Should Crysis come to PS3 or Xbox 360?

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skrat_01

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#101 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="Couth_"][QUOTE="skrat_01"]1. Crysis will never be able to run on current generation systems without *compramising the game design* Then the game isn't Crysis.

This. Crysis is possible on the PS3 and 360, hell it's possible on Cell Phones... But Crysis, as is on PC, how it's meant to be played, is not.

Porting the game in its current state is impossible. Design would be compramised. Visuals can be scaled, but the rest cannot. Modifying it =/= Crysis. Crysis, like STALKER is the type of game that simply cannot be ported due the hardware complexities involved in its core design.
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beekayjay

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#102 beekayjay
Member since 2008 • 1732 Posts
[QUOTE="tubbyc"]

[QUOTE="DeckardLee"]

He just misused the word generic. He meant mediocre.

Actually, he didn't use the word generic. I found it to be above average but if people think less of it they are entitled to their opinion.

Honestly, if Crysis ever did come to consoles, (which I doubt) console owners will tear it apart. Its an average shooter with nice visuals, but even then, nice by a very broad and general standard. Nothing would make me happier than having the game exposed for what it is to the console gaming public: a decent, well made shooter but nothing outstanding.beekayjay

Thanks for clarifying: I never used the word generic, and in fact I barely meant to call it mediocre. Thats giving it too little credit. Its a good game, in that it was made well and it is by no means mediocre, which I take to mean a 5 out of ten. I would give it a 7, 8 at most. As for AnnoyedDragon, I have this to say: its a fairly common and convenient ploy for people to come at people with differing opinions by demanding facts to support these same opinions, something which cannot be done easily with any opinion, as they are personal and subjective. Whats more is that while they demand facts from others to validate their own opinions, rarely do they ever demand as much from themselves. Annoyed? Try Annoying.
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t3hTwinky

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#103 t3hTwinky
Member since 2005 • 3701 Posts

its a fairly common and convenient ploy for people to come at people with differing opinions by demanding facts to support these same opinionsbeekayjay

I know, right? Where do people get off trying to make others form an educated and reasonable opinion based on tangible evidence, when obviously opinions are based on nothing more than personal bias and neurons firing randomly through our brains? A dastardly ploy, indeed.

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AAllxxjjnn

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#104 AAllxxjjnn
Member since 2008 • 19992 Posts

[QUOTE="AAllxxjjnn"][QUOTE="Nephilim83"]

Well here it is again in all its glory!!! LMAO Anyway, dude a little constructive critisism would be nice. What parts did you find fault with? Maybe you're misunderstanding something? Or is it just that I said Crysis isn't all its cracked up to be. Its not. PC gamers act like its the greatest thing in the world because it gave them a reason to max out their systems and say "Hey look! I can play Crysis!" I know I was one of them. But once you get beyond all its resource sucking graphical splendor its just another FPS with a couple extra gimmicks thrown in. Sure it was fun, but its not the flagship of gaming by any means.

Nephilim83

I first played through it on low settings, still thought it was amazing. It's level of interactivity and freedom to play the game in a large variety of different ways makes it more than just a "tech demo" for PC gamers to show off their systems. On topic: Crysis in it's current form is not possible on consoles. Cervat said so.

Yeah, but Far Cry 2 shared those same qualities and we all know how that turned. :lol: Don't get me wrong, man, I liked the power suits and their different settings, but they really didn't offer than much variety in gameplaybecauseeach power was so limitied. Speed lasts like a second. All its good for is running away from the fight or running though a groupof enemies real fast. Stealthdeactivated as soon as you fired your weapon, and since the enemies were almost always inlarge groups you couldn't just sneak right through them eliminating their ranks. YOu kill oneand you have a gunfight on your hands. The only real level of interactivity was the destructible environments. They were awesome and by far the best ever (like I said the physics engine is a monster), but its not a core gameplay element. And tons of other games offer that on some level or another. Actually Red Faction : Guerilla as cheesey as it lookshas an amazing level of environmental destructability. ......... Anyway, itsa great game and not generic by any means, but asidefrom thegreat graphics its all been done before in one form or another.

Umm are you serious? Tell my why i was able to kill entire squads of korean soldiers without them spotting me? I never ended up in a gunfight unless i wanted to be in one.
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mD-

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#105 mD-
Member since 2005 • 4314 Posts

I love how the question is :If Crysis could only come on one console...

and flamers immediately start talking their garbage saying "IT WILL NEVER COME TO A CONSOLE!!!!1zz3!=O"

the question began with an IF, stop being so defensive and close minded

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skrat_01

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#106 skrat_01
Member since 2007 • 33767 Posts

I love how the question is :If Crysis could only come on one console...

and flamers immediately start talking their garbage saying "IT WILL NEVER COME TO A CONSOLE!!!!1zz3!=O"

the question began with an IF, stop being so defensive and close minded

mD-

There is an option in the poll for it, so its a valid response.

