@HaloinventedFPS said:
Same happened to Diablo 3, Consoles ruin everything
That actually had nothing to do w/ consoles. RoS didn't even help fix things but 2.1 looks like it might be a step in the right direction for a change.
But there are examples of where consoles did really mess stuff up: Deus Ex:IW. I can't find it, but a very very old interview Warren Specter pretty much literally says they stream-lined stuff for xbox.
And while its not exactly the console's fault, rather the developer catering for consoles to make more $$$. But that doesn't always work well, as the stream-lined or dumbed down games can be badly received and actually kill the company (Crytek, Remedy, Rare, IonStorm). You can see as soon as Crytek ventured into console territory the game took a massive quality hit at rating sites after reach new console venture up until Ryse scoring a 4.0 and being a huge bomb.
The same thing happened to Sacred 3, but it isn't exactly because of "consoles", rather greedy developers who don't see that their move might kill the company rather than make "Teh CoD money".
I remember back in the day here at SW we used to call such a game "Consol'd" or "xbox'd" when a game was ruined because of devs putting in more limited console designs.
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