Since the psp had started kicking ds's butt, will it stay that way forever??

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Phil_Ken_Sebben

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#101 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"]

[QUOTE="Phil_Ken_Sebben"]Do does that mean Burnout on XBox and PS3 shouldent be included as top games?

What about Oblivion?monkeysrfat

So you would buy the same game twice just to play it portable?

With games on the 360 and PS3, you buy one or the other, not both, and you're likely to get pretty much identical experiences from either version. But with multiplat games on the PSP, you're forced to choose between being able to play the game on your TV with surround sound, or being able to play the game on the move. The majority of people will choose to buy the home console version.

I have to agree with you that the PSP DOES have more better scoring multiplats than the DS- BUT the DS has just as many multiplats AND more kiddy trash.

My point being just because the PSP has higher scoring multiplats, dosent mean the DS dosent have any.

I mean why do you think the DS's average game score would be EXTREMELY low, compared to PSP?Phil_Ken_Sebben

What the hell kind of person would buy a console for its lowest scoring games? No one cares about those; they might as well not exist. But people care about the high scoring games, and when people look at the PSP's "highest rated games" list and see that it shares more than half of its AA-rated games with the PS2, PS3, and 360, they'll turn away.

h there is no need to flame, or re word my quotes....Phil_Ken_Sebben

I didn't reword your quotes, I just removed the list of games because it was too long.

What if the PSP owner dosent have a PS2.....? Then do these multiplats count. I have a mate with a PSP + Xbox so there is a first hand account....

And in terms of version it depends on whats the content. I bought Pro Evo on my PSP BECAUSE I could carry it in my pocket..... And its wifi. Other games have online and downloadable content - not to mention different features. Why would you buy Mario 64 Ds againIf you had it on N64?

Of course you buy the handheld for high scoring games. But when you break it down to exclusives AAA's AA's, both the DS and PSP have almost the same amount. 3 of the same Nintendogs games dont count :P

 

do you hate the ds, cause ate one point you said it was a great system and other times you say it just haves kiddy trash. I think why a lot of people like the ds is because its a more unique experience with the touchschreen. Sure the psp has new god of war games and stuff but you can do it better on the ps2. With the ds a lot of the games are also touchscreen and are more suited for on the go.

I honestly enjoy and play my PSP more than my DS, though I used to HATE the PSP, and bought a DS 6 months before the Aussie launch......  Im willing to duke it out in MK or MP:H if noone beleive me.

Both are suited for on the go. Evenly. I carry my PSP much more than my DS, and nothing beats having a round of Tekken or a  blast of Metal Slug on the go.

 

The DS IS a more unique experience, but that dosent mean its better. Look at 1/2 of the DS games, and most of the Wii games. THat unqiue experience dosent trasnlate well with many games.

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mjarantilla

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#102 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"]

AAA games:

PSP

Lumines

Burnout Legends

Metal Gear Solid: Portable Ops

Daxter

Tekken: Dark Resurrection

DS

Mario Kart DS

Advance Wars: Dual Strike

Yoshi's Island DS

Nintendogs

New Super Mario Bros.

 

NUFF SAID!

Phil_Ken_Sebben

Tekken and Burnout aren't exclusive. :P

LoL cos I swear Advanced Wars DS is a port of Advanced Wars, Yoshis Island is a port of a Snes and GBA game, and Mario Kart Ds is a port of - See where this logic is going :lol::

Well I really hope your comment was as much of a joke as mine.

Have you ever played Advance Wars DS? You wouldn't say it's a port of Advance Wars for the GBA if you had. You play on two simultaneous battlefields, you have supermoves and combo supermoves, and completely different commanders, which has a direct effect on how your army works. It's like playing WarCraft 2 and WarCraft III.

MarioKart DS has 8-player local multiplayer. That alone is reason enough to say it's not a port. MarioKart DS tournaments are a common occurrence at software development companies, especially game dev companies.

But Tekken IS a direct port (on the PS3 especially), as is Burnout.

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mjarantilla

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#103 mjarantilla
Member since 2002 • 15721 Posts

The DS IS a more unique experience, but that dosent mean its better. Look at 1/2 of the DS games, and most of the Wii games. THat unqiue experience dosent trasnlate well with many games.

Phil_Ken_Sebben

And one more time: No one cares about low-rated games.

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monkeysrfat

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#104 monkeysrfat
Member since 2007 • 1789 Posts
[QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"]

AAA games:

PSP

Lumines

Burnout Legends

Metal Gear Solid: Portable Ops

Daxter

Tekken: Dark Resurrection

DS

Mario Kart DS

Advance Wars: Dual Strike

Yoshi's Island DS

Nintendogs

New Super Mario Bros.

 

NUFF SAID!

Phil_Ken_Sebben

Tekken and Burnout aren't exclusive. :P

LoL cos I swear Advanced Wars DS is a port of Advanced Wars, Yoshis Island is a port of a Snes and GBA game, and Mario Kart Ds is a port of - See where this logic is going :lol::

Well I really hope your comment was as much of a joke as mine.

The difference is that advance wars in on nintendos next console where as stuff like burnout is released at around the same time on the psp as well as the ps2 (psp came out when the ps2 was sony's main console 

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Phil_Ken_Sebben

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#105 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="mjarantilla"]

And none of the PSP's exclusive AA games are worth playing on a portable system, because they were designed for gameplay at home.AdrianWerner


the same could be in some extent said about DS though. It's getting quite a lot of adventure and strategy games. And as you can quickly see after one day at SW a lot of DS owners loved Advance Wars and they are hyped about DS ports of games like Settlers2, Anno1701(well this one's more of a spin-off)or Disciples. They also liked Phoenix Wright and Hotel dusk a lot, not to mention they hype upcoming ports of PC adventures like Sinking Island or Runaway2. And there's no denying that those games and genres were designed to be played at home, on your PC where those genres work much better than they ever could on DS. And yet despite the fact that all those can be enjoyed more on PC DS owners still have blast with them. how is that any diffrent from PSP owners enjoying PSP Metal Gear or Daxter?

Ah, the most well thought out comment on SW today.

Finnaly logic previals. 

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monkeysrfat

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#106 monkeysrfat
Member since 2007 • 1789 Posts
[QUOTE="monkeysrfat"][QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"]

[QUOTE="Phil_Ken_Sebben"]Do does that mean Burnout on XBox and PS3 shouldent be included as top games?

What about Oblivion?Phil_Ken_Sebben

So you would buy the same game twice just to play it portable?

With games on the 360 and PS3, you buy one or the other, not both, and you're likely to get pretty much identical experiences from either version. But with multiplat games on the PSP, you're forced to choose between being able to play the game on your TV with surround sound, or being able to play the game on the move. The majority of people will choose to buy the home console version.

I have to agree with you that the PSP DOES have more better scoring multiplats than the DS- BUT the DS has just as many multiplats AND more kiddy trash.

My point being just because the PSP has higher scoring multiplats, dosent mean the DS dosent have any.

I mean why do you think the DS's average game score would be EXTREMELY low, compared to PSP?Phil_Ken_Sebben

What the hell kind of person would buy a console for its lowest scoring games? No one cares about those; they might as well not exist. But people care about the high scoring games, and when people look at the PSP's "highest rated games" list and see that it shares more than half of its AA-rated games with the PS2, PS3, and 360, they'll turn away.

h there is no need to flame, or re word my quotes....Phil_Ken_Sebben

I didn't reword your quotes, I just removed the list of games because it was too long.

What if the PSP owner dosent have a PS2.....? Then do these multiplats count. I have a mate with a PSP + Xbox so there is a first hand account....

And in terms of version it depends on whats the content. I bought Pro Evo on my PSP BECAUSE I could carry it in my pocket..... And its wifi. Other games have online and downloadable content - not to mention different features. Why would you buy Mario 64 Ds againIf you had it on N64?

Of course you buy the handheld for high scoring games. But when you break it down to exclusives AAA's AA's, both the DS and PSP have almost the same amount. 3 of the same Nintendogs games dont count :P

 

do you hate the ds, cause ate one point you said it was a great system and other times you say it just haves kiddy trash. I think why a lot of people like the ds is because its a more unique experience with the touchschreen. Sure the psp has new god of war games and stuff but you can do it better on the ps2. With the ds a lot of the games are also touchscreen and are more suited for on the go.

I honestly enjoy and play my PSP more than my DS, though I used to HATE the PSP, and bought a DS 6 months before the Aussie launch...... Im willing to duke it out in MK or MP:H if noone beleive me.

Both are suited for on the go. Evenly. I carry my PSP much more than my DS, and nothing beats having a round of Tekken or a blast of Metal Slug on the go.

 

The DS IS a more unique experience, but that dosent mean its better. Look at 1/2 of the DS games, and most of the Wii games. THat unqiue experience dosent trasnlate well with many games.

I'm sure the controls for the touchscreen are fine when the game is AA 

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Phil_Ken_Sebben

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#107 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"]

 

NUFF SAID!

mjarantilla

Tekken and Burnout aren't exclusive. :P

LoL cos I swear Advanced Wars DS is a port of Advanced Wars, Yoshis Island is a port of a Snes and GBA game, and Mario Kart Ds is a port of - See where this logic is going :lol::

Well I really hope your comment was as much of a joke as mine.

Have you ever played Advance Wars DS? You wouldn't say it's a port of Advance Wars for the GBA if you had. You play on two simultaneous battlefields, you have supermoves and combo supermoves, and completely different commanders, which has a direct effect on how your army works. It's like playing WarCraft 2 and WarCraft III.

MarioKart DS has 8-player local multiplayer. That alone is reason enough to say it's not a port. MarioKart DS tournaments are a common occurrence at software development companies, especially game dev companies.

But Tekken IS a direct port (on the PS3 especially), as is Burnout.

OMG YOU WERE SERIOUS??!?!?!?