Go figure.

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Nephilim83

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#107 Nephilim83
Member since 2008 • 4378 Posts
[QUOTE="AAllxxjjnn"][QUOTE="Nephilim83"]

[QUOTE="AAllxxjjnn"]

I first played through it on low settings, still thought it was amazing. It's level of interactivity and freedom to play the game in a large variety of different ways makes it more than just a "tech demo" for PC gamers to show off their systems. On topic: Crysis in it's current form is not possible on consoles. Cervat said so.

Yeah, but Far Cry 2 shared those same qualities and we all know how that turned. :lol: Don't get me wrong, man, I liked the power suits and their different settings, but they really didn't offer than much variety in gameplaybecauseeach power was so limitied. Speed lasts like a second. All its good for is running away from the fight or running though a groupof enemies real fast. Stealthdeactivated as soon as you fired your weapon, and since the enemies were almost always inlarge groups you couldn't just sneak right through them eliminating their ranks. YOu kill oneand you have a gunfight on your hands. The only real level of interactivity was the destructible environments. They were awesome and by far the best ever (like I said the physics engine is a monster), but its not a core gameplay element. And tons of other games offer that on some level or another. Actually Red Faction : Guerilla as cheesey as it lookshas an amazing level of environmental destructability. ......... Anyway, itsa great game and not generic by any means, but asidefrom thegreat graphics its all been done before in one form or another.

Umm are you serious? Tell my why i was able to kill entire squads of korean soldiers without them spotting me? I never ended up in a gunfight unless i wanted to be in one.

um... You were playing it on easy? (j/k) Sure if you were far enough away and were quick to reactivate it you could pull it off, but they are everywhere. I always got spotted at least a couple times, but I never went back to stealth mode. I just started shooting with armor mode on. I guess it really depends on your play style. I still wish the stealth didn't have an energy meter. And its still been done before which was my point. ;)
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skrat_01

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#108 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="Nephilim83"] um... You were playing it on easy? (j/k) Sure if you were far enough away and were quick to reactivate it you could pull it off, but they are everywhere. I always got spotted at least a couple times, but I never went back to stealth mode. I just started shooting with armor mode on. I guess it really depends on your play style. I still wish the stealth didn't have an energy meter. And its still been done before which was my point. ;)

You can play it on Delta and stealth, silencers and the dart attachment are there and the stealth / prone stance ability for a reason. Personally I did hit and run attacks, using stealth to stalk soldiers, then speed to quickly ambush them in close quaters. And being able to shift gameplay styles on the fly has been done before? No, not at all. Games like Deus Ex allowed you to augment your abilities, however it had an RPG like process of concentrating on a specific playstyle.... Far Cry 2 has an open world with limited choice per scenario, Crysis has linear levels with huge choice per scenario (bar the later linear shooter sections). Anyway Crysis offers a level interactivity unseen in a shooter, let alone most games, I dont see how pointing out "its destructible" is scratching its scope, when you can litterally pick up practically any object and use it as a weapon, cover, camo etc.
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AAllxxjjnn

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#109 AAllxxjjnn
Member since 2008 • 19992 Posts

[QUOTE="AAllxxjjnn"][QUOTE="Nephilim83"]

Yeah, but Far Cry 2 shared those same qualities and we all know how that turned. :lol: Don't get me wrong, man, I liked the power suits and their different settings, but they really didn't offer than much variety in gameplaybecauseeach power was so limitied. Speed lasts like a second. All its good for is running away from the fight or running though a groupof enemies real fast. Stealthdeactivated as soon as you fired your weapon, and since the enemies were almost always inlarge groups you couldn't just sneak right through them eliminating their ranks. YOu kill oneand you have a gunfight on your hands. The only real level of interactivity was the destructible environments. They were awesome and by far the best ever (like I said the physics engine is a monster), but its not a core gameplay element. And tons of other games offer that on some level or another. Actually Red Faction : Guerilla as cheesey as it lookshas an amazing level of environmental destructability. ......... Anyway, itsa great game and not generic by any means, but asidefrom thegreat graphics its all been done before in one form or another.

Nephilim83

Umm are you serious? Tell my why i was able to kill entire squads of korean soldiers without them spotting me? I never ended up in a gunfight unless i wanted to be in one.

um... You were playing it on easy? (j/k) Sure if you were far enough away and were quick to reactivate it you could pull it off, but they are everywhere. I always got spotted at least a couple times, but I never went back to stealth mode. I just started shooting with armor mode on. I guess it really depends on your play style. I still wish the stealth didn't have an energy meter. And its still been done before which was my point. ;)

I was playing it on delta and i was using a bush to conceal myself and the lean and peak maneuver. Besides, if you ever got spotted you could have just used speed mode to flee and then try again. If you were able to stay in stealth mode all the time it would have made the game to easy.

