so can we agree now the ps3 is more powerful?

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Steppy_76

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#101 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="dethroned3"]

[QUOTE="NBSRDan"]So, you are assuming that all of my facts are false because you deem the source as untrusted. Well then, please tell me, what are the TRUE hardware specifications of the generation 7 home consoles? Is the Playstation 3 processor NOT a 3.2 Ghz Cell Broadband Engine and actually a 4.0 Ghz dual-core IBM PowerPC? Come on, I want numbers!NBSRDan

THIS WAS WHAT YOU SAID:

"The Playstation 3 processor is over 4 times as fast as that of the Wii, and about equal to that of the Xbox 360. Its graphics card is about 10% more powerful than that of the Xbox 360, and a little over twice as powerful as that of the Wii. It has less than half the RAM of either Wii or Xbox 360. And these aren't my experiences, these are facts I just looked up on Wikipedia. "

those are false.

why the hell did you just bring up the 3.2 Ghz thing?

If the Playstation 3 and Xbox 360 each employ exactly one processor whose speed averages 3.2 on the same system of measurement, then their processors are of equal power. If you tell me that the two processors employed by the aforementioned consoles are not of equal power, then you are saying that one or both does not average a speed of 3.2 Ghz. If you can prove that the PS3 and '360 employ processors of different power, then I am wrong, and if I can prove that their processors are of the same power, then you are wrong. In either case, the wrongness is a factual statement.

There is no system of measurement, Mhz/Ghz is a measurement of frequency. To get the most basic idea of how powerful these processors are, you have to take that frequency and multiply it by how much work that architecture can do in each cycle. We've got TONS of examples of equivilently clocked processors performing drastically different in the IT world(most famously probably the Pentium 4 vs. the Athlon XP).

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nmaharg

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#102 nmaharg
Member since 2004 • 3285 Posts
[QUOTE="nmaharg"][QUOTE="djsifer01"]That logic makes no sense. mutliplats are only as good as the port.djsifer01
How do you know?

Its easy, a game is developed for a specific system, the derv then has a port kit for the other systems. The game will look the best on the lead platform is was developed on which in most cases is the 360. That is why most multiplats look the best on the 360.

Thats why mass effect looks better on 360...oh wait.
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Walker34

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#103 Walker34
Member since 2005 • 1471 Posts

[QUOTE="NBSRDan"][QUOTE="dethroned3"]

THIS WAS WHAT YOU SAID:

"The Playstation 3 processor is over 4 times as fast as that of the Wii, and about equal to that of the Xbox 360. Its graphics card is about 10% more powerful than that of the Xbox 360, and a little over twice as powerful as that of the Wii. It has less than half the RAM of either Wii or Xbox 360. And these aren't my experiences, these are facts I just looked up on Wikipedia. "

those are false.

why the hell did you just bring up the 3.2 Ghz thing?

Steppy_76

If the Playstation 3 and Xbox 360 each employ exactly one processor whose speed averages 3.2 on the same system of measurement, then their processors are of equal power. If you tell me that the two processors employed by the aforementioned consoles are not of equal power, then you are saying that one or both does not average a speed of 3.2 Ghz. If you can prove that the PS3 and '360 employ processors of different power, then I am wrong, and if I can prove that their processors are of the same power, then you are wrong. In either case, the wrongness is a factual statement.

There is no system of measurement, Mhz/Ghz is a measurement of frequency. To get the most basic idea of how powerful these processors are, you have to take that frequency and multiply it by how much work that architecture can do in each cycle. We've got TONS of examples of equivilently clocked processors performing drastically different in the IT world(most famously probably the Pentium 4 vs. the Athlon XP).

Right it takes some understanding of how they work and what you are trying to do. Fortunately I understand this even though people here tell me I don't know what i'mt alking about here all the time, which is funny in itself.

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Supa__Mario

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#104 Supa__Mario
Member since 2009 • 680 Posts

I'm Just gonna say that PS3 is stronger then the Xbox 360 CPU-wise and the 360 is stronger on the GPU side

sam890
...then why do ps3 exclusives look better......
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Steppy_76

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#105 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="nmaharg"][QUOTE="djsifer01"]That logic makes no sense. mutliplats are only as good as the port.djsifer01
How do you know?

Its easy, a game is developed for a specific system, the derv then has a port kit for the other systems. The game will look the best on the lead platform is was developed on which in most cases is the 360. That is why most multiplats look the best on the 360.

