so there's truths to these stories

That doesn't stop them from being rumours and I'm sick of picking through piles of crap threads that all say the same thing to find stuff I actually care about and want to discuss. I know the fanboys just want to throw shit at each other like the mentally challenged baboons they are but that doesn't mean we can't isolate that to a single thread.

The thing is if you knew the first thing about how ram works you would know that there is a lot of truth in how esram is a band aid that wont do much to help the xbone to compete with the ps4

picture a 3 lane free with a 60mph speed limit then you add a 1 extra lane with a 120mph speed limit but that extra lane can only hold one car at a time (the funny thing is you have to work extra hard to decide which one car you will allow use that extra lane so you probably have to do 10x the work to gain a small increase in performance while avoiding the cars crashing)

where as on the ps4 you have a 3 lane free way with a 110mph speed limit

which free way will move more traffic?

Bad example. The transfers rates between two boxes are similar magnitude.

Only one box has a fast highway with a large bucket (i.e. carpark space) and 18 toll gates.

The other box has

1. a slow highway with a large bucket (i.e. carpark space)

2. fast highway with a very small bucket (i.e. carpark space)

3. 12 toll gates.

to me you said almost the exact same thing i said.... except I didn't account for CUs

the only difference is you used small car park space vs a lane that can only take one car at a time

if you count passengers as the data being moved then its exactly the same

but either way anyone with basic comp sci knowledge would know that esram is a mess to program for and it is very unlikely that the xbone one would match the ps4 in power other than in some super/small specialized tasks

just doing regular optimization with regards pushing things to memory is difficult enough as it is. Let alone accounting for 2 channels of memory of different speeds and sizes.

although I have to say I am happy I don't need to deal with this crap since I only have to code in c# and VB at work

X1's ESRAM has a few advantages e.g. X1 would have a better procedural generation (that doesn't overload it's ALU/TMUs) due to it's higher memory write performance.

From http://www.youtube.com/watch?v=r7P2u6iDF4A

Without AMD Mantle and X1's 32 MB ESRAM, Radeon HD 7770 Ghz Edition OC's BF4 beta at max settings and 1280x720p runs between 40 to 60 fps.

At 1080p, it's around 20-to-30 fps. This 7770 GE is supported by Intel Core i5-3570 at 3.40 Ghz quad-core processor

Anyway, it's a LOL episode that X1's BF4 result is similar to my laptop's 8870M BF4 beta result.

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#138 btk2k2
Member since 2003 • 440 Posts

@StormyJoe: If you dont find 900p vs 720p to be a big difference then great for you.

@ronvalencia said:
@xxgunslingerxx said:

@ronvalencia said:

@xxgunslingerxx said:

@bobbetybob said:
@-Damien- said:

@bobbetybob said:
@Snugenz said:

There should be a rule here at SW that if the thread you were planning on making has "Rumour" anywhere in the title, you should'nt.

Yeah I'm sick of all these rumours, until someone actually has proper sources and concrete facts can't the mods just stick everything into a Rumour Mill thread or something.

It's MS's job to debunk these rumors, but what have they done? where are they? they went into hiding....so there's truths to these stories

That doesn't stop them from being rumours and I'm sick of picking through piles of crap threads that all say the same thing to find stuff I actually care about and want to discuss. I know the fanboys just want to throw shit at each other like the mentally challenged baboons they are but that doesn't mean we can't isolate that to a single thread.

The thing is if you knew the first thing about how ram works you would know that there is a lot of truth in how esram is a band aid that wont do much to help the xbone to compete with the ps4

picture a 3 lane free with a 60mph speed limit then you add a 1 extra lane with a 120mph speed limit but that extra lane can only hold one car at a time (the funny thing is you have to work extra hard to decide which one car you will allow use that extra lane so you probably have to do 10x the work to gain a small increase in performance while avoiding the cars crashing)

where as on the ps4 you have a 3 lane free way with a 110mph speed limit

which free way will move more traffic?

Bad example. The transfers rates between two boxes are similar magnitude.

Only one box has a fast highway with a large bucket (i.e. carpark space) and 18 toll gates.

The other box has

1. a slow highway with a large bucket (i.e. carpark space)

2. fast highway with a very small bucket (i.e. carpark space)

3. 12 toll gates.

to me you said almost the exact same thing i said.... except I didn't account for CUs

the only difference is you used small car park space vs a lane that can only take one car at a time

if you count passengers as the data being moved then its exactly the same

but either way anyone with basic comp sci knowledge would know that esram is a mess to program for and it is very unlikely that the xbone one would match the ps4 in power other than in some super/small specialized tasks

just doing regular optimization with regards pushing things to memory is difficult enough as it is. Let alone accounting for 2 channels of memory of different speeds and sizes.

although I have to say I am happy I don't need to deal with this crap since I only have to code in c# and VB at work

X1's ESRAM has a few advantages e.g. X1 would have a better procedural generation (that doesn't overload it's ALU/TMUs) due to it's higher memory write performance.

From http://www.youtube.com/watch?v=r7P2u6iDF4A

Without AMD Mantle and X1's 32 MB ESRAM, Radeon HD 7770 Ghz Edition OC's BF4 beta at max settings and 1280x720p runs between 40 to 60 fps.