Where has Crysis been done before? Suit powers/weapon customizations that allow you to change your plan on the fly + extremely open level design.

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subrosian

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#110 subrosian
Member since 2005 • 14232 Posts
[QUOTE="pyromaniac223"]None. It's not possible to do it on consoles.12345678ew
it would be extremely easy at low settings, but on top settings, with full anti-alias, your right. and it could never come to 360.

Crysis isn't on consoles because the levels were built requiring more memory than is available on any current-gen console, not because the graphics are impossible to dumb down. If it were possible to dumb down Crysis or Warhead for consoles, they would have - see Far Cry 2. CryEngine 3 will be built with consoles in mind, and, presumably, they'll design the games with the memory limitations of the PS3 / 360 in mind going forward.
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Nephilim83

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#111 Nephilim83
Member since 2008 • 4378 Posts

[QUOTE="Nephilim83"][QUOTE="AAllxxjjnn"] Umm are you serious? Tell my why i was able to kill entire squads of korean soldiers without them spotting me? I never ended up in a gunfight unless i wanted to be in one. AAllxxjjnn

um... You were playing it on easy? (j/k) Sure if you were far enough away and were quick to reactivate it you could pull it off, but they are everywhere. I always got spotted at least a couple times, but I never went back to stealth mode. I just started shooting with armor mode on. I guess it really depends on your play style. I still wish the stealth didn't have an energy meter. And its still been done before which was my point. ;)

I was playing it on delta and i was using a bush to conceal myself and the lean and peak maneuver. Besides, if you ever got spotted you could have just used speed mode to flee and then try again. If you were able to stay in stealth mode all the time it would have made the game to easy.

Where has Crysis been done before? Suit powers/weapon customizations that allow you to change your plan on the fly + extremely open level design.

NO, the power suit was very fresh and to me was the games big attraction other than graphics, but you were not so specific in your earlier post about varied mission approaches and open levels. Heck, man GTA games have had open levels since the PS2, so that's nothing new. Metal Gear Solid games offer many different approaches to battle, and FarCry 2 offers all of this in one game. Not all in the form of a quick mode-changing powersuit, no. But in its generic form it has all been done before. But I will agree that Crysis threw it all together in an innovative new way. That's one of the things I love about this game.
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skrat_01

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#112 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="Nephilim83"] NO, the power suit was very fresh and to me was the games big attraction other than graphics, but you were not so specific in your earlier post about varied mission approaches and open levels. Heck, man GTA games have had open levels since the PS2, so that's nothing new. Metal Gear Solid games offer many different approaches to battle, and FarCry 2 offers all of this in one game. Not all in the form of a quick mode-changing powersuit, no. But in its generic form it has all been done before. But I will agree that Crysis threw it all together in an innovative new way. That's one of the things I love about this game.

...... GTA games have open worlds with no choice. Its an extremely different design to Crysis's game design. Sheesh Operation Flashpoint had massive open enviroments in 2001, however still is different to Crysis's design. Open worlds and large scale enviroments have been done many times, even in Crytek's Far Cry. This isn't why Crysis's level design is so strong. Metal Gear Solid focused primarily on evasion, and gave the option to the player - to fight or flee during the alert phase. When the player alerts gaurds, they are effectivley punished with respawning gaurds, and eventually forced into hiding until the alert then evasion timer runs down. There is hardly any choice, its a simply mechanic. Really now, I offered Deus Ex as an example, and evidence of difference, and you use.... MGS as an example? Couldn't have been a poorer choice. Far Cry 2 offers an open enviroment that is not dynamic. It is static. When you tackle a mission you are usually given a few set examples of ways to complete. Choice is extremely limited in FC2. It may offer more in approach choice than a game like STALKER (which has a very dynamic enviroment), however along side Crysis it pales in comparison. What unqiue things Crysis accomplishes hadn't been done before. Its design is much more unique than you put it. Taking X element from a game like.... MGS... then trying to relate it to Crysis's design just undermines your argument, regardless of how much you like the game.
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nunovlopes

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#113 nunovlopes
Member since 2009 • 2638 Posts

It won't come to a console, one it has pretty graphics but in gameplay it has been done before. If anything it'll be on the ps3. If they want the graphics, story, and multiplayer all one disc with the stunning graphics than they would probaly have to use blu-ray. The 360 has the power to run it(i'm just assuming, i am probably terribly wrong on everything im saying) but it probably couldn't fit on one dvd and the publishers are too scared to release a game on two discs on the fear of thinking they'll look outdated and not using the newest technology. But that's just what I think, but what do i know. THE212Warrior

Yes, you are, from the 1st word to the last, no point in trying to actually explain it to you.