I WAS BEING SARCASTIC!!!!!!!!!!!!!!

TEKKEN PS3 IS A PORT OF THE PSP VERSION.

BURNOUT LEGENDS IS BURNOUT 1,2,3 AS ONE UNQIUE GAME

AND I HAVE PLAYED STACKS OF AW DS, AND OWN THE GBA ONES.

Omg why the hell do you persist with these rediculous comments. 

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#108 mahjustin
Member since 2005 • 824 Posts
[QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"]

since when was selling over 10 million, and lots of AA, A and AAA a failure?

Phil_Ken_Sebben

Since many of its AA and A games could be found on other systems. Admittedly it has an impressive AAA lineup, but personally, I'm not into those kinds of games.

Umm well cant play MGS PO, Wipeout pure, Field Commander, Daxter, Rachet and Clank, Purstforce ect. on my Ps2....

  Thats just as stupid as me saying I can play Mario Kar Dst on my Cube, as well as prime hunters, mario 64 Ds and Advanced wars DS is GBA port!

 No no no.

In terms of personal opinion fair enough. Everyone is entitled to their own likes and disklikes. 

agree with Phil_Ken_Sebben.

Too many people have double standards when it comes to defending the DS.

"Oh the PSP only has crappy PS2 ports" - oh really? Since when is a rehash of a game nowadays considered a port? If you consider GTA:LCS or GTA:VCS or Daxter or MGS:PO or Burnout:Legends or SOCOMs or Syphon Filters to be ports, then you OBVIOUSLY HAVE NO IDEA WHAT A PORT IS.

If you go down this messed up line of thinking of what a port is, then I guess the upcoming game God of War: Chains of Olympus to be a port as well.

That's the same thing as calling Mario Kart a port, or the New Super Mario Bros, Metroid, Animal Crossing, Star Fox, Pokemon, Advance Wars, Mario and Luigi: PiT, Castlevania, etc etc a port.

But no... of course they're not ports, they may have similar gameplay, but they have updated worlds, or updated stories, or updated graphics, or they just have features that are different from their console counterparts, and that qualifies it to NOT be a port, rather it's a rehash or a sequel.

Well guess what? by the same logic you use to defend the DS, you can also use to defend the PSP. Sure it may have similar gameplay, but the stories or worlds or some other features are different, this makes it not a port, but a sequel or a rehash.

Most of you sheep (not all, I know there are some logical ones around) are such hypocrites with double standards.

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Phil_Ken_Sebben

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#109 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"]

AAA games:

PSP

Lumines

Burnout Legends

Metal Gear Solid: Portable Ops

Daxter

Tekken: Dark Resurrection

DS

Mario Kart DS

Advance Wars: Dual Strike

Yoshi's Island DS

Nintendogs

New Super Mario Bros.

 

NUFF SAID!

monkeysrfat

Tekken and Burnout aren't exclusive. :P

LoL cos I swear Advanced Wars DS is a port of Advanced Wars, Yoshis Island is a port of a Snes and GBA game, and Mario Kart Ds is a port of - See where this logic is going :lol::

Well I really hope your comment was as much of a joke as mine.

The difference is that advance wars in on nintendos next console where as stuff like burnout is released at around the same time on the psp as well as the ps2 (psp came out when the ps2 was sony's main console

BURNOUT LEGENDS CAME OUT WAY AFTER 3, LET ALONE BEFORE DOMINATOR.

No logic.

MP:H Came out When the Cube was still Nintedos main console, and there were two metroids. How the hell does this logic work? 

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Phil_Ken_Sebben

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#110 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"]

since when was selling over 10 million, and lots of AA, A and AAA a failure?

mahjustin

Since many of its AA and A games could be found on other systems. Admittedly it has an impressive AAA lineup, but personally, I'm not into those kinds of games.

Umm well cant play MGS PO, Wipeout pure, Field Commander, Daxter, Rachet and Clank, Purstforce ect. on my Ps2....

Thats just as stupid as me saying I can play Mario Kar Dst on my Cube, as well as prime hunters, mario 64 Ds and Advanced wars DS is GBA port!

No no no.

In terms of personal opinion fair enough. Everyone is entitled to their own likes and disklikes.

agree with Phil_Ken_Sebben.

Too many people have double standards when it comes to defending the DS.

"Oh the PSP only has crappy PS2 ports" - oh really? Since when is a rehash of a game nowadays considered a port? If you consider GTA:LCS or GTA:VCS or Daxter or MGS:PO or Burnout:Legends or SOCOMs or Syphon Filters to be ports, then you OBVIOUSLY HAVE NO IDEA WHAT A PORT IS.

If you go down this messed up line of thinking of what a port is, then I guess the upcoming game God of War: Chains of Olympus to be a port as well.

That's the same thing as calling Mario Kart a port, or the New Super Mario Bros, Metroid, Animal Crossing, Star Fox, Pokemon, Advance Wars, Mario and Luigi: PiT, Castlevania, etc etc a port.

But no... of course they're not ports, they may have similar gameplay, but they have updated worlds, or updated stories, or updated graphics, or they just have features that are different from their console counterparts, and that qualifies it to NOT be a port, rather it's a rehash or a sequel.

Well guess what? by the same logic you use to defend the DS, you can also use to defend the PSP. Sure it may have similar gameplay, but the stories or worlds or some other features are different, this makes it not a port, but a sequel or a rehash.

Most of you sheep (not all, I know there are some logical ones around) are such hypocrites with double standards.

Ah finnaly someone agrees.

You have seen the light! Huzza!! :D

Im saving this quote for future DS v PSP threads.... 

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EvilDrifter

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#111 EvilDrifter
Member since 2004 • 792 Posts

Phil, you're a badass.

 

:D 

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mahjustin

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#112 mahjustin
Member since 2005 • 824 Posts

That's four multiplats out of 25 AA-rated games. Compare that to thirty multiplats out of 55 AA-rated games.

mjarantilla

So what does this tell me?

25 AA games - 4 AA multiplats = 21 AA exclusive games?
55 AA games - 30 AA multiplats = 25 AA exclusive games?

This tells me two things:

1) The PSP and the DS have pretty similar equivalent of AA games (the PSP has slightly more)
2) The PSP has more AA games overall. I don't care if it's multiplat, an AA game is an AA game. A person who doesn't have a console will appreciate the amount of choices and options they have.

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mjarantilla

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#113 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="AdrianWerner"][QUOTE="mjarantilla"]

And none of the PSP's exclusive AA games are worth playing on a portable system, because they were designed for gameplay at home.Phil_Ken_Sebben


the same could be in some extent said about DS though. It's getting quite a lot of adventure and strategy games. And as you can quickly see after one day at SW a lot of DS owners loved Advance Wars and they are hyped about DS ports of games like Settlers2, Anno1701(well this one's more of a spin-off)or Disciples. They also liked Phoenix Wright and Hotel dusk a lot, not to mention they hype upcoming ports of PC adventures like Sinking Island or Runaway2. And there's no denying that those games and genres were designed to be played at home, on your PC where those genres work much better than they ever could on DS. And yet despite the fact that all those can be enjoyed more on PC DS owners still have blast with them. how is that any diffrent from PSP owners enjoying PSP Metal Gear or Daxter?

Ah, the most well thought out comment on SW today.

Finnaly logic previals.

How is that well thought out?  He intentionally singled out PC ports, but didn't bother to place them on a scale of demand. What kind of hype is he talking about? Because I sure as hell have not seen ANY of those upcoming games, except perhaps Disciples, hyped here.

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mjarantilla

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#114 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

That's four multiplats out of 25 AA-rated games. Compare that to thirty multiplats out of 55 AA-rated games.

mahjustin

So what does this tell me?

25 AA games - 4 AA multiplats = 21 AA exclusive games?
55 AA games - 30 AA multiplats = 25 AA exclusive games?

This tells me two things:

1) The PSP and the DS have pretty similar equivalent of AA games (the PSP has slightly more)
2) The PSP has more AA games overall. I don't care if it's multiplat, an AA game is an AA game. A person who doesn't have a console will appreciate the amount of choices and options they have.

There are people out there who would buy the PSP without owning a home console? Really? You think the PSP has that kind of audience appeal?

Keep dreaming.

By the way, I neglected to mention that a good number of the non-exclusive AA games of the PSP are what I'd call "mock sequels." Meaning, sequels that are basically identical to the original games that spawned them, but with cosmetic differences. Such as:

Me And My Katamari

Mega Man Powered Up

Mega Man Maverick Hunter X 

Darkstalkers

Ace Combat X

Street Fighter Alpha 3 MAX

Ridge Racer

Lumines II

Wipeout Pure

I didn't include them initially because they technically are not ports, but in truth they might as well be. Take it or leave it as you will.

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Phil_Ken_Sebben

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#115 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="mjarantilla"]

That's four multiplats out of 25 AA-rated games. Compare that to thirty multiplats out of 55 AA-rated games.

mahjustin

So what does this tell me?

25 AA games - 4 AA multiplats = 21 AA exclusive games?
55 AA games - 30 AA multiplats = 25 AA exclusive games?

This tells me two things:

1) The PSP and the DS have pretty similar equivalent of AA games (the PSP has slightly more)
2) The PSP has more AA games overall. I don't care if it's multiplat, an AA game is an AA game. A person who doesn't have a console will appreciate the amount of choices and options they have.

Thankyou. That is 3 pages of arguing summarised.

And for the record the

DS 4 AAA ggames

PSP 5 AAA games

This further clarifies how both have a similar amount of top notch games.

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Phil_Ken_Sebben

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#116 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="mahjustin"][QUOTE="mjarantilla"]

That's four multiplats out of 25 AA-rated games. Compare that to thirty multiplats out of 55 AA-rated games.

mjarantilla

So what does this tell me?