You do know that this "lead system" version garbage started THIS gen because cows were deperate to explain why the new PS3 couldn't outshine the older 360 from day one right? The PS2 was the lead platform for almost all titles last gen and the "ports" to the xbox were better almost universally. Never before has a system released a year later had so little success displaying a power advantage over the old system.

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vaderhater

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#106 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="nmaharg"][QUOTE="djsifer01"]That logic makes no sense. mutliplats are only as good as the port.djsifer01
How do you know?

Its easy, a game is developed for a specific system, the derv then has a port kit for the other systems. The game will look the best on the lead platform is was developed on which in most cases is the 360. That is why most multiplats look the best on the 360.

Please give the whole list of multiplats between the 360 and PS3 and then beside each game make a note of which system got the port or if two teams did them at the same time k. Otherwise you are talking out of your ass. No 360 game made by a first party dev has enjoyed the time support and money of KZ2.

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Steppy_76

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#107 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="Steppy_76"]

[QUOTE="NBSRDan"]If the Playstation 3 and Xbox 360 each employ exactly one processor whose speed averages 3.2 on the same system of measurement, then their processors are of equal power. If you tell me that the two processors employed by the aforementioned consoles are not of equal power, then you are saying that one or both does not average a speed of 3.2 Ghz. If you can prove that the PS3 and '360 employ processors of different power, then I am wrong, and if I can prove that their processors are of the same power, then you are wrong. In either case, the wrongness is a factual statement.Walker34

There is no system of measurement, Mhz/Ghz is a measurement of frequency. To get the most basic idea of how powerful these processors are, you have to take that frequency and multiply it by how much work that architecture can do in each cycle. We've got TONS of examples of equivilently clocked processors performing drastically different in the IT world(most famously probably the Pentium 4 vs. the Athlon XP).

Right it takes some understanding of how they work and what you are trying to do. Fortunately I understand this even though people here tell me I don't know what i'mt alking about here all the time, which is funny in itself.

To be honest, you don't know really what you're talking about. Most of the stuff in your posts this thread has been either wrong, or nonsensical suppositions.

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Walker34

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#108 Walker34
Member since 2005 • 1471 Posts

[QUOTE="Walker34"]

[QUOTE="Steppy_76"]There is no system of measurement, Mhz/Ghz is a measurement of frequency. To get the most basic idea of how powerful these processors are, you have to take that frequency and multiply it by how much work that architecture can do in each cycle. We've got TONS of examples of equivilently clocked processors performing drastically different in the IT world(most famously probably the Pentium 4 vs. the Athlon XP).

Steppy_76

Right it takes some understanding of how they work and what you are trying to do. Fortunately I understand this even though people here tell me I don't know what i'mt alking about here all the time, which is funny in itself.

To be honest, you don't know really what you're talking about. Most of the stuff in your posts this thread has been either wrong, or nonsensical suppositions.

Or coming from someone on system wars you saying that doesn't mean a whole lot. Actually you saying pretty much voids any credibility you have.

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dethroned3

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#109 dethroned3
Member since 2007 • 1104 Posts

The Playstation 3 processor is over 4 times as fast as that of the Wii, and about equal to that of the Xbox 360. Its graphics card is about 10% more powerful than that of the Xbox 360, and a little over twice as powerful as that of the Wii. It has less than half the RAM of either Wii or Xbox 360. And these aren't my experiences, these are facts I just looked up on Wikipedia.NBSRDan

what a minute... you're saying the ps3 processor is over 4 times faster than the wii's because.... the cell has 3.2ghz and the wii has.... 729mhz???

and you're saying the wii has twice the ram than the ps3's because... the wii has 512mb flash storage?

that's some fundamentally flawed logic.


and by your logic the xbox 360 processor is 3 times more powerful than the cell, because its actually a tricore cpu, meaning.... it has 9.6 ghz compared to the cell's measly 3.2

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vaderhater

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#110 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="sam890"]

I'm Just gonna say that PS3 is stronger then the Xbox 360 CPU-wise and the 360 is stronger on the GPU side

Supa__Mario

...then why do ps3 exclusives look better......

Ok then suppose the same game same devs spent the same amount of time and money on a 360 version? How would it look?

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djsifer01

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#111 djsifer01
Member since 2005 • 7238 Posts

[QUOTE="djsifer01"][QUOTE="nmaharg"] How do you know?vaderhater

Its easy, a game is developed for a specific system, the derv then has a port kit for the other systems. The game will look the best on the lead platform is was developed on which in most cases is the 360. That is why most multiplats look the best on the 360.