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nunovlopes

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#114 nunovlopes
Member since 2009 • 2638 Posts

[QUOTE="mitu123"]And this post should end the thread.AnnoyedDragon

And yet it never does.

I don't think people are actually interested in playing Crysis, they just want something called Crysis that looks like it; so they can boast Crysis is on consoles.

If they wanted to play Crysis they wouldn't want to butcher its game play, changing the whole experience, just to get it running on consoles.

Precisely what needed to be said. This thread should be closed now, nothing to see here, move along.

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nunovlopes

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#115 nunovlopes
Member since 2009 • 2638 Posts

Honestly, if Crysis ever did come to consoles, (which I doubt) console owners will tear it apart. Its an average shooter with nice visuals, but even then, nice by a very broad and general standard. Nothing would make me happier than having the game exposed for what it is to the console gaming public: a decent, well made shooter but nothing outstanding.beekayjay

And what recent shooters would you claim to be outstanding? Let me guess, along the lines of COD4?

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nunovlopes

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#116 nunovlopes
Member since 2009 • 2638 Posts

Here's a screenshot I posted in another thread, it's Crysis on absolute minimum settings at 720p. Note the memory usage by the game, this does not include any background processes such as the OS and firewall/antivirus.

AnnoyedDragon

Consolites, take note, this is Crysis running on LOW settings!

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IgGy621985

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#117 IgGy621985
Member since 2004 • 5922 Posts

It'll come. In about three years when new consoles arrive.

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nunovlopes

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#118 nunovlopes
Member since 2009 • 2638 Posts

[QUOTE="Nephilim83"] um... You were playing it on easy? (j/k) Sure if you were far enough away and were quick to reactivate it you could pull it off, but they are everywhere. I always got spotted at least a couple times, but I never went back to stealth mode. I just started shooting with armor mode on. I guess it really depends on your play style. I still wish the stealth didn't have an energy meter. And its still been done before which was my point. ;)skrat_01
You can play it on Delta and stealth, silencers and the dart attachment are there and the stealth / prone stance ability for a reason. Personally I did hit and run attacks, using stealth to stalk soldiers, then speed to quickly ambush them in close quaters. And being able to shift gameplay styles on the fly has been done before? No, not at all. Games like Deus Ex allowed you to augment your abilities, however it had an RPG like process of concentrating on a specific playstyle.... Far Cry 2 has an open world with limited choice per scenario, Crysis has linear levels with huge choice per scenario (bar the later linear shooter sections). Anyway Crysis offers a level interactivity unseen in a shooter, let alone most games, I dont see how pointing out "its destructible" is scratching its scope, when you can litterally pick up practically any object and use it as a weapon, cover, camo etc.

To expand on this comment, I felt more freedom playing Crysis than I felt playing, say, Oblivion. Sure, on Oblivion you can go everywhere but the gameplay is pretty much locked depending on what class you chose. On Crysis, you can change the gameplay on-the-fly, in real-time, like using stealth or full rambo-style IN THE SAME action sequence.

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IgGy621985

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#119 IgGy621985
Member since 2004 • 5922 Posts

[QUOTE="skrat_01"][QUOTE="Nephilim83"] um... You were playing it on easy? (j/k) Sure if you were far enough away and were quick to reactivate it you could pull it off, but they are everywhere. I always got spotted at least a couple times, but I never went back to stealth mode. I just started shooting with armor mode on. I guess it really depends on your play style. I still wish the stealth didn't have an energy meter. And its still been done before which was my point. ;)nunovlopes

You can play it on Delta and stealth, silencers and the dart attachment are there and the stealth / prone stance ability for a reason. Personally I did hit and run attacks, using stealth to stalk soldiers, then speed to quickly ambush them in close quaters. And being able to shift gameplay styles on the fly has been done before? No, not at all. Games like Deus Ex allowed you to augment your abilities, however it had an RPG like process of concentrating on a specific playstyle.... Far Cry 2 has an open world with limited choice per scenario, Crysis has linear levels with huge choice per scenario (bar the later linear shooter sections). Anyway Crysis offers a level interactivity unseen in a shooter, let alone most games, I dont see how pointing out "its destructible" is scratching its scope, when you can litterally pick up practically any object and use it as a weapon, cover, camo etc.

