[QUOTE="NavigatorsGhost"][QUOTE="Adrian_Cloud"]The controls were never bad, its clearly a developer decision and gamers would just have to adjust. Similar to RE4 the controls aren't typical for games in that genre.
In the MGS series it goes..MGS>MGS3>MGS2. But MGS2 had the most refined gameplay. MEtal Gear Solid 3 was a unique experience, not much to say besides that. YOu won't find another game like a MGS game.
Adrian_Cloud
um yeah, the controls were bad. In MGS2 for example you would have to hold 1 button to keep your gun out, 1 button to keep the current view and then press a third button when you wanted to fire your pistol.
And calling it a "developer decision which gamers have to adjust to" is a retarded statement. Guess what? Developers come up with crappy controls in games all the time. They are not beyond fault simply because its a "developer decision". All control schemes are "developer decisions" anyway.
:| How is that a crappy statement, several of my friends are like RE4 is so stupid you have press O or [] to run.. this is lame.
How is absolving a developer of any wrongdoing for creating a poor control scheme simply because its a "developer decision", not a dumb statement?
If a control scheme sucks, it sucks. It doesn't matter how much effort the developer put into it. If the players don't care for it, guess what? The developer failed.
Log in to comment