Please give the whole list of multiplats between the 360 and PS3 and then beside each game make a note of which system got the port or if two teams did them at the same time k. Otherwise you are talking out of your ass. No 360 game made by a first party dev has enjoyed the time support and money of KZ2.

Multiplats dont take advantage of SPUs, prove me wrong.
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-Traveller-

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#112 -Traveller-
Member since 2009 • 2477 Posts

Just because you think it, does not mean it's true TC.

From what we've seen, they are fairly even, both outclassing each other in different instances.

As for which is more powerful? How is a general forum goer going to know? Unless they have experience dev'ing on both consoles.

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Steppy_76

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#113 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="Steppy_76"]

[QUOTE="Walker34"]

Right it takes some understanding of how they work and what you are trying to do. Fortunately I understand this even though people here tell me I don't know what i'mt alking about here all the time, which is funny in itself.

Walker34

To be honest, you don't know really what you're talking about. Most of the stuff in your posts this thread has been either wrong, or nonsensical suppositions.

Or coming from someone on system wars you saying that doesn't mean a whole lot. Actually you saying pretty much voids any credibility you have.

I've got a long post history that backs up the things I say, and posts on other technical boards that go back ten years. People who know what they're talking about will know that I know what I'm talking about, and that is all that matters to me. You actually could know some of the things you talk about, but the way your articulate your thoughts comes out different than what you mean(ie I think I get what you were going for in some of the posts, but what you actually wrote improperly conveys what you wanted to say). If you reread your posts and still think they make sense and are factually correct the way they are, then you don't understand the subject matter.

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Supa__Mario

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#114 Supa__Mario
Member since 2009 • 680 Posts
[QUOTE="vaderhater"]

[QUOTE="Supa__Mario"][QUOTE="sam890"]

I'm Just gonna say that PS3 is stronger then the Xbox 360 CPU-wise and the 360 is stronger on the GPU side

...then why do ps3 exclusives look better......

Ok then suppose the same game same devs spent the same amount of time and money on a 360 version? How would it look?

.....talking about real games.....not hypothetical games.......
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djsifer01

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#115 djsifer01
Member since 2005 • 7238 Posts

[QUOTE="djsifer01"][QUOTE="nmaharg"] How do you know?Steppy_76

Its easy, a game is developed for a specific system, the derv then has a port kit for the other systems. The game will look the best on the lead platform is was developed on which in most cases is the 360. That is why most multiplats look the best on the 360.

You do know that this "lead system" version garbage started THIS gen because cows were deperate to explain why the new PS3 couldn't outshine the older 360 from day one right? The PS2 was the lead platform for almost all titles last gen and the "ports" to the xbox were better almost universally. Never before has a system released a year later had so little success displaying a power advantage over the old system.

Honestly i dont really care. I like the PS3 miles better than my 360. I was explaining how multiplats are produced.
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nmaharg

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#116 nmaharg
Member since 2004 • 3285 Posts

Funny. http://www.videogamer.com/news/fary_cry_2_dev_pleased_by_ps3_spu_efficiency.html

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Camer999

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#117 Camer999
Member since 2009 • 1729 Posts

[QUOTE="vaderhater"]

[QUOTE="Supa__Mario"] ...then why do ps3 exclusives look better......Supa__Mario

Ok then suppose the same game same devs spent the same amount of time and money on a 360 version? How would it look?

.....talking about real games.....not hypothetical games.......

man conviction looks just as good as uncharted and Alan wake owns all.

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clone01

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#118 clone01
Member since 2003 • 29843 Posts

i think that the PS3 is slightly more powerful, but its really a draw between the two.

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vaderhater

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#119 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="vaderhater"]

[QUOTE="Supa__Mario"] ...then why do ps3 exclusives look better......Supa__Mario

Ok then suppose the same game same devs spent the same amount of time and money on a 360 version? How would it look?

.....talking about real games.....not hypothetical games.......

An exclusive game that had lots of support time and money. Its easy to disreguard multiplats and hide behind something that cannot be proven or qualified in any way.

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Steppy_76

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#120 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="vaderhater"]

[QUOTE="djsifer01"]Its easy, a game is developed for a specific system, the derv then has a port kit for the other systems. The game will look the best on the lead platform is was developed on which in most cases is the 360. That is why most multiplats look the best on the 360. djsifer01

Please give the whole list of multiplats between the 360 and PS3 and then beside each game make a note of which system got the port or if two teams did them at the same time k. Otherwise you are talking out of your ass. No 360 game made by a first party dev has enjoyed the time support and money of KZ2.

