Skyward Sword Sold 3.67 Million Copies on a console of 100+ Million install base

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Chutebox

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#101 Chutebox
Member since 2007 • 51627 Posts

@Pikminmaniac said:

@Chutebox: you didn't want to play the game because you wish it was entirely different. The game was built on the foundation of motion controls and you wish the foundation wasn't even there.

Yes, after I played a good portion of the game and hated it, I wish it was different. Seems kind of obvious.

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Aquat1cF1sh

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#102 Aquat1cF1sh
Member since 2006 • 11096 Posts

Yeah the PS2 also didn't have a lot of extremely high selling games. I think Skyward Sword did fine, although it would have been nicer if it had done a ~little~ better. Maybe 5+ million.

For what it's worth, I really liked Skyward Sword. It doesn't compete with the more elite-ranking Zelda games for me, but it was still a great game. Wasn't really a fan of the motion controls though.

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Snowywonders

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#103 Snowywonders
Member since 2013 • 115 Posts

The hate skyward receives is such hyperbole. If the game had released as not a zelda game by title, people would praise it as a great game.

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djura

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#104 djura
Member since 2016 • 542 Posts

@brah4ever said:

and yet we are to believe that a cross-system title such as Breath of The Wild will actually sell NX's.

I don't understand your logic at all. Skyward Sword was only released on Wii. In what sense does Skyward Sword's sales numbers on Wii have an analogy to Breath of the Wild and NX?

The better comparison would surely be Twilight Princess, which was released on both GameCube and Wii. Then you're comparing apples with apples at least. It's worth noting that Twilight Princess apparently had a 3/4 attach rate with every new Wii sold in the launch week. In other words, there's very good reason to believe that Twilight Princess was moving hardware on both the Wii and GameCube fronts.

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Vaidream45

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#105 Vaidream45
Member since 2016 • 2116 Posts

Yeah they should've released Skyward Sword on the Wii U and up the resolution. Hell if i can do it on dolphin emulator I'm sure the Wii U could've played it at least at 720. No one bought the Wii U because it didn't have any launch games. Zelda would have sold more consoles for sure. They should learn from the Wii. When the new console is released it should be bundled with a fun game like wii sports and also a mario game and zelda game should be released the same day as the NX. Can't sell consoles without games.

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lundy86_4

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#106 lundy86_4
Member since 2003 • 62066 Posts

SS kaunched at the shittest possible time... And it was still good.

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Brah4ever

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#107  Edited By Brah4ever
Member since 2016 • 1704 Posts

@casharmy said:

Interesting enough, the Wii U with a WW sales number hovering around of below 15M and the lowest selling console this gen has exclusives that have sold more than every other exclusive on either PS4 or xbox one.

:) just thought I'd point that out!

Mind blown
Mind blown

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Atomolog

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#108 Atomolog
Member since 2016 • 195 Posts

Nintendo wii was a great console.

Years ago I used to play MH tri online all day long good old days almost forgot them since last years Ive been working so much.

Last zelda I played was twilight princess :P

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Brah4ever

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#109 Brah4ever
Member since 2016 • 1704 Posts

@atomolog said:

Nintendo wii was a great console.

Years ago I used to play MH tri online all day long good old days almost forgot them since last years Ive been working so much.

Last zelda I played was twilight princess :P

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FireEmblem_Man

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#110 FireEmblem_Man
Member since 2004 • 20389 Posts

@Snowywonders said:

The hate skyward receives is such hyperbole. If the game had released as not a zelda game by title, people would praise it as a great game.

Nope, the game will still suck even without the Zelda name.

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so_hai

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#111 so_hai
Member since 2007 • 4385 Posts

@Seabas989 said:
@brah4ever said:
@so_hai said:

Ah but you need to factor in the Wii Motion Plus peripheral that was requisite for the game to give a real breakdown. Do those numbers first.

The game was bundled with it.

Not to mention it should still sell on name value alone assuming Zelda is the juggernaut this forum would have to believe.

Initially yes but I didn't preorder it and I had to buy the Wii motion+ accessory separately. Ninty has a habit of not making enough bundles.

They do not normally bundle every copy of the game as it drives the price up for those who don't need the peripheral (from buying a previous bundle).

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Jag85

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#112 Jag85
Member since 2005 • 20722 Posts
@caryslan2 said:

God of War II sold 4.24 million copies on the PS2 which sold over 150 million systems.

What do God of War II and Skyward Sword have in common? They were both late arrivals on aging hardware at the time they first came out.

I don't honestly get the point of this. Even the best selling game on the best selling system of all time which is the PS2 managed to sell 22 million, and that was Grand Theft Auto: San Anderas.

But since people love to toss some numbers around, here's some numbers for games that were major titles on the PS2.

Metal Gear Solid 2: 7 Million

Final Fantasy X: 6.6 Million

Tekken 5: 6 Million

Final Fantasy XII: 5.2 Million

Kingdom Hearts: 4.78 Million

God of War: 4.61 Million

Dragon Quest VIII: 4.44 Million

Jak and Daxter The Precursor Legacy: 4.2 Million

And the list goes on. So, what was the point of this topic again?

Zelda is a proven seller. Maybe not to the level of other franchises, but it does sell over a million copies at the lowest number for most entries of the series.

San Andreas sold 22 million across multiple platforms. The PS2 version alone sold 17 million, which is even less. That's the highest sales number any PS2 release ever got.

Games today get bigger sales because of multi-plat releases, reaching out to multiple install bases with hundreds of millions of users (many of whom double-dip and triple-dip). If you were to divide multi-plat sales across platforms, then the sales of games today wouldn't look anymore impressive.

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remiks00

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#113  Edited By remiks00
Member since 2006 • 4249 Posts

@brah4ever said:
@dynamitecop said:

People around here will rave about Zelda and the NX endlessly but only a fraction of them will buy either.

Yeah dude, a lot of people are mostly all talk.

When it comes to actually "do the deal" if you will, few actually show up.

It's a literal echo chamber on here, nothing on these forums are indicative of what ever actually happens on the real.

The bolded sums up Cows.

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skektek

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#114 skektek
Member since 2004 • 6530 Posts

The point is that the Zelda franchise is not the fantastically successful system seller that Sheep think it is. It won't save the Wii U or the NX.

@djura said:
@brah4ever said:

and yet we are to believe that a cross-system title such as Breath of The Wild will actually sell NX's.

I don't understand your logic at all.

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djura

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#115 djura
Member since 2016 • 542 Posts

@skektek:The point is that the Zelda franchise is not the fantastically successful system seller that Sheep think it is. It won't save the Wii U or the NX.

Who is implying that it will save either? And why does the NX need "saving" when it's not even out on the market yet? It's just non-sequitur followed by non-sequitur here, honestly.

Also, let's bear in mind that the OP said nothing about whether or not Zelda is a "fantastically successful system seller"; they simply implied that Breath of the Wild won't play a role in shifting NX hardware. Well, that's a pretty big and fairly irrational bet.

And as I said in my previous post, it's a totally false analogy. Skyward Sword is not remotely a good comparison point, because a) it was never released on two platforms and b) it was released at the end of the Wii's lifecycle, at a point where the Wii hardware had shifted a massive number of units globally. It's fair to say that most people who would ever have wanted a Wii probably had one by the time Skyward Sword came out, so it therefore makes sense that Skyward Sword was never likely to shift a massive number of consoles in the market.

As I said, it's probably better to consider Twilight Princess as a relevant example, because it more closely fits the launch scenario of Breath of the Wild.