Should Crysis come to PS3 or Xbox 360?

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clyde46

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#151 clyde46
Member since 2005 • 49061 Posts

I cant believe how deaf some posters are here. Crysis will NOT and will NEVER come to console, in any shape or form. The posters who think that it could be scaled down, thats complete bull. On its lowest settings Crysis takes nearly a GIG of RAM. 1GB!!!!!!! just to run the game. How do you expect consoles with 512mb of system RAM that have to shared with graphics as well to run a game thats takes nearly double that on its lowest settings. Add that to the fact Crysis, no scratch that, all PC games will use VRAM from the graphics card. Consoles do not have a hope in hell running Crysis.

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DeckardLee

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#152 DeckardLee
Member since 2009 • 859 Posts

[QUOTE="DeckardLee"]

Did you even read? I said it depends on the situation. If it came down to Gears Of War 2 graphics with crappy physics versus Half-Life 2 graphics and awesome physics then the choice is obvious.

Johnny-n-Roger

Isn't this thread about Crysis? :roll:

*facepalm*

Please read my posts before you think to comment on them again. Save us both some time.

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Johnny-n-Roger

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#153 Johnny-n-Roger
Member since 2003 • 15151 Posts
[QUOTE="DeckardLee"]

[QUOTE="Johnny-n-Roger"][QUOTE="DeckardLee"]

Did you even read? I said it depends on the situation. If it came down to Gears Of War 2 graphics with crappy physics versus Half-Life 2 graphics and awesome physics then the choice is obvious.

Isn't this thread about Crysis? :roll:

*facepalm*

Please read my posts before you think to comment on them again. Save us both some time.

Crysis is a game with intense physics and explosive particle effects. Try it. It's fun.
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DeckardLee

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#154 DeckardLee
Member since 2009 • 859 Posts

I know all about Crysis's Sanbox physics. I, myself, have messed around with it quite a bit. But, obviously, nothing like that will be in CryEngine 3 console games so that point is moot. Again, the preference for physics or graphics comes down to the person.

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deactivated-5b1e62582e305

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#155 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts

Sure, if you want Crysis to be a dumbed-down port to the point that you can't tell it's Crysis than sure! :D

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Nephilim83

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#156 Nephilim83
Member since 2008 • 4378 Posts

[QUOTE="Nephilim83"] NO, the power suit was very fresh and to me was the games big attraction other than graphics, but you were not so specific in your earlier post about varied mission approaches and open levels. Heck, man GTA games have had open levels since the PS2, so that's nothing new. Metal Gear Solid games offer many different approaches to battle, and FarCry 2 offers all of this in one game. Not all in the form of a quick mode-changing powersuit, no. But in its generic form it has all been done before. But I will agree that Crysis threw it all together in an innovative new way. That's one of the things I love about this game. skrat_01
...... GTA games have open worlds with no choice. Its an extremely different design to Crysis's game design. Sheesh Operation Flashpoint had massive open enviroments in 2001, however still is different to Crysis's design. Open worlds and large scale enviroments have been done many times, even in Crytek's Far Cry. This isn't why Crysis's level design is so strong. Metal Gear Solid focused primarily on evasion, and gave the option to the player - to fight or flee during the alert phase. When the player alerts gaurds, they are effectivley punished with respawning gaurds, and eventually forced into hiding until the alert then evasion timer runs down. There is hardly any choice, its a simply mechanic. Really now, I offered Deus Ex as an example, and evidence of difference, and you use.... MGS as an example? Couldn't have been a poorer choice. Far Cry 2 offers an open enviroment that is not dynamic. It is static. When you tackle a mission you are usually given a few set examples of ways to complete. Choice is extremely limited in FC2. It may offer more in approach choice than a game like STALKER (which has a very dynamic enviroment), however along side Crysis it pales in comparison. What unqiue things Crysis accomplishes hadn't been done before. Its design is much more unique than you put it. Taking X element from a game like.... MGS... then trying to relate it to Crysis's design just undermines your argument, regardless of how much you like the game.