Multiplats dont take advantage of SPUs, prove me wrong.

First you have to quantify what effect the SPU's would have if they indeed are not taken advantage of. In every other gen, the more powerful system had the best versions of multiplatsalmost allof the time...yet in this gen supposedly the most powerful machine only gets the best version when the game is tailored for it.

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Walker34

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#121 Walker34
Member since 2005 • 1471 Posts

[QUOTE="Walker34"]

[QUOTE="Steppy_76"]To be honest, you don't know really what you're talking about. Most of the stuff in your posts this thread has been either wrong, or nonsensical suppositions.

Steppy_76

Or coming from someone on system wars you saying that doesn't mean a whole lot. Actually you saying pretty much voids any credibility you have.

I've got a long post history that backs up the things I say, and posts on other technical boards that go back ten years. People who know what they're talking about will know that I know what I'm talking about, and that is all that matters to me. You actually could know some of the things you talk about, but the way your articulate your thoughts comes out different than what you mean(ie I think I get what you were going for in some of the posts, but what you actually wrote improperly conveys what you wanted to say. If you reread your posts and still think they make sense and are factually correct the way they are, then you don't understand the subject matter.

Just because you know what frequency is, doesn't mean you can see past what is right in front of you either. I work with techs all the time who can't tell their ass from their elbow. Speaking of which one of my techs who knows the subject matter just improperly installed antivirus software on our network when the systems were not set up to handle it. I in turn corrected the problem because he wasn't able to. I read the things you said man and it's all great. But that doesn't mean you see the bigger picture either. If you think you know everything that pretty much says it all right there. I don't know everything and i don't pretend to. You apparently do. Which leads me to believe you don't.

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Steppy_76

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#122 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="Steppy_76"]

[QUOTE="djsifer01"]Its easy, a game is developed for a specific system, the derv then has a port kit for the other systems. The game will look the best on the lead platform is was developed on which in most cases is the 360. That is why most multiplats look the best on the 360. djsifer01

You do know that this "lead system" version garbage started THIS gen because cows were deperate to explain why the new PS3 couldn't outshine the older 360 from day one right? The PS2 was the lead platform for almost all titles last gen and the "ports" to the xbox were better almost universally. Never before has a system released a year later had so little success displaying a power advantage over the old system.

Honestly i dont really care. I like the PS3 miles better than my 360. I was explaining how multiplats are produced.

No, you made a claim that the lead platform always gets the best version, and I showed that statement to be completely wrong. Now that the statement is shown to be wrong, and you "don't really care"(even though your posting history suggests otherwise). Like your PS3 more than the 360 all you want, cool. Don't use BS to support unproven claims though.

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___gamemaster__

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#123 ___gamemaster__
Member since 2009 • 3422 Posts

only the devs know.. but based on the games released maybe yes.. but the difference is minimal.

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#124 djsifer01
Member since 2005 • 7238 Posts

[QUOTE="djsifer01"][QUOTE="vaderhater"]Please give the whole list of multiplats between the 360 and PS3 and then beside each game make a note of which system got the port or if two teams did them at the same time k. Otherwise you are talking out of your ass. No 360 game made by a first party dev has enjoyed the time support and money of KZ2.

Steppy_76

Multiplats dont take advantage of SPUs, prove me wrong.

First you have to quantify what effect the SPU's would have if they indeed are not taken advantage of. In every other gen, the more powerful system had the best versions of multiplatsalmost allof the time...yet in this gen supposedly the most powerful machine only gets the best version when the game is tailored for it.

Yeah well back in the day the system design was the same, not one with cell tech. and another a dumbed down PC. Its alot different this Gen with opposite architecture. So your point is invalid.
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Steppy_76

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#125 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="Steppy_76"]

[QUOTE="Walker34"]

Or coming from someone on system wars you saying that doesn't mean a whole lot. Actually you saying pretty much voids any credibility you have.

Walker34

I've got a long post history that backs up the things I say, and posts on other technical boards that go back ten years. People who know what they're talking about will know that I know what I'm talking about, and that is all that matters to me. You actually could know some of the things you talk about, but the way your articulate your thoughts comes out different than what you mean(ie I think I get what you were going for in some of the posts, but what you actually wrote improperly conveys what you wanted to say. If you reread your posts and still think they make sense and are factually correct the way they are, then you don't understand the subject matter.