25 AA games - 4 AA multiplats = 21 AA exclusive games?
55 AA games - 30 AA multiplats = 25 AA exclusive games?

This tells me two things:

1) The PSP and the DS have pretty similar equivalent of AA games (the PSP has slightly more)
2) The PSP has more AA games overall. I don't care if it's multiplat, an AA game is an AA game. A person who doesn't have a console will appreciate the amount of choices and options they have.

There are people out there who would buy the PSP without owning a home console? Really? You think the PSP has that kind of audience appeal?

Keep dreaming.

By the way, I neglected to mention that a good number of the non-exclusive AA games of the PSP are what I'd call "mock sequels." Meaning, sequels that are basically identical to the original games that spawned them, but with cosmetic differences. Such as:

Me And My Katamari

Mega Man Powered Up

Mega Man Maverick Hunter X

Darkstalkers

Ace Combat X

Street Fighter Alpha 3 MAX

Ridge Racer

Lumines II

Wipeout Pure

I didn't include them initially because they technically are not ports, but in truth they might as well be. Take it or leave it as you will.

Mari Kart DS is a PORT

AW DS is a PORT

MP:H is a PORT

Resi is a PORT

M64 DS is a PORT

Yoshis Island is a PORT

POKEMON is a PORT

Spiderman is a PORT

AND MUCH MORE

YOUR LOGIC WITH DS GAMES.

Christ you DS fanboys and your double standards!

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mjarantilla

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#117 mjarantilla
Member since 2002 • 15721 Posts

"Oh the PSP only has crappy PS2 ports" - oh really? Since when is a rehash of a game nowadays considered a port? If you consider GTA:LCS or GTA:VCS or Daxter or MGSO or Burnout:Legends or SOCOMs or Syphon Filters to be ports, then you OBVIOUSLY HAVE NO IDEA WHAT A PORT IS.mahjustin

Hey, genius, GTA LCS and GTA VCS are on the PS2, and Burnout Legends is a repackaged compilation of old Burnout games.

If you go down this messed up line of thinking of what a port is, then I guess the upcoming game God of War: Chains of Olympus to be a port as well.

That's the same thing as calling Mario Kart a port, or the New Super Mario Bros, Metroid, Animal Crossing, Star Fox, Pokemon, Advance Wars, Mario and Luigi: PiT, Castlevania, etc etc a port.

But no... of course they're not ports, they may have similar gameplay, but they have updated worlds, or updated stories, or updated graphics, or they just have features that are different from their console counterparts, and that qualifies it to NOT be a port, rather it's a rehash or a sequel.mahjustin

Did you even read my reply to the post that you quoted? Obviously not, because you'll see that my objections with the DS's ports and mock sequels are identical to my objections with the PSP's ports and mock sequels.

Christ, you PSP fanboys.

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mjarantilla

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#118 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="mahjustin"][QUOTE="mjarantilla"]

That's four multiplats out of 25 AA-rated games. Compare that to thirty multiplats out of 55 AA-rated games.

Phil_Ken_Sebben

So what does this tell me?

25 AA games - 4 AA multiplats = 21 AA exclusive games?
55 AA games - 30 AA multiplats = 25 AA exclusive games?

This tells me two things:

1) The PSP and the DS have pretty similar equivalent of AA games (the PSP has slightly more)
2) The PSP has more AA games overall. I don't care if it's multiplat, an AA game is an AA game. A person who doesn't have a console will appreciate the amount of choices and options they have.

There are people out there who would buy the PSP without owning a home console? Really? You think the PSP has that kind of audience appeal?

Keep dreaming.

By the way, I neglected to mention that a good number of the non-exclusive AA games of the PSP are what I'd call "mock sequels." Meaning, sequels that are basically identical to the original games that spawned them, but with cosmetic differences. Such as:

Me And My Katamari

Mega Man Powered Up

Mega Man Maverick Hunter X

Darkstalkers

Ace Combat X

Street Fighter Alpha 3 MAX

Ridge Racer

Lumines II

Wipeout Pure

I didn't include them initially because they technically are not ports, but in truth they might as well be. Take it or leave it as you will.

Mari Kart DS is a PORT

AW DS is a PORT

MP:H is a PORT

Resi is a PORT

M64 DS is a PORT

 

POKEMON is a PORT

Spiderman is a PORT

 

Yoshis Island is a PORT

AND MUCH MORE

YOUR LOGIC WITH DS GAMES.

Mario Kart DS has 8 player multiplayer. That feature alone sets it apart from previous versions, but it also has new battle modes and online.

AW DS is a completely different game from AW GBA. Supermoves, combos, simultaneous dual battlefields, completely new commanders, etc. All new and unique to AW DS.

MP:H has different levels, puzzles, and a different campaign story from MP1 and MP2.

Pokemon is a mock sequel.

Resident Evil IS a port.

M64 IS a port

I don't know about Yoshi's Island or Spider-Man.

Can you say that any of the PSP games I've listed have even half as many changes made to them as the DS games you listed? Maybe Lumines and Wipeout, but Katamari's gameplay is the same as Katamari on the PS2, Ridge Racer is a compilation of previous Ridge Racer games, the Mega Man games are both point-by-point remakes of old Mega Man games, and what about Darkstalkers and Street Fighter? What was changed on them that makes them so unique compared to their previous versions?

Go ahead. Tell me what changes were made between the PSP versions and their PS1/PS2 predecessors. What makes them worthy of being called "new and unique games"?

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Phil_Ken_Sebben

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#119 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="mahjustin"][QUOTE="mjarantilla"]

That's four multiplats out of 25 AA-rated games. Compare that to thirty multiplats out of 55 AA-rated games.

mjarantilla

So what does this tell me?

25 AA games - 4 AA multiplats = 21 AA exclusive games?
55 AA games - 30 AA multiplats = 25 AA exclusive games?

This tells me two things:

1) The PSP and the DS have pretty similar equivalent of AA games (the PSP has slightly more)
2) The PSP has more AA games overall. I don't care if it's multiplat, an AA game is an AA game. A person who doesn't have a console will appreciate the amount of choices and options they have.

There are people out there who would buy the PSP without owning a home console? Really? You think the PSP has that kind of audience appeal?

Keep dreaming.

By the way, I neglected to mention that a good number of the non-exclusive AA games of the PSP are what I'd call "mock sequels." Meaning, sequels that are basically identical to the original games that spawned them, but with cosmetic differences. Such as:

Me And My Katamari - A spinoff of Katimari Damacy. Different Story, levels, features ect. DIFFERENT GAME.

Mega Man Powered Up - DIFFERENT GAME. Go bloody play it!

Ace Combat X - DIFFERENT GAME.Dynamic Campaign, different story, different planes, Wifi mutliplayer ect.

Ridge Racer - DIFFERENT GAME. Introduced the nos in RR gods sake.

Lumines II - DIFFERENT GAME. WTF?@!?? Why is this HERE its a sequal to Lumies 2! 

Wipeout Pure - WTF!?? Its a freaking different game to any wipeout. Diff ships, tracks, wifi, and downloadble content.

The others I cant say - I havent played them

There you go.

YOU HAVE DOUBLE STANDARDS. (and hypocricitcal)

Fanboys :roll: 

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mahjustin

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#120 mahjustin
Member since 2005 • 824 Posts

There are people out there who would buy the PSP without owning a home console? Really? You think the PSP has that kind of audience appeal?

Keep dreaming.

I didn't include them initially because they technically are not ports, but in truth they might as well be. Take it or leave it as you will.

mjarantilla

Actually there are people out there who bought the PSP without owning a PS or a PS2. My cousin for example. He owned most of the Nintendo console systems excluding the Wii and the N64 and he has a DS. Just recently he became very interested in the PSP, so he ended up buying one. He has never had ANY Sony console before. So yeah, there are people who would buy the PSP without owning a home console.

I'm not saying that there are a lot of people like that, but you have to admit there are people out there in the world who do, so I'm not really dreaming. I know some people with a PSP and no other console, handheld or home, at all.

... and it's obvious to me that you still have no idea what a port is. Yes, the PS2 has GTA:LCS and GTA:VCS because they are a PORT of a PSP games, not the other way around. You never call a game that was originally released on one console a port if it becomes released on another console. Otherwise that would be like saying that the original Super Mario Bros on the NES is a port, or Super Mario 64 on the N64 a port, or Yoshi's Island on the SNES a port, you get my point?

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#121 monkeysrfat
Member since 2007 • 1789 Posts
[QUOTE="monkeysrfat"][QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"]

AAA games:

PSP

Lumines

Burnout Legends

Metal Gear Solid: Portable Ops

Daxter

Tekken: Dark Resurrection

DS

Mario Kart DS

Advance Wars: Dual Strike

Yoshi's Island DS

Nintendogs

New Super Mario Bros.

 

NUFF SAID!

Phil_Ken_Sebben

Tekken and Burnout aren't exclusive. :P

LoL cos I swear Advanced Wars DS is a port of Advanced Wars, Yoshis Island is a port of a Snes and GBA game, and Mario Kart Ds is a port of - See where this logic is going :lol::

Well I really hope your comment was as much of a joke as mine.

The difference is that advance wars in on nintendos next console where as stuff like burnout is released at around the same time on the psp as well as the ps2 (psp came out when the ps2 was sony's main console

BURNOUT LEGENDS CAME OUT WAY AFTER 3, LET ALONE BEFORE DOMINATOR.

No logic.

MP:H Came out When the Cube was still Nintedos main console, and there were two metroids. How the hell does this logic work?

Do you know whos side I'm on? All I was trying to say is advbance wars is not a port. I never said MPH isn't a port or mario kart 

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Phil_Ken_Sebben

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#122 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="mahjustin"][QUOTE="mjarantilla"]

 

mjarantilla


 



Mario Kart DS has 8 player multiplayer. That feature alone sets it apart from previous versions, but it also has new battle modes and online.