At 1080p, it's around 20-to-30 fps. This 7770 GE is supported by Intel Core i5-3570 at 3.40 Ghz quad-core processor

Anyway, it's a LOL episode that X1's BF4 result is similar to my laptop's 8870M BF4 beta result.

WTF??

Every time tormentos or I mentioned the 7770 as being pretty similar to the X1 GPU you would come in saying a) the triangle setup rate is higher on X1 b) it has ESRAM so comparing the 72GB/s of memory bandwidth is too low as the ESRAM can do 140GB/s with alpha transparancy c) the 7770 has less cache because it only has 10 CUs, d) the X1 has JIT compression. Now that the results are in all of a sudden the 7770 is pretty similar? Well no shit, Tormentos and I said as much months ago but you would not listen and kept insisting it was a poor substitute and your W5000 or 7850 prototype was better. Well guess what, you were wrong.

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#139 Krelian-co
Member since 2006 • 13274 Posts

ladies and gentleman, trolls and fanboys

heeeeeeeeeeeeere comes

(tm) Ronvalencia

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#140  Edited By ronvalencia
Member since 2008 • 29612 Posts

@btk2k2 said:

@StormyJoe: If you dont find 900p vs 720p to be a big difference then great for you.

@ronvalencia said:
@xxgunslingerxx said:

@ronvalencia said:

@xxgunslingerxx said:

@bobbetybob said:
@-Damien- said:

@bobbetybob said:
@Snugenz said:

There should be a rule here at SW that if the thread you were planning on making has "Rumour" anywhere in the title, you should'nt.

Yeah I'm sick of all these rumours, until someone actually has proper sources and concrete facts can't the mods just stick everything into a Rumour Mill thread or something.

It's MS's job to debunk these rumors, but what have they done? where are they? they went into hiding....so there's truths to these stories

That doesn't stop them from being rumours and I'm sick of picking through piles of crap threads that all say the same thing to find stuff I actually care about and want to discuss. I know the fanboys just want to throw shit at each other like the mentally challenged baboons they are but that doesn't mean we can't isolate that to a single thread.

The thing is if you knew the first thing about how ram works you would know that there is a lot of truth in how esram is a band aid that wont do much to help the xbone to compete with the ps4

picture a 3 lane free with a 60mph speed limit then you add a 1 extra lane with a 120mph speed limit but that extra lane can only hold one car at a time (the funny thing is you have to work extra hard to decide which one car you will allow use that extra lane so you probably have to do 10x the work to gain a small increase in performance while avoiding the cars crashing)

where as on the ps4 you have a 3 lane free way with a 110mph speed limit

which free way will move more traffic?

Bad example. The transfers rates between two boxes are similar magnitude.

Only one box has a fast highway with a large bucket (i.e. carpark space) and 18 toll gates.

The other box has

1. a slow highway with a large bucket (i.e. carpark space)

2. fast highway with a very small bucket (i.e. carpark space)

3. 12 toll gates.

to me you said almost the exact same thing i said.... except I didn't account for CUs

the only difference is you used small car park space vs a lane that can only take one car at a time

if you count passengers as the data being moved then its exactly the same

but either way anyone with basic comp sci knowledge would know that esram is a mess to program for and it is very unlikely that the xbone one would match the ps4 in power other than in some super/small specialized tasks

just doing regular optimization with regards pushing things to memory is difficult enough as it is. Let alone accounting for 2 channels of memory of different speeds and sizes.

although I have to say I am happy I don't need to deal with this crap since I only have to code in c# and VB at work

X1's ESRAM has a few advantages e.g. X1 would have a better procedural generation (that doesn't overload it's ALU/TMUs) due to it's higher memory write performance.

From http://www.youtube.com/watch?v=r7P2u6iDF4A

Without AMD Mantle and X1's 32 MB ESRAM, Radeon HD 7770 Ghz Edition OC's BF4 beta at max settings and 1280x720p runs between 40 to 60 fps.

At 1080p, it's around 20-to-30 fps. This 7770 GE is supported by Intel Core i5-3570 at 3.40 Ghz quad-core processor

Anyway, it's a LOL episode that X1's BF4 result is similar to my laptop's 8870M BF4 beta result.

WTF??

Every time tormentos or I mentioned the 7770 as being pretty similar to the X1 GPU you would come in saying a) the triangle setup rate is higher on X1 b) it has ESRAM so comparing the 72GB/s of memory bandwidth is too low as the ESRAM can do 140GB/s with alpha transparancy c) the 7770 has less cache because it only has 10 CUs, d) the X1 has JIT compression. Now that the results are in all of a sudden the 7770 is pretty similar? Well no shit, Tormentos and I said as much months ago but you would not listen and kept insisting it was a poor substitute and your W5000 or 7850 prototype was better. Well guess what, you were wrong.

1. Your not matching X1's GCN features to PC's GCN features for near to 1:1.

2. Superior triangle engine enables the triangle render stage to contribute less to the total render time.

3. ESRAM's superior bandwidth is available for apps that use it. ESRAM is not for general case workloads and need special treatments. Wake me up when BF4 uses DX11.2 tiled resource.