Just because you know what frequency is, doesn't mean you can see past what is right in front of you either. I work with techs all the time who can't tell their ass from their elbow. Speaking of which one of my techs who knows the subject matter just improperly installed antivirus software on our network when the systems were not capable of handling it. I in turn corrected the problem. I read the things you said man and it's all great. But that doesn't mean you see the bigger picture either.

Perfect example. Nowhere in that paragraph did you actually state anything at all. How about attempting to use examples or quantative data to actually display "that I can't see past what is right in front of me". Both systems are fine machines, but you won't find any indisputable evidence that points to either one being anything other than just about equal to the other one when all is said and done.

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Supa__Mario

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#126 Supa__Mario
Member since 2009 • 680 Posts
[QUOTE="vaderhater"]

[QUOTE="Supa__Mario"][QUOTE="vaderhater"]Ok then suppose the same game same devs spent the same amount of time and money on a 360 version? How would it look?

.....talking about real games.....not hypothetical games.......

An exclusive game that had lots of support time and money. Its easy to disreguard multiplats and hide behind something that cannot be proven or qualified in any way.

the proof is with us....all u gotta do is get a ps3 to see it with your own eyes....
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vaderhater

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#127 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="vaderhater"]

[QUOTE="djsifer01"]Its easy, a game is developed for a specific system, the derv then has a port kit for the other systems. The game will look the best on the lead platform is was developed on which in most cases is the 360. That is why most multiplats look the best on the 360. djsifer01

Please give the whole list of multiplats between the 360 and PS3 and then beside each game make a note of which system got the port or if two teams did them at the same time k. Otherwise you are talking out of your ass. No 360 game made by a first party dev has enjoyed the time support and money of KZ2.

Multiplats dont take advantage of SPUs, prove me wrong.

Here http://www.eurogamer.net/articles/e3-crysis-2-pushes-ps3-to-limits

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Supa__Mario

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#128 Supa__Mario
Member since 2009 • 680 Posts

i think that the PS3 is slightly more powerful, but its really a draw between the two.

clone01
...man i havent been here for a while......when did u and ironbass get a ps3......were all on the same side again except ps3.......
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#129 djsifer01
Member since 2005 • 7238 Posts

[QUOTE="djsifer01"][QUOTE="Steppy_76"]You do know that this "lead system" version garbage started THIS gen because cows were deperate to explain why the new PS3 couldn't outshine the older 360 from day one right? The PS2 was the lead platform for almost all titles last gen and the "ports" to the xbox were better almost universally. Never before has a system released a year later had so little success displaying a power advantage over the old system.

Steppy_76

Honestly i dont really care. I like the PS3 miles better than my 360. I was explaining how multiplats are produced.

No, you made a claim that the lead platform always gets the best version, and I showed that statement to be completely wrong. Now that the statement is shown to be wrong, and you "don't really care"(even though your posting history suggests otherwise). Like your PS3 more than the 360 all you want, cool. Don't use BS to support unproven claims though.

I wasnt saying your right, Because your not, i was basicly saying arguing with you is pointless.
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Supa__Mario

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#130 Supa__Mario
Member since 2009 • 680 Posts
[QUOTE="Supa__Mario"][QUOTE="clone01"]

i think that the PS3 is slightly more powerful, but its really a draw between the two.

...man i havent been here for a while......when did u and ironbass get a ps3......were all on the same side again except ps3.......

things are alot different now that it has so many good games.....even navyguy.....starting to look the other way....
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Steppy_76

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#131 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="Steppy_76"]

[QUOTE="djsifer01"]Multiplats dont take advantage of SPUs, prove me wrong.djsifer01

First you have to quantify what effect the SPU's would have if they indeed are not taken advantage of. In every other gen, the more powerful system had the best versions of multiplatsalmost allof the time...yet in this gen supposedly the most powerful machine only gets the best version when the game is tailored for it.

Yeah well back in the day the system design was the same, not one with cell tech. and another a dumbed down PC. Its alot different this Gen with opposite architecture..

The PS2 and Xbox were every bit as different and the PS3 and Xbox. The PS3 uses an off the shelf GPU design, and a PPC based multicore processor. The 360 uses a PPC based multicore processor, and a unique GPU. The PC uses X86 based processors. The 360 is NO closer to a PC architecture than the PS3. It's the same thing this gen...PS friendly code doesn't hamper Xbox ports as bad as Xbox friendly code hampers PS3 ports. The ONLY thing that displays this HUGE PS3 power advantage is Sony's PR...the same PR that stated the PS1 was the most powerful system of its gen, the PR that stated the PS2 was the most powerful of its gen, and the one that claimed the PS3 is the most powerful this gen.