AW DS is a completely different game from AW GBA. Supermoves, combos, simultaneous dual battlefields, completely new commanders, etc. All new and unique to AW DS.

MP:H has different levels, puzzles, and a different campaign story from MP1 and MP2.

Pokemon is a mock sequel.

Resident Evil IS a port.

M64 IS a port

I don't know about Yoshi's Island or Spider-Man.

Can you say that any of the PSP games I've listed have even half as many changes made to them as the DS games you listed? Maybe Lumines and Wipeout, but Katamari's gameplay is the same as Katamari on the PS2, Ridge Racer is a compilation of previous Ridge Racer games, the Mega Man games are both point-by-point remakes of old Mega Man games, and what about Darkstalkers and Street Fighter? What was changed on them that makes them so unique compared to their previous versions?

Go ahead. Tell me what changes were made between the PSP versions and their PS1/PS2 predecessors. What makes them worthy of being called "new and unique games"?

AND the NEW MARIO BROS is THE SAME OLD SIDE SCROLLER.

POKEMON IS THE SAME OLD GAME

ELITE BEAT AGENTS IS ANOTHER RYTHM GAME

HOTEL DUSK (forget the title) IS ANOTHER POINT AND CLICK ADVENTURE GAME

ZOMG THEY ARE NOT UNIQUE!!!! OMGBBQ!!!!!!! 

YOU HAVE DOUBLE STANDARDS.

fanboys :roll:

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Phil_Ken_Sebben

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#123 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="Phil_Ken_Sebben"][QUOTE="monkeysrfat"][QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"]


monkeysrfat

 


 


 

Do you know whos side I'm on? All I was trying to say is advbance wars is not a port. I never said MPH isn't a port or mario kart

Hu?

"advance wars in on nintendos next console where as stuff like burnout is released at around the same time on the psp as well as the ps2"

Thats what I was commenting on.

I thought you were reffering to Burnout Legends not Dominator. My mistake! 

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mahjustin

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#124 mahjustin
Member since 2005 • 824 Posts
[quote="mahjustin"]

If you go down this messed up line of thinking of what a port is, then I guess the upcoming game God of War: Chains of Olympus to be a port as well.

That's the same thing as calling Mario Kart a port, or the New Super Mario Bros, Metroid, Animal Crossing, Star Fox, Pokemon, Advance Wars, Mario and Luigi: PiT, Castlevania, etc etc a port.

But no... of course they're not ports, they may have similar gameplay, but they have updated worlds, or updated stories, or updated graphics, or they just have features that are different from their console counterparts, and that qualifies it to NOT be a port, rather it's a rehash or a sequel.mjarantilla

Did you even read my reply to the post that you quoted? Obviously not, because you'll see that my objections with the DS's ports and mock sequels are identical to my objections with the PSP's ports and mock sequels.

Christ, you PSP fanboys.

This is what you said in the post that I quoted (if you wrote more earlier, I obviously didn't read it, this topic is pretty damn long enough as it is).

"Since many of its AA and A games could be found on other systems. Admittedly it has an impressive AAA lineup, but personally, I'm not into those kinds of games."

Not really sure where you stated your objections with the DS's ports and mock sequels, but I did read what I quoted.

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monkeysrfat

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#125 monkeysrfat
Member since 2007 • 1789 Posts
[QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="mahjustin"][QUOTE="mjarantilla"]

 

Phil_Ken_Sebben


 



Mario Kart DS has 8 player multiplayer. That feature alone sets it apart from previous versions, but it also has new battle modes and online.

AW DS is a completely different game from AW GBA. Supermoves, combos, simultaneous dual battlefields, completely new commanders, etc. All new and unique to AW DS.

MP:H has different levels, puzzles, and a different campaign story from MP1 and MP2.

Pokemon is a mock sequel.

Resident Evil IS a port.

M64 IS a port

I don't know about Yoshi's Island or Spider-Man.

Can you say that any of the PSP games I've listed have even half as many changes made to them as the DS games you listed? Maybe Lumines and Wipeout, but Katamari's gameplay is the same as Katamari on the PS2, Ridge Racer is a compilation of previous Ridge Racer games, the Mega Man games are both point-by-point remakes of old Mega Man games, and what about Darkstalkers and Street Fighter? What was changed on them that makes them so unique compared to their previous versions?

Go ahead. Tell me what changes were made between the PSP versions and their PS1/PS2 predecessors. What makes them worthy of being called "new and unique games"?

AND the NEW MARIO BROS is THE SAME OLD SIDE SCROLLER.

POKEMON IS THE SAME OLD GAME

ELITE BEAT AGENTS IS ANOTHER RYTHM GAME

HOTEL DUSK (forget the title) IS ANOTHER POINT AND CLICK ADVENTURE GAME

YOU HAVE DOUBLE STANDARD.

fanboys :roll:

Its very obvious this aguement is going no where. Someone should make a definition for the word port cos people seem to have a different impression on what port means 

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Phil_Ken_Sebben

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#126 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="mahjustin"][QUOTE="mjarantilla"]

 

monkeysrfat


 




Its very obvious this aguement is going no where. Someone should make a definition for the word port cos people seem to have a different impression on what port means

Agreed.

Im sick of repeating myslef, and there is a serious clutter of informaiton.

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mjarantilla

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#127 mjarantilla
Member since 2002 • 15721 Posts

Me And My Katamari - A spinoff of Katimari Damacy. Different Story, levels, features ect. DIFFERENT GAME.

Mega Man Powered Up - DIFFERENT GAME. Go bloody play it!

Ace Combat X - DIFFERENT GAME.Dynamic Campaign, different story, different planes, Wifi mutliplayer ect.

Ridge Racer - DIFFERENT GAME. Introduced the nos in RR gods sake.

Lumines II - DIFFERENT GAME. WTF?@!?? Why is this HERE its a sequal to Lumies 2!

Wipeout Pure - WTF!?? Its a freaking different game to any wipeout. Diff ships, tracks, wifi, and downloadble content.

Phil_Ken_Sebben

Me and My Katamari: Since when did story and level design matter in Katamari games? You could stick Katamari gameplay into SimCity and it would still be almost indistinguishable from the original. Me and My Katamari is less of a "new game" compared to the original Katamari as SimCity 3000 was to SimCity 2000.

Mega Man Powered Up: It's only different visually. Otherwise it's a point-by-point remake of the original Mega Man. Ditto with Mega Man Maverick Hunter X. That one is a point-by-point remake of Mega Man X.

Ace Combat X: I'll give you the benefit of the doubt on this one, because I have no experience with Ace Combat.

Racer: Is nitrous the only feature addition? How does that qualify this as a "brand new game," considering all of its tracks, all of its cars, and all of its other gameplay mechanics are taken from previous Ridge Racer games? That's like saying, "OMG, Mario Kart now has MINI TURBO BOOST!" At least Mario Kart DS also adds 8-player local and online multiplayer, two new battle modes, brand new maps, and brand new weapons.

I already said that I probably shouldn't have included Lumines II and Wipeout Pure.

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#128 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"] [quote="mahjustin"]

If you go down this messed up line of thinking of what a port is, then I guess the upcoming game God of War: Chains of Olympus to be a port as well.

That's the same thing as calling Mario Kart a port, or the New Super Mario Bros, Metroid, Animal Crossing, Star Fox, Pokemon, Advance Wars, Mario and Luigi: PiT, Castlevania, etc etc a port.

But no... of course they're not ports, they may have similar gameplay, but they have updated worlds, or updated stories, or updated graphics, or they just have features that are different from their console counterparts, and that qualifies it to NOT be a port, rather it's a rehash or a sequel.mahjustin

Did you even read my reply to the post that you quoted? Obviously not, because you'll see that my objections with the DS's ports and mock sequels are identical to my objections with the PSP's ports and mock sequels.

Christ, you PSP fanboys.

This is what you said in the post that I quoted (if you wrote more earlier, I obviously didn't read it, this topic is pretty damn long enough as it is).

"Since many of its AA and A games could be found on other systems. Admittedly it has an impressive AAA lineup, but personally, I'm not into those kinds of games."

Not really sure where you stated your objections with the DS's ports and mock sequels, but I did read what I quoted.

I said that I don't care for ANY ports or mock sequels, whether on DS or PSP. I don't care for NSMB, for Metroid Prime Hunters, for Mario 64, etc. Hell, except for Advance Wars and MarioKart, I don't care about pretty much all of the DS games you mention for the exact same reason I don't care for most of the PSP's games.

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Phil_Ken_Sebben

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#129 Phil_Ken_Sebben
Member since 2007 • 344 Posts

[QUOTE="Phil_Ken_Sebben"]mjarantilla

Me and My Katamari: Since when did story and level design matter in Katamari games? You could stick Katamari gameplay into SimCity and it would still be almost indistinguishable from the original. Me and My Katamari is less of a "new game" compared to the original Katamari as SimCity 3000 was to SimCity 2000.

Mega Man Powered Up: It's only different visually. Otherwise it's a point-by-point remake of the original Mega Man. Ditto with Mega Man Maverick Hunter X. That one is a point-by-point remake of Mega Man X.

Ace Combat X: I'll give you the benefit of the doubt on this one, because I have no experience with Ace Combat.

Racer: Is nitrous the only feature addition? How does that qualify this as a "brand new game," considering all of its tracks, all of its cars, and all of its other gameplay mechanics are taken from previous Ridge Racer games? That's like saying, "OMG, Mario Kart now has MINI TURBO BOOST!" At least Mario Kart DS also adds 8-player local and online multiplayer, two new battle modes, brand new maps, and brand new weapons.

I already said that I probably shouldn't have included Lumines II and Wipeout Pure.

Please look up the (gaming) definition of PORT , SPINOFF, then FRANCHISE, and READ THE BLOODY REVIEWS of the games, so youknow what your talking about.

You keep repeating the same junk that I can say about almost every DS game, and im sick of repeating myself.