To expand on this comment, I felt more freedom playing Crysis than I felt playing, say, Oblivion. Sure, on Oblivion you can go everywhere but the gameplay is pretty much locked depending on what class you chose. On Crysis, you can change the gameplay on-the-fly, in real-time, like using stealth or full rambo-style IN THE SAME action sequence.

You try too hard. It's just graphics and average gameplay.

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mr_mozilla

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#120 mr_mozilla
Member since 2006 • 2381 Posts
I hope they make it for Wii, it would just be funny, even funnier if it were awesome. :P But I don't really get why people would want it for console, if they can't keep everything in that makes the game special wouldn't you rather have them make a new game that is more suited for the platform.
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Wartzay

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#121 Wartzay
Member since 2006 • 2036 Posts

Here is a Crysis level on a PC loaded into PC RAM and a "crysis" level loaded on console RAM

Now do you see the problem?

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ras2009

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#122 ras2009
Member since 2006 • 2772 Posts
Why do people want this to come to consoles i didn't think it was that good at all..
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Gamer4Iife

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#123 Gamer4Iife
Member since 2008 • 6010 Posts
I'd choose PS3 over Xbox 360, seeing as how their new engine supposedly runs better on that system.
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markop2003

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#124 markop2003
Member since 2005 • 29917 Posts
No, there's not enough RAM to allow for a direct port and the style of the game makes it pretty much unplayable with a controller, you'd have to murder the game to get it to work properly
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Mckenna1845

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#125 Mckenna1845
Member since 2005 • 4410 Posts
It cant and will not EVER come to consoles....end of story. SAGE_OF_FIRE
this, although if it came out on the wii with very high settings and the same content as the pc version it would be pretty funny. Especially if it could only be done on the wii.
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clyde46

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#126 clyde46
Member since 2005 • 49061 Posts

[QUOTE="nunovlopes"]

[QUOTE="skrat_01"]You can play it on Delta and stealth, silencers and the dart attachment are there and the stealth / prone stance ability for a reason. Personally I did hit and run attacks, using stealth to stalk soldiers, then speed to quickly ambush them in close quaters. And being able to shift gameplay styles on the fly has been done before? No, not at all. Games like Deus Ex allowed you to augment your abilities, however it had an RPG like process of concentrating on a specific playstyle.... Far Cry 2 has an open world with limited choice per scenario, Crysis has linear levels with huge choice per scenario (bar the later linear shooter sections). Anyway Crysis offers a level interactivity unseen in a shooter, let alone most games, I dont see how pointing out "its destructible" is scratching its scope, when you can litterally pick up practically any object and use it as a weapon, cover, camo etc.IgGy621985

To expand on this comment, I felt more freedom playing Crysis than I felt playing, say, Oblivion. Sure, on Oblivion you can go everywhere but the gameplay is pretty much locked depending on what class you chose. On Crysis, you can change the gameplay on-the-fly, in real-time, like using stealth or full rambo-style IN THE SAME action sequence.

You try too hard. It's just graphics and average gameplay.

Have you played it then?
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#127 DeckardLee
Member since 2009 • 859 Posts

[QUOTE="DeckardLee"]

[QUOTE="Nephilim83"]


I'm not going to waste my time. Just reread your post and, hopefully, you can see what went wrong. I've been through "debates" like this so many times that I've promised myself I wouldn't get into them anymore.

[QUOTE="tubbyc"]

[QUOTE="DeckardLee"]

He just misused the word generic. He meant mediocre.

Nephilim83

Actually, he didn't use the word generic. I found it to be above average but if people think less of it they are entitled to their opinion.

Honestly, if Crysis ever did come to consoles, (which I doubt) console owners will tear it apart. Its an average shooter with nice visuals, but even then, nice by a very broad and general standard. Nothing would make me happier than having the game exposed for what it is to the console gaming public: a decent, well made shooter but nothing outstanding.beekayjay

I guess I'm getting the Crysis bashers in this topic confused then.

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GTR2addict

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#128 GTR2addict
Member since 2007 • 11863 Posts
wow people (or whatever the hell you might want to be called..) i will repeat what has been said hundreds of times before: There is not enough RAMon the consoles, to that guy who said the PS3's ram is crazy fast, THAT DOESNT ****ING MATTER, there simply isnt enough, the speed wont compensate for it, besides, if you actually knew worth a **** about what youre talking about, you'd know the Cell's memory controller is pathetic and the PS3's ram latencies are pathetically high, rendering its speed useless. The cell isnt a supercomputer part, its a worthless piece of junk. a 7800 GTX / ATI X1950GT will never be able to pull off the visuals cell streaming wold kill crysis, since the whole point is a FULLY interactive world, with no limits to what and how you can do whatever it is you have to crysis scaled down isnt crysis, its as simple as that, if the cryengine 2 was used to make a corridor shooter like KZ2, it wold look better than jesus knows what, but it wold defeat the purpose of the engine, which is to have amazing visuals with an immense scale. and on a side note: you fanboys always say its a generic, boring shooter with nothing but graphics, so tell me, why wold you want it on your console?
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tontontam0