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djsifer01

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#132 djsifer01
Member since 2005 • 7238 Posts

[QUOTE="djsifer01"][QUOTE="vaderhater"]Please give the whole list of multiplats between the 360 and PS3 and then beside each game make a note of which system got the port or if two teams did them at the same time k. Otherwise you are talking out of your ass. No 360 game made by a first party dev has enjoyed the time support and money of KZ2.

vaderhater

Multiplats dont take advantage of SPUs, prove me wrong.

Here http://www.eurogamer.net/articles/e3-crysis-2-pushes-ps3-to-limits

lol, that game is being developed for each system, not ported.
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Steppy_76

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#133 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="Steppy_76"]

[QUOTE="djsifer01"]Honestly i dont really care. I like the PS3 miles better than my 360. I was explaining how multiplats are produced.djsifer01

No, you made a claim that the lead platform always gets the best version, and I showed that statement to be completely wrong. Now that the statement is shown to be wrong, and you "don't really care"(even though your posting history suggests otherwise). Like your PS3 more than the 360 all you want, cool. Don't use BS to support unproven claims though.

I wasnt saying your right, Because your not, i was basicly saying arguing with you is pointless.

So to clarify you are saying that "Xbox ports looked better than the PS2 native versions is NOT true? Bye bye credibility.

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djsifer01

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#134 djsifer01
Member since 2005 • 7238 Posts

[QUOTE="djsifer01"][QUOTE="Steppy_76"]No, you made a claim that the lead platform always gets the best version, and I showed that statement to be completely wrong. Now that the statement is shown to be wrong, and you "don't really care"(even though your posting history suggests otherwise). Like your PS3 more than the 360 all you want, cool. Don't use BS to support unproven claims though.

Steppy_76

I wasnt saying your right, Because your not, i was basicly saying arguing with you is pointless.

So to clarify you are saying that "Xbox ports looked better than the PS2 native versions is NOT true? Bye bye credibility.

Im not talking about the xbox and PS2 lol, those consoles are old news. I owned a xbox and PS2 and there was no diffrence in the 2.
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vaderhater

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#135 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="vaderhater"]

[QUOTE="djsifer01"]Multiplats dont take advantage of SPUs, prove me wrong.djsifer01

Here http://www.eurogamer.net/articles/e3-crysis-2-pushes-ps3-to-limits

lol, that game is being developed for each system, not ported.

Give a FN list to back up your BS of games that were made on the 360 as lead and then ported to the PS3 without using any SPU's. Explain why the SPU's were not used because I very much doubt that they are not used at all.

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2beers_in_hand

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#136 2beers_in_hand
Member since 2007 • 2950 Posts

I agree PS3 is more powerful than 360, BUT power means nothing if the devs aren't using it.

unknown37
Well said... It all boils down to Sonys dev team because the average dev team isn't going to spend years squeezing out eye bleeding graphics. But to say Sony's game are leaps and bounds beyond 360 game's is a lie.
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Supa__Mario

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#137 Supa__Mario
Member since 2009 • 680 Posts
[QUOTE="2beers_in_hand"][QUOTE="unknown37"]

I agree PS3 is more powerful than 360, BUT power means nothing if the devs aren't using it.

Well said... It all boils down to Sonys dev team because the average dev team isn't going to spend years squeezing out eye bleeding graphics. But to say Sony's game are leaps and bounds beyond 360 game's is a lie.

but ps3 beats 360 in graphics....lighting....physics...my point is...its not just one thing......i would say thats more then a little better.....
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djsifer01

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#138 djsifer01
Member since 2005 • 7238 Posts

[QUOTE="djsifer01"][QUOTE="vaderhater"]Here http://www.eurogamer.net/articles/e3-crysis-2-pushes-ps3-to-limits

vaderhater

lol, that game is being developed for each system, not ported.

Give a FN list to back up your BS of games that were made on the 360 as lead and then ported to the PS3 without using any SPU's. Explain why the SPU's were not used because I very much doubt that they are not used at all.

They all are lead on the 360 because its what dervs have been developing for years.
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Steppy_76

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#139 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="Steppy_76"]

[QUOTE="djsifer01"]I wasnt saying your right, Because your not, i was basicly saying arguing with you is pointless.djsifer01

So to clarify you are saying that "Xbox ports looked better than the PS2 native versions is NOT true? Bye bye credibility.