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#130 mahjustin
Member since 2005 • 824 Posts

okay, definition of port

gameplay is extremely similar, if not exactly the same.
worlds and settings and environments are pretty much the same.
characters and storylines are extremely similar, if not exactly the same.

all of the above conditions must be met to be a port.

acceptable differences:
updated graphics
updated sounds/music
updated features that add on top of the game, doesn't attempt to change the core of it.

examples of port:
Super Mario 64 DS
Mega Man Maverick Hunter X PSP
Yoshi's Island DS
Final Fantasy III DS
Sid Meier's Pirates! PSP
Phoenix Wright 1,2,3 DS (originally on the GBA)

examples of games that are NOT ports:
New Super Mario Bros - different worlds and stories
Mario Kart DS - different tracks
GTA:LCS and VCS (they are ports on the PS2 system, not on the PSP) - different stories
Daxter - different story and gameplay mechanics
MGS: PO - different story and some gameplay elements
God of War: Chains of Olympus - different story
Advance Wars DS - different story, some new features

Does this clear it up for everyone????

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#131 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

Mario Kart DS has 8 player multiplayer. That feature alone sets it apart from previous versions, but it also has new battle modes and online.

AW DS is a completely different game from AW GBA. Supermoves, combos, simultaneous dual battlefields, completely new commanders, etc. All new and unique to AW DS.

MP:H has different levels, puzzles, and a different campaign story from MP1 and MP2.

Pokemon is a mock sequel.

Resident Evil IS a port.

M64 IS a port

I don't know about Yoshi's Island or Spider-Man.

Can you say that any of the PSP games I've listed have even half as many changes made to them as the DS games you listed? Maybe Lumines and Wipeout, but Katamari's gameplay is the same as Katamari on the PS2, Ridge Racer is a compilation of previous Ridge Racer games, the Mega Man games are both point-by-point remakes of old Mega Man games, and what about Darkstalkers and Street Fighter? What was changed on them that makes them so unique compared to their previous versions?

Go ahead. Tell me what changes were made between the PSP versions and their PS1/PS2 predecessors. What makes them worthy of being called "new and unique games"?

Phil_Ken_Sebben

AND the NEW MARIO BROS is THE SAME OLD SIDE SCROLLER.

POKEMON IS THE SAME OLD GAME

ELITE BEAT AGENTS IS ANOTHER RYTHM GAME

HOTEL DUSK (forget the title) IS ANOTHER POINT AND CLICK ADVENTURE GAME

ZOMG THEY ARE NOT UNIQUE!!!! OMGBBQ!!!!!!!

YOU HAVE DOUBLE STANDARDS.

fanboys :roll:

Again:

I agree about NSMB and Pokemon.

Have you ever played Elite Beat Agents? If you have, you would not say "it's just another rhythm game." Actually, I happen to think that rhythm games are among the most unique of any genre. They are all different, from Bust-a-Groove on the PS1 (one of my first favorites) to DDR to Guitar Hero to Elite Beat Agents and Ouendan. They're all completely different from one another.

Hotel Dusk is an adventure game, yes. That means that its STORY is what makes it new and different.

Seriously, you're reaching for straws now. Everyone knows that there are games that are gameplay-oriented, like Katamari and Tetris. You can't make true sequels for these games; all you can do is add mini-game features, like in Tetris DS.

Everyone also knows that there are games which are campaign oriented, like Metroid Prime, Advance Wars, God of War, and Syphon Filter, where the different levels and campaigns are what make each game new and different.

And then there are those franchises where the campaign doesn't matter, but the gameplay can be changed to such a wide degree that new sequels are truly new and unique. Most rhythm games fall into this category.

Trying to lump these different game**** together just betrays your desperation, and your stubbornness to admit that I'm right.

MarioKart may be a port, but it's an enhanced port the way Tekken Dark Resurrection is an enhanced port of Tekken 5. The only reason I say Tekken DR is multiplat is because you can buy it on the PS3 as a downloadable game.

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#132 monkeysrfat
Member since 2007 • 1789 Posts

okay, definition of port

gameplay is extremely similar, if not exactly the same.
worlds and settings and environments are pretty much the same.
characters and storylines are extremely similar, if not exactly the same.

all of the above conditions must be met to be a port.

acceptable differences:
updated graphics
updated sounds/music
updated features that add on top of the game, doesn't attempt to change the core of it.

examples of port:
Super Mario 64 DS
Mega Man Maverick Hunter X PSP
Yoshi's Island DS
Final Fantasy III DS
Sid Meier's Pirates! PSP
Phoenix Wright 1,2,3 DS (originally on the GBA)

examples of games that are NOT ports:
New Super Mario Bros - different worlds and stories
Mario Kart DS - different tracks
GTA:LCS and VCS (they are ports on the PS2 system, not on the PSP) - different stories
Daxter - different story and gameplay mechanics
MGS: PO - different story and some gameplay elements
God of War: Chains of Olympus - different story
Advance Wars DS - different story, some new features

Does this clear it up for everyone????

mahjustin

no cos yoshi's island ds is a completely new game 

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mjarantilla

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#133 mjarantilla
Member since 2002 • 15721 Posts

okay, definition of port

gameplay is extremely similar, if not exactly the same.
worlds and settings and environments are pretty much the same.
characters and storylines are extremely similar, if not exactly the same.

all of the above conditions must be met to be a port.

acceptable differences:
updated graphics
updated sounds/music
updated features that add on top of the game, doesn't attempt to change the core of it.

examples of port:
Super Mario 64 DS
Mega Man Maverick Hunter X PSP
Yoshi's Island DS
Final Fantasy III DS
Sid Meier's Pirates! PSP
Phoenix Wright 1,2,3 DS (originally on the GBA)

examples of games that are NOT ports:
New Super Mario Bros - different worlds and stories
Mario Kart DS - different tracks
GTA:LCS and VCS (they are ports on the PS2 system, not on the PSP) - different stories
Daxter - different story and gameplay mechanics
MGS: PO - different story and some gameplay elements
God of War: Chains of Olympus - different story
Advance Wars DS - different story, some new features

Does this clear it up for everyone????

mahjustin

I don't know about NSMB. I'd categorize that as a port, personally.

By the way, I'd change the term to "multiplat," because even though GTA LCS and VCS originated on the PSP, they're pretty much identical on the PS2, and I think the PS2 versions would be more attractive to buy. 

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Phil_Ken_Sebben

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#134 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"]

Mario Kart DS has 8 player multiplayer. That feature alone sets it apart from previous versions, but it also has new battle modes and online.

AW DS is a completely different game from AW GBA. Supermoves, combos, simultaneous dual battlefields, completely new commanders, etc. All new and unique to AW DS.

MP:H has different levels, puzzles, and a different campaign story from MP1 and MP2.

Pokemon is a mock sequel.

Resident Evil IS a port.

M64 IS a port

I don't know about Yoshi's Island or Spider-Man.

Can you say that any of the PSP games I've listed have even half as many changes made to them as the DS games you listed? Maybe Lumines and Wipeout, but Katamari's gameplay is the same as Katamari on the PS2, Ridge Racer is a compilation of previous Ridge Racer games, the Mega Man games are both point-by-point remakes of old Mega Man games, and what about Darkstalkers and Street Fighter? What was changed on them that makes them so unique compared to their previous versions?

Go ahead. Tell me what changes were made between the PSP versions and their PS1/PS2 predecessors. What makes them worthy of being called "new and unique games"?

mjarantilla

AND the NEW MARIO BROS is THE SAME OLD SIDE SCROLLER.

POKEMON IS THE SAME OLD GAME

ELITE BEAT AGENTS IS ANOTHER RYTHM GAME

HOTEL DUSK (forget the title) IS ANOTHER POINT AND CLICK ADVENTURE GAME

ZOMG THEY ARE NOT UNIQUE!!!! OMGBBQ!!!!!!!

YOU HAVE DOUBLE STANDARDS.

fanboys :roll:

Again:

I agree about NSMB and Pokemon.

Have you ever played Elite Beat Agents? If you have, you would not say "it's just another rhythm game." Actually, I happen to think that rhythm games are among the most unique of any genre. They are all different, from Bust-a-Groove on the PS1 (one of my first favorites) to DDR to Guitar Hero to Elite Beat Agents and Ouendan. They're all completely different from one another.

Hotel Dusk is an adventure game, yes. That means that its STORY is what makes it new and different.

Seriously, you're reaching for straws now. Everyone knows that there are games that are gameplay-oriented, like Katamari and Tetris. You can't make true sequels for these games; all you can do is add mini-game features, like in Tetris DS.

Everyone also knows that there are games which are campaign oriented, like Metroid Prime, Advance Wars, God of War, and Syphon Filter, where the different levels and campaigns are what make each game new and different.

And then there are those franchises where the campaign doesn't matter, but the gameplay can be changed to such a wide degree that new sequels are truly new and unique. Most rhythm games fall into this category.

Trying to lump these different game**** together just betrays your desperation, and your stubbornness to admit that I'm right.

MarioKart may be a port, but it's an enhanced port the way Tekken Dark Resurrection is an enhanced port of Tekken 5. The only reason I say Tekken DR is multiplat is because you can buy it on the PS3 as a downloadable game.

You just dont get the purpose of my previous comments do you?

YOU MISSED THE BLOODY POINT

Your logic. Those games.

Read your f'ing comments then look at mine. IM MIMING YOUR COMMENTS FOOL.

Im starting to question whether or not your comments were jokes like mine, after all.

PLease read your earlier comment where you called Syphon Filter 'adding nothing new thus= port ect. Thats what im mimicin. Your logic.

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mjarantilla

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#135 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

[QUOTE="Phil_Ken_Sebben"]Phil_Ken_Sebben

Me and My Katamari: Since when did story and level design matter in Katamari games? You could stick Katamari gameplay into SimCity and it would still be almost indistinguishable from the original. Me and My Katamari is less of a "new game" compared to the original Katamari as SimCity 3000 was to SimCity 2000.