I used MGS as an example off the top of my head and didn't want to reference any games I'd not actually played. Once you get the stealth camo In MGS, 69 different weapons, playboy magazines for distraction, barrels to hide in, a tiny robot to send to scope out the battle field ahead of you, etc... You get quite a variety to combat approach. Sure, for the most part it can all be generalized as stealth, but thats a very diverse amount of options for stealth alone. Anyway, I was not saying that Crysiis did not do this stuff amazingly well and better than most. Dude, originally just mentioned all those qualities as if Crysis was the first to implement them. He never went into detail about how Crysis does it better. He just said that Crysis does it. So, I corrected him in that context alone by saying that all of those things have been done before. ANd they all have. Just because I gave a poor example did not disprove my point.I was never comparing those games with Crysis. I was simply saying that they share the same qualities that he seemed to presume only Crysis had. Anyway, Crysis is not as free-roaming and choosey as you make it out to be. Its all still pretty linear. YOu have a mission or a side mission. YOu go straight to it or you go shoot up some trees or something. Its not like you choose your missions or anything. And how can you say that GTA has open worlds with no choice? You have no clue. GTA always has multiple missions for you to choose from. YOu can steel cars and do odd jobs or just go around blowing stuff up. That game offers more choice than any other. Crysis you have to stick to your mission or wander around aimlessly with nothing to do but break thing. Anyway, I don't mean to argue about it. Nomatter what you say I will not see any true innovation in Crysis beyond its graphics, physics. and powersuit gimmick (and yes I said gimmick. All games nowadays have gimmicks.) Crysis is a great game, but its still just a beefed up FPS with a rather bland story and revamped gameplay elements that are otherwise dated. Period.

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Nephilim83

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#157 Nephilim83
Member since 2008 • 4378 Posts

I cant believe how deaf some posters are here. Crysis will NOT and will NEVER come to console, in any shape or form. The posters who think that it could be scaled down, thats complete bull. On its lowest settings Crysis takes nearly a GIG of RAM. 1GB!!!!!!! just to run the game. How do you expect consoles with 512mb of system RAM that have to shared with graphics as well to run a game thats takes nearly double that on its lowest settings. Add that to the fact Crysis, no scratch that, all PC games will use VRAM from the graphics card. Consoles do not have a hope in hell running Crysis.

clyde46
What does being deaf have to do with reading a post?? :lol:
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DeckardLee

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#158 DeckardLee
Member since 2009 • 859 Posts

You're confusing Crysis being one of the only sandbox open-ended FPS and just general sandbox games. That's where the problem comes from.

What Crysis does, it is pretty much the only one to do it. Therefore, it can't ever be generic.

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clyde46

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#159 clyde46
Member since 2005 • 49061 Posts
[QUOTE="clyde46"]

I cant believe how deaf some posters are here. Crysis will NOT and will NEVER come to console, in any shape or form. The posters who think that it could be scaled down, thats complete bull. On its lowest settings Crysis takes nearly a GIG of RAM. 1GB!!!!!!! just to run the game. How do you expect consoles with 512mb of system RAM that have to shared with graphics as well to run a game thats takes nearly double that on its lowest settings. Add that to the fact Crysis, no scratch that, all PC games will use VRAM from the graphics card. Consoles do not have a hope in hell running Crysis.

Nephilim83
What does being deaf have to do with reading a post?? :lol:

I was going to say dense but I've been hit with some stupid moderations recently. I thought if I wrote dense I get modded.
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GrilledCharlie

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#160 GrilledCharlie
Member since 2009 • 754 Posts

At this point, I'm just tired of Crysis. PCers make textual love to that game all over these forums, and its getting old...and sticky.

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Generalmojo

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#161 Generalmojo
Member since 2008 • 3670 Posts

meh i picked Wii :|

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DeckardLee

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#162 DeckardLee
Member since 2009 • 859 Posts

At this point, I'm just tired of Crysis. PCers make textual love to that game all over these forums, and its getting old...and sticky.

GrilledCharlie

If you had bothered to educate yourself you would know that it's not "PCers" that bring Crysis up. It's console fanboys. The only type I've ever seen Crysis brought up by a "PCer" was when someone said [insert console game] looked better or that it took 2000$ to play Crysis acceptably.

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xsubtownerx

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#163 xsubtownerx
Member since 2007 • 10705 Posts
[QUOTE="xsubtownerx"]So I guess Crysis can only be played by a select few PC gamers if everything in this thread is true.. interesting.skrat_01
Because we know 8 series nividia cards are a rarity. :| Honestly now, how many PC gamers dont have over a gigabyte of memory?