Im not talking about the xbox and PS2 lol, those consles are old news.

You stated "ports" always look worse. That wasn't true this gen(there are some PS3 lead games that STILL look better on the 360),last gen, or any other gen. In every other gen the more powerful system had the best versions regardless of which version was the port. It's suddenly changed this gen? Why is that? Because you NEED that to be true to still claim the PS3 is stronger even when evidence suggests otherwise would be my guess.

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Steppy_76

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#140 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="Steppy_76"]

[QUOTE="djsifer01"]I wasnt saying your right, Because your not, i was basicly saying arguing with you is pointless.djsifer01

So to clarify you are saying that "Xbox ports looked better than the PS2 native versions is NOT true? Bye bye credibility.

Im not talking about the xbox and PS2 lol, those consoles are old news. I owned a xbox and PS2 and there was no diffrence in the 2.

No difference? Good luck finding people to agree with you on that one.

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Steppy_76

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#141 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="2beers_in_hand"][QUOTE="unknown37"]

I agree PS3 is more powerful than 360, BUT power means nothing if the devs aren't using it.

Supa__Mario

Well said... It all boils down to Sonys dev team because the average dev team isn't going to spend years squeezing out eye bleeding graphics. But to say Sony's game are leaps and bounds beyond 360 game's is a lie.

but ps3 beats 360 in graphics....lighting....physics...my point is...its not just one thing......i would say thats more then a little better.....

but the 360 beats the PS3 in graphics...lighting...physics...my point is....its not just one thing.....i would say thats more than a little better. See, anybody can make claims without supporting evidence...no evidence means nothing more than opinion.

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Supa__Mario

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#142 Supa__Mario
Member since 2009 • 680 Posts

[QUOTE="Supa__Mario"][QUOTE="2beers_in_hand"] Well said... It all boils down to Sonys dev team because the average dev team isn't going to spend years squeezing out eye bleeding graphics. But to say Sony's game are leaps and bounds beyond 360 game's is a lie. Steppy_76

but ps3 beats 360 in graphics....lighting....physics...my point is...its not just one thing......i would say thats more then a little better.....

but the 360 beats the PS3 in graphics...lighting...physics...my point is....its not just one thing.....i would say thats more than a little better. See, anybody can make claims without supporting evidence...no evidence means nothing more than opinion.

...killzone 2.....
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DonPerian

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#143 DonPerian
Member since 2005 • 3773 Posts
I trust the professionals, all of which say they pretty much are identical in the overall scheme. Of course, both have advantages over the other.
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mD-

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#144 mD-
Member since 2005 • 4314 Posts

[QUOTE="Supa__Mario"][QUOTE="2beers_in_hand"] Well said... It all boils down to Sonys dev team because the average dev team isn't going to spend years squeezing out eye bleeding graphics. But to say Sony's game are leaps and bounds beyond 360 game's is a lie. Steppy_76

but ps3 beats 360 in graphics....lighting....physics...my point is...its not just one thing......i would say thats more then a little better.....

but the 360 beats the PS3 in graphics...lighting...physics...my point is....its not just one thing.....i would say thats more than a little better. See, anybody can make claims without supporting evidence...no evidence means nothing more than opinion.

The only evidence I can think of is Uncharted 2 as an example. When I see an Xbox 360 title and pulls off some of the technical aspects that was in that demo, then I'll say OK. The xbox 360 can offer the same cinematic gameplay.
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Stevo_the_gamer

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#145 Stevo_the_gamer  Moderator
Member since 2004 • 50074 Posts
The difference between the two is negligible. This is like saying 1920x1200 is way better than 1920x1080; the difference is minor at best, just give it a rest.
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vaderhater

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#146 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="vaderhater"]

[QUOTE="djsifer01"]lol, that game is being developed for each system, not ported.djsifer01

Give a FN list to back up your BS of games that were made on the 360 as lead and then ported to the PS3 without using any SPU's. Explain why the SPU's were not used because I very much doubt that they are not used at all.

They all are lead on the 360 because its what dervs have been developing for years.

Well Burnout Paradice,FF13,DeadSpace,Mirrors edge,Skate2,Force Unleashed,Dark sector,DMC4..............PS3 as lead.