Mega Man Powered Up: It's only different visually. Otherwise it's a point-by-point remake of the original Mega Man. Ditto with Mega Man Maverick Hunter X. That one is a point-by-point remake of Mega Man X.

Ace Combat X: I'll give you the benefit of the doubt on this one, because I have no experience with Ace Combat.

Racer: Is nitrous the only feature addition? How does that qualify this as a "brand new game," considering all of its tracks, all of its cars, and all of its other gameplay mechanics are taken from previous Ridge Racer games? That's like saying, "OMG, Mario Kart now has MINI TURBO BOOST!" At least Mario Kart DS also adds 8-player local and online multiplayer, two new battle modes, brand new maps, and brand new weapons.

I already said that I probably shouldn't have included Lumines II and Wipeout Pure.

Please look up the (gaming) definition of PORT , SPINOFF, then FRANCHISE, and READ THE BLOODY REVIEWS of the games, so youknow what your talking about.

You keep repeating the same junk that I can say about almost every DS game, and im sick of repeating myself.

I don't care about the "technical" definitions. I care about the practical definitions. If I can get the same "gaming fix" by playing Ridge Racer on the PS3 as I can by playing Ridge Racer on the PSP, then IMO that makes it a port/multiplat/mock sequel that is not worth buying on the inferior system.

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Phil_Ken_Sebben

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#136 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="mahjustin"]

okay, definition of port

gameplay is extremely similar, if not exactly the same.
worlds and settings and environments are pretty much the same.
characters and storylines are extremely similar, if not exactly the same.

all of the above conditions must be met to be a port.

acceptable differences:
updated graphics
updated sounds/music
updated features that add on top of the game, doesn't attempt to change the core of it.

examples of port:
Super Mario 64 DS
Mega Man Maverick Hunter X PSP
Yoshi's Island DS
Final Fantasy III DS
Sid Meier's Pirates! PSP
Phoenix Wright 1,2,3 DS (originally on the GBA)

examples of games that are NOT ports:
New Super Mario Bros - different worlds and stories
Mario Kart DS - different tracks
GTA:LCS and VCS (they are ports on the PS2 system, not on the PSP) - different stories
Daxter - different story and gameplay mechanics
MGS: PO - different story and some gameplay elements
God of War: Chains of Olympus - different story
Advance Wars DS - different story, some new features

Does this clear it up for everyone????

mjarantilla

I don't know about NSMB. I'd categorize that as a port, personally.

By the way, I'd change the term to "multiplat," because even though GTA LCS and VCS originated on the PSP, they're pretty much identical on the PS2, and I think the PS2 versions would be more attractive to buy.

The PSP versions have wifi 8 player. Ps2 version has PSP visuals and no mp. So no.
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#137 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"]

Mario Kart DS has 8 player multiplayer. That feature alone sets it apart from previous versions, but it also has new battle modes and online.

AW DS is a completely different game from AW GBA. Supermoves, combos, simultaneous dual battlefields, completely new commanders, etc. All new and unique to AW DS.

MP:H has different levels, puzzles, and a different campaign story from MP1 and MP2.

Pokemon is a mock sequel.

Resident Evil IS a port.

M64 IS a port

I don't know about Yoshi's Island or Spider-Man.

Can you say that any of the PSP games I've listed have even half as many changes made to them as the DS games you listed? Maybe Lumines and Wipeout, but Katamari's gameplay is the same as Katamari on the PS2, Ridge Racer is a compilation of previous Ridge Racer games, the Mega Man games are both point-by-point remakes of old Mega Man games, and what about Darkstalkers and Street Fighter? What was changed on them that makes them so unique compared to their previous versions?

Go ahead. Tell me what changes were made between the PSP versions and their PS1/PS2 predecessors. What makes them worthy of being called "new and unique games"?

Phil_Ken_Sebben

AND the NEW MARIO BROS is THE SAME OLD SIDE SCROLLER.

POKEMON IS THE SAME OLD GAME

ELITE BEAT AGENTS IS ANOTHER RYTHM GAME

HOTEL DUSK (forget the title) IS ANOTHER POINT AND CLICK ADVENTURE GAME

ZOMG THEY ARE NOT UNIQUE!!!! OMGBBQ!!!!!!!

YOU HAVE DOUBLE STANDARDS.

fanboys :roll:

Again:

I agree about NSMB and Pokemon.

Have you ever played Elite Beat Agents? If you have, you would not say "it's just another rhythm game." Actually, I happen to think that rhythm games are among the most unique of any genre. They are all different, from Bust-a-Groove on the PS1 (one of my first favorites) to DDR to Guitar Hero to Elite Beat Agents and Ouendan. They're all completely different from one another.

Hotel Dusk is an adventure game, yes. That means that its STORY is what makes it new and different.

Seriously, you're reaching for straws now. Everyone knows that there are games that are gameplay-oriented, like Katamari and Tetris. You can't make true sequels for these games; all you can do is add mini-game features, like in Tetris DS.

Everyone also knows that there are games which are campaign oriented, like Metroid Prime, Advance Wars, God of War, and Syphon Filter, where the different levels and campaigns are what make each game new and different.

And then there are those franchises where the campaign doesn't matter, but the gameplay can be changed to such a wide degree that new sequels are truly new and unique. Most rhythm games fall into this category.

Trying to lump these different game**** together just betrays your desperation, and your stubbornness to admit that I'm right.

MarioKart may be a port, but it's an enhanced port the way Tekken Dark Resurrection is an enhanced port of Tekken 5. The only reason I say Tekken DR is multiplat is because you can buy it on the PS3 as a downloadable game.

You just dont get the purpose of my previous comments do you?

YOU MISSED THE BLOODY POINT

Your logic. Those games.

Read your f'ing comments then look at mine. IM MIMING YOUR COMMENTS FOOL.

Im starting to question whether or not your comments were jokes like mine, after all.

PLease read your earlier comment where you called Syphon Filter 'adding nothing new thus= port ect. Thats what im mimicin. Your logic.

What? Where did I say "Syphon Filter doesn't add anything"?

Nice try, though. You try and twist my comments, even though you know that what you're saying and what I'm saying are completely different things. I specifically point out games that are barely changed from their predecessors, adding only superficial features, while you point out games solely because they belong to the same genres.

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mahjustin

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#138 mahjustin
Member since 2005 • 824 Posts

no cos yoshi's island ds is a completely new game 

monkeysrfat

http://www.gamespot.com/snes/action/supermarioyoshisisland/index.html?q=Yoshis%20Island&tag=result;title;2

Super Mario World 2: Yoshi's Island. released Oct 4, 1995

picture from the game (look familiar???)

Now read the summary of Yoshi's Island DS: (http://www.gamespot.com/ds/action/yoshisisland2/index.html?q=Yoshis%20Island&tag=result;title;0)

"Yoshi's Island DS is a terrific platformer that's every bit as fun and charming as its predecessor."

Predecessor?! hmmmmm.....

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mjarantilla

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#139 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="mahjustin"]

okay, definition of port

gameplay is extremely similar, if not exactly the same.
worlds and settings and environments are pretty much the same.
characters and storylines are extremely similar, if not exactly the same.

all of the above conditions must be met to be a port.

acceptable differences:
updated graphics
updated sounds/music
updated features that add on top of the game, doesn't attempt to change the core of it.

examples of port:
Super Mario 64 DS
Mega Man Maverick Hunter X PSP
Yoshi's Island DS
Final Fantasy III DS
Sid Meier's Pirates! PSP
Phoenix Wright 1,2,3 DS (originally on the GBA)

examples of games that are NOT ports:
New Super Mario Bros - different worlds and stories
Mario Kart DS - different tracks
GTA:LCS and VCS (they are ports on the PS2 system, not on the PSP) - different stories
Daxter - different story and gameplay mechanics
MGS: PO - different story and some gameplay elements
God of War: Chains of Olympus - different story
Advance Wars DS - different story, some new features

Does this clear it up for everyone????

Phil_Ken_Sebben

I don't know about NSMB. I'd categorize that as a port, personally.

By the way, I'd change the term to "multiplat," because even though GTA LCS and VCS originated on the PSP, they're pretty much identical on the PS2, and I think the PS2 versions would be more attractive to buy.

The PSP versions have wifi 8 player. Ps2 version has PSP visuals and no mp. So no.

Ok, conceded. 

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Phil_Ken_Sebben

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#140 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"]

[QUOTE="Phil_Ken_Sebben"]mjarantilla

Me and My Katamari: Since when did story and level design matter in Katamari games? You could stick Katamari gameplay into SimCity and it would still be almost indistinguishable from the original. Me and My Katamari is less of a "new game" compared to the original Katamari as SimCity 3000 was to SimCity 2000.

Mega Man Powered Up: It's only different visually. Otherwise it's a point-by-point remake of the original Mega Man. Ditto with Mega Man Maverick Hunter X. That one is a point-by-point remake of Mega Man X.

Ace Combat X: I'll give you the benefit of the doubt on this one, because I have no experience with Ace Combat.

Racer: Is nitrous the only feature addition? How does that qualify this as a "brand new game," considering all of its tracks, all of its cars, and all of its other gameplay mechanics are taken from previous Ridge Racer games? That's like saying, "OMG, Mario Kart now has MINI TURBO BOOST!" At least Mario Kart DS also adds 8-player local and online multiplayer, two new battle modes, brand new maps, and brand new weapons.

I already said that I probably shouldn't have included Lumines II and Wipeout Pure.

Please look up the (gaming) definition of PORT , SPINOFF, then FRANCHISE, and READ THE BLOODY REVIEWS of the games, so youknow what your talking about.

You keep repeating the same junk that I can say about almost every DS game, and im sick of repeating myself.