There were many reports back in 07 stating that the reason Crysis had sold poorly in the US was due to the high requirements, forcing people to upgrade. I can list a few if you want.
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AnnoyedDragon

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#164 AnnoyedDragon
Member since 2006 • 9948 Posts

At this point, I'm just tired of Crysis. PCers make textual love to that game all over these forums, and its getting old...and sticky.

GrilledCharlie

Yeah it's all those PC gamers fault, console gamers never mention Crysis...

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mitu123

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#165 mitu123
Member since 2006 • 155290 Posts

At this point, I'm just tired of Crysis. PCers make textual love to that game all over these forums, and its getting old...and sticky.

GrilledCharlie
And the console fanboys bring up Crysis more, remember KZ2 v.s. Crysis graphics threads?
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dgsag

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#166 dgsag
Member since 2005 • 6760 Posts
[QUOTE="pyromaniac223"]None. It's not possible to do it on consoles.12345678ew
it would be extremely easy at low settings, but on top settings, with full anti-alias, your right. and it could never come to 360.

What's the point if no one would but it then? It would look horrendous at low settings.
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MetroidPrimePwn

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#167 MetroidPrimePwn
Member since 2007 • 12399 Posts

None. It wouldn't be the same game on them.

Although seeing it on the Wii would be good just for the lolz.

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clyde46

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#168 clyde46
Member since 2005 • 49061 Posts
[QUOTE="12345678ew"][QUOTE="pyromaniac223"]None. It's not possible to do it on consoles.dgsag
it would be extremely easy at low settings, but on top settings, with full anti-alias, your right. and it could never come to 360.

What's the point if no one would but it then? It would look horrendous at low settings.

I think they missed the screenshot by AnnoyedDragon that showed even on the lowest settings Crysis takes nearly 1Gb of RAM. Thats not even including VRAM.
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pyromaniac223

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#169 pyromaniac223
Member since 2008 • 5896 Posts
[QUOTE="clyde46"][QUOTE="dgsag"][QUOTE="12345678ew"] it would be extremely easy at low settings, but on top settings, with full anti-alias, your right. and it could never come to 360.

What's the point if no one would but it then? It would look horrendous at low settings.

I think they missed the screenshot by AnnoyedDragon that showed even on the lowest settings Crysis takes nearly 1Gb of RAM. Thats not even including VRAM.

But if programmed correctly the Cell's SPEs could take some of the work off the RAM and make it possible on mid to high settings on the PS3.
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clyde46

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#170 clyde46
Member since 2005 • 49061 Posts
[QUOTE="pyromaniac223"][QUOTE="clyde46"][QUOTE="dgsag"] What's the point if no one would but it then? It would look horrendous at low settings.

I think they missed the screenshot by AnnoyedDragon that showed even on the lowest settings Crysis takes nearly 1Gb of RAM. Thats not even including VRAM.

But if programmed correctly the Cell's SPEs could take some of the work off the RAM and make it possible on mid to high settings on the PS3.

Just asking a legit question here so dont go mad. Have you programed code before?
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pyromaniac223

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#171 pyromaniac223
Member since 2008 • 5896 Posts
[QUOTE="clyde46"][QUOTE="pyromaniac223"][QUOTE="clyde46"] I think they missed the screenshot by AnnoyedDragon that showed even on the lowest settings Crysis takes nearly 1Gb of RAM. Thats not even including VRAM.

But if programmed correctly the Cell's SPEs could take some of the work off the RAM and make it possible on mid to high settings on the PS3.

Just asking a legit question here so dont go mad. Have you programed code before?

No but sony said that the cell is ridiculously powerful and that the PS3 is as powerful as a super computer. I mean have you seen KZ2? Crysis should be a piece of cake!
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dgsag

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#172 dgsag
Member since 2005 • 6760 Posts
[QUOTE="skrat_01"][QUOTE="xsubtownerx"]So I guess Crysis can only be played by a select few PC gamers if everything in this thread is true.. interesting.xsubtownerx
Because we know 8 series nividia cards are a rarity. :| Honestly now, how many PC gamers dont have over a gigabyte of memory?

There were many reports back in 07 stating that the reason Crysis had sold poorly in the US was due to the high requirements, forcing people to upgrade. I can list a few if you want.

Too bad it ended up selling quite respectively for the type of game it is.
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clyde46

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#173 clyde46
Member since 2005 • 49061 Posts
[QUOTE="pyromaniac223"][QUOTE="clyde46"][QUOTE="pyromaniac223"] But if programmed correctly the Cell's SPEs could take some of the work off the RAM and make it possible on mid to high settings on the PS3.

Just asking a legit question here so dont go mad. Have you programed code before?

No but sony said that the cell is ridiculously powerful and that the PS3 is as powerful as a super computer. I mean have you seen KZ2? Crysis should be a piece of cake!

Yes thats all well and good but Crysis needs a decent graphics to run. Not to mention a huge amount of spare system RAM, something consoles do NOT have. Sony will say the Cell is powerful but its not match for even a intergrated graphics chip. The Cell doesnt do the graphics calulations. The RSX will not be able to cope.
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xsubtownerx

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#174 xsubtownerx
Member since 2007 • 10705 Posts
Too bad it ended up selling quite respectively for the type of game it is.dgsag
Why too bad? It was a good game, but my point is that the average PC gamer needed to upgrade their rigs to play it. Doesn't it strike you as odd that most PC games this gen don't need "crysis-like" requirements? Just throwing that out there.
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pyromaniac223

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#175 pyromaniac223
Member since 2008 • 5896 Posts
[QUOTE="clyde46"][QUOTE="pyromaniac223"][QUOTE="clyde46"] Just asking a legit question here so dont go mad. Have you programed code before?

No but sony said that the cell is ridiculously powerful and that the PS3 is as powerful as a super computer. I mean have you seen KZ2? Crysis should be a piece of cake!

Yes thats all well and good but Crysis needs a decent graphics to run. Not to mention a huge amount of spare system RAM, something consoles do NOT have. Sony will say the Cell is powerful but its not match for even a intergrated graphics chip. The Cell doesnt do the graphics calulations. The RSX will not be able to cope.

Sorry but I'm pretty sure that the sony PR team knows more about it and is more honest than a random forum poster.
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clyde46

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#176 clyde46
Member since 2005 • 49061 Posts
[QUOTE="dgsag"]Too bad it ended up selling quite respectively for the type of game it is.xsubtownerx
Why too bad? It was a good game, but my point is that the average PC gamer needed to upgrade their rigs to play it. Doesn't it strike you as odd that most PC games this gen don't need "crysis-like" requirements? Just throwing that out there.

Back in 07, computer standards were lower than they are today. Crysis was ahead of its time. My budget rig can run Crysis at 1440x768 on high settings. It wont run on the highest because I dont have Vista.
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skrat_01

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#177 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"][QUOTE="xsubtownerx"]So I guess Crysis can only be played by a select few PC gamers if everything in this thread is true.. interesting.xsubtownerx
Because we know 8 series nividia cards are a rarity. :| Honestly now, how many PC gamers dont have over a gigabyte of memory?

There were many reports back in 07 stating that the reason Crysis had sold poorly in the US was due to the high requirements, forcing people to upgrade. I can list a few if you want.

It is 2009 now. Not 2007. You know hardware gets cheaper and more powerful per dollar. :?
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skrat_01

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#178 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="xsubtownerx"][QUOTE="dgsag"]Too bad it ended up selling quite respectively for the type of game it is.clyde46
Why too bad? It was a good game, but my point is that the average PC gamer needed to upgrade their rigs to play it. Doesn't it strike you as odd that most PC games this gen don't need "crysis-like" requirements? Just throwing that out there.

Back in 07, computer standards were lower than they are today. Crysis was ahead of its time. My budget rig can run Crysis at 1440x768 on high settings. It wont run on the highest because I dont have Vista.

You can also run it on the highest settings with a minor config file change, or by downloading an edited one and replacing it.
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wooooode

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#179 wooooode
Member since 2002 • 16666 Posts
I love how people say it is not possible. It could be done but at what level is the true question. If they geared it to a specific console and invested into it I think it could be close to its true form on a console.
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steve17989

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#180 steve17989
Member since 2006 • 1020 Posts

I love how people say it is not possible. It could be done but at what level is the true question. If they geared it to a specific console and invested into it I think it could be close to its true form on a console.wooooode

The devs themselves said Crysis in it's current form can never go to a console. They've said this in more than one occasion. If Crysis was to get a console port, it wouldn't be the same Crysis as the PC version.