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#147 OrwellJames
Member since 2008 • 591 Posts

First of all, the PS3 and XBox360's GPU's are virtually identical from an instrumental standpoint. The biggest difference is that the PS3 is it divides its RAM into GPU and CPU whereas the 360 shares one type of RAM between the two. I honestly have no idea what that means; I doubt it matters in the end.

What does matter is a 100% installment base for hard drives. Because some 360's don't have hard drives, games can't require installs. This is why you have more pop up in GTAIV and maybe the reason why MGS4 never came to the 360. I would've expected the PC fanboys in this thread to explain the virtues of having hard drive access (and it's more than just loading times).

But in the end, there's plenty of engines that look great on both. The graphics could NEVER provide a basis of decision between the two unless you're an idiot. If you're a graphics snob, get a good PC. If you could care less, get a Wii. If you want adequate graphics that are beautiful and immersive but relatively affordable, grab a 360 or a PS3. And base your decision on Blu Ray, or first party exclusives, or the upcoming motion controls (I'd hold your breath on those), or even the media-related options.

The biggest sell in terms of graphics is probably the first party exclusives, and since Microsoft is content to release expansion packs on engines that debuted a year after the 360 went on the market (ODST) or using Proprietary Engines they didn't even make themselves (Unreal Engine), you're probably going to see better graphics from Sony, and Sony's devs are probably the only reason why people think the PS3's graphics are so much better (even though they are, in fact, marginally better).

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#148 Supa__Mario
Member since 2009 • 680 Posts
[QUOTE="mD-"][QUOTE="Steppy_76"]

but ps3 beats 360 in graphics....lighting....physics...my point is...its not just one thing......i would say thats more then a little better.....Supa__Mario
but the 360 beats the PS3 in graphics...lighting...physics...my point is....its not just one thing.....i would say thats more than a little better. See, anybody can make claims without supporting evidence...no evidence means nothing more than opinion.

The only evidence I can think of is Uncharted 2 as an example. When I see an Xbox 360 title and pulls off some of the technical aspects that was in that demo, then I'll say OK. The xbox 360 can offer the same cinematic gameplay.

uncharted 2 isnt released yet.....thats why i didnt use it.....
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#149 mD-
Member since 2005 • 4314 Posts

[QUOTE="mD-"][QUOTE="Steppy_76"]but the 360 beats the PS3 in graphics...lighting...physics...my point is....its not just one thing.....i would say thats more than a little better. See, anybody can make claims without supporting evidence...no evidence means nothing more than opinion.

Supa__Mario

The only evidence I can think of is Uncharted 2 as an example. When I see an Xbox 360 title and pulls off some of the technical aspects that was in that demo, then I'll say OK. The xbox 360 can offer the same cinematic gameplay.

uncharted 2 isnt released yet.....thats why i didnt use it.....

After seeing that gameplay in HD, then you don't even need it to be released. You can see it all going on right infront of you. If I find a video of Gears of War 2 online and then go play it on my TV, it ends up looking similar enough (obviously better on my TV), but my point is that you know Uncharted 2 has going on

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Supa__Mario

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#150 Supa__Mario
Member since 2009 • 680 Posts
[QUOTE="OrwellJames"]

First of all, the PS3 and XBox360's GPU's are virtually identical from an instrumental standpoint. The biggest difference is that the PS3 is it divides its RAM into GPU and CPU whereas the 360 shares one type of RAM between the two. I honestly have no idea what that means; I doubt it matters in the end.

What does matter is a 100% installment base for hard drives. Because some 360's don't have hard drives, games can't require installs. This is why you have more pop up in GTAIV and maybe the reason why MGS4 never came to the 360. I would've expected the PC fanboys in this thread to explain the virtues of having hard drive access (and it's more than just loading times).

But in the end, there's plenty of engines that look great on both. The graphics could NEVER provide a basis of decision between the two unless you're an idiot. If you're a graphics snob, get a good PC. If you could care less, get a Wii. If you want adequate graphics that are beautiful and immersive but relatively affordable, grab a 360 or a PS3. And base your decision on Blu Ray, or first party exclusives, or the upcoming motion controls (I'd hold your breath on those), or even the media-related options.

The biggest sell in terms of graphics is probably the first party exclusives, and since Microsoft is content to release expansion packs on engines that debuted a year after the 360 went on the market (ODST) or using Proprietary Engines they didn't even make themselves (Unreal Engine), you're probably going to see better graphics from Sony, and Sony's devs are probably the only reason why people think the PS3's graphics are so much better (even though they are, in fact, marginally better).

the argument was not just graphics....but physics....lighting....etc...