I don't care about the "technical" definitions. I care about the practical definitions. If I can get the same "gaming fix" by playing Ridge Racer on the PS3 as I can by playing Ridge Racer on the PSP, then IMO that makes it a port/multiplat/mock sequel that is not worth buying on the inferior system.

So im never going to buy the new super mario bros becuase it hasent changed much from Mario bros 3. Its still fundementally the SAME GAME,

I can get the SAME GAMING FIX ON MY SNES ZOMG!

That makes it a mock sequal/port/mupltiplat so its not worth buying.

There you go more of YOUR logic :roll:

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#141 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="monkeysrfat"]

no cos yoshi's island ds is a completely new game

mahjustin

http://www.gamespot.com/snes/action/supermarioyoshisisland/index.html?q=Yoshis%20Island&tag=result;title;2

Super Mario World 2: Yoshi's Island. released Oct 4, 1995

picture from the game (look familiar???)

Now read the summary of Yoshi's Island DS: (http://www.gamespot.com/ds/action/yoshisisland2/index.html?q=Yoshis%20Island&tag=result;title;0)

"Yoshi's Island DS is a terrific platformer that's every bit as fun and charming as its predecessor."

Predecessor?! hmmmmm.....

Predecessor: Halo 1 is Halo 2's predecessor. That doesn't mean it's a remake. I've never played Yoshi's Island, though. Does it have different levels from the original?

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mjarantilla

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#142 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"]

[QUOTE="Phil_Ken_Sebben"]Phil_Ken_Sebben

Me and My Katamari: Since when did story and level design matter in Katamari games? You could stick Katamari gameplay into SimCity and it would still be almost indistinguishable from the original. Me and My Katamari is less of a "new game" compared to the original Katamari as SimCity 3000 was to SimCity 2000.

Mega Man Powered Up: It's only different visually. Otherwise it's a point-by-point remake of the original Mega Man. Ditto with Mega Man Maverick Hunter X. That one is a point-by-point remake of Mega Man X.

Ace Combat X: I'll give you the benefit of the doubt on this one, because I have no experience with Ace Combat.

Racer: Is nitrous the only feature addition? How does that qualify this as a "brand new game," considering all of its tracks, all of its cars, and all of its other gameplay mechanics are taken from previous Ridge Racer games? That's like saying, "OMG, Mario Kart now has MINI TURBO BOOST!" At least Mario Kart DS also adds 8-player local and online multiplayer, two new battle modes, brand new maps, and brand new weapons.

I already said that I probably shouldn't have included Lumines II and Wipeout Pure.

Please look up the (gaming) definition of PORT , SPINOFF, then FRANCHISE, and READ THE BLOODY REVIEWS of the games, so youknow what your talking about.

You keep repeating the same junk that I can say about almost every DS game, and im sick of repeating myself.

I don't care about the "technical" definitions. I care about the practical definitions. If I can get the same "gaming fix" by playing Ridge Racer on the PS3 as I can by playing Ridge Racer on the PSP, then IMO that makes it a port/multiplat/mock sequel that is not worth buying on the inferior system.

So im never going to buy the new super mario bros becuase it hasent changed much from Mario bros 3. Its still fundementally the SAME GAME,

I can get the SAME GAMING FIX ON MY SNES ZOMG!

That makes it a mock sequal/port/mupltiplat so its not worth buying.

There you go more of YOUR logic :roll:

No dur. I already said that I wouldn't buy NSMB. Hell, just look at the posts above you. mahjustin (your "ally") categorizes NSMB as a new game, whereas I say that it's a port.

Seriously, I'm getting tired of pointing out your misconceptions. I've had to repeat myself at least half a dozen times now that, except for a few, I don't care about any of the games you try and fixate on, because they're all ports or mock sequels. It's just a few that you get wrong, like Mario Kart DS and Advance Wars.

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Phil_Ken_Sebben

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#143 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"]

Mario Kart DS has 8 player multiplayer. That feature alone sets it apart from previous versions, but it also has new battle modes and online.

AW DS is a completely different game from AW GBA. Supermoves, combos, simultaneous dual battlefields, completely new commanders, etc. All new and unique to AW DS.

MP:H has different levels, puzzles, and a different campaign story from MP1 and MP2.

Pokemon is a mock sequel.

Resident Evil IS a port.

M64 IS a port

I don't know about Yoshi's Island or Spider-Man.

Can you say that any of the PSP games I've listed have even half as many changes made to them as the DS games you listed? Maybe Lumines and Wipeout, but Katamari's gameplay is the same as Katamari on the PS2, Ridge Racer is a compilation of previous Ridge Racer games, the Mega Man games are both point-by-point remakes of old Mega Man games, and what about Darkstalkers and Street Fighter? What was changed on them that makes them so unique compared to their previous versions?

Go ahead. Tell me what changes were made between the PSP versions and their PS1/PS2 predecessors. What makes them worthy of being called "new and unique games"?

mjarantilla

AND the NEW MARIO BROS is THE SAME OLD SIDE SCROLLER.

POKEMON IS THE SAME OLD GAME

ELITE BEAT AGENTS IS ANOTHER RYTHM GAME

HOTEL DUSK (forget the title) IS ANOTHER POINT AND CLICK ADVENTURE GAME

ZOMG THEY ARE NOT UNIQUE!!!! OMGBBQ!!!!!!!

YOU HAVE DOUBLE STANDARDS.

fanboys :roll:

Again:

I agree about NSMB and Pokemon.

Have you ever played Elite Beat Agents? If you have, you would not say "it's just another rhythm game." Actually, I happen to think that rhythm games are among the most unique of any genre. They are all different, from Bust-a-Groove on the PS1 (one of my first favorites) to DDR to Guitar Hero to Elite Beat Agents and Ouendan. They're all completely different from one another.

Hotel Dusk is an adventure game, yes. That means that its STORY is what makes it new and different.

Seriously, you're reaching for straws now. Everyone knows that there are games that are gameplay-oriented, like Katamari and Tetris. You can't make true sequels for these games; all you can do is add mini-game features, like in Tetris DS.

Everyone also knows that there are games which are campaign oriented, like Metroid Prime, Advance Wars, God of War, and Syphon Filter, where the different levels and campaigns are what make each game new and different.

And then there are those franchises where the campaign doesn't matter, but the gameplay can be changed to such a wide degree that new sequels are truly new and unique. Most rhythm games fall into this category.

Trying to lump these different game**** together just betrays your desperation, and your stubbornness to admit that I'm right.

MarioKart may be a port, but it's an enhanced port the way Tekken Dark Resurrection is an enhanced port of Tekken 5. The only reason I say Tekken DR is multiplat is because you can buy it on the PS3 as a downloadable game.

You just dont get the purpose of my previous comments do you?

YOU MISSED THE BLOODY POINT

Your logic. Those games.

Read your f'ing comments then look at mine. IM MIMING YOUR COMMENTS FOOL.

Im starting to question whether or not your comments were jokes like mine, after all.

PLease read your earlier comment where you called Syphon Filter 'adding nothing new thus= port ect. Thats what im mimicin. Your logic.

What? Where did I say "Syphon Filter doesn't add anything"?

Nice try, though. You try and twist my comments, even though you know that what you're saying and what I'm saying are completely different things. I specifically point out games that are barely changed from their predecessors, adding only superficial features, while you point out games solely because they belong to the same genres.

Yes I misquotes your Syphon Filter comment. You were talking about it on PS2.

What your saying is that every freaking game is fundementally the same as everything before it, redering it a port, mock sequal ect.

So like I said before. According to your logic every new games is a port of somthing else.

Hu........................ :roll: 

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#144 mahjustin
Member since 2005 • 824 Posts

mjarantilla's definition of a port:

"If I can get the same or superior gaming fix from another console, then that game is considered a port"

and by the way, I'm not anyone's ally. I own a DS and a PSP and I love both systems. I just hate seeing people with double standards.

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#145 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"]

Mario Kart DS has 8 player multiplayer. That feature alone sets it apart from previous versions, but it also has new battle modes and online.

AW DS is a completely different game from AW GBA. Supermoves, combos, simultaneous dual battlefields, completely new commanders, etc. All new and unique to AW DS.

MP:H has different levels, puzzles, and a different campaign story from MP1 and MP2.

Pokemon is a mock sequel.

Resident Evil IS a port.

M64 IS a port

I don't know about Yoshi's Island or Spider-Man.

Can you say that any of the PSP games I've listed have even half as many changes made to them as the DS games you listed? Maybe Lumines and Wipeout, but Katamari's gameplay is the same as Katamari on the PS2, Ridge Racer is a compilation of previous Ridge Racer games, the Mega Man games are both point-by-point remakes of old Mega Man games, and what about Darkstalkers and Street Fighter? What was changed on them that makes them so unique compared to their previous versions?

Go ahead. Tell me what changes were made between the PSP versions and their PS1/PS2 predecessors. What makes them worthy of being called "new and unique games"?

Phil_Ken_Sebben

AND the NEW MARIO BROS is THE SAME OLD SIDE SCROLLER.

POKEMON IS THE SAME OLD GAME

ELITE BEAT AGENTS IS ANOTHER RYTHM GAME

HOTEL DUSK (forget the title) IS ANOTHER POINT AND CLICK ADVENTURE GAME

ZOMG THEY ARE NOT UNIQUE!!!! OMGBBQ!!!!!!!

YOU HAVE DOUBLE STANDARDS.

fanboys :roll:

Again:

I agree about NSMB and Pokemon.

Have you ever played Elite Beat Agents? If you have, you would not say "it's just another rhythm game." Actually, I happen to think that rhythm games are among the most unique of any genre. They are all different, from Bust-a-Groove on the PS1 (one of my first favorites) to DDR to Guitar Hero to Elite Beat Agents and Ouendan. They're all completely different from one another.

Hotel Dusk is an adventure game, yes. That means that its STORY is what makes it new and different.

Seriously, you're reaching for straws now. Everyone knows that there are games that are gameplay-oriented, like Katamari and Tetris. You can't make true sequels for these games; all you can do is add mini-game features, like in Tetris DS.

Everyone also knows that there are games which are campaign oriented, like Metroid Prime, Advance Wars, God of War, and Syphon Filter, where the different levels and campaigns are what make each game new and different.

And then there are those franchises where the campaign doesn't matter, but the gameplay can be changed to such a wide degree that new sequels are truly new and unique. Most rhythm games fall into this category.

Trying to lump these different game**** together just betrays your desperation, and your stubbornness to admit that I'm right.

MarioKart may be a port, but it's an enhanced port the way Tekken Dark Resurrection is an enhanced port of Tekken 5. The only reason I say Tekken DR is multiplat is because you can buy it on the PS3 as a downloadable game.

You just dont get the purpose of my previous comments do you?

YOU MISSED THE BLOODY POINT

Your logic. Those games.

Read your f'ing comments then look at mine. IM MIMING YOUR COMMENTS FOOL.

Im starting to question whether or not your comments were jokes like mine, after all.

PLease read your earlier comment where you called Syphon Filter 'adding nothing new thus= port ect. Thats what im mimicin. Your logic.

What? Where did I say "Syphon Filter doesn't add anything"?

Nice try, though. You try and twist my comments, even though you know that what you're saying and what I'm saying are completely different things. I specifically point out games that are barely changed from their predecessors, adding only superficial features, while you point out games solely because they belong to the same genres.

Yes I misquotes your Syphon Filter comment. You were talking about it on PS2.

What your saying is that every freaking game is fundementally the same as everything before it, redering it a port, mock sequal ect.

So like I said before. According to your logic every new games is a port of somthing else.

Hu........................ :roll:

No, I'm saying that SOME games are fundamentally the same as the ones that came before it. It applies only to a few genres, mainly puzzle games like Tetris, quirky one-trick-pony games like Katamari, and annual sports games and most racing games.

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#146 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"]

[QUOTE="Phil_Ken_Sebben"]mjarantilla

Me and My Katamari: Since when did story and level design matter in Katamari games? You could stick Katamari gameplay into SimCity and it would still be almost indistinguishable from the original. Me and My Katamari is less of a "new game" compared to the original Katamari as SimCity 3000 was to SimCity 2000.

Mega Man Powered Up: It's only different visually. Otherwise it's a point-by-point remake of the original Mega Man. Ditto with Mega Man Maverick Hunter X. That one is a point-by-point remake of Mega Man X.

Ace Combat X: I'll give you the benefit of the doubt on this one, because I have no experience with Ace Combat.

Racer: Is nitrous the only feature addition? How does that qualify this as a "brand new game," considering all of its tracks, all of its cars, and all of its other gameplay mechanics are taken from previous Ridge Racer games? That's like saying, "OMG, Mario Kart now has MINI TURBO BOOST!" At least Mario Kart DS also adds 8-player local and online multiplayer, two new battle modes, brand new maps, and brand new weapons.

I already said that I probably shouldn't have included Lumines II and Wipeout Pure.

Please look up the (gaming) definition of PORT , SPINOFF, then FRANCHISE, and READ THE BLOODY REVIEWS of the games, so youknow what your talking about.

You keep repeating the same junk that I can say about almost every DS game, and im sick of repeating myself.

I don't care about the "technical" definitions. I care about the practical definitions. If I can get the same "gaming fix" by playing Ridge Racer on the PS3 as I can by playing Ridge Racer on the PSP, then IMO that makes it a port/multiplat/mock sequel that is not worth buying on the inferior system.

So im never going to buy the new super mario bros becuase it hasent changed much from Mario bros 3. Its still fundementally the SAME GAME,

I can get the SAME GAMING FIX ON MY SNES ZOMG!

That makes it a mock sequal/port/mupltiplat so its not worth buying.

There you go more of YOUR logic :roll:

No dur. I already said that I wouldn't buy NSMB. Hell, just look at the posts above you. mahjustin (your "ally") categorizes NSMB as a new game, whereas I say that it's a port.

Seriously, I'm getting tired of pointing out your misconceptions. I've had to repeat myself at least half a dozen times now that, except for a few, I don't care about any of the games you try and fixate on.

Okay then.

Phoenix Wright is a copy off all the other lawyer based point and click games on PC.

And Elite beat agents uses the fundementals of every rythm game in existance. Timing and precision.

So they ports, of the original base game :roll:

/ Your logic making sense to you?

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Phil_Ken_Sebben

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#147 Phil_Ken_Sebben
Member since 2007 • 344 Posts
[QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"][QUOTE="Phil_Ken_Sebben"][QUOTE="mjarantilla"]

Mario Kart DS has 8 player multiplayer. That feature alone sets it apart from previous versions, but it also has new battle modes and online.

AW DS is a completely different game from AW GBA. Supermoves, combos, simultaneous dual battlefields, completely new commanders, etc. All new and unique to AW DS.

MP:H has different levels, puzzles, and a different campaign story from MP1 and MP2.

Pokemon is a mock sequel.

Resident Evil IS a port.

M64 IS a port

I don't know about Yoshi's Island or Spider-Man.

Can you say that any of the PSP games I've listed have even half as many changes made to them as the DS games you listed? Maybe Lumines and Wipeout, but Katamari's gameplay is the same as Katamari on the PS2, Ridge Racer is a compilation of previous Ridge Racer games, the Mega Man games are both point-by-point remakes of old Mega Man games, and what about Darkstalkers and Street Fighter? What was changed on them that makes them so unique compared to their previous versions?

Go ahead. Tell me what changes were made between the PSP versions and their PS1/PS2 predecessors. What makes them worthy of being called "new and unique games"?

mjarantilla

AND the NEW MARIO BROS is THE SAME OLD SIDE SCROLLER.

POKEMON IS THE SAME OLD GAME

ELITE BEAT AGENTS IS ANOTHER RYTHM GAME

HOTEL DUSK (forget the title) IS ANOTHER POINT AND CLICK ADVENTURE GAME

ZOMG THEY ARE NOT UNIQUE!!!! OMGBBQ!!!!!!!

YOU HAVE DOUBLE STANDARDS.

fanboys :roll:

Again:

I agree about NSMB and Pokemon.

Have you ever played Elite Beat Agents? If you have, you would not say "it's just another rhythm game." Actually, I happen to think that rhythm games are among the most unique of any genre. They are all different, from Bust-a-Groove on the PS1 (one of my first favorites) to DDR to Guitar Hero to Elite Beat Agents and Ouendan. They're all completely different from one another.

Hotel Dusk is an adventure game, yes. That means that its STORY is what makes it new and different.

Seriously, you're reaching for straws now. Everyone knows that there are games that are gameplay-oriented, like Katamari and Tetris. You can't make true sequels for these games; all you can do is add mini-game features, like in Tetris DS.

Everyone also knows that there are games which are campaign oriented, like Metroid Prime, Advance Wars, God of War, and Syphon Filter, where the different levels and campaigns are what make each game new and different.

And then there are those franchises where the campaign doesn't matter, but the gameplay can be changed to such a wide degree that new sequels are truly new and unique. Most rhythm games fall into this category.

Trying to lump these different game**** together just betrays your desperation, and your stubbornness to admit that I'm right.

MarioKart may be a port, but it's an enhanced port the way Tekken Dark Resurrection is an enhanced port of Tekken 5. The only reason I say Tekken DR is multiplat is because you can buy it on the PS3 as a downloadable game.

You just dont get the purpose of my previous comments do you?

YOU MISSED THE BLOODY POINT

Your logic. Those games.

Read your f'ing comments then look at mine. IM MIMING YOUR COMMENTS FOOL.

Im starting to question whether or not your comments were jokes like mine, after all.

PLease read your earlier comment where you called Syphon Filter 'adding nothing new thus= port ect. Thats what im mimicin. Your logic.

What? Where did I say "Syphon Filter doesn't add anything"?

Nice try, though. You try and twist my comments, even though you know that what you're saying and what I'm saying are completely different things. I specifically point out games that are barely changed from their predecessors, adding only superficial features, while you point out games solely because they belong to the same genres.

Yes I misquotes your Syphon Filter comment. You were talking about it on PS2.

What your saying is that every freaking game is fundementally the same as everything before it, redering it a port, mock sequal ect.

So like I said before. According to your logic every new games is a port of somthing else.

Hu........................ :roll:

No, I'm saying that SOME games are fundamentally the same as the ones that came before it. It applies only to a few genres, mainly puzzle games like Tetris, quirky one-trick-pony games like Katamari, and annual sports games and most racing games.

So it all boils down to EVERY PSP and DS game being a port - based on your comments.
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#148 mahjustin
Member since 2005 • 824 Posts

yeah I'm done with this thead... mjarantilla seems to base his idea of a port on how he feels fundamentally about a game, it's pointless to argue with him.

keep up the good fight phil_ken... if you have the patience. I'm going to sleep.

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Phil_Ken_Sebben

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#149 Phil_Ken_Sebben
Member since 2007 • 344 Posts

mjarantilla's definition of a port:

"If I can get the same or superior gaming fix from another console, then that game is considered a port"

and by the way, I'm not anyone's ally. I own a DS and a PSP and I love both systems. I just hate seeing people with double standards.

mahjustin

:lol:

I lol'd 

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#150 Phil_Ken_Sebben
Member since 2007 • 344 Posts

yeah I'm done with this thead... mjarantilla seems to base his idea of a port on how he feels fundamentally about a game, it's pointless to argue with him.

keep up the good fight phil_ken... if you have the patience. I'm going to sleep.

mahjustin

Yes arguing is futile against such a warped mind.

And ive got some dinner to eat, and my patience is running dry :P

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