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TreyoftheDead

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#181 TreyoftheDead
Member since 2007 • 7982 Posts

I love how people say it is not possible. It could be done but at what level is the true question. If they geared it to a specific console and invested into it I think it could be close to its true form on a console.wooooode

No. It couldn't be done anywhere close to it's true form...the amount it would have to be changed would make it cease to be Crysis. Look at the screenshot posted earlier in this thread, Crysis takes nearly 1 gig of RAM just to run on low settings...consoles cannot handle that. Sure, they could release something like Crysis Battlegrounds or something and have it take place over confined non-continuous areas like Far Cry 2...but that wouldn't be Crysis on consoles...it'd be a spin-off.

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ultraking

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#182 ultraking
Member since 2004 • 6904 Posts

crysis cant run on 360. it can only work withthe cell and blu-ray:P fact

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tubbyc

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#183 tubbyc
Member since 2005 • 4004 Posts

crysis cant run on 360. it can only work withthe cell and blu-ray:P fact

ultraking

Pfft. The hidden power of the Wii is the ticket.

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ultraking

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#184 ultraking
Member since 2004 • 6904 Posts

ahhhh man, i forgot about the hidden power of the wii

[QUOTE="ultraking"]

crysis cant run on 360. it can only work withthe cell and blu-ray:P fact

tubbyc

Pfft. The hidden power of the Wii is the ticket.

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LGTX

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#185 LGTX
Member since 2009 • 858 Posts

Of course it will, or at least the sequel. Why do you think they made CryENGINE 3? To just sell it's licences? I don't think so. And seeing as their publisher is EA, they WILL have to squeeze all the juice form the franchise.

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clyde46

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#186 clyde46
Member since 2005 • 49061 Posts
[QUOTE="clyde46"][QUOTE="pyromaniac223"] No but sony said that the cell is ridiculously powerful and that the PS3 is as powerful as a super computer. I mean have you seen KZ2? Crysis should be a piece of cake!pyromaniac223
Yes thats all well and good but Crysis needs a decent graphics to run. Not to mention a huge amount of spare system RAM, something consoles do NOT have. Sony will say the Cell is powerful but its not match for even a intergrated graphics chip. The Cell doesnt do the graphics calulations. The RSX will not be able to cope.

Sorry but I'm pretty sure that the sony PR team knows more about it and is more honest than a random forum poster.

Sorry dude, the PR will say anything to make their console look good. its their job.
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riou7

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#187 riou7
Member since 2007 • 10842 Posts

ps3 and x360 can handle this game

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AnnoyedDragon

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#188 AnnoyedDragon
Member since 2006 • 9948 Posts

But if programmed correctly the Cell's SPEs could take some of the work off the RAM and make it possible on mid to high settings on the PS3.pyromaniac223

CPU performance is completely different from ram storage, you cannot compensate for a lack of ram with some sort of CPU trick.

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IgGy621985

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#189 IgGy621985
Member since 2004 • 5922 Posts

[QUOTE="IgGy621985"]

[QUOTE="nunovlopes"]

To expand on this comment, I felt more freedom playing Crysis than I felt playing, say, Oblivion. Sure, on Oblivion you can go everywhere but the gameplay is pretty much locked depending on what class you chose. On Crysis, you can change the gameplay on-the-fly, in real-time, like using stealth or full rambo-style IN THE SAME action sequence.

nunovlopes

You try too hard. It's just graphics and average gameplay.

LOL :) I rest my case, you wouldn't understand anyway...

Take a look at my previous post...

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NSR34GTR

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#190 NSR34GTR
Member since 2007 • 13179 Posts
nope i have a decent pc to play it on
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Sokol4ever

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#191 Sokol4ever
Member since 2007 • 6717 Posts

Games on consoles are not programmed the same way, memory isn't major issues either. Crysis could run on both next gen consoles if developers decide to do so.

It won't look visually like Maxed out PC version but it will stand well well enough.

PC and Consoles are developed completely different with different architectures coding.

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TheGreatOutdoor

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#192 TheGreatOutdoor
Member since 2009 • 3234 Posts

Games on consoles are not programmed the same way, memory isn't major issues either. Crysis could run on both next gen consoles if developers decide to do so.

It won't look visually like Maxed out PC version but it will stand well well enough.

PC and Consoles are developed completely different with different architectures coding.

Sokol4ever

The game would be so watered down it isn't funny.

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Puckhog04

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#193 Puckhog04
Member since 2003 • 22814 Posts

Games on consoles are not programmed the same way, memory isn't major issues either. Crysis could run on both next gen consoles if developers decide to do so.

It won't look visually like Maxed out PC version but it will stand well well enough.

PC and Consoles are developed completely different with different architectures coding.

Sokol4ever

You are seriously in denial if you honestly believe that. Memory is the major issue. The consoles simply do not have enough RAM to run a Crysis type of game (at least in it's current state on PC). It is not possible from a technical aspect. Crytek has stated this many times. Tell yourself what you want in order to appease this fact but it remains true.

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-TheSecondSign-

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#194 -TheSecondSign-
Member since 2007 • 9303 Posts

Yes, because then there could be a whole new era of rage threads between hermits saying consoles will have a crappy version and the consolites swearing that theirs is just as good or better, and I will laugh and hold my hands in their, shouting "Dance puppets! Dance!"

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clyde46

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#195 clyde46
Member since 2005 • 49061 Posts

Just to let you guys know, my Dual Core CPU will only do around 1-2FPS on the lowest settings trying to display graphics. So dont me crap about the power of "the Cell" being able to compensate for the lack of RAM.

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nunovlopes

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#196 nunovlopes
Member since 2009 • 2638 Posts

[QUOTE="nunovlopes"]

[QUOTE="IgGy621985"]

You try too hard. It's just graphics and average gameplay.

IgGy621985

LOL :) I rest my case, you wouldn't understand anyway...

Take a look at my previous post...

Ok, I didn't get the sarcasm :)

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AnnoyedDragon

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#197 AnnoyedDragon
Member since 2006 • 9948 Posts

Games on consoles are not programmed the same way, memory isn't major issues either. Crysis could run on both next gen consoles if developers decide to do so.

It won't look visually like Maxed out PC version but it will stand well well enough.

PC and Consoles are developed completely different with different architectures coding.

Sokol4ever

This is what I call the [insert here] argument, more commonly known as X is right on the basis of 'because'.

They don't know how it will work but they will assume it will, regardless of what anyone else has to say about it, including the developers who actually made the game. This sort of thinking has let to wonderful rationalizations in console forums such as using Blu-ray disks as additional memory and emulating "DX10 effects" on Cell.

In this case he is saying consoles handle code differently, different of course meaning it has magic powers that defy the laws of reality.

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FamiBox

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#198 FamiBox
Member since 2007 • 5481 Posts

Here's a screenshot I posted in another thread, it's Crysis on absolute minimum settings at 720p. Note the memory usage by the game, this does not include any background processes such as the OS and firewall/antivirus.

(pic)

AnnoyedDragon

Good post.

That pretty much proves it. (unless the game was downgraded from minimum graphics. Perhaps remove half the trees or make really low textures?... or perhaps stream the land in chunks like Oblivion.... I guess they'd have to do all three. Would be a huge downgrade.)

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ronvalencia

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#199 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="clyde46"][QUOTE="pyromaniac223"] No but sony said that the cell is ridiculously powerful and that the PS3 is as powerful as a super computer. I mean have you seen KZ2? Crysis should be a piece of cake!pyromaniac223
Yes thats all well and good but Crysis needs a decent graphics to run. Not to mention a huge amount of spare system RAM, something consoles do NOT have. Sony will say the Cell is powerful but its not match for even a intergrated graphics chip. The Cell doesnt do the graphics calulations. The RSX will not be able to cope.

Sorry but I'm pretty sure that the sony PR team knows more about it and is more honest than a random forum poster.

Erm, what's Quake 3 FPS on CELL vs Intel X3100/4500 HD IGP again?
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clyde46

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#200 clyde46
Member since 2005 • 49061 Posts
[QUOTE="pyromaniac223"][QUOTE="clyde46"] Yes thats all well and good but Crysis needs a decent graphics to run. Not to mention a huge amount of spare system RAM, something consoles do NOT have. Sony will say the Cell is powerful but its not match for even a intergrated graphics chip. The Cell doesnt do the graphics calulations. The RSX will not be able to cope. ronvalencia
Sorry but I'm pretty sure that the sony PR team knows more about it and is more honest than a random forum poster.

Erm, what's Quake 3 FPS on CELL vs Intel X3100/4500 HD IGP again?

I cant tell if your being sarcastic or not.