Whereas it's sales might certainly be lower than what many lemmings on this board would have liked, I think it is overall safe to assume that a game that debuts at #8 in the monthly NPD did reasonably well. The fact that Alan Wake sold ~128,000 copies (rough approximation) might not sound terribly impressive to some- but then again, add the worldwide sales, and we get a neat half a million copies sold.
Again, this isn't nearly as much as Microsoft or Xbox fanboys would have hoped- but it still is impressive nevertheless.
On my part, I'm hoping that this game has legs, and that it sells steadily over a prolonged period of time. Kinda like GTA: Chinatown Wars, which debuted dismally, but ended up selling over a million copies. It's a great game, not without its flaws, but still a great game, and it experiments, defies the norm, and actually tres something new. As gamers, we really need to support games like this, because over and above our narrowly perceived fanboy loyalties, we are gamers, and we need to support good games.
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