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#129 tontontam0
Member since 2005 • 188 Posts

wow people (or whatever the hell you might want to be called..) i will repeat what has been said hundreds of times before: There is not enough RAMon the consoles, to that guy who said the PS3's ram is crazy fast, THAT DOESNT ****ING MATTER, there simply isnt enough, the speed wont compensate for it, besides, if you actually knew worth a **** about what youre talking about, you'd know the Cell's memory controller is pathetic and the PS3's ram latencies are pathetically high, rendering its speed useless. The cell isnt a supercomputer part, its a worthless piece of junk. a 7800 GTX / ATI X1950GT will never be able to pull off the visuals cell streaming wold kill crysis, since the whole point is a FULLY interactive world, with no limits to what and how you can do whatever it is you have to crysis scaled down isnt crysis, its as simple as that, if the cryengine 2 was used to make a corridor shooter like KZ2, it wold look better than jesus knows what, but it wold defeat the purpose of the engine, which is to have amazing visuals with an immense scale. and on a side note: you fanboys always say its a generic, boring shooter with nothing but graphics, so tell me, why wold you want it on your console?GTR2addict

I don't care if its scaled down as long as the nanosuit is there I would play it. That is what I like about crysis

I play games not graphics

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EmperorZeruel

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#130 EmperorZeruel
Member since 2007 • 4207 Posts
tecknelly it could come to any console even the wii they just have to do a major downgrade. Yeah 360 and ps3 would have downgrades and it wont have the same experience you would of gotten on the pc but he game is still called crysis. As for the wii it would be downgraded so much that the title would be the only thing the pc and the wii version have in common
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GTR2addict

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#131 GTR2addict
Member since 2007 • 11863 Posts

[QUOTE="GTR2addict"]wow people (or whatever the hell you might want to be called..) i will repeat what has been said hundreds of times before: There is not enough RAMon the consoles, to that guy who said the PS3's ram is crazy fast, THAT DOESNT ****ING MATTER, there simply isnt enough, the speed wont compensate for it, besides, if you actually knew worth a **** about what youre talking about, you'd know the Cell's memory controller is pathetic and the PS3's ram latencies are pathetically high, rendering its speed useless. The cell isnt a supercomputer part, its a worthless piece of junk. a 7800 GTX / ATI X1950GT will never be able to pull off the visuals cell streaming wold kill crysis, since the whole point is a FULLY interactive world, with no limits to what and how you can do whatever it is you have to crysis scaled down isnt crysis, its as simple as that, if the cryengine 2 was used to make a corridor shooter like KZ2, it wold look better than jesus knows what, but it wold defeat the purpose of the engine, which is to have amazing visuals with an immense scale. and on a side note: you fanboys always say its a generic, boring shooter with nothing but graphics, so tell me, why wold you want it on your console?tontontam0

I don't care if its scaled down as long as the nanosuit is there I would play it. That is what I like about crysis

I play games not graphics

you REALLY dont understand what crysis is about do you? by saying "i play games not graphics" you are basically stating that you have never touched crysis
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DeckardLee

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#132 DeckardLee
Member since 2009 • 859 Posts

[QUOTE="GTR2addict"]wow people (or whatever the hell you might want to be called..) i will repeat what has been said hundreds of times before: There is not enough RAMon the consoles, to that guy who said the PS3's ram is crazy fast, THAT DOESNT ****ING MATTER, there simply isnt enough, the speed wont compensate for it, besides, if you actually knew worth a **** about what youre talking about, you'd know the Cell's memory controller is pathetic and the PS3's ram latencies are pathetically high, rendering its speed useless. The cell isnt a supercomputer part, its a worthless piece of junk. a 7800 GTX / ATI X1950GT will never be able to pull off the visuals cell streaming wold kill crysis, since the whole point is a FULLY interactive world, with no limits to what and how you can do whatever it is you have to crysis scaled down isnt crysis, its as simple as that, if the cryengine 2 was used to make a corridor shooter like KZ2, it wold look better than jesus knows what, but it wold defeat the purpose of the engine, which is to have amazing visuals with an immense scale. and on a side note: you fanboys always say its a generic, boring shooter with nothing but graphics, so tell me, why wold you want it on your console?tontontam0

I don't care if its scaled down as long as the nanosuit is there I would play it. That is what I like about crysis

I play games not graphics

Sure, you say that now but have you seen Crysis on lowest? It's ... ugh ....

It's not like comparing the latest FPS to the artistic 2D games or whatever. Art style cannot save Crysis.

I bet you'd flee in fear of it if it came to consoles on lowest.

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IgGy621985

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#133 IgGy621985
Member since 2004 • 5922 Posts

Have you played it then?clyde46

It's a common judgement about Crysis here on system wars.

Yeah, I played it. Beat it three times and I think it's one of the best shooters around.

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xsubtownerx

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#134 xsubtownerx
Member since 2007 • 10705 Posts
So I guess Crysis can only be played by a select few PC gamers if everything in this thread is true.. interesting.
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tontontam0

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#135 tontontam0
Member since 2005 • 188 Posts

[QUOTE="tontontam0"]

[QUOTE="GTR2addict"]wow people (or whatever the hell you might want to be called..) i will repeat what has been said hundreds of times before: There is not enough RAMon the consoles, to that guy who said the PS3's ram is crazy fast, THAT DOESNT ****ING MATTER, there simply isnt enough, the speed wont compensate for it, besides, if you actually knew worth a **** about what youre talking about, you'd know the Cell's memory controller is pathetic and the PS3's ram latencies are pathetically high, rendering its speed useless. The cell isnt a supercomputer part, its a worthless piece of junk. a 7800 GTX / ATI X1950GT will never be able to pull off the visuals cell streaming wold kill crysis, since the whole point is a FULLY interactive world, with no limits to what and how you can do whatever it is you have to crysis scaled down isnt crysis, its as simple as that, if the cryengine 2 was used to make a corridor shooter like KZ2, it wold look better than jesus knows what, but it wold defeat the purpose of the engine, which is to have amazing visuals with an immense scale. and on a side note: you fanboys always say its a generic, boring shooter with nothing but graphics, so tell me, why wold you want it on your console?DeckardLee

I don't care if its scaled down as long as the nanosuit is there I would play it. That is what I like about crysis

I play games not graphics

Sure, you say that now but have you seen Crysis on lowest? It's ... ugh ....

It's not like comparing the latest FPS to the artistic 2D games or whatever. Art style cannot save Crysis.

I bet you'd flee in fear of it if it came to consoles on lowest.

I have played it on my mid end pc at mid-high settings

e6750 c2d processor

ati 4850 video card

3gb of ram

I have actually enjoyed the 0 gravity stage

I have also beaten crysis warhead using my wired xbox 360 controller enjoyed it more in gamepad.

Happy now? Just because I like consoles better does not mean I do not play Pc games.

I agree crysis sucks on low settings but have'nt you heard that consoles game developers uses techniques to make up for the limitation of the hardware in consooles.

I'm sure if the devs would make a console version of crysis they would not make it look like crap.

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#136 DeckardLee
Member since 2009 • 859 Posts

In order for it not to look like crap, they would have to destroy the open-worldedness of the PC version. So, no, it's impossible for Crysis to come to consoles even on lowest. Just look at CryEngine 3. It looks like crap and it'll only be able to be run in linear games.

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tontontam0

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#137 tontontam0
Member since 2005 • 188 Posts

And have you people thought about this.

If PC gamers keeps blabbing how great crysis is.

The devs would realize that maybe they could catch more audience by switching to consoles. Seeing how shooters sells on consoles

Sales:

Halo3> Crysis

More money on consoles

If they could make a game which would sell more than halo then it's bye bye Crysis on PC.

surely they would focus more on the engine being used for consoles.

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DeckardLee

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#138 DeckardLee
Member since 2009 • 859 Posts

It doesn't matter what they want to do. It's impossible.


The only hope for console gamers is CryEngine 3 and Crysis spin-offs.

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nunovlopes

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#139 nunovlopes
Member since 2009 • 2638 Posts

[QUOTE="nunovlopes"]

[QUOTE="skrat_01"]You can play it on Delta and stealth, silencers and the dart attachment are there and the stealth / prone stance ability for a reason. Personally I did hit and run attacks, using stealth to stalk soldiers, then speed to quickly ambush them in close quaters. And being able to shift gameplay styles on the fly has been done before? No, not at all. Games like Deus Ex allowed you to augment your abilities, however it had an RPG like process of concentrating on a specific playstyle.... Far Cry 2 has an open world with limited choice per scenario, Crysis has linear levels with huge choice per scenario (bar the later linear shooter sections). Anyway Crysis offers a level interactivity unseen in a shooter, let alone most games, I dont see how pointing out "its destructible" is scratching its scope, when you can litterally pick up practically any object and use it as a weapon, cover, camo etc.IgGy621985

To expand on this comment, I felt more freedom playing Crysis than I felt playing, say, Oblivion. Sure, on Oblivion you can go everywhere but the gameplay is pretty much locked depending on what class you chose. On Crysis, you can change the gameplay on-the-fly, in real-time, like using stealth or full rambo-style IN THE SAME action sequence.

You try too hard. It's just graphics and average gameplay.

LOL :) I rest my case, you wouldn't understand anyway...

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madskills6117

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#140 madskills6117
Member since 2006 • 4172 Posts

^^^ Crytek has complained about the piracy of computer games a countless number of times. Hence the reason why they made the Cry Engine 3. PC gamers may not like it but Crytek is certainly looking to make a big splash in the console gaming market. Whether it's with some form of Crysis or another IP remains to be seen. If Crytek (or another dev using their engine) could churn out a console shooter that looks better than Killzone 2 then they'll probably make double the amount they did with Crysis.

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#141 subrosian
Member since 2005 • 14232 Posts

It doesn't matter what they want to do. It's impossible.


The only hope for console gamers is CryEngine 3 and Crysis spin-offs.

DeckardLee

Those games would not be Crysis. Games like STALKER, Crysis, and Crysis Warhead are about those open worlds - the more restricted the world becomes, the more linear, the more scripted, the more boxed-in - the further the game is from that ideal. What console gamers seem to be asking us to do is make a graphically-enhanced version of, say, Call of Duty, call it Crysis, and then tell them they're now "just like PC gamers". - It doesn't work that way - calling a limited world "Crysis-like" is an act of deception.

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#142 skrat_01
Member since 2007 • 33767 Posts
So I guess Crysis can only be played by a select few PC gamers if everything in this thread is true.. interesting.xsubtownerx
Because we know 8 series nividia cards are a rarity. :| Honestly now, how many PC gamers dont have over a gigabyte of memory?
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DeckardLee

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#143 DeckardLee
Member since 2009 • 859 Posts

That's obvious and I wish them the best of luck because them coming to the console market will help PC gamers as well. After all, if CryEngine 3 is better than CryEngine 2 even slightly on the PC then the difference between the console and PC versions will be so great that I won't feel that it is gimped at all.

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Johnny-n-Roger

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#144 Johnny-n-Roger
Member since 2003 • 15151 Posts

It's already been asserted that the Crytek engine runs better on the PS3 than the 360.

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DeckardLee

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#145 DeckardLee
Member since 2009 • 859 Posts

It's already been asserted that the Crytek engine runs better on the PS3 than the 360.

Johnny-n-Roger

Only by people who don't understand technology and can't read quotes correctly either because of reading comprehension problems or blind fanboyism.

What Crytek said was that the engine will scale to the hardware the best that it can. Meaning, the PS3 version will handle physics and lighting better while the Xbox 360 will handle shaders and other things better.


No version will run better overall since they both have their strengths. Which version you prefer depends on what you value most.

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Johnny-n-Roger

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#146 Johnny-n-Roger
Member since 2003 • 15151 Posts

[QUOTE="Johnny-n-Roger"]

It's already been asserted that the Crytek engine runs better on the PS3 than the 360.

DeckardLee

Only by people who don't understand technology and can't read quotes correctly either because of reading comprehension problems or blind fanboyism.

What Crytek said was that the engine will scale to the hardware the best that it can. Meaning, the PS3 version will handle physics and lighting better while the Xbox 360 will handle shaders and other things better.


No version will run better overall since they both have their strengths. Which version you prefer depends on what you value most.

A since when don't well all value physics and particles over shaders?

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DeckardLee

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#147 DeckardLee
Member since 2009 • 859 Posts

It depends on the sitation. I bet you'd rather have prettier graphics than particles that you never notice in many situations.

Regardless, the PC version will blow both so far away they'll be in the stone age. So I couldn't care less.

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Johnny-n-Roger

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#148 Johnny-n-Roger
Member since 2003 • 15151 Posts
[QUOTE="DeckardLee"]

It depends on the sitation. I bet you'd rather have prettier graphics than particles that you never notice in many situations.

Regardless, the PC version will blow both so far away they'll be in the stone age. So I couldn't care less.

You'd never notice physics in Crysis? :|
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DeckardLee

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#149 DeckardLee
Member since 2009 • 859 Posts

Did you even read? I said it depends on the situation. If it came down to Gears Of War 2 graphics with crappy physics versus Half-Life 2 graphics and awesome physics then the choice is obvious.

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Johnny-n-Roger

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#150 Johnny-n-Roger
Member since 2003 • 15151 Posts

Did you even read? I said it depends on the situation. If it came down to Gears Of War 2 graphics with crappy physics versus Half-Life 2 graphics and awesome physics then the choice is obvious.

DeckardLee
Isn't this thread about Crysis